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}
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}
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// Trooper (1680)
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// Trooper (1680)
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model "highres/sprites/monsters/1680_trooper.md3" {
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model "highres/sprites/monsters/1680_trooper.md3" {
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  scale 9 shade -15
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  scale 9 shade 6
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  skin { pal 0 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color.png" }
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  skin { pal 0 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color.png" }
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  specular { file "highres/sprites/monsters/1680_trooper_skin_s.png" surf 0 }
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  specular { file "highres/sprites/monsters/1680_trooper_skin_s.png" surf 0 }
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  normal { file "highres/sprites/monsters/1680_trooper_skin_n.png" parallaxbias 0.1 parallaxscale 0.1 surf 0 }
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  normal { file "highres/sprites/monsters/1680_trooper_skin_n.png" parallaxbias 0.1 parallaxscale 0.1 surf 0 }
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  skin { pal 0 surface 1 file "highres/sprites/monsters/1680_trooper_gear_0.png" }
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  skin { pal 0 surface 1 file "highres/sprites/monsters/1680_trooper_gear_0.png" }
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  normal { file "highres/sprites/monsters/1680_trooper_gear_n.png" parallaxbias 0.1 parallaxscale 0.1 surf 1 }
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  normal { file "highres/sprites/monsters/1680_trooper_gear_n.png" parallaxbias 0.1 parallaxscale 0.1 surf 1 }
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   normal { file "highres/sprites/monsters/1680_trooper_skin_n.png" parallaxbias 0.1 parallaxscale 0.1 surf 0 }
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   normal { file "highres/sprites/monsters/1680_trooper_skin_n.png" parallaxbias 0.1 parallaxscale 0.1 surf 0 }
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   skin { pal 17 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color20_dead.png" }
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   skin { pal 17 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color20_dead.png" }
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   skin { pal 19 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color19_dead.png" }
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   skin { pal 19 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color19_dead.png" }
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   skin { pal 20 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color20_dead.png" }
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   skin { pal 20 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color20_dead.png" }
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   anim { frame0 "frame_59" frame1 "frame_77" fps 15 flags 1 } // Die
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   anim { frame0 "frame_65" frame1 "frame_77" fps 12 flags 1 } // Die
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   frame { name "frame_59" tile0 1731 tile1 1733 smoothduration 0.2 }
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   frame { name "frame_65" tile0 1731 tile1 1733 smoothduration 0.2 }
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   frame { name "frame_77" tile 1734 } // Dead
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   frame { name "frame_77" tile 1734 } // Dead
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   anim { frame0 "frame_78" frame1 "frame_87" fps 12 flags 0 } // Beg
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   anim { frame0 "frame_78" frame1 "frame_87" fps 12 flags 0 } // Beg
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   frame { name "frame_78" tile0 1738 tile1 1740 smoothduration 0.3 }
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   frame { name "frame_78" tile0 1738 tile1 1740 smoothduration 0.3 }
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}
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}
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model "highres/sprites/monsters/1960_reconcar.md3" {
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model "highres/sprites/monsters/1960_reconcar.md3" {
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   scale 11.25 shade 0
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   scale 11.25 shade 0
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   skin { pal 0 surface 1 file "highres/sprites/monsters/2000_pigcop.png" }
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   skin { pal 0 surface 1 file "highres/sprites/monsters/2000_pigcop.png" }
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   glow { file "highres/sprites/monsters/2000_pigcop_g.png" surf 1 }
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   glow { file "highres/sprites/monsters/2000_pigcop_g.png" surf 1 }
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   skin { pal 0 surface 0 file "highres/sprites/monsters/1960_reconcar.png" }
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   skin { pal 0 surface 0 file "highres/sprites/monsters/1960_reconcar.png" }
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   specular { pal 0 surface 0 file "highres/sprites/monsters/1960_reconcar_s.png" }
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   anim { frame0 "Frame0" frame1 "Frame0" fps 6 flags 0 }
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   anim { frame0 "Frame0" frame1 "Frame0" fps 6 flags 0 }
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   frame { name "Frame0" tile0 1960 tile1 1966 smoothduration 0.5 }
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   frame { name "Frame0" tile0 1960 tile1 1966 smoothduration 0.5 }
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   anim { frame0 "Frame1" frame1 "Frame1" fps 6 flags 0 }
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   anim { frame0 "Frame1" frame1 "Frame1" fps 6 flags 0 }
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   frame { name "Frame1" tile0 1967 tile1 1973 smoothduration 0.5 }
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   frame { name "Frame1" tile0 1967 tile1 1973 smoothduration 0.5 }
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}
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}