Rev 231 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 231 | Rev 238 | ||
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147 | // Assault Commander (1915) |
147 | // Assault Commander (1915) |
148 | model "highres/sprites/monsters/1915_commander.md3" { |
148 | model "highres/sprites/monsters/1915_commander.md3" { |
149 | scale 1 shade 0 |
149 | scale 1 shade 0 |
150 | skin { pal 0 file "highres/sprites/monsters/1915_commander.png" } |
150 | skin { pal 0 file "highres/sprites/monsters/1915_commander.png" } |
151 | glow { file "highres/sprites/monsters/1915_commander_g.png" } |
151 | glow { file "highres/sprites/monsters/1915_commander_g.png" } |
152 | //anim { frame0 "frame10" frame1 "frame10" fps 1 flags 0 } |
- | |
153 | frame { name "frame10" tile0 1915 tile1 1919 smoothduration 0.3 } |
152 | frame { name "frame10" tile0 1915 tile1 1919 smoothduration 0.3 } |
154 | anim { frame0 "frame00" frame1 "frame08" fps 10 flags 0 } |
153 | anim { frame0 "frame00" frame1 "frame08" fps 10 flags 0 } |
155 | frame { name "frame00" tile0 1920 tile1 1930 smoothduration 0.3 } |
154 | frame { name "frame00" tile0 1920 tile1 1930 smoothduration 0.3 } |
156 | //anim { frame0 "frame12" frame1 "frame12" fps 1 flags 0 } |
- | |
157 | frame { name "frame12" tile0 1935 tile1 1939 smoothduration 0.3 } |
155 | frame { name "frame12" tile0 1935 tile1 1939 smoothduration 0.3 } |
158 | //anim { frame0 "frame11" frame1 "frame11" fps 1 flags 0 } |
- | |
159 | frame { name "frame11" tile0 1940 tile1 1944 smoothduration 0.3 } |
156 | frame { name "frame11" tile0 1940 tile1 1944 smoothduration 0.3 } |
160 | 157 | ||
161 | skin { pal 0 file "highres/sprites/monsters/1915_commander_dead.png" } |
158 | skin { pal 0 file "highres/sprites/monsters/1915_commander_dead.png" } |
162 | anim { frame0 "frame13" frame1 "frame16" fps 3 flags 1 } |
159 | anim { frame0 "frame13" frame1 "frame16" fps 3 flags 1 } |
163 | frame { name "frame12" tile0 1950 tile1 1957 smoothduration 0.3 } |
160 | frame { name "frame13" tile0 1950 tile1 1957 smoothduration 0.3 } |
164 | } |
161 | } |
165 | 162 | ||
166 | 163 | ||
167 | // Recon Car (1960) |
164 | // Recon Car (1960) |
168 | model "highres/sprites/monsters/1960_reconcar.md3" { |
165 | model "highres/sprites/monsters/1960_reconcar.md3" { |