Rev 400 | Rev 430 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
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Line 364... | Line 364... | ||
364 | scale 1.13 shade 0 |
364 | scale 1.13 shade 0 |
365 | skin { pal 0 file "highres/sprites/props/0621_camera1.png" } |
365 | skin { pal 0 file "highres/sprites/props/0621_camera1.png" } |
366 | frame { name "idle" tile0 621 tile1 625 } |
366 | frame { name "idle" tile0 621 tile1 625 } |
367 | } |
367 | } |
368 | 368 | ||
- | 369 | // "Gambini Bench" Arm Rest (631) |
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- | 370 | texture 631 { |
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- | 371 | pal 0 { file "highres/sprites/props/0631.png" } |
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- | 372 | detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 } |
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- | 373 | } |
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- | 374 | ||
369 | texture 632 { |
375 | texture 632 { |
370 | pal 0 { file "highres/sprites/props/0632.png" } |
376 | pal 0 { file "highres/sprites/props/0632.png" } |
371 | pal 10 { file "highres/sprites/props/0632_10.png" } |
377 | pal 10 { file "highres/sprites/props/0632_10.png" } |
372 | pal 11 { file "highres/sprites/props/0632_11.png" } |
378 | pal 11 { file "highres/sprites/props/0632_11.png" } |
373 | pal 12 { file "highres/sprites/props/0632_12.png" } |
379 | pal 12 { file "highres/sprites/props/0632_12.png" } |