Rev 666 | Rev 680 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 666 | Rev 671 | ||
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Line 64... | Line 64... | ||
64 | 64 | ||
65 | // Satellite #2 (489) |
65 | // Satellite #2 (489) |
66 | model "highres/sprites/props/0489_satellite.md3" { |
66 | model "highres/sprites/props/0489_satellite.md3" { |
67 | scale 0.5 shade 4 |
67 | scale 0.5 shade 4 |
68 | skin { pal 0 file "highres/sprites/props/0489_satellite.png" } |
68 | skin { pal 0 file "highres/sprites/props/0489_satellite.png" } |
69 | glow { pal 0 file "highres/sprites/props/0489_satellite_g.png" } |
69 | glow { file "highres/sprites/props/0489_satellite_g.png" } |
70 | frame { name "Frame0" tile 489 } |
70 | frame { name "Frame0" tile 489 } |
71 | } |
71 | } |
72 | 72 | ||
73 | // Satellite #3 (516) |
73 | // Satellite #3 (516) |
74 | model "highres/sprites/props/0516_satellite.md3" { |
74 | model "highres/sprites/props/0516_satellite.md3" { |
Line 137... | Line 137... | ||
137 | 137 | ||
138 | // Domelight (551) |
138 | // Domelight (551) |
139 | model "highres/sprites/props/0551_domelight.md3" { |
139 | model "highres/sprites/props/0551_domelight.md3" { |
140 | scale 8.0 shade 3 |
140 | scale 8.0 shade 3 |
141 | skin { pal 0 file "highres/sprites/props/0551_domelight.png" } |
141 | skin { pal 0 file "highres/sprites/props/0551_domelight.png" } |
142 | glow { pal 0 file "highres/sprites/props/0551_domelight.png" } |
142 | glow { file "highres/sprites/props/0551_domelight.png" } |
143 | anim { frame0 "FRAME4" frame1 "FRAME11" fps 15 flags 0 } |
143 | anim { frame0 "FRAME4" frame1 "FRAME11" fps 15 flags 0 } |
144 | frame { name "FRAME4" tile0 0551 tile1 0554 } |
144 | frame { name "FRAME4" tile0 0551 tile1 0554 } |
145 | } |
145 | } |
146 | 146 | ||
147 | // Pipe handle (555) |
147 | // Pipe handle (555) |
Line 851... | Line 851... | ||
851 | // Hang Light (979) |
851 | // Hang Light (979) |
852 | model "highres/sprites/props/0979_hanglight.md3" { |
852 | model "highres/sprites/props/0979_hanglight.md3" { |
853 | scale 5 shade 0 |
853 | scale 5 shade 0 |
854 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
854 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
855 | skin { pal 0 file "highres/sprites/props/0979_hanglight.png" } |
855 | skin { pal 0 file "highres/sprites/props/0979_hanglight.png" } |
856 | glow { pal 0 file "highres/sprites/props/0979_hanglight_g.png" } |
856 | glow { file "highres/sprites/props/0979_hanglight_g.png" } |
857 | frame { name "Frame0" tile 979 } |
857 | frame { name "Frame0" tile 979 } |
858 | } |
858 | } |
859 | 859 | ||
860 | // Hydrant (981) |
860 | // Hydrant (981) |
861 | model "highres/sprites/props_polymost/0981_hydrant.md3" { |
861 | model "highres/sprites/props_polymost/0981_hydrant.md3" { |
Line 1111... | Line 1111... | ||
1111 | scale 1 shade 0 |
1111 | scale 1 shade 0 |
1112 | detail { file "highres/detail/metal_fine.png" detailscale 0.3 } |
1112 | detail { file "highres/detail/metal_fine.png" detailscale 0.3 } |
1113 | skin { pal 0 surface 0 file "highres/sprites/props/1079_oozfilter.jpg" } |
1113 | skin { pal 0 surface 0 file "highres/sprites/props/1079_oozfilter.jpg" } |
1114 | skin { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" } |
1114 | skin { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" } |
1115 | skin { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" } |
1115 | skin { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" } |
1116 | glow { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" } |
1116 | glow { surface 1 file "highres/sprites/props/1079_oozfilter.png" } |
1117 | glow { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" } |
1117 | glow { surface 2 file "highres/sprites/props/1079_oozfilter.png" } |
1118 | anim { frame0 "1" frame1 "21" fps 1 flags 0 } |
1118 | anim { frame0 "1" frame1 "21" fps 1 flags 0 } |
1119 | frame { name "1" tile0 1079 tile1 1081 } |
1119 | frame { name "1" tile0 1079 tile1 1081 } |
1120 | } |
1120 | } |
1121 | 1121 | ||
1122 | // Reactor (1088/1096) |
1122 | // Reactor (1088/1096) |