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135 | ------------------------------- |
135 | ------------------------------- |
136 | 3.2) Highlights of this Release |
136 | 3.2) Highlights of this Release |
137 | ------------------------------- |
137 | ------------------------------- |
138 | Compared to previous release (HRP v5.2), you can expect the following changes: |
138 | Compared to previous release (HRP v5.3), you can expect the following changes: |
- | 139 | ||
- | 140 | [FEATURE] New Luke Skywalker model, #0323, some user-map-only textures |
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- | 141 | [FEATURE] DEF files for basic Megaton Edition 'support' |
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- | 142 | [UPDATE] Maphacks for 800+ custom maps (1700 MAP files recognized by checksum) |
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- | 143 | [UPDATE] Polymer versions of existing textures added: |
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139 | 144 | ||
140 | [FEATURE] New maphacks system: Hacks for 500+ custom maps included! |
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141 | [UPDATE] Polymer versions of 15 existing textures added; about 10 new textures |
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142 | (some for Ep.4) |
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143 | [UPDATE] Remakes of existing props models: |
145 | [UPDATE] Remakes of existing props models: |
144 | Airlock sign, microphone, exit sign, hand dryer, Terminator+arm, |
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145 | Cycloid Emperor hologram, Dukeburger statue |
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146 | [UPDATE] Remakes of character models for Cycloid Emperor (by Tea Monster) and |
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147 | Duke (by Mark Skelton, Tea Monster and Spiker) |
146 | Hydrant |
148 | [UPDATE] Remakes of pickup models: Jetpack, health bottles, First Aid kit |
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149 | [UPDATE] Improvements for Mighty Boot, HUD pistol hands and chaingun muzzleflash |
147 | [UPDATE] Improvements for Mighty Boot |
150 | [UPDATE] New level stats screen (based on new Duke model) |
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151 | [FIX] Screen alignment fix for HUD scubagear |
148 | [FIX] A few small scale/alignment fixes |
152 | [FIX] Small corrections for pistol and shotgun pickup models (size, rotation, |
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153 | center) |
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154 | 149 | ||
155 | 150 | ||
156 | IMPORTANT! |
151 | IMPORTANT! |
157 | ---------- |
152 | ---------- |
158 | Please note that all HRP v5.x contents have been optimized for usage with the |
153 | Please note that all HRP v5.x contents have been optimized for usage with the |
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173 | 168 | ||
174 | - Current EDuke32 problems (might get fixed in future versions): |
169 | - Current EDuke32 problems (might get fixed in future versions): |
175 | > The startup screens are not optimized for widescreen resolutions and |
170 | > The startup screens are not optimized for widescreen resolutions and |
176 | might show black stripes on both sides and possibly some distortions, |
171 | might show black stripes on both sides and possibly some distortions, |
177 | depending on your display. |
172 | depending on your display. |
178 | > EDuke32 (current version is r4565) does not make use of the HRP's |
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179 | maphack file hierarchy yet. Therefore, the UserMapHacks pack needs to |
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180 | be downloaded to make use of the already existing user map maphacks. |
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181 | - | ||
182 | 173 | ||
183 | - Rarely you will still find props, pickup weapons or the like that are |
174 | - Rarely you will still find props, pickup weapons or the like that are |
184 | clipping into walls, often preventing you from seeing them completely. |
175 | clipping into walls, often preventing you from seeing them completely. |
185 | Maphacks can fix these glitches, so don't hesitate to report anything you |
176 | Maphacks can fix these glitches, so don't hesitate to report anything you |
186 | consider worthy of correcting. |
177 | consider worthy of correcting. |