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// Maphacks for Duke3D HRP
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// Maphacks for Duke3D HRP
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// Level:  E3L1.MAP - "Raw Meat" (Original Atomic Edition version)
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// Level:  E3L1.MAP - "Raw Meat" (Original Atomic Edition version)
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// Author: Richard Bailey Gray (The Levelord)
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// Author: Richard Bailey Gray (The Levelord)
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// mapmd4: bf886fce1a2aa54ae2bcac5e9cdd727b
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// mapmd4: bf886fce1a2aa54ae2bcac5e9cdd727b
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// Reviewed by NightFright (February 2012)
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// Curr. HRP: r5.2.511
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// CHARACTERS
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// CHARACTERS
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// Geisha statues
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// Geisha statues
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sprite   119 angoff    -512        // tile0753 statue (geisha)
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sprite   119 angoff    -512        // tile0753 statue (geisha)
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sprite   482 angoff    -196        // tile0753 statue (geisha)
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sprite   482 angoff    -196        // tile0753 statue (geisha)
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// Jibs5
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// Jibs5
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sprite   619 angoff     256
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sprite   619 angoff     256        // tile2269 (tile2265 jibs5)
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// Slime babes
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// Slime babes
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sprite    87 angoff     768        // tile0603 naked1 hangbabe
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sprite    87 angoff     768        // tile0603 naked1 hangbabe
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sprite   104 angoff     512        // tile1334 fem6 padbabe
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sprite   104 angoff     512        // tile1334 fem6 padbabe
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sprite   104 mdxoff    -13000      // tile1334 fem6 padbabe
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sprite   104 mdxoff    -13000      // tile1334 fem6 padbabe
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// PROPS
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// PROPS
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// Bottles
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// Bottles
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sprite   284 angoff    -256
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sprite   284 angoff    -256        // tile1160 bottle13 (Jack Daniels)
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// "Please Wait To Be Seated" Sign
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sprite   468 angoff     384
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sprite   468 angoff     384        // tile0716 waittobeseated
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// ITEMS/POWERUPS
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// ITEMS/POWERUPS
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// WEAPONS/AMMO
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// WEAPONS/AMMO
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// Pistol & ammo
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// Pistol & ammo
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sprite   552 angoff    -512
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sprite   552 angoff    -512        // tile0021 firstgunsprite
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// Shotgun & ammo
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// Shotgun & ammo
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sprite    89 angoff    -512
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sprite    89 angoff    -512        // tile0049 shotgunammo
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sprite   260 angoff    -512 // Dukematch only
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sprite   260 angoff    -512        // tile0049 shotgunammo (multiplayer)
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sprite   492 angoff     512
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sprite   492 angoff     512        // tile0028 shotgunsprite
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sprite   553 angoff     1024       // tile0049 shotgunammo
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sprite   553 angoff     1024       // tile0049 shotgunammo
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sprite   553 roll      -256        // tile0049 shotgunammo
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sprite   553 roll      -256        // tile0049 shotgunammo
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sprite   554 angoff     1024
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sprite   554 angoff     1024       // tile0049 shotgunammo
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sprite   574 angoff    -512 // Dukematch only
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sprite   574 angoff    -512        // tile0028 shotgunsprite (multiplayer)
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sprite   611 angoff     1024
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sprite   611 angoff     1024       // tile0049 shotgunammo
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sprite   621 angoff     1024
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sprite   621 angoff     1024       // tile0049 shotgunammo
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sprite   679 angoff    -512
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sprite   679 angoff    -512        // tile0049 shotgunammo
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sprite   680 angoff    -512
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sprite   680 angoff    -512        // tile0049 shotgunammo
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// Chaingun & ammo
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// Chaingun & ammo
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sprite    32 angoff    -256
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sprite    32 angoff    -256        // tile0041 batteryammo
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sprite   115 angoff     512
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sprite   115 angoff     512        // tile0022 chaingunsprite
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sprite   575 angoff    -512        // tile0022 chaingunsprite (multiplayer)
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sprite   575 angoff    -512        // tile0022 chaingunsprite (multiplayer)
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sprite   575 mdzoff    -660000     // tile0022 chaingunsprite (multiplayer)
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sprite   575 mdzoff    -660000     // tile0022 chaingunsprite (multiplayer)
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sprite   575 pitch      1          // tile0022 chaingunsprite (multiplayer)
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sprite   575 pitch      1          // tile0022 chaingunsprite (multiplayer)
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sprite   623 angoff     512
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sprite   623 angoff     512        // tile0041 batteryammo
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sprite   625 angoff     512
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sprite   625 angoff     512        // tile0041 batteryammo
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sprite   657 angoff     512
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sprite   657 angoff     512        // tile0041 batteryammo
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// RPG & ammo
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// RPG & ammo
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sprite   261 angoff    -512 // Dukematch only
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sprite   261 angoff     512        // tile0044 rpgammo (multiplayer)
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sprite   261 pitch     -256        // tile0044 rpgammo (multiplayer)
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sprite   562 angoff    -512
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sprite   562 angoff    -512        // tile0044 rpgammo
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sprite   563 angoff     512
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sprite   563 angoff     512        // tile0044 rpgammo
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// Pipebombs
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// Pipebombs
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sprite   309 angoff    -512
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sprite   309 angoff    -512        // tile0047 hbombammo
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sprite   543 angoff     512
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sprite   543 angoff     512        // tile0047 hbombammo
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sprite   624 angoff     1024
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sprite   624 angoff     1024       // tile0047 hbombammo
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// Shrinker & ammo
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// Shrinker & ammo
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sprite   497 angoff     512
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sprite   497 angoff     512        // tile0025 shrinkersprite
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sprite   640 angoff    -256
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sprite   640 angoff    -256        // tile0046 crystalammo
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// Devastator & ammo
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// Devastator & ammo
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sprite    91 angoff     1024 // Dukematch only
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sprite    91 angoff     1024       // tile0042 devistatorammo (multiplayer)
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sprite   608 angoff     512
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sprite   608 angoff     512        // tile0029 devistatorsprite
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sprite   677 angoff     768
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sprite   677 angoff     768        // tile0042 devistatorammo
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// Laser Tripbomb
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// Laser Tripbomb
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sprite   569 angoff     512        // tile0027 tripbombsprite
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sprite   569 angoff     512        // tile0027 tripbombsprite
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// Freezethrower & ammo
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// Freezethrower & ammo
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sprite   620 angoff     1024
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sprite   620 angoff     1024       // tile0037 freezeammo
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sprite   406 mdxoff     8          // tile0407 fansprite
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sprite   406 mdzoff    -4096       // tile0407 fansprite
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sprite   406 pitch      1024       // tile0407 fansprite
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// OVERRIDE
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// OVERRIDE
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// Fixes for badly aligned sprites
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// Fixes for badly aligned sprites
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// Forcing any floor aligned model to be rendered as sprite
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// Forcing any floor aligned model to be rendered as sprite
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sprite   147 notmd
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sprite   147 notmd                 // tile2301 wallblood1
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// Switches to be hidden
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// Switches to be hidden
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sprite    40 notmd // Push Me
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sprite    40 notmd                 // tile0164 dipswitch2 // Push Me
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sprite   146 notmd // Bloody hand print
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sprite   146 notmd                 // tile0164 dipswitch2 // Bloody hand print
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sprite   236 notmd // Cash register
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sprite   236 notmd                 // tile0164 dipswitch2 // Cash register
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sprite   642 notmd // "Exotica" poster
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sprite   642 notmd                 // tile0132 slotdoor   // "Exotica" poster
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// Use texture version of fansprite to hide a "secret" path
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// Use texture version of fansprite to hide a "secret" path
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sprite   157 notmd                 // tile0407 fansprite
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sprite   157 notmd                 // tile0407 fansprite
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