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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for the Duke Nukem 3D High Resolution Pack (HRP) |
2 | // Level: E4L4.MAP - "Babe Land" (Original Atomic Edition version) |
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3 | // Author: Allen H. Blum III |
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4 | // mapmd4: 6930488d5778f00608f37cc5644cf182 |
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5 | // Reviewed by NightFright (February 2012) |
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6 | - | ||
7 | - | ||
8 | - | ||
9 | // CHARACTERS |
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10 | - | ||
11 | // Robot mice |
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12 | sprite 270 angoff 1024 |
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13 | sprite 491 angoff 256 |
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14 | - | ||
15 | // Piratehalf |
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16 | sprite 527 angoff -768 |
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17 | sprite 687 angoff 896 |
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18 | - | ||
19 | - | ||
20 | - | ||
21 | // PROPS |
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22 | - | ||
23 | // Chest of gold |
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24 | sprite 528 angoff 640 |
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25 | - | ||
26 | // Fire extinguisher |
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27 | sprite 288 angoff 768 |
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28 | sprite 489 angoff -256 |
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29 | - | ||
30 | // Fire hydrant |
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31 | sprite 287 angoff 1024 |
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32 | - | ||
33 | // Parking lot lights |
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34 | sprite 472 angoff -256 |
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35 | sprite 474 angoff 256 |
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36 | sprite 479 angoff -512 |
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37 | sprite 480 angoff 512 |
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38 | sprite 482 angoff 512 |
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39 | sprite 485 angoff -768 |
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40 | sprite 486 angoff 768 |
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41 | sprite 488 angoff 1024 |
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42 | - | ||
43 | // Teddy Bears |
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44 | sprite 350 angoff -192 |
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45 | sprite 351 angoff -448 |
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46 | sprite 352 angoff -128 |
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47 | sprite 353 angoff -256 |
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48 | - | ||
49 | - | ||
50 | - | ||
51 | // ITEMS/POWERUPS |
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52 | - | ||
53 | // Armor |
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54 | sprite 215 angoff -256 |
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55 | sprite 634 angoff -768 |
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56 | - | ||
57 | // Boots |
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58 | sprite 19 angoff 768 |
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59 | sprite 184 angoff 512 // Dukematch only |
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60 | - | ||
61 | // Health +10 |
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62 | sprite 177 angoff 256 |
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63 | sprite 242 angoff 512 |
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64 | sprite 700 angoff 512 |
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65 | - | ||
66 | // Health +30 |
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67 | sprite 104 angoff -768 |
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68 | sprite 219 angoff -256 |
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69 | sprite 571 angoff 768 |
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70 | sprite 623 angoff 768 |
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71 | sprite 633 angoff -256 |
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72 | sprite 669 angoff -256 |
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73 | sprite 726 angoff -256 |
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74 | sprite 749 angoff -768 |
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75 | 2 | ||
76 | // HoloDuke |
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77 | sprite 200 angoff 1024 |
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78 | - | ||
79 | // Jetpack |
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80 | sprite 191 angoff 512 |
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81 | - | ||
82 | // MedKit |
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83 | sprite 213 angoff -256 // Dukematch only |
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84 | - | ||
85 | // Nightvision |
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86 | sprite 204 angoff 768 |
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87 | - | ||
88 | // Scuba gear |
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89 | sprite 668 angoff -256 |
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90 | - | ||
91 | // Steroids |
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92 | sprite 218 angoff -256 |
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93 | - | ||
94 | - | ||
95 | - | ||
96 | // WEAPONS/AMMO |
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97 | - | ||
98 | // Pistol & ammo |
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99 | sprite 11 angoff 256 |
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100 | sprite 202 angoff 384 |
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101 | sprite 719 angoff 1024 |
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102 | - | ||
103 | // Shotgun & ammo |
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104 | sprite 15 angoff -896 |
3 | // Title : Babe Land |
105 | sprite 152 angoff 256 |
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106 | sprite 209 angoff 768 |
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107 | sprite 235 angoff -256 |
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108 | sprite 243 angoff 640 |
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109 | sprite 246 angoff -512 |
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110 | - | ||
111 | // Chaingun & ammo |
4 | // Filename : E4L4.MAP |
112 | sprite 9 angoff -512 |
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113 | sprite 12 angoff 256 |
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114 | sprite 118 angoff -256 |
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115 | sprite 234 angoff -256 |
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116 | sprite 236 angoff 512 |
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117 | sprite 203 angoff -512 |
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118 | - | ||
119 | // RPG & ammo |
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120 | sprite 207 angoff -320 |
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121 | sprite 232 angoff 1024 |
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122 | sprite 238 angoff -512 |
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123 | sprite 244 angoff 512 |
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124 | sprite 628 angoff -512 |
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125 | sprite 695 angoff 768 |
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126 | sprite 748 angoff 320 |
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127 | - | ||
128 | // Pipebombs |
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129 | sprite 101 angoff -512 |
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130 | sprite 190 angoff 768 |
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131 | sprite 210 angoff -768 |
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132 | - | ||
133 | // Shrinker/Expander & ammo |
5 | // Author : Allen H. Blum III |
134 | sprite 153 angoff 768 |
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135 | sprite 156 angoff 256 |
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136 | sprite 229 angoff -384 |
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137 | sprite 499 angoff 512 |
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138 | sprite 755 angoff 1024 |
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139 | - | ||
140 | // Devastator & ammo |
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141 | sprite 206 angoff -768 |
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142 | sprite 233 angoff 768 |
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143 | sprite 696 angoff -384 |
6 | // mapmd4 : 6930488d5778f00608f37cc5644cf182 // 1996-12-11 (1.3D + Atomic GRP) |
144 | - | ||
145 | // Freezethrower & ammo |
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146 | sprite 208 angoff 256 |
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147 | sprite 230 angoff -704 |
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148 | - | ||
149 | - | ||
150 | - | ||
151 | // OVERRIDE |
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152 | 7 | ||
153 | // Fixes for badly aligned sprites |
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154 | sprite 528 mdzoff -250000 // gold chest clipping into Shrinker pickup |
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155 | sprite 528 roll 5 |
8 | // Curr. HRP: r5.3.664 |
156 | 9 | ||
- | 10 | sprite 571 angoff 1024 // tile0052 sixpack |
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- | 11 | sprite 571 angoff 768 // tile0052 sixpack |
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- | 12 | sprite 480 angoff 512 // tile1061 (streetlight) |
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- | 13 | sprite 474 angoff 256 // tile1061 (streetlight) |
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- | 14 | sprite 472 angoff -256 // tile1061 (streetlight) |
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- | 15 | sprite 479 angoff -512 // tile1061 (streetlight) |
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- | 16 | sprite 482 angoff -512 // tile1061 (streetlight) |
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- | 17 | sprite 485 angoff -768 // tile1061 (streetlight) |
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- | 18 | sprite 488 angoff 1024 // tile1061 (streetlight) |
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- | 19 | sprite 486 angoff 768 // tile1061 (streetlight) |
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- | 20 | sprite 246 angoff -512 // tile0028 shotgunsprite |
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- | 21 | sprite 246 mdzoff 700000 // tile0028 shotgunsprite |
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- | 22 | sprite 246 pitch 1 // tile0028 shotgunsprite |
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- | 23 | //sprite 270 angoff 1024 // tile4407 robotmouse |
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- | 24 | //sprite 491 angoff 256 // tile4407 robotmouse |
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- | 25 | sprite 219 angoff -256 // tile0052 sixpack |
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- | 26 | sprite 15 angoff 512 // tile0049 shotgunammo |
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- | 27 | sprite 15 mdzoff 900000 // tile0049 shotgunammo |
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- | 28 | sprite 15 pitch -1 // tile0049 shotgunammo |
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- | 29 | sprite 210 angoff 256 // tile0047 hbombammo |
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- | 30 | sprite 490 notmd // tile4428 (rail track) |
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- | 31 | sprite 244 angoff 512 // tile0044 rpgammo |
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- | 32 | sprite 244 mdzoff 300000 // tile0044 rpgammo |
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- | 33 | sprite 244 pitch -1 // tile0044 rpgammo |
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- | 34 | sprite 719 angoff -256 // tile0040 ammo |
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- | 35 | sprite 202 angoff -128 // tile0040 ammo |
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- | 36 | sprite 203 angoff 1024 // tile0041 batteryammo |
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- | 37 | sprite 203 mdzoff 200000 // tile0041 batteryammo |
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- | 38 | sprite 203 roll -1 // tile0041 batteryammo |
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- | 39 | sprite 287 angoff 1024 // tile0981 hydrent |
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- | 40 | sprite 153 angoff 768 // tile0045 growammo |
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- | 41 | sprite 156 angoff 256 // tile0045 growammo |
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- | 42 | sprite 220 angoff -128 // tile0053 firstaid |
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- | 43 | sprite 220 mdzoff -700 // tile0053 firstaid |
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- | 44 | sprite 220 pitch -512 // tile0053 firstaid |
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- | 45 | sprite 11 angoff 768 // tile0040 ammo |
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- | 46 | sprite 152 angoff 256 // tile0049 shotgunammo |
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- | 47 | sprite 236 angoff 512 // tile0022 chaingunsprite |
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- | 48 | sprite 12 angoff 512 // tile0041 batteryammo |
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- | 49 | sprite 12 mdzoff 600000 // tile0041 batteryammo |
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- | 50 | sprite 12 roll -1 // tile0041 batteryammo |
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- | 51 | sprite 445 angoff 0 // tile0060 accesscard blue |
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- | 52 | sprite 216 notmd // tile4389 puke |
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- | 53 | sprite 218 angoff -256 // tile0055 steroids |
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- | 54 | sprite 13 angoff -768 // tile0040 ammo |
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- | 55 | sprite 14 angoff -768 // tile0040 ammo |
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- | 56 | sprite 209 angoff 1024 // tile0049 shotgunammo |
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- | 57 | sprite 209 mdzoff 200000 // tile0049 shotgunammo |
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- | 58 | sprite 209 pitch -1 // tile0049 shotgunammo |
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- | 59 | sprite 209 roll 2 // tile0049 shotgunammo |
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- | 60 | sprite 623 angoff 896 // tile0052 sixpack |
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- | 61 | sprite 243 angoff 256 // tile0049 shotgunammo |
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- | 62 | sprite 243 pitch 64 // tile0049 shotgunammo |
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- | 63 | sprite 243 roll -160 // tile0049 shotgunammo |
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- | 64 | sprite 242 angoff -768 // tile0051 cola |
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- | 65 | sprite 238 angoff -512 // tile0023 rpgsprite |
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- | 66 | sprite 288 angoff 768 // tile0916 fireext |
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- | 67 | sprite 288 mdzoff 350000 // tile0916 fireext |
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- | 68 | sprite 288 pitch -1 // tile0916 fireext |
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- | 69 | sprite 353 angoff -184 // tile4400 teddybear |
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- | 70 | sprite 350 angoff -384 // tile4400 teddybear |
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- | 71 | sprite 350 mdzoff 500000 // tile4400 teddybear |
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- | 72 | sprite 350 roll -1 // tile4400 teddybear |
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- | 73 | sprite 351 angoff -640 // tile4400 teddybear |
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- | 74 | sprite 352 angoff -224 // tile4400 teddybear |
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- | 75 | sprite 214 angoff 256 // tile0059 heatsensor |
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- | 76 | sprite 214 mdzoff 2000 // tile0059 heatsensor |
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- | 77 | sprite 214 pitch 128 // tile0059 heatsensor |
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- | 78 | sprite 214 roll 64 // tile0059 heatsensor |
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- | 79 | sprite 215 angoff -256 // tile0054 shield |
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- | 80 | sprite 215 mdzoff 100000 // tile0054 shield |
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- | 81 | sprite 215 pitch -3 // tile0054 shield |
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- | 82 | sprite 215 roll 5 // tile0054 shield |
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- | 83 | sprite 56 angoff 0 // tile0060 accesscard red |
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- | 84 | sprite 489 angoff -256 // tile0916 fireext |
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- | 85 | sprite 489 mdzoff 50000 // tile0916 fireext |
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- | 86 | sprite 489 pitch 2 // tile0916 fireext |
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- | 87 | sprite 489 roll 1 // tile0916 fireext |
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- | 88 | sprite 179 angoff 1024 // tile0051 cola |
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- | 89 | sprite 179 roll -64 // tile0051 cola |
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- | 90 | sprite 177 mdzoff 300000 // tile0051 cola |
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- | 91 | sprite 177 roll -1 // tile0051 cola |
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- | 92 | sprite 628 angoff -512 // tile0044 rpgammo |
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- | 93 | sprite 749 angoff -768 // tile0052 sixpack |
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- | 94 | sprite 213 angoff 768 // tile0053 firstaid (multiplayer) |
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- | 95 | sprite 9 angoff -512 // tile0022 chaingunsprite |
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- | 96 | //sprite 755 angoff 1024 // tile0025 shrinkersprite |
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- | 97 | sprite 634 angoff -768 // tile0054 shield |
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- | 98 | sprite 634 mdzoff 200000 // tile0054 shield |
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- | 99 | sprite 634 pitch 1 // tile0054 shield |
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- | 100 | sprite 633 angoff -256 // tile0052 sixpack |
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- | 101 | sprite 101 angoff -512 // tile0047 hbombammo |
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- | 102 | sprite 101 mdzoff 500000 // tile0047 hbombammo |
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- | 103 | sprite 101 pitch 1 // tile0047 hbombammo |
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- | 104 | sprite 381 angoff -640 // tile4402 robotdog |
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- | 105 | sprite 380 angoff 256 // tile4404 robotpirate |
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- | 106 | sprite 741 angoff 896 // tile4872 man2 |
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- | 107 | sprite 740 angoff 768 // tile4514 pirate3a |
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- | 108 | sprite 639 angoff 768 // tile4871 man |
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- | 109 | sprite 204 angoff 768 // tile0059 heatsensor |
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- | 110 | sprite 118 angoff 512 // tile0041 batteryammo |
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- | 111 | sprite 205 angoff -64 // tile1348 holoduke |
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- | 112 | sprite 19 angoff 896 // tile0061 boots |
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- | 113 | sprite 695 angoff 768 // tile0044 rpgammo |
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- | 114 | sprite 696 angoff -416 // tile0042 devistatorammo |
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- | 115 | sprite 206 angoff -768 // tile0042 devistatorammo |
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- | 116 | sprite 208 mdzoff 350000 // tile0037 freezeammo |
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- | 117 | sprite 208 pitch -1 // tile0037 freezeammo |
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- | 118 | sprite 208 roll -2 // tile0037 freezeammo |
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- | 119 | sprite 207 angoff -128 // tile0044 rpgammo |
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- | 120 | sprite 668 angoff -384 // tile0056 airtank |
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- | 121 | sprite 669 angoff -128 // tile0052 sixpack |
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- | 122 | sprite 656 angoff -256 // tile0027 tripbombsprite |
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- | 123 | sprite 657 angoff -256 // tile0027 tripbombsprite |
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- | 124 | sprite 726 angoff -256 // tile0052 sixpack |
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- | 125 | sprite 725 angoff -512 // tile0041 batteryammo |
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- | 126 | sprite 725 roll -160 // tile0041 batteryammo |
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- | 127 | sprite 700 angoff 512 // tile0051 cola |
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- | 128 | sprite 528 angoff 640 // tile4520 chestofgold |
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- | 129 | sprite 528 mdzoff 1250000 // tile4520 chestofgold |
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- | 130 | sprite 528 roll -1 // tile4520 chestofgold |
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- | 131 | sprite 229 angoff -384 // tile0025 shrinkersprite |
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- | 132 | sprite 229 mdzoff 500000 // tile0025 shrinkersprite |
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- | 133 | sprite 229 roll -1 // tile0025 shrinkersprite |
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- | 134 | sprite 527 angoff -768 // tile4516 pirate half |
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- | 135 | sprite 748 angoff 320 // tile0044 rpgammo |
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- | 136 | sprite 104 angoff -896 // tile0052 sixpack |
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- | 137 | sprite 184 angoff 512 // tile0061 boots (multiplayer) |
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- | 138 | sprite 230 angoff -704 // tile0024 freezesprite |
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- | 139 | sprite 496 angoff 128 // tile4512 pirate2a |
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- | 140 | sprite 233 angoff -768 // tile0029 devistatorsprite |
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- | 141 | sprite 233 mdzoff 500000 // tile0029 devistatorsprite |
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- | 142 | sprite 233 roll 1 // tile0029 devistatorsprite |
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- | 143 | sprite 223 mdzoff 300000 // tile4360 gunpowderbarrel |
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- | 144 | sprite 223 roll -1 // tile4360 gunpowderbarrel |
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- | 145 | sprite 235 angoff 768 // tile0028 shotgunsprite |
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- | 146 | sprite 185 angoff -512 // tile4512 pirate2a |
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- | 147 | sprite 232 angoff 1024 // tile0023 rpgsprite |
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- | 148 | sprite 191 angoff 512 // tile0057 jetpack |
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- | 149 | sprite 190 angoff 768 // tile0047 hbombammo |
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- | 150 | sprite 200 angoff -512 // tile1348 holoduke |
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- | 151 | sprite 687 angoff 896 // tile4516 pirate half |
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- | 152 | sprite 499 angoff 1024 // tile0045 growammo |
|
157 | // Forcing any floor aligned model to be rendered as sprite |
153 | // Forcing any floor aligned model to be rendered as sprite |
158 | sprite 216 notmd |
- | |
159 | sprite 379 notmd |
154 | sprite 379 notmd // tile |
160 | sprite 490 notmd |
- | |
161 | - | ||
162 | 155 | ||
163 | 156 | ||
164 | // LIGHTS |
157 | // LIGHTS |
165 | 158 | ||
166 | // by Micky C |
159 | // by Micky C |
- | 160 | // sect x y z range r g b rad fade ang horiz mins maxs prio tile |
|
167 | light 337 6912 -13056 -78592 32000 255 200 100 316 237 640 30 0 0 0 -1 |
161 | light 337 6912 -13056 -78592 32000 255 200 100 316 237 640 30 0 0 0 -1 |
168 | light 211 7168 -36032 -80896 5000 225 235 255 196 147 1792 -50 0 0 0 -1 |
162 | light 211 7168 -36032 -80896 5000 225 235 255 196 147 1792 -50 0 0 0 -1 |
169 | light 188 1024 -23808 -93184 2500 128 117 120 0 0 0 -1 0 0 0 -1 |
163 | light 188 1024 -23808 -93184 2500 128 117 120 0 0 0 -1 0 0 0 -1 |
170 | light 319 -4096 -23584 -109568 1200 225 235 255 0 0 1536 -1 0 0 0 -1 |
164 | light 319 -4096 -23584 -109568 1200 225 235 255 0 0 1536 -1 0 0 0 -1 |
171 | light 331 -40480 7680 35840 800 225 235 255 0 0 1536 -1 0 0 0 -1 |
165 | light 331 -40480 7680 35840 800 225 235 255 0 0 1536 -1 0 0 0 -1 |
Line 333... | Line 327... | ||
333 | light 16 -19520 -4288 -8960 800 225 235 255 0 0 1536 -1 0 0 0 -1 |
327 | light 16 -19520 -4288 -8960 800 225 235 255 0 0 1536 -1 0 0 0 -1 |
334 | light 353 -16512 -5248 -4096 4500 60 56 36 0 0 1536 -1 0 0 4 -1 |
328 | light 353 -16512 -5248 -4096 4500 60 56 36 0 0 1536 -1 0 0 4 -1 |
335 | 329 | ||
336 | // by Devastator (commented out) |
330 | // by Devastator (commented out) |
337 | /* |
331 | /* |
- | 332 | // sect x y z range r g b rad fade ang horiz mins maxs prio tile |
|
338 | light 211 8448 -39040 -73728 2900 145 145 145 0 0 1536 -1 0 0 0 -1 |
333 | light 211 8448 -39040 -73728 2900 145 145 145 0 0 1536 -1 0 0 0 -1 |
339 | light 211 8448 -36992 -69632 2900 145 145 145 0 0 1536 -1 0 0 0 -1 |
334 | light 211 8448 -36992 -69632 2900 145 145 145 0 0 1536 -1 0 0 0 -1 |
340 | light 188 1024 -23808 -93184 2500 128 117 120 0 0 1536 -1 0 0 0 -1 |
335 | light 188 1024 -23808 -93184 2500 128 117 120 0 0 1536 -1 0 0 0 -1 |
341 | light 319 -4096 -24320 -107520 1000 111 111 111 0 0 1536 -1 0 0 0 -1 |
336 | light 319 -4096 -24320 -107520 1000 111 111 111 0 0 1536 -1 0 0 0 -1 |
342 | light 332 -41472 7808 39168 1300 52 64 100 0 0 1536 -1 0 0 0 -1 |
337 | light 332 -41472 7808 39168 1300 52 64 100 0 0 1536 -1 0 0 0 -1 |