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4 | // Author : Billy Boy |
4 | // Author : Billy Boy |
5 | // Map Date : 1999-12-11 |
5 | // Map Date : 1999-12-11 |
6 | // mapmd4 : f49abc32e1296704c9b67878b4244ebd |
6 | // mapmd4 : f49abc32e1296704c9b67878b4244ebd |
7 | // Curr. HRP: r5.2.554 |
7 | // Curr. HRP: r5.2.554 |
8 | 8 | ||
- | 9 | /* |
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- | 10 | Lighthouse (aka Biglight) was designed prior to the HRP. It's tiles002.art has |
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- | 11 | a few textures conflicting with HRP contents. |
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- | 12 | To prevent the HRP from overridng these textures, |
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- | 13 | get the User ART Compatibility Pack from here: |
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- | 14 | http://forums.duke4.net/index.php?showtopic=3513 |
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- | 15 | Copy the duke3d.def I have prepared for biglight into your EDuke32 folder. |
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- | 16 | */ |
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9 | 17 | ||
10 | sprite 3772 roll -32 // tile1734 liztroopdsprite |
18 | sprite 3772 roll -32 // tile1734 liztroopdsprite |
11 | sprite 661 angoff 256 // tile1734 liztroopdsprite |
19 | sprite 661 angoff 256 // tile1734 liztroopdsprite |
12 | sprite 661 pitch 32 // tile1734 liztroopdsprite |
20 | sprite 661 pitch 32 // tile1734 liztroopdsprite |
13 | sprite 1023 angoff 256 // tile0049 shotgunammo |
21 | sprite 1023 angoff 256 // tile0049 shotgunammo |