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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : Slammer.map - "Breakin in then out." by Paul Bolduc
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// Level    : Slammer.map - "Breakin in then out." by Paul Bolduc
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// Map Date : 1998-03-28
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// Map Date : 1998-03-28
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// mapmd4   : 626fa79c7460d0060be35cac8bd52f95
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// mapmd4   : 626fa79c7460d0060be35cac8bd52f95
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// Curr. HRP: r5.2.485
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// Curr. HRP: r5.2.509
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sprite   780 angoff    -256        // tile0028 shotgunsprite
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sprite   780 angoff     768        // tile0028 shotgunsprite
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sprite   787 angoff    -896        // tile0516 satelite (dish)
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sprite   787 angoff    -896        // tile0516 satelite (dish)
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sprite   786 angoff     768        // tile0516 satelite (dish)
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sprite   786 angoff     768        // tile0516 satelite (dish)
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sprite   979 mdzoff     300000     // tile0029 devistatorsprite
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sprite   979 mdzoff     300000     // tile0029 devistatorsprite
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sprite   979 pitch      1          // tile0029 devistatorsprite
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sprite   979 pitch      1          // tile0029 devistatorsprite
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sprite   980 mdzoff     300000     // tile0042 devistatorammo
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sprite   980 mdzoff     300000     // tile0042 devistatorammo
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sprite  1013 mdzoff     1500000    // tile4377 policelightpole
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sprite  1013 mdzoff     1500000    // tile4377 policelightpole
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sprite  1013 pitch     -1          // tile4377 policelightpole
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sprite  1013 pitch     -1          // tile4377 policelightpole
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sprite  1014 angoff     256        // tile4377 policelightpole
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sprite  1014 angoff     256        // tile4377 policelightpole
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sprite  1014 mdzoff     2500000    // tile4377 policelightpole
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sprite  1014 mdzoff     2500000    // tile4377 policelightpole
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sprite  1014 pitch     -1          // tile4377 policelightpole
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sprite  1014 pitch     -1          // tile4377 policelightpole
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sprite   333 angoff     512        // tile0022 chaingunsprite (multiplayer)
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sprite  1007 angoff     768        // tile4377 policelightpole
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sprite  1007 angoff     768        // tile4377 policelightpole
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sprite  1006 angoff     768        // tile4377 policelightpole
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sprite  1006 angoff     768        // tile4377 policelightpole
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sprite  1003 angoff     768        // tile4377 policelightpole
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sprite  1003 angoff     768        // tile4377 policelightpole
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sprite  1005 angoff     256        // tile4377 policelightpole
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sprite  1005 angoff     256        // tile4377 policelightpole
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sprite  1008 angoff     256        // tile4377 policelightpole
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sprite  1008 angoff     256        // tile4377 policelightpole
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sprite   619 notmd                 // tile0991 (shower head)
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sprite   619 notmd                 // tile0991 (shower head)
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sprite   620 notmd                 // tile0991 (shower head)
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sprite   620 notmd                 // tile0991 (shower head)
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sprite   621 notmd                 // tile0991 (shower head)
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sprite   621 notmd                 // tile0991 (shower head)
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sprite   125 angoff    -256        // tile0052 sixpack
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sprite   125 angoff    -256        // tile0052 sixpack
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sprite    37 angoff     1024       // tile0059 heatsensor
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sprite    37 angoff     1024       // tile0059 heatsensor
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sprite  1075 angoff    -512        // tile0028 shotgunsprite (multiplayer)
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sprite  1075 angoff     512        // tile0028 shotgunsprite (multiplayer)
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sprite   139 angoff    -512        // tile0049 shotgunammo
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sprite   139 angoff    -512        // tile0049 shotgunammo
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sprite  1069 angoff    -256        // tile0054 shield
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sprite  1069 angoff    -256        // tile0054 shield
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sprite   296 angoff     512        // tile0024 freezesprite
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sprite   296 angoff     512        // tile0024 freezesprite
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sprite   297 angoff     512        // tile0037 freezeammo
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sprite   297 angoff     512        // tile0037 freezeammo
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sprite   295 angoff    -512        // tile0057 jetpack
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sprite   295 angoff    -512        // tile0057 jetpack
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sprite   235 angoff     1024       // tile0556 chair1
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sprite   235 angoff     1024       // tile0556 chair1
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sprite   236 angoff     1024       // tile0556 chair1
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sprite   236 angoff     1024       // tile0556 chair1
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sprite   237 angoff     1024       // tile0556 chair1
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sprite   237 angoff     1024       // tile0556 chair1
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sprite   221 angoff     1024       // tile0556 chair1
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sprite   221 angoff     1024       // tile0556 chair1
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sprite   220 angoff    -512        // tile0556 chair1
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sprite   220 angoff    -512        // tile0556 chair1
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sprite   166 angoff     1024       // tile0057 jetpack
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sprite   166 angoff     512        // tile0057 jetpack
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sprite   167 angoff     1024       // tile0042 devistatorammo
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sprite   167 angoff     1024       // tile0042 devistatorammo
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sprite   168 angoff     1024       // tile0042 devistatorammo
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sprite   168 angoff     1024       // tile0042 devistatorammo