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Rev 591 | Rev 596 | ||
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Line 9... | Line 9... | ||
9 | 9 | ||
10 | // Scent-88 Building (bar) |
10 | // Scent-88 Building (bar) |
11 | sprite 1380 angoff -256 // tile1321 fem3 hooker |
11 | sprite 1380 angoff -256 // tile1321 fem3 hooker |
12 | sprite 743 mdzoff 1000000 // tile1322 (tile1321 fem3) hooker |
12 | sprite 743 mdzoff 1000000 // tile1322 (tile1321 fem3) hooker |
13 | sprite 743 pitch 1 // tile1322 (tile1321 fem3) hooker |
13 | sprite 743 pitch 1 // tile1322 (tile1321 fem3) hooker |
14 | sprite 6318 angoff 512 // tile0009 respawn (cola) |
14 | sprite 6318 angoff 512 // tile0009 respawn [cola] |
15 | sprite 6319 angoff 512 // tile0009 respawn (cola) |
15 | sprite 6319 angoff 512 // tile0009 respawn [cola] |
16 | //sprite 1136 mdzoff 800000 // tile1324 bloodypole |
16 | //sprite 1136 mdzoff 800000 // tile1324 bloodypole |
17 | //sprite 1136 roll 1 // tile1324 bloodypole |
17 | //sprite 1136 roll 1 // tile1324 bloodypole |
18 | //sprite 1109 mdzoff 1000000 // tile1079 oozfilter - invisible? |
18 | //sprite 1109 mdzoff 1000000 // tile1079 oozfilter - invisible? |
19 | //sprite 1109 pitch 1 // tile1079 oozfilter - invisible? |
19 | //sprite 1109 pitch 1 // tile1079 oozfilter - invisible? |
20 | // Knife lying |
20 | // Knife lying |
Line 501... | Line 501... | ||
501 | sprite 8976 mdzoff 100000 // tile0060 accesscard blue |
501 | sprite 8976 mdzoff 100000 // tile0060 accesscard blue |
502 | sprite 8976 pitch 1 // tile0060 accesscard blue |
502 | sprite 8976 pitch 1 // tile0060 accesscard blue |
503 | sprite 9932 angoff -256 // tile0052 sixpack |
503 | sprite 9932 angoff -256 // tile0052 sixpack |
504 | sprite 8933 angoff -384 // tile0044 rpgammo |
504 | sprite 8933 angoff -384 // tile0044 rpgammo |
505 | sprite 8933 pitch 96 // tile0044 rpgammo |
505 | sprite 8933 pitch 96 // tile0044 rpgammo |
506 | sprite 11424 angoff 1024 // tile0009 respawn (shield) |
506 | sprite 11424 angoff 1024 // tile0009 respawn [shield] |
507 | sprite 11388 angoff 1024 // tile0009 respawn (jetpack) |
507 | sprite 11388 angoff 1024 // tile0009 respawn [jetpack] |