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Rev 719 Rev 721
Line 74... Line 74...
74
sprite   647 mdzoff     200000     // tile0914 maskwall3 (fence)
74
sprite   647 mdzoff     200000     // tile0914 maskwall3 (fence)
75
sprite   647 pitch     -1          // tile0914 maskwall3 (fence)
75
sprite   647 pitch     -1          // tile0914 maskwall3 (fence)
76
sprite   647 roll       1          // tile0914 maskwall3 (fence)
76
sprite   647 roll       1          // tile0914 maskwall3 (fence)
77
sprite   646 mdzoff     200000     // tile0914 maskwall3 (fence)
77
sprite   646 mdzoff     200000     // tile0914 maskwall3 (fence)
78
sprite   646 pitch     -1          // tile0914 maskwall3 (fence)
78
sprite   646 pitch     -1          // tile0914 maskwall3 (fence)
-
 
79
// mhk diff sync 1
79
sprite   899 angoff    -512        // tile0041 batteryammo
80
sprite   899 angoff    -512        // tile0041 batteryammo
80
sprite   899 mdzoff     400000     // tile0041 batteryammo
81
sprite   899 mdzoff     400000     // tile0041 batteryammo
81
sprite   899 roll       1          // tile0041 batteryammo
82
sprite   899 roll       1          // tile0041 batteryammo
82
sprite  1102 angoff     256        // tile0037 freezeammo
83
sprite  1102 angoff     256        // tile0037 freezeammo
83
sprite   636 mdzoff     200000     // tile0914 maskwall3 (fence)
84
sprite   636 mdzoff     200000     // tile0914 maskwall3 (fence)
Line 92... Line 93...
92
sprite   645 mdzoff     200000     // tile0914 maskwall3 (fence)
93
sprite   645 mdzoff     200000     // tile0914 maskwall3 (fence)
93
sprite   645 pitch     -1          // tile0914 maskwall3 (fence)
94
sprite   645 pitch     -1          // tile0914 maskwall3 (fence)
94
sprite   645 roll      -1          // tile0914 maskwall3 (fence)
95
sprite   645 roll      -1          // tile0914 maskwall3 (fence)
95
sprite   643 mdzoff     200000     // tile0914 maskwall3 (fence)
96
sprite   643 mdzoff     200000     // tile0914 maskwall3 (fence)
96
sprite   643 pitch     -1          // tile0914 maskwall3 (fence)
97
sprite   643 pitch     -1          // tile0914 maskwall3 (fence)
-
 
98
// mhk diff sync 2
97
sprite   874 angoff    -512        // tile0047 hbombammo
99
sprite   874 angoff    -512        // tile0047 hbombammo
98
sprite   874 mdzoff     500000     // tile0047 hbombammo
100
sprite   874 mdzoff     500000     // tile0047 hbombammo
99
sprite   874 roll      -1          // tile0047 hbombammo
101
sprite   874 roll      -1          // tile0047 hbombammo
100
sprite   862 angoff    -152        // tile0042 devistatorammo
102
sprite   862 angoff    -152        // tile0042 devistatorammo
101
sprite   712 angoff     512        // tile1227 nukebarrel
103
sprite   712 angoff     512        // tile1227 nukebarrel
Line 108... Line 110...
108
sprite   828 angoff     512        // tile0028 shotgunsprite
110
sprite   828 angoff     512        // tile0028 shotgunsprite
109
sprite   828 mdzoff     500000     // tile0028 shotgunsprite
111
sprite   828 mdzoff     500000     // tile0028 shotgunsprite
110
sprite   828 roll       1          // tile0028 shotgunsprite
112
sprite   828 roll       1          // tile0028 shotgunsprite
111
sprite   720 angoff     1024       // tile0556 chair1
113
sprite   720 angoff     1024       // tile0556 chair1
112
sprite   514 angoff    -768        // tile1227 nukebarrel
114
sprite   514 angoff    -768        // tile1227 nukebarrel
-
 
115
// mhk diff sync 3
113
sprite   856 angoff     512        // tile0037 freezeammo
116
sprite   856 angoff     512        // tile0037 freezeammo
114
sprite   132 notmd                 // tile0132 slotdoor
117
sprite   132 notmd                 // tile0132 slotdoor
115
sprite   800 angoff     1024       // tile0052 sixpack
118
sprite   800 angoff     1024       // tile0052 sixpack
116
sprite   717 angoff    -896        // tile0556 chair1
119
sprite   717 angoff    -896        // tile0556 chair1
117
sprite   717 mdzoff     200000     // tile0556 chair1
120
sprite   717 mdzoff     200000     // tile0556 chair1
Line 150... Line 153...
150
sprite   815 angoff    -256        // tile0054 shield
153
sprite   815 angoff    -256        // tile0054 shield
151
sprite   849 angoff    -512        // tile0040 ammo
154
sprite   849 angoff    -512        // tile0040 ammo
152
sprite   722 angoff     256        // tile0556 chair1
155
sprite   722 angoff     256        // tile0556 chair1
153
sprite   722 mdzoff     100000     // tile0556 chair1
156
sprite   722 mdzoff     100000     // tile0556 chair1
154
sprite   722 pitch      1          // tile0556 chair1
157
sprite   722 pitch      1          // tile0556 chair1
-
 
158
// mhk diff sync 4
155
sprite   724 angoff    -256        // tile0557 chair2
159
sprite   724 angoff    -256        // tile0557 chair2
156
sprite   841 angoff     768        // tile0025 shrinkersprite
160
sprite   841 angoff     768        // tile0025 shrinkersprite
157
sprite   863 angoff     1024       // tile0040 ammo
161
sprite   863 angoff     1024       // tile0040 ammo
158
sprite   617 angoff     512        // tile1227 nukebarrel
162
sprite   617 angoff     512        // tile1227 nukebarrel
159
sprite   615 angoff     512        // tile1227 nukebarrel
163
sprite   615 angoff     512        // tile1227 nukebarrel