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// Title    : Red1: Poisoned Lands
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// Title    : Red1: Poisoned Lands
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// Filename : red1.map
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// Filename : red1.map
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// Author   : Merlijn van Oostrum
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// Author   : Merlijn van Oostrum
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// mapmd4   : 8c04b31dd2fd41bd1fefe2a5d2446e12 // 2013-10-20
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// mapmd4   : 8c04b31dd2fd41bd1fefe2a5d2446e12 // 2013-10-20
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//         <-> red1-amctc2.mhk
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// Curr. HRP: r5.3.629
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// Curr. HRP: r5.3.629
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// 0-790 / / 794-5636
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sprite   362 notmd                 // tile4408 (tile4407 robotmouse)
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sprite   362 notmd                 // tile4408 (tile4407 robotmouse)
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//sprite  1813 notmd                 // tile2401 (tile2400 scrap1)
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//sprite  1813 notmd                 // tile2401 (tile2400 scrap1)
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//sprite  1784 notmd                 // tile2403 (tile2400 scrap1)
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//sprite  1784 notmd                 // tile2403 (tile2400 scrap1)
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//sprite  1747 notmd                 // tile2401 (tile2400 scrap1)
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//sprite  1747 notmd                 // tile2401 (tile2400 scrap1)
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//sprite  1745 notmd                 // tile2403 (tile2400 scrap1)
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//sprite  1745 notmd                 // tile2403 (tile2400 scrap1)
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sprite   809 angoff     1024       // tile0040 ammo
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sprite   809 angoff     1024       // tile0040 ammo
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sprite  2615 notmd                 // tile2253 (tile2250 jibs2 (eye))
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sprite  2615 notmd                 // tile2253 (tile2250 jibs2 (eye))
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//sprite  2615 nomdanim              // tile2253 (tile2250 jibs2 (eye))
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//sprite  2615 nomdanim              // tile2253 (tile2250 jibs2 (eye))
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//sprite  2615 roll       512        // tile2253 (tile2250 jibs2 (eye))
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//sprite  2615 roll       512        // tile2253 (tile2250 jibs2 (eye))
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sprite  2617 notmd                 // tile2253 (tile2250 jibs2 (eye))
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sprite  2617 notmd                 // tile2253 (tile2250 jibs2 (eye))
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// mhk diff sync 1
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sprite  2696 nomdanim              // tile1537 (tile1536 (duke gibs leg))
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sprite  2696 nomdanim              // tile1537 (tile1536 (duke gibs leg))
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sprite  2718 notmd                 // tile2253 (tile2250 jibs2 (eye))
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sprite  2718 notmd                 // tile2253 (tile2250 jibs2 (eye))
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//sprite  2718 nomdanim              // tile2253 (tile2250 jibs2 (eye))
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//sprite  2718 nomdanim              // tile2253 (tile2250 jibs2 (eye))
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//sprite  2718 angoff     1024       // tile2253 (tile2250 jibs2 (eye))
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//sprite  2718 angoff     1024       // tile2253 (tile2250 jibs2 (eye))
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//sprite  2718 roll      -512        // tile2253 (tile2250 jibs2 (eye))
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//sprite  2718 roll      -512        // tile2253 (tile2250 jibs2 (eye))