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Rev 588 Rev 640
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//         <-> E5M3-2012-03-27.mhk
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//         <-> E5M3-2012-03-27.mhk
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// 8-515
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// 8-515
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sprite   458 angoff    -256        // tile0021 firstgunsprite
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sprite   458 angoff    -256        // tile0021 firstgunsprite
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sprite    75 mdxoff    -20000      // tile2360 rotategun
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sprite    75 mdxoff    -20000      // tile2360 (gunturret)
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sprite    75 pitch      1          // tile2360 rotategun
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sprite    75 pitch      1          // tile2360 (gunturret)
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sprite    76 mdxoff    -20000      // tile2360 rotategun
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sprite    76 mdxoff    -20000      // tile2360 (gunturret)
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sprite    76 pitch      1          // tile2360 rotategun
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sprite    76 pitch      1          // tile2360 (gunturret)
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sprite   274 angoff     512        // tile4377 policelightpole
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sprite   274 angoff     512        // tile4377 policelightpole
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sprite   275 angoff     512        // tile4377 policelightpole
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sprite   275 angoff     512        // tile4377 policelightpole
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sprite   130 angoff     768        // tile0049 shotgunammo
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sprite   130 angoff     768        // tile0049 shotgunammo
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sprite   130 mdzoff     500000     // tile0049 shotgunammo
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sprite   130 mdzoff     500000     // tile0049 shotgunammo
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sprite   130 pitch      1          // tile0049 shotgunammo
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sprite   130 pitch      1          // tile0049 shotgunammo
Line 60... Line 60...
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sprite   512 angoff     512        // tile4454 deskphone
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sprite   512 angoff     512        // tile4454 deskphone
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sprite   511 angoff     512        // tile4454 deskphone
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sprite   511 angoff     512        // tile4454 deskphone
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sprite   510 angoff     512        // tile4454 deskphone
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sprite   510 angoff     512        // tile4454 deskphone
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sprite   513 angoff     512        // tile4454 deskphone
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sprite   513 angoff     512        // tile4454 deskphone
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sprite   327 angoff    -512        // tile0060 accesscard red
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sprite   327 angoff    -512        // tile0060 accesscard red
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sprite    78 mdxoff    -20000      // tile2360 rotategun
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sprite    78 mdxoff    -20000      // tile2360 (gunturret)
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sprite    78 pitch      1          // tile2360 rotategun
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sprite    78 pitch      1          // tile2360 (gunturret)
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sprite    77 mdxoff    -20000      // tile2360 rotategun
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sprite    77 mdxoff    -20000      // tile2360 (gunturret)
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sprite    77 pitch      1          // tile2360 rotategun
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sprite    77 pitch      1          // tile2360 (gunturret)
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sprite   133 angoff     512        // tile0049 shotgunammo
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sprite   133 angoff     512        // tile0049 shotgunammo
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sprite   133 mdzoff     500000     // tile0049 shotgunammo
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sprite   133 mdzoff     500000     // tile0049 shotgunammo
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sprite   133 roll       1          // tile0049 shotgunammo
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sprite   133 roll       1          // tile0049 shotgunammo
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sprite   386 angoff     768        // tile0052 sixpack
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sprite   386 angoff     768        // tile0052 sixpack
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sprite   117 angoff     1024       // tile0024 freezesprite
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sprite   117 angoff     1024       // tile0024 freezesprite