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Rev 592 | Rev 596 | ||
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17 | sprite 1165 roll -1 // tile0049 shotgunammo |
17 | sprite 1165 roll -1 // tile0049 shotgunammo |
18 | sprite 1166 angoff 0 // tile0060 accesscard blue |
18 | sprite 1166 angoff 0 // tile0060 accesscard blue |
19 | sprite 387 angoff 512 // tile0060 accesscard red |
19 | sprite 387 angoff 512 // tile0060 accesscard red |
20 | sprite 387 mdzoff 500000 // tile0060 accesscard red |
20 | sprite 387 mdzoff 500000 // tile0060 accesscard red |
21 | sprite 387 pitch -1 // tile0060 accesscard red |
21 | sprite 387 pitch -1 // tile0060 accesscard red |
22 | sprite 1069 mdzoff 900000 // tile0009 respawn (freezeammo) |
22 | sprite 1069 mdzoff 900000 // tile0009 respawn [freezeammo] |
23 | sprite 1069 pitch 1 // tile0009 respawn (freezeammo) |
23 | sprite 1069 pitch 1 // tile0009 respawn [freezeammo] |
24 | sprite 375 angoff 768 // tile4444 tripodcamera |
24 | sprite 375 angoff 768 // tile4444 tripodcamera |
25 | sprite 376 angoff 640 // tile0686 moviecamera |
25 | sprite 376 angoff 640 // tile0686 moviecamera |
26 | sprite 374 angoff -640 // tile4444 tripodcamera |
26 | sprite 374 angoff -640 // tile4444 tripodcamera |
27 | sprite 324 angoff 1024 // tile0051 cola |
27 | sprite 324 angoff 1024 // tile0051 cola |
28 | sprite 1002 angoff -768 // tile0685 cameralight |
28 | sprite 1002 angoff -768 // tile0685 cameralight |