Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 722 | Rev 726 | ||
---|---|---|---|
Line 147... | Line 147... | ||
147 | sprite 285 mdxoff 5000 // tile0027 tripbombsprite |
147 | sprite 285 mdxoff 5000 // tile0027 tripbombsprite |
148 | sprite 284 pitch -1 // tile0027 tripbombsprite |
148 | sprite 284 pitch -1 // tile0027 tripbombsprite |
149 | sprite 284 mdxoff 5000 // tile0027 tripbombsprite |
149 | sprite 284 mdxoff 5000 // tile0027 tripbombsprite |
150 | sprite 288 pitch -1 // tile0027 tripbombsprite |
150 | sprite 288 pitch -1 // tile0027 tripbombsprite |
151 | sprite 288 mdxoff 5000 // tile0027 tripbombsprite |
151 | sprite 288 mdxoff 5000 // tile0027 tripbombsprite |
152 | sprite 354 angoff -768 // tile0060 accesscard blue |
152 | sprite 354 angoff -768 // tile0060 accesscard [blue] |
153 | sprite 367 angoff 1024 // tile0060 accesscard red |
153 | sprite 367 angoff 1024 // tile0060 accesscard [red] |
154 | sprite 233 angoff -512 // tile0051 cola |
154 | sprite 233 angoff -512 // tile0051 cola |
155 | sprite 1015 notmd // tile0138 spacelightswitch |
155 | sprite 1015 notmd // tile0138 spacelightswitch |
156 | sprite 908 notmd // tile0138 spacelightswitch |
156 | sprite 908 notmd // tile0138 spacelightswitch |
157 | sprite 1602 angoff -512 // tile0022 chaingunsprite (multiplayer) |
157 | sprite 1602 angoff -512 // tile0022 chaingunsprite (multiplayer) |
158 | sprite 231 angoff 512 // tile0052 sixpack |
158 | sprite 231 angoff 512 // tile0052 sixpack |
159 | sprite 338 angoff 0 // tile0009 respawn [accesscard blue] |
159 | sprite 338 angoff 0 // tile0009 respawn [accesscard blue] |
160 | sprite 777 angoff -768 // tile0556 chair1 |
160 | sprite 777 angoff -768 // tile0556 chair1 |
161 | sprite 232 angoff 1024 // tile0021 firstgunsprite |
161 | sprite 232 angoff 1024 // tile0021 firstgunsprite |
162 | sprite 342 angoff 1024 // tile0060 accesscard red |
162 | sprite 342 angoff 1024 // tile0060 accesscard [red] |
163 | sprite 342 pitch -1 // tile0060 accesscard red |
163 | sprite 342 pitch -1 // tile0060 accesscard [red] |
164 | sprite 342 mdxoff 10000 // tile0060 accesscard red |
164 | sprite 342 mdxoff 10000 // tile0060 accesscard [red] |
165 | sprite 226 angoff 1024 // tile0054 shield |
165 | sprite 226 angoff 1024 // tile0054 shield |
166 | sprite 1222 angoff 512 // tile0753 statue (geisha) |
166 | sprite 1222 angoff 512 // tile0753 statue (geisha) |
167 | sprite 723 notmd // tile0138 spacelightswitch |
167 | sprite 723 notmd // tile0138 spacelightswitch |
168 | sprite 1600 angoff -768 // tile0049 shotgunammo (multiplayer) |
168 | sprite 1600 angoff -768 // tile0049 shotgunammo (multiplayer) |
169 | sprite 1606 angoff 512 // tile0028 shotgunsprite (multiplayer) |
169 | sprite 1606 angoff 512 // tile0028 shotgunsprite (multiplayer) |
Line 182... | Line 182... | ||
182 | sprite 42 roll 1 // tile0028 shotgunsprite |
182 | sprite 42 roll 1 // tile0028 shotgunsprite |
183 | sprite 42 mdxoff 5000 // tile0028 shotgunsprite |
183 | sprite 42 mdxoff 5000 // tile0028 shotgunsprite |
184 | sprite 42 mdzoff 200000 // tile0028 shotgunsprite |
184 | sprite 42 mdzoff 200000 // tile0028 shotgunsprite |
185 | sprite 47 angoff 512 // tile0051 cola |
185 | sprite 47 angoff 512 // tile0051 cola |
186 | sprite 252 angoff 1024 // tile0055 steroids |
186 | sprite 252 angoff 1024 // tile0055 steroids |
187 | sprite 332 angoff -256 // tile0060 accesscard yellow |
187 | sprite 332 angoff -256 // tile0060 accesscard [yellow] |
188 | sprite 605 notmd // tile4386 (power line) |
188 | sprite 605 notmd // tile4386 (power line) |
189 | sprite 606 notmd // tile4386 (power line) |
189 | sprite 606 notmd // tile4386 (power line) |
190 | sprite 607 notmd // tile4386 (power line) |
190 | sprite 607 notmd // tile4386 (power line) |
191 | sprite 608 notmd // tile4386 (power line) |
191 | sprite 608 notmd // tile4386 (power line) |
192 | sprite 449 notmd // tile4386 (power line) |
192 | sprite 449 notmd // tile4386 (power line) |