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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
2
 
2
 
3
// Level    : Dogville.map - "Dogville" by Taivo Maripuu
3
// Level    : Dogville.map - "Dogville" by Taivo Maripuu
4
// Map Date : 2004-08-11
4
// Map Date : 2004-08-11
5
// mapmd4   : ac1afe0eb8d5afa220296f1c4c167f5c
5
// mapmd4   : ac1afe0eb8d5afa220296f1c4c167f5c
6
// Curr. HRP: r5.2.498
6
// Curr. HRP: r5.2.511
7
 
7
 
8
//         <-> dogville (extended 2012 version).mhk
8
//         <-> dogville (extended 2012 version).mhk
9
 
9
 
10
sprite  3405 angoff    -384        // tile0028 shotgunsprite
10
sprite  3405 angoff     896        // tile0028 shotgunsprite
11
sprite  3408 angoff    -384        // tile0049 shotgunammo
11
sprite  3408 angoff    -384        // tile0049 shotgunammo
12
sprite   410 angoff     1024       // tile1334 fem6 padbabe
12
sprite   410 angoff     1024       // tile1334 fem6 padbabe
-
 
13
sprite   455 angoff     128        // tile1232 canwithsomething
-
 
14
sprite   454 angoff    -384        // tile1232 canwithsomething
-
 
15
sprite   457 angoff    -768        // tile1232 canwithsomething
-
 
16
sprite  1736 angoff     512        // tile0516 satelite (dish)
-
 
17
sprite  3646 angoff    -768        // tile0049 shotgunammo
13
sprite   177 angoff     512        // tile0022 chaingunsprite
18
sprite   177 angoff     512        // tile0022 chaingunsprite
-
 
19
sprite    88 angoff     512        // tile0025 shrinkersprite
-
 
20
sprite  3652 angoff     1024       // tile0044 rpgammo
-
 
21
sprite  3652 pitch      32         // tile0044 rpgammo
-
 
22
sprite  3651 angoff    -960        // tile0044 rpgammo
-
 
23
sprite  3651 pitch      32         // tile0044 rpgammo
14
sprite   128 angoff     256        // tile0052 sixpack
24
sprite   128 angoff    -768        // tile0052 sixpack
15
sprite   173 angoff     512        // tile0041 batteryammo
25
sprite   173 angoff     512        // tile0041 batteryammo
16
sprite   174 angoff    -512        // tile0023 rpgsprite
26
sprite   174 angoff    -512        // tile0023 rpgsprite
17
sprite  3808 angoff    -256        // tile0053 firstaid
-
 
18
sprite   123 angoff     512        // tile0681 (tile0680 chair3)
-
 
19
sprite  3806 angoff     512        // tile0680 chair3
-
 
20
sprite  3805 angoff    -512        // tile0682 (tile0680 chair3)
-
 
21
sprite  3804 angoff     512        // tile0681 (tile0680 chair3)
27
sprite  3631 mdxoff     91000      // tile0914 maskwall3 (fence)
22
sprite  3647 angoff     512        // tile0049 shotgunammo
-
 
23
sprite  3499 angoff     1024       // tile0060 accesscard yellow
28
sprite  3631 pitch     -1          // tile0914 maskwall3 (fence)
24
sprite  3646 angoff    -512        // tile0049 shotgunammo
29
sprite    87 angoff    -256        // tile0051 cola
25
sprite  1616 notmd                 // tile1037 (table)
30
sprite  1616 notmd                 // tile1037 (table)
26
sprite  1620 notmd                 // tile1037 (table)
31
sprite  1620 notmd                 // tile1037 (table)
27
sprite  1621 notmd                 // tile1037 (table)
32
sprite  1621 notmd                 // tile1037 (table)
28
sprite  1625 notmd                 // tile1037 (table)
33
sprite  1625 notmd                 // tile1037 (table)
29
sprite  1626 notmd                 // tile1037 (table)
34
sprite  1626 notmd                 // tile1037 (table)
30
sprite  1630 notmd                 // tile1037 (table)
35
sprite  1630 notmd                 // tile1037 (table)
31
sprite  1631 notmd                 // tile1037 (table)
36
sprite  1631 notmd                 // tile1037 (table)
32
sprite  1635 notmd                 // tile1037 (table)
37
sprite  1635 notmd                 // tile1037 (table)
33
sprite  1209 mdzoff     80000      // tile0542 (globe)
38
sprite  3808 angoff     768        // tile0053 firstaid
34
sprite  1209 roll       1          // tile0542 (globe)
39
sprite   123 angoff     512        // tile0681 (tile0680 chair3)
35
sprite  3654 mdxoff     50000      // tile2360 rotategun
40
sprite  3806 angoff     512        // tile0680 chair3
36
sprite  3654 pitch      1          // tile2360 rotategun
41
sprite  3805 angoff    -512        // tile0682 (tile0680 chair3)
37
sprite  3654 roll       1024       // tile2360 rotategun
42
sprite  3804 angoff     512        // tile0681 (tile0680 chair3)
38
sprite  1207 angoff     1024       // tile0557 chair2
43
sprite  3647 angoff     512        // tile0049 shotgunammo
39
sprite  1208 angoff     1024       // tile0557 chair2
44
//sprite     ? angoff     896        // tile1232 canwithsomething
40
sprite   308 angoff    -768        // tile0060 accesscard yellow
45
sprite  3499 angoff     1024       // tile0060 accesscard yellow
-
 
46
 
41
sprite   166 angoff    -512        // tile0049 shotgunammo
47
sprite   166 angoff    -512        // tile0049 shotgunammo
42
sprite   168 mdxoff     100000     // tile2360 rotategun
48
sprite   168 mdxoff     100000     // tile2360 rotategun
43
sprite   168 pitch      1          // tile2360 rotategun
49
sprite   168 pitch      1          // tile2360 rotategun
44
sprite   168 roll       1024       // tile2360 rotategun
50
sprite   168 roll       1024       // tile2360 rotategun
-
 
51
//sprite     ? angoff    -256        // tile1160 bottle13 (Jack Daniels)
-
 
52
//sprite     ? angoff    -768        // tile1160 bottle13 (Jack Daniels)
-
 
53
//sprite     ? angoff     256        // tile1160 bottle13 (Jack Daniels)
45
sprite   141 angoff     768        // tile0024 freezesprite // *
54
sprite   141 angoff     768        // tile0024 freezesprite // *
-
 
55
sprite  3637 angoff     1024       // tile4547 foodobject18
-
 
56
//sprite     ? nomdanim              // tile1232 canwithsomething
-
 
57
sprite  3683 angoff     1024       // tile0044 rpgammo
46
sprite   189 angoff    -512        // tile4444 tripodcamera
58
sprite   189 angoff    -768        // tile4444 tripodcamera
47
sprite  3640 angoff    -512        // tile4444 tripodcamera
59
sprite  3640 angoff    -384        // tile4444 tripodcamera
48
sprite  3639 angoff    -512        // tile0686 moviecamera
60
sprite  3639 angoff    -512        // tile0686 moviecamera
-
 
61
sprite  3688 angoff    -256        // tile0044 rpgammo
-
 
62
sprite  3688 mdzoff     1000000    // tile0044 rpgammo
-
 
63
sprite  3688 pitch      1          // tile0044 rpgammo
-
 
64
sprite  3677 angoff    -256        // tile0054 shield
49
//sprite ??? angoff     1024       // tile0041 batteryammo
65
//sprite   ? angoff     1024       // tile0041 batteryammo
50
sprite  3673 angoff     1024       // tile0041 batteryammo
66
sprite  3673 angoff     1024       // tile0041 batteryammo
51
sprite  3673 mdzoff    -500000     // tile0041 batteryammo
67
sprite  3673 mdzoff    -500000     // tile0041 batteryammo
52
sprite  3673 roll       1          // tile0041 batteryammo
68
sprite  3673 roll       1          // tile0041 batteryammo
53
sprite   229 angoff    -512        // tile0060 accesscard yellow // *
-
 
54
//sprite   ??? angoff     1024       // tile0916 fireext
69
//sprite     ? angoff     1024       // tile0916 fireext
55
//sprite   ??? angoff     1024       // tile0049 shotgunammo
70
//sprite     ? angoff     1024       // tile0049 shotgunammo
56
sprite  3675 angoff     512        // tile0052 sixpack // *
71
sprite  3675 angoff     512        // tile0052 sixpack // *
-
 
72
sprite   303 notmd                 // tile0162 dipswitch
-
 
73
sprite   229 angoff    -512        // tile0060 accesscard yellow // *
-
 
74
 
57
sprite  3688 mdzoff     1000000    // tile0044 rpgammo
75
sprite  1209 mdzoff     80000      // tile0542 (globe)
-
 
76
sprite  1209 roll       1          // tile0542 (globe)
-
 
77
sprite  3654 mdxoff     50000      // tile2360 rotategun
58
sprite  3688 pitch      1          // tile0044 rpgammo
78
sprite  3654 pitch      1          // tile2360 rotategun
59
sprite  1704 angoff    -512        // tile0753 statue (geisha)
79
sprite  3654 roll       1024       // tile2360 rotategun
60
sprite   333 angoff    -512        // tile0916 fireext
80
sprite  1207 angoff     1024       // tile0557 chair2
61
sprite  1636 angoff     1024       // tile0753 statue (geisha)
81
sprite  1208 angoff     1024       // tile0557 chair2
-
 
82
sprite  3540 notmd                 // tile0162 dipswitch
62
sprite  2499 angoff     1024       // tile0753 statue (geisha)
83
sprite   308 angoff    -768        // tile0060 accesscard yellow
-
 
84
 
63
sprite  3784 angoff     512        // tile0049 shotgunammo
85
sprite  3784 angoff     256        // tile0049 shotgunammo
64
sprite  3783 angoff     512        // tile0052 sixpack
86
sprite  3783 angoff     512        // tile0052 sixpack
65
sprite  1391 notmd                 // tile1266 (tile1261 transporterbeam)
87
sprite  1391 notmd                 // tile1266 (tile1261 transporterbeam)
66
sprite  1392 notmd                 // tile1266 (tile1261 transporterbeam)
88
sprite  1392 notmd                 // tile1266 (tile1261 transporterbeam)
67
sprite  2586 notmd                 // tile1266 (tile1261 transporterbeam)
89
sprite  2586 notmd                 // tile1266 (tile1261 transporterbeam)
68
sprite  2587 notmd                 // tile1266 (tile1261 transporterbeam)
90
sprite  2587 notmd                 // tile1266 (tile1261 transporterbeam)
69
sprite   301 angoff     512        // tile0060 accesscard yellow
91
sprite   306 notmd                 // tile0162 dipswitch
70
sprite   297 mdxoff     10000      // tile1025 bottle7 (plant)
92
sprite   297 mdxoff     10000      // tile1025 bottle7 (plant)
71
sprite   297 pitch      1          // tile1025 bottle7 (plant)
93
sprite   297 pitch      1          // tile1025 bottle7 (plant)
72
sprite  3521 mdxoff     10000      // tile1025 bottle7 (plant)
94
sprite  3521 mdxoff     10000      // tile1025 bottle7 (plant)
73
sprite  3521 pitch      1          // tile1025 bottle7 (plant)
95
sprite  3521 pitch      1          // tile1025 bottle7 (plant)
74
sprite  2643 mdxoff     10000      // tile1025 bottle7 (plant)
96
sprite  2643 mdxoff     10000      // tile1025 bottle7 (plant)
75
sprite  2643 pitch      1          // tile1025 bottle7 (plant)
97
sprite  2643 pitch      1          // tile1025 bottle7 (plant)
-
 
98
sprite  3785 angoff     1024       // tile0044 rpgammo
76
sprite   114 angoff     512        // tile0009 respawn [blue key] no effect ?
99
sprite   301 angoff     512        // tile0060 accesscard yellow
-
 
100
 
-
 
101
sprite  1704 angoff    -512        // tile0753 statue (geisha)
-
 
102
sprite  2372 mdzoff     350000     // tile0574 (tile0670 (faucet))
-
 
103
sprite  2372 pitch      1          // tile0574 (tile0670 (faucet))
-
 
104
sprite  2371 mdzoff     350000     // tile0574 (tile0670 (faucet))
-
 
105
sprite  2371 pitch      1          // tile0574 (tile0670 (faucet))
-
 
106
sprite   312 notmd                 // tile0162 dipswitch
-
 
107
sprite   333 angoff    -512        // tile0916 fireext
-
 
108
sprite  1636 angoff     1024       // tile0753 statue (geisha)
-
 
109
sprite  2499 angoff     1024       // tile0753 statue (geisha)
-
 
110
sprite  3795 mdzoff     500000     // tile0049 shotgunammo
-
 
111
sprite  3795 roll      -1          // tile0049 shotgunammo
-
 
112
sprite  3813 angoff    -768        // tile0044 rpgammo
-
 
113
sprite   115 angoff    -512        // tile0044 rpgammo
-
 
114
sprite   313 angoff     0          // tile0060 accesscard yellow
-
 
115
 
77
sprite  2663 angoff    -512        // tile4496 broom
116
sprite  2663 angoff    -512        // tile4496 broom
78
sprite  2663 mdzoff    -500000     // tile4496 broom
117
sprite  2663 mdzoff     200000     // tile4496 broom
79
sprite  2663 pitch      1          // tile4496 broom
118
sprite  2663 pitch     -1          // tile4496 broom
-
 
119
sprite  1173 angoff     1024       // tile0574 (tile0670 (faucet))
-
 
120
sprite  1173 mdzoff     50000      // tile0574 (tile0670 (faucet))
-
 
121
sprite  1173 pitch      3          // tile0574 (tile0670 (faucet))
-
 
122
sprite  1173 roll       4          // tile0574 (tile0670 (faucet))
-
 
123
sprite  1174 angoff     1024       // tile0574 (tile0670 (faucet))
-
 
124
sprite  1174 mdzoff     50000      // tile0574 (tile0670 (faucet))
-
 
125
sprite  1174 pitch      3          // tile0574 (tile0670 (faucet))
-
 
126
sprite  1174 roll       4          // tile0574 (tile0670 (faucet))
80
sprite  3851 angoff    -512        // tile0049 shotgunammo
127
sprite  3851 angoff    -512        // tile0049 shotgunammo
-
 
128
sprite  3830 angoff     1024       // tile0049 shotgunammo
81
sprite  2675 angoff     1024       // tile4444 tripodcamera
129
sprite  2675 angoff     1024       // tile4444 tripodcamera
82
sprite    91 angoff     1024       // tile0041 batteryammo
130
sprite    91 angoff     1024       // tile0041 batteryammo
-
 
131
sprite  3858 angoff     512        // tile0041 batteryammo
-
 
132
sprite   210 angoff    -896        // tile1232 canwithsomething
-
 
133
sprite   207 angoff    -640        // tile1232 canwithsomething
-
 
134
sprite   203 notmd                 // tile1037 (table)
-
 
135
sprite   202 notmd                 // tile1037 (table)
-
 
136
sprite   201 notmd                 // tile1037 (table)
-
 
137
sprite   196 notmd                 // tile1037 (table)
-
 
138
sprite   195 notmd                 // tile1037 (table)
-
 
139
sprite   194 notmd                 // tile1037 (table)
-
 
140
sprite   200 notmd                 // tile1037 (table)
-
 
141
sprite   199 notmd                 // tile1037 (table)
-
 
142
sprite   198 notmd                 // tile1037 (table)
-
 
143
sprite  3289 notmd                 // tile4386 (power line)
-
 
144
sprite  3375 notmd                 // tile4386 (power line)
83
sprite    68 angoff     256        // tile0052 sixpack
145
sprite    68 angoff     256        // tile0052 sixpack
84
sprite    49 mdxoff     50000      // tile2360 rotategun
146
sprite    49 mdxoff     50000      // tile2360 rotategun
85
sprite    49 pitch      1          // tile2360 rotategun
147
sprite    49 pitch      1          // tile2360 rotategun
86
sprite    49 roll       1024       // tile2360 rotategun
148
sprite    49 roll       1024       // tile2360 rotategun
87
//sprite   ??? mdxoff     50000      // tile2360 rotategun
149
//sprite    ?? mdxoff     50000      // tile2360 rotategun
88
//sprite   ??? pitch      1          // tile2360 rotategun
150
//sprite    ?? pitch      1          // tile2360 rotategun
89
//sprite   ??? roll       1024       // tile2360 rotategun
151
//sprite    ?? roll       1024       // tile2360 rotategun
90
//sprite   ??? mdxoff     50000      // tile2360 rotategun
152
//sprite   ??? mdxoff     50000      // tile2360 rotategun
91
//sprite   ??? pitch      1          // tile2360 rotategun
153
//sprite   ??? pitch      1          // tile2360 rotategun
92
//sprite   ??? roll       1024       // tile2360 rotategun
154
//sprite   ??? roll       1024       // tile2360 rotategun
93
sprite   783 notmd                 // tile4386 (power line)
155
sprite   783 notmd                 // tile4386 (power line)
94
sprite   784 notmd                 // tile4386 (power line)
156
sprite   784 notmd                 // tile4386 (power line)
Line 101... Line 163...
101
sprite  3067 notmd                 // tile1234 (money)
163
sprite  3067 notmd                 // tile1234 (money)
102
sprite   917 mdxoff     5000       // tile4453 meter
164
sprite   917 mdxoff     5000       // tile4453 meter
103
sprite   917 pitch     -1          // tile4453 meter
165
sprite   917 pitch     -1          // tile4453 meter
104
sprite    47 angoff     256        // tile0054 shield
166
sprite    47 angoff     256        // tile0054 shield
105
sprite  3915 angoff     1024       // tile0041 batteryammo
167
sprite  3915 angoff     1024       // tile0041 batteryammo
-
 
168
sprite    48 angoff    -896        // tile4576 shoppingcart
106
sprite   834 angoff     1024       // tile0916 fireext
169
sprite   834 angoff     1024       // tile0916 fireext
-
 
170
sprite   955 angoff    -768        // tile4576 shoppingcart
-
 
171
sprite   956 angoff     640        // tile4576 shoppingcart
107
sprite  3576 angoff    -256        // tile0060 accesscard red
172
sprite  3576 angoff    -256        // tile0060 accesscard red
108
sprite  3577 angoff     1024       // tile0009 respawn [blue key] no effect ?
-
 
-
 
173
 
109
sprite   781 notmd                 // tile4386 (power line)
174
sprite   781 notmd                 // tile4386 (power line)
110
sprite   782 notmd                 // tile4386 (power line)
175
sprite   782 notmd                 // tile4386 (power line)
111
sprite  3065 notmd                 // tile4386 (power line)
176
sprite  3065 notmd                 // tile4386 (power line)
112
sprite  3066 notmd                 // tile4386 (power line)
177
sprite  3066 notmd                 // tile4386 (power line)
-
 
178
sprite  3577 angoff     1024       // tile0009 respawn [blue key] no effect ?
-
 
179
 
-
 
180
sprite  3921 angoff     1024       // tile0047 hbombammo
113
sprite     7 angoff     512        // tile0041 batteryammo
181
sprite     7 angoff     512        // tile0041 batteryammo
114
sprite  3923 angoff     512        // tile0041 batteryammo
182
sprite  3923 angoff     512        // tile0041 batteryammo
115
sprite   612 angoff     1024       // tile0684 (tile0680 chair3)
183
sprite   612 angoff     1024       // tile0684 (tile0680 chair3)
116
sprite    34 angoff     256        // tile0052 sixpack
184
sprite    34 angoff     256        // tile0052 sixpack
117
sprite  3925 mdxoff     70000      // tile2360 rotategun
185
sprite  3925 mdxoff     70000      // tile2360 rotategun
118
sprite  3925 pitch      1          // tile2360 rotategun
186
sprite  3925 pitch      1          // tile2360 rotategun
119
sprite  3925 roll       1024       // tile2360 rotategun
187
sprite  3925 roll       1024       // tile2360 rotategun
120
sprite    33 mdxoff     70000      // tile2360 rotategun
188
sprite    33 mdxoff     70000      // tile2360 rotategun
121
sprite    33 pitch      1          // tile2360 rotategun
189
sprite    33 pitch      1          // tile2360 rotategun
122
sprite    33 roll       1024       // tile2360 rotategun
190
sprite    33 roll       1024       // tile2360 rotategun
-
 
191
sprite  3926 angoff     512        // tile0047 hbombammo
123
//sprite   ??? notmd                 // tile4386 (power line)
192
//sprite     ? notmd                 // tile4386 (power line)
-
 
193
sprite   510 angoff     1024       // tile1232 canwithsomething
-
 
194
sprite   508 angoff    -640        // tile1232 canwithsomething
-
 
195
sprite   546 notmd                 // tile4386 (power line)
124
sprite   542 notmd                 // tile4386 (power line)
196
sprite   542 notmd                 // tile4386 (power line)
-
 
197
sprite   545 notmd                 // tile1731 (dead liztroop)
125
sprite   543 notmd                 // tile4386 (power line)
198
sprite   543 notmd                 // tile4386 (power line)
126
sprite   544 notmd                 // tile4386 (power line)
199
sprite   544 notmd                 // tile4386 (power line)
127
sprite   546 notmd                 // tile4386 (power line)
-
 
128
sprite   545 notmd                 // tile1731 (dead liztroop)
-
 
129
sprite    29 angoff     1024       // tile0049 shotgunammo
200
sprite    29 angoff     768        // tile0049 shotgunammo
130
sprite  3609 notmd                 // tile4386 (power line)
201
sprite  3609 notmd                 // tile4386 (power line)
131
sprite  3610 notmd                 // tile4386 (power line)
202
sprite  3610 notmd                 // tile4386 (power line)
-
 
203
sprite  3945 angoff    -640        // tile0047 hbombammo