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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : Festpark.map - "Festival Park" by Andrew Pemberton
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// Level    : Festpark.map - "Festival Park" by Andrew Pemberton
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// Map Date : 1998-10-11
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// Map Date : 1998-10-11 (v4.8)
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// mapmd4   : e7476bb67a68407c3a9f9449563107d6
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// mapmd4   : e7476bb67a68407c3a9f9449563107d6
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// Curr. HRP: r5.2.556
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// Curr. HRP: r5.2.556
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// Note: This map will probably crash EDuke32 when using the Polymer renderer
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// Note: This map will probably crash EDuke32 when using the Polymer renderer
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sprite  1598 angoff    -256        // tile1312 fem1 stripper
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sprite  1598 angoff    -256        // tile1312 fem1 stripper
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sprite  1597 angoff    -256        // tile1312 fem1 stripper
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sprite  1597 angoff    -256        // tile1312 fem1 stripper
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sprite  1596 angoff     512        // tile0762 mike
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sprite  1596 angoff     512        // tile0762 mike
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sprite  1595 angoff    -512        // tile1312 fem1 stripper
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sprite  1595 angoff    -512        // tile1312 fem1 stripper
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// Toys
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// Toys
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sprite  1024 notmd                 // tile1496 (tile1405 duke)
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sprite  1024 notmd                 // tile1496 (tile1491 (duke crouching))
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sprite   294 nomdanim              // tile1453 (tile1405 duke)
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sprite   294 nomdanim              // tile1453 (tile1405 duke)
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sprite   295 nomdanim              // tile1446 (tile1405 duke)
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sprite   295 nomdanim              // tile1446 (tile1405 duke)
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sprite   296 nomdanim              // tile1431 (tile1405 duke)
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sprite   296 nomdanim              // tile1431 (tile1405 duke)
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//sprite   296 mdxoff     200000     // tile1496 (tile1405 duke)
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//sprite   296 mdxoff     200000     // tile1496 (tile1491 (duke crouching))
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//sprite   296 pitch     -1          // tile1496 (tile1405 duke)
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//sprite   296 pitch     -1          // tile1496 (tile1491 (duke crouching))
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sprite   297 nomdanim              // tile1431 (tile1405 duke)
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sprite   297 nomdanim              // tile1431 (tile1405 duke)
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sprite  1041 nomdanim              // tile1337 (helicopter)
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sprite  1041 nomdanim              // tile1337 (helicopter)
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sprite  1046 nomdanim              // tile1446 (tile1405 duke)
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sprite  1046 nomdanim              // tile1446 (tile1405 duke)
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sprite  1047 nomdanim              // tile1429 (tile1405 duke)
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sprite  1047 nomdanim              // tile1429 (tile1405 duke)
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sprite  1044 nomdanim              // tile1448 (tile1405 duke)
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sprite  1044 nomdanim              // tile1448 (tile1405 duke)
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sprite  1049 nomdanim              // tile1461 (tile1405 duke)
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sprite  1049 nomdanim              // tile1461 (tile1405 duke)
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sprite  1050 nomdanim              // tile1427 (tile1405 duke)
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sprite  1050 nomdanim              // tile1427 (tile1405 duke)
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sprite  1043 nomdanim              // tile1431 (tile1405 duke)
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sprite  1043 nomdanim              // tile1431 (tile1405 duke)
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sprite  1045 nomdanim              // tile1496 (tile1405 duke)
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sprite  1045 nomdanim              // tile1496 (tile1491 (duke crouching))
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//sprite  1045 mdxoff     50000      // tile1496 (tile1405 duke)
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//sprite  1045 mdxoff     50000      // tile1496 (tile1491 (duke crouching))
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//sprite  1045 pitch     -1          // tile1496 (tile1405 duke)
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//sprite  1045 pitch     -1          // tile1496 (tile1491 (duke crouching))
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sprite  1055 nomdanim              // tile1326 (tile1325 fem4 cavedancer)
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sprite  1055 nomdanim              // tile1326 (tile1325 fem4 cavedancer)
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sprite  1042 nomdanim              // tile1551 (tile1550 shark)
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sprite  1042 nomdanim              // tile1551 (tile1550 shark)
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sprite  1051 nomdanim              // tile1333 (tile1312 fem1) (stripper flash)
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sprite  1051 nomdanim              // tile1333 (tile1312 fem1) (stripper flash)
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sprite  1052 nomdanim              // tile1313 (tile1312 fem1) (stripper)
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sprite  1052 nomdanim              // tile1313 (tile1312 fem1) (stripper)
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sprite  1053 nomdanim              // tile1331 (tile1312 fem1) (stripper flash)
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sprite  1053 nomdanim              // tile1331 (tile1312 fem1) (stripper flash)
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// Guns & Ammo
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// Guns & Ammo
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sprite   661 notmd                 // tile2130 (tile2120 lizman)
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sprite   661 notmd                 // tile2130 (tile2120 lizman)
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sprite   662 notmd                 // tile1825 (tile1820 octabrain)
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sprite   662 notmd                 // tile1825 (tile1820 octabrain)
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sprite   663 notmd                 // tile2775 (tile2760 boss3 (overlord))
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sprite   663 notmd                 // tile2775 (tile2760 boss3 (overlord))
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sprite   664 notmd                 // tile2371 (tile2370 (slimer))
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sprite   664 notmd                 // tile2371 (tile2370 (slimer))
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sprite   704 notmd                 // tile1496 (tile1405 duke)
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sprite   704 notmd                 // tile1496 (tile1491 (duke crouching))
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sprite   459 notmd                 // tile1426 (tile1405 duke)
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sprite   459 notmd                 // tile1426 (tile1405 duke)
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sprite   458 notmd                 // tile1446 (tile1405 duke)
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sprite   458 notmd                 // tile1446 (tile1405 duke)
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sprite   691 angoff    -512        // tile0057 jetpack
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sprite   691 angoff    -512        // tile0057 jetpack
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sprite   464 angoff     1024       // tile0059 heatsensor
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sprite   464 angoff     1024       // tile0059 heatsensor
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sprite   688 angoff    -512        // tile0053 firstaid
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sprite   688 angoff    -512        // tile0053 firstaid