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4 | // Author : Bryant Arnett |
4 | // Author : Bryant Arnett |
5 | // Filename : REDRUM.MAP |
5 | // Filename : REDRUM.MAP |
6 | // mapmd4 : 67d5c1ca946b06780d5027d3f1d485a5 // 1997-10-18 (GRP) |
6 | // mapmd4 : 67d5c1ca946b06780d5027d3f1d485a5 // 1997-10-18 (GRP) |
7 | // mapmd4 : 9aa7a0a991e07e6995620b4b5034f4b0 // 2016-06-14 (Addon Pack) |
7 | // mapmd4 : 9aa7a0a991e07e6995620b4b5034f4b0 // 2016-06-14 (Addon Pack) |
8 | 8 | ||
9 | // Curr. HRP: r5.4.722 |
9 | // Curr. HRP: r5.4.726 |
10 | 10 | ||
11 | /* |
11 | /* |
12 | Redrum is not intended to be played using the HRP. But in case, well, |
12 | Redrum is not intended to be played using the HRP. But in case, well, |
13 | if you really want, I have prepared a duke3d.def for you, so that the HRP |
13 | if you really want, I have prepared a duke3d.def for you, so that the HRP |
14 | does not override the custom textures in tiles000.art. |
14 | does not override the custom textures in tiles000.art. |