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3 | // Title : The Base |
3 | // Title : The Base |
4 | // Filename : THE_BASE.MAP |
4 | // Filename : THE_BASE.MAP |
5 | // Author : Georg Buol |
5 | // Author : Georg Buol |
6 | // mapmd4 : 468105e42eef4cff22a74831d586dea7 // 2009-07-03 (AMC TC) |
6 | // mapmd4 : 468105e42eef4cff22a74831d586dea7 // 2009-07-03 (AMC TC) |
7 | 7 | ||
- | 8 | // <-> THE_BASE-1996-06-18.mhk |
|
8 | // <-> THE_BASE.mhk |
9 | // <-> THE_BASE-1996-07-02.mhk |
9 | // <-> THE_BASE-amctc2.mhk |
10 | // <-> THE_BASE-amctc2.mhk |
10 | 11 | ||
11 | // Curr. HRP: r5.2.539 |
12 | // Curr. HRP: r5.4.691 |
12 | 13 | ||
- | 14 | // |
|
13 | // 0-38 | 39-1294 / 1328-1583 |
15 | // 0-38 | 39-1294 / 1328-1583 |
14 | // 0-411 | 420-1583 |
16 | // 0-411 | 420-1583 |
15 | sprite 362 angoff 768 // tile0021 firstgunsprite |
17 | sprite 362 angoff 768 // tile0021 firstgunsprite |
16 | sprite 205 angoff 896 // tile0047 hbombammo |
18 | sprite 205 angoff 896 // tile0047 hbombammo |
17 | sprite 1459 angoff 768 // tile0056 airtank |
19 | sprite 1459 angoff 768 // tile0056 airtank |
18 | sprite 360 angoff 256 // tile0049 shotgunammo |
20 | sprite 360 angoff 256 // tile0049 shotgunammo |
19 | sprite 360 roll -96 // tile0049 shotgunammo |
21 | sprite 360 roll -80 // tile0049 shotgunammo |
- | 22 | sprite 360 pitch -32 // tile0049 shotgunammo |
|
- | 23 | // mhk diff sync 1 |
|
20 | sprite 359 angoff 576 // tile0028 shotgunsprite |
24 | sprite 359 angoff 576 // tile0028 shotgunsprite |
21 | sprite 43 angoff -128 // tile0028 shotgunsprite (multiplayer) |
25 | sprite 43 angoff -128 // tile0028 shotgunsprite (multiplayer) |
22 | sprite 1471 angoff 896 // tile0049 shotgunammo |
26 | sprite 1471 angoff 896 // tile0049 shotgunammo |
23 | sprite 1471 mdzoff 500000 // tile0049 shotgunammo |
27 | sprite 1471 mdzoff 500000 // tile0049 shotgunammo |
24 | sprite 1471 pitch 1 // tile0049 shotgunammo |
28 | sprite 1471 pitch 1 // tile0049 shotgunammo |
Line 32... | Line 36... | ||
32 | sprite 338 angoff -768 // tile0053 firstaid |
36 | sprite 338 angoff -768 // tile0053 firstaid |
33 | sprite 332 angoff -768 // tile0049 shotgunammo |
37 | sprite 332 angoff -768 // tile0049 shotgunammo |
34 | sprite 332 mdzoff 900000 // tile0049 shotgunammo |
38 | sprite 332 mdzoff 900000 // tile0049 shotgunammo |
35 | sprite 332 roll -1 // tile0049 shotgunammo |
39 | sprite 332 roll -1 // tile0049 shotgunammo |
36 | sprite 331 angoff -704 // tile0049 shotgunammo |
40 | sprite 331 angoff -704 // tile0049 shotgunammo |
37 | sprite 336 angoff -256 // tile0051 cola |
- | |
38 | sprite 328 angoff 896 // tile0054 shield |
41 | sprite 328 angoff 896 // tile0054 shield |
39 | sprite 330 angoff 1024 // tile0049 shotgunammo |
42 | sprite 330 angoff 1024 // tile0049 shotgunammo |
40 | sprite 330 roll 96 // tile0049 shotgunammo |
43 | sprite 330 roll 96 // tile0049 shotgunammo |
41 | sprite 323 angoff 1024 // tile0022 chaingunsprite |
44 | sprite 323 angoff 1024 // tile0022 chaingunsprite |
42 | sprite 323 roll 96 // tile0022 chaingunsprite |
45 | sprite 323 roll 96 // tile0022 chaingunsprite |
- | 46 | sprite 336 angoff -256 // tile0051 cola |
|
43 | sprite 305 angoff -256 // tile0049 shotgunammo |
47 | sprite 305 angoff -256 // tile0049 shotgunammo |
44 | sprite 304 mdzoff 900000 // tile0049 shotgunammo |
48 | sprite 304 mdzoff 900000 // tile0049 shotgunammo |
45 | sprite 304 pitch -1 // tile0049 shotgunammo |
49 | sprite 304 pitch -1 // tile0049 shotgunammo |
46 | sprite 48 angoff -384 // tile0028 shotgunsprite (multiplayer) |
50 | sprite 48 angoff -384 // tile0028 shotgunsprite (multiplayer) |
- | 51 | // mhk diff sync 2 |
|
47 | sprite 1024 angoff 512 // tile0021 firstgunsprite |
52 | sprite 1024 angoff 512 // tile0021 firstgunsprite |
48 | sprite 46 mdzoff 900000 // tile0028 shotgunsprite (multiplayer) |
53 | sprite 46 mdzoff 900000 // tile0028 shotgunsprite (multiplayer) |
49 | sprite 46 pitch 1 // tile0028 shotgunsprite (multiplayer) |
54 | sprite 46 pitch 1 // tile0028 shotgunsprite (multiplayer) |
50 | sprite 411 angoff 896 // tile1045 donuts |
55 | sprite 411 angoff 896 // tile1045 donuts |
51 | sprite 47 angoff 384 // tile0028 shotgunsprite (multiplayer) |
56 | sprite 47 angoff 384 // tile0028 shotgunsprite (multiplayer) |
Line 93... | Line 98... | ||
93 | sprite 1387 angoff -512 // tile0049 shotgunammo |
98 | sprite 1387 angoff -512 // tile0049 shotgunammo |
94 | sprite 1388 angoff -512 // tile0040 ammo |
99 | sprite 1388 angoff -512 // tile0040 ammo |
95 | sprite 1274 angoff -512 // tile0060 accesscard red |
100 | sprite 1274 angoff -512 // tile0060 accesscard red |
96 | sprite 1274 mdzoff 500000 // tile0060 accesscard red |
101 | sprite 1274 mdzoff 500000 // tile0060 accesscard red |
97 | sprite 1274 roll 1 // tile0060 accesscard red |
102 | sprite 1274 roll 1 // tile0060 accesscard red |
98 | sprite 420 angoff -512 // tile0049 shotgunammo |
103 | sprite 1290 mdxoff 50000 // tile0910 tree2 |
- | 104 | sprite 1290 pitch 3 // tile0910 tree2 |
|
- | 105 | sprite 1291 mdxoff 150000 // tile0910 tree2 |
|
- | 106 | sprite 1291 mdzoff 500000 // tile0910 tree2 |
|
- | 107 | sprite 1291 pitch 1 // tile0910 tree2 |
|
99 | sprite 421 angoff -512 // tile0053 firstaid |
108 | sprite 1291 roll -1 // tile0910 tree2 |
- | 109 | sprite 1289 mdxoff 30000 // tile0910 tree2 |
|
- | 110 | sprite 1289 pitch 5 // tile0910 tree2 |
|
100 | sprite 423 angoff -512 // tile0054 shield |
111 | sprite 429 angoff 1024 // tile0059 heatsensor |
- | 112 | sprite 300 nomdanim // tile2267 (tile2265 jibs5) |
|
101 | sprite 424 angoff -512 // tile0061 boots |
113 | sprite 424 angoff -512 // tile0061 boots |
- | 114 | sprite 423 angoff -512 // tile0054 shield |
|
- | 115 | sprite 421 angoff -512 // tile0053 firstaid |
|
- | 116 | sprite 420 angoff -512 // tile0049 shotgunammo |
|
102 | sprite 461 angoff -768 // tile0047 hbombammo |
117 | sprite 461 angoff -768 // tile0047 hbombammo |
103 | sprite 460 angoff -768 // tile0047 hbombammo |
118 | sprite 460 angoff -768 // tile0047 hbombammo |
104 | sprite 463 angoff -768 // tile0044 rpgammo |
119 | sprite 463 angoff -768 // tile0044 rpgammo |
105 | sprite 462 angoff -768 // tile0044 rpgammo |
120 | sprite 462 angoff -768 // tile0044 rpgammo |
106 | sprite 464 angoff -768 // tile0023 rpgsprite |
121 | sprite 464 angoff -768 // tile0023 rpgsprite |
Line 128... | Line 143... | ||
128 | sprite 479 angoff 768 // tile0040 ammo |
143 | sprite 479 angoff 768 // tile0040 ammo |
129 | sprite 475 angoff 768 // tile0040 ammo |
144 | sprite 475 angoff 768 // tile0040 ammo |
130 | sprite 481 angoff -768 // tile0021 firstgunsprite |
145 | sprite 481 angoff -768 // tile0021 firstgunsprite |
131 | sprite 482 angoff -768 // tile0021 firstgunsprite |
146 | sprite 482 angoff -768 // tile0021 firstgunsprite |
132 | sprite 480 angoff -768 // tile0021 firstgunsprite |
147 | sprite 480 angoff -768 // tile0021 firstgunsprite |
133 | sprite 300 nomdanim // tile2267 (tile2265 jibs5) |
148 | sprite 1456 angoff 32 // tile0024 freezesprite |
134 | sprite 1474 angoff 128 // tile0049 shotgunammo |
149 | sprite 1474 angoff 128 // tile0049 shotgunammo |
- | 150 | sprite 494 angoff -640 // tile1238 explodingbarrel |
|
135 | sprite 1398 angoff 384 // tile0049 shotgunammo |
151 | sprite 1398 angoff 384 // tile0049 shotgunammo |
136 | sprite 1398 mdzoff 500000 // tile0049 shotgunammo |
152 | sprite 1398 mdzoff 500000 // tile0049 shotgunammo |
137 | sprite 1398 roll -1 // tile0049 shotgunammo |
153 | sprite 1398 roll -1 // tile0049 shotgunammo |
138 | sprite 37 angoff -384 // tile0028 shotgunsprite (multiplayer) |
154 | sprite 37 angoff -384 // tile0028 shotgunsprite (multiplayer) |
139 | sprite 1401 angoff -128 // tile0049 shotgunammo |
155 | sprite 1401 angoff -128 // tile0049 shotgunammo |
Line 186... | Line 202... | ||
186 | sprite 567 angoff -512 // tile0556 chair1 |
202 | sprite 567 angoff -512 // tile0556 chair1 |
187 | sprite 568 angoff 512 // tile1045 donuts |
203 | sprite 568 angoff 512 // tile1045 donuts |
188 | sprite 1414 angoff -768 // tile0049 shotgunammo |
204 | sprite 1414 angoff -768 // tile0049 shotgunammo |
189 | sprite 571 angoff 512 // tile0556 chair1 |
205 | sprite 571 angoff 512 // tile0556 chair1 |
190 | sprite 400 angoff 256 // tile0060 accesscard blue |
206 | sprite 400 angoff 256 // tile0060 accesscard blue |
- | 207 | sprite 552 angoff -512 // tile0616 pipe2 |
|
- | 208 | sprite 528 angoff -512 // tile1227 nukebarrel |
|
- | 209 | sprite 528 mdzoff 500000 // tile1227 nukebarrel |
|
- | 210 | sprite 528 roll 1 // tile1227 nukebarrel |
|
- | 211 | sprite 548 mdzoff 300000 // tile0618 pipe3 |
|
- | 212 | sprite 548 roll 1 // tile0618 pipe3 |
|
- | 213 | sprite 547 angoff 512 // tile0619 pipe1 |
|
- | 214 | sprite 530 angoff 1024 // tile1238 explodingbarrel |
|
- | 215 | sprite 531 angoff -512 // tile1238 explodingbarrel |
|
- | 216 | sprite 546 angoff -512 // tile0616 pipe2 |
|
- | 217 | sprite 546 mdzoff 700000 // tile0616 pipe2 |
|
- | 218 | sprite 546 pitch 1 // tile0616 pipe2 |
|
- | 219 | sprite 522 angoff -384 // tile1238 explodingbarrel |
|
- | 220 | sprite 532 angoff -640 // tile1227 nukebarrel |
|
- | 221 | sprite 523 angoff 1024 // tile1238 explodingbarrel |
|
- | 222 | sprite 551 angoff -512 // tile0616 pipe2 |
|
- | 223 | sprite 533 mdzoff 200000 // tile1238 explodingbarrel |
|
- | 224 | sprite 533 pitch -1 // tile1238 explodingbarrel |
|
- | 225 | sprite 525 angoff -512 // tile1238 explodingbarrel |
|
- | 226 | sprite 524 angoff -896 // tile1238 explodingbarrel |
|
- | 227 | sprite 554 angoff 512 // tile0619 pipe1 |
|
- | 228 | sprite 527 angoff -768 // tile1238 explodingbarrel |
|
- | 229 | sprite 550 mdzoff 500000 // tile0617 pipe1b |
|
- | 230 | sprite 550 roll 1 // tile0617 pipe1b |
|
- | 231 | sprite 535 angoff 1024 // tile1238 explodingbarrel |
|
- | 232 | sprite 536 angoff -640 // tile1238 explodingbarrel |
|
- | 233 | sprite 519 angoff 512 // tile0061 boots |
|
- | 234 | sprite 538 angoff -512 // tile1238 explodingbarrel |
|
- | 235 | sprite 541 angoff -512 // tile1227 nukebarrel |
|
- | 236 | sprite 539 angoff -512 // tile1227 nukebarrel |
|
- | 237 | sprite 540 angoff -512 // tile1238 explodingbarrel |
|
- | 238 | sprite 545 angoff -768 // tile1238 explodingbarrel |
|
- | 239 | sprite 542 angoff -256 // tile1238 explodingbarrel |
|
191 | sprite 1508 angoff 512 // tile0023 rpgsprite |
240 | sprite 1508 angoff 512 // tile0023 rpgsprite |
192 | sprite 268 angoff 256 // tile0049 shotgunammo |
241 | sprite 268 angoff 256 // tile0049 shotgunammo |
193 | sprite 275 angoff 896 // tile0049 shotgunammo |
242 | sprite 275 angoff 896 // tile0049 shotgunammo |
194 | sprite 275 mdzoff 500000 // tile0049 shotgunammo |
243 | sprite 275 mdzoff 500000 // tile0049 shotgunammo |
195 | sprite 275 pitch 1 // tile0049 shotgunammo |
244 | sprite 275 pitch 1 // tile0049 shotgunammo |