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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : warz.map - "Warzone" by Andras Piroska
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// Level    : warz.map - "Warzone" by Andras Piroska
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// Map Date : 1997-06-07
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// Map Date : 1997-06-07
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// mapmd4   : b0ba9af53bdc7c8faa3c1f9fda4fbaa1
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// mapmd4   : b0ba9af53bdc7c8faa3c1f9fda4fbaa1
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// Curr. HRP: r5.2.484
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// Curr. HRP: r5.2.511
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//         <-> warz_ATT.mhk
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//         <-> warz_ATT.mhk
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-
 
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// 0-9 / 45-192 / / 228-607 / 633-1252 / 1342-1492 / / 1538-1649
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sprite   815 nomdanim              // tile1425 (tile1405 duke)
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sprite   815 nomdanim              // tile1425 (tile1405 duke)
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sprite  1239 angoff    -128        // tile0053 firstaid
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sprite  1239 angoff     896        // tile0053 firstaid
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sprite  1240 angoff     768        // tile0042 devistatorammo
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sprite  1240 angoff     768        // tile0042 devistatorammo
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sprite    48 angoff     768        // tile0028 shotgunsprite (multiplayer)
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sprite    48 angoff    -256        // tile0028 shotgunsprite (multiplayer)
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sprite    48 mdzoff     500000     // tile0028 shotgunsprite (multiplayer)
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sprite    48 mdzoff     500000     // tile0028 shotgunsprite (multiplayer)
-
 
16
sprite    48 pitch     -1          // tile0028 shotgunsprite (multiplayer)
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sprite    48 roll       1          // tile0028 shotgunsprite (multiplayer)
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sprite    48 roll      -1          // tile0028 shotgunsprite (multiplayer)
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sprite  1251 angoff     1024       // tile0042 devistatorammo
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sprite  1251 angoff     1024       // tile0042 devistatorammo
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sprite  1252 angoff     640        // tile0049 shotgunammo
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sprite  1252 angoff     640        // tile0049 shotgunammo
-
 
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sprite   485 angoff     256        // tile0981 hydrent
-
 
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sprite   801 angoff     768        // tile0981 hydrent
-
 
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sprite   920 angoff    -384        // tile1232 canwithsomething
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sprite   915 angoff    -256        // tile0044 rpgammo
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sprite   915 angoff    -256        // tile0044 rpgammo
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sprite   916 angoff    -256        // tile0044 rpgammo
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sprite   916 angoff    -256        // tile0044 rpgammo
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sprite   918 mdxoff     10000      // tile0023 rpgsprite
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sprite   918 mdxoff     10000      // tile0023 rpgsprite
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sprite   918 pitch     -1          // tile0023 rpgsprite
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sprite   918 pitch     -1          // tile0023 rpgsprite
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sprite   912 nomdanim              // tile2401 (tile2400 (scrap2))
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sprite   912 nomdanim              // tile2401 (tile2400 (scrap2))
Line 27... Line 32...
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sprite   911 pitch      1          // tile2401 (tile2400 (scrap2))
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sprite   911 pitch      1          // tile2401 (tile2400 (scrap2))
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sprite   908 angoff     256        // tile0052 sixpack
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sprite   908 angoff     256        // tile0052 sixpack
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sprite   909 angoff     256        // tile0052 sixpack
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sprite   909 angoff     256        // tile0052 sixpack
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sprite  1210 angoff     512        // tile0047 hbombammo
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sprite  1210 angoff     512        // tile0047 hbombammo
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sprite   937 angoff    -768        // tile0680 chair3
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sprite   937 angoff    -768        // tile0680 chair3
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//sprite   936 angoff    -768        // tile0680 chair3
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sprite   936 angoff    -512        // tile0680 chair3
-
 
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sprite  1019 mdzoff     500000     // tile0026 heavyhbomb
-
 
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sprite  1019 roll       1          // tile0026 heavyhbomb
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sprite  1117 angoff     512        // tile0054 shield
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sprite  1117 angoff     512        // tile0054 shield
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sprite   934 roll       192        // tile0026 heavyhbomb
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sprite   934 roll       192        // tile0026 heavyhbomb
-
 
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sprite   808 angoff     640        // tile1232 canwithsomething
-
 
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sprite   807 angoff     1024       // tile1232 canwithsomething
-
 
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sprite   806 angoff     256        // tile1232 canwithsomething
-
 
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sprite   805 angoff    -512        // tile1232 canwithsomething
-
 
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sprite  1147 angoff     1024       // tile0053 firstaid (multiplayer)
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sprite  1115 angoff     512        // tile0052 sixpack
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sprite  1115 angoff     512        // tile0052 sixpack
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sprite  1250 angoff     256        // tile0042 devistatorammo
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sprite  1250 angoff     256        // tile0042 devistatorammo
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sprite  1148 angoff     1024       // tile0049 shotgunammo
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sprite  1148 angoff     768        // tile0049 shotgunammo
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sprite  1209 angoff     1024       // tile0044 rpgammo
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sprite  1209 angoff     1024       // tile0044 rpgammo
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sprite   672 angoff     512        // tile1682 liztroopstayput
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sprite   672 angoff     512        // tile1682 liztroopstayput
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sprite   672 mdzoff     900000     // tile1682 liztroopstayput
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sprite   672 mdzoff     900000     // tile1682 liztroopstayput
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sprite   672 pitch      1          // tile1682 liztroopstayput
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sprite   672 pitch      1          // tile1682 liztroopstayput
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sprite   672 roll       1          // tile1682 liztroopstayput
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sprite   672 roll       1          // tile1682 liztroopstayput
Line 52... Line 64...
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sprite   687 angoff     512        // tile0052 sixpack
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sprite   687 angoff     512        // tile0052 sixpack
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sprite   690 angoff     1024       // tile0028 shotgunsprite
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sprite   690 angoff     1024       // tile0028 shotgunsprite
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sprite  1158 angoff     384        // tile0022 chaingunsprite
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sprite  1158 angoff     384        // tile0022 chaingunsprite
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sprite   465 angoff    -512        // tile0044 rpgammo
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sprite   465 angoff    -512        // tile0044 rpgammo
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sprite   466 angoff    -256        // tile0052 sixpack
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sprite   466 angoff    -256        // tile0052 sixpack
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sprite   657 angoff     256        // tile0053 firstaid
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sprite   657 angoff    -768        // tile0053 firstaid
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//sprite   607 notmd                 // tile0132 slotdoor
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//sprite   607 notmd                 // tile0132 slotdoor
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sprite   289 angoff     256        // tile0060 accesscard blue
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sprite   289 angoff     256        // tile0060 accesscard blue
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sprite   314 angoff     384        // tile0041 batteryammo
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sprite   314 angoff     384        // tile0041 batteryammo
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sprite   315 angoff     1024       // tile0049 shotgunammo
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sprite   315 angoff     1024       // tile0049 shotgunammo
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sprite  1649 angoff     512        // tile0053 firstaid (multiplayer)
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sprite  1649 angoff    -512        // tile0053 firstaid (multiplayer)
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sprite   320 angoff     512        // tile0037 freezeammo
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sprite   320 angoff     512        // tile0037 freezeammo
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sprite   321 angoff     512        // tile0037 freezeammo
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sprite   321 angoff     512        // tile0037 freezeammo
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sprite  1638 angoff    -512        // tile0042 devistatorammo
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sprite  1638 angoff    -512        // tile0042 devistatorammo
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sprite  1637 angoff    -512        // tile0029 devistatorsprite
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sprite  1637 angoff    -512        // tile0029 devistatorsprite
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sprite  1637 mdzoff     200000     // tile0029 devistatorsprite
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sprite  1637 mdzoff     200000     // tile0029 devistatorsprite
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sprite  1637 pitch      1          // tile0029 devistatorsprite
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sprite  1637 pitch      1          // tile0029 devistatorsprite
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sprite   661 angoff    -256        // tile0052 sixpack
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sprite   661 angoff    -256        // tile0052 sixpack
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sprite   647 angoff     1024       // tile0916 fireext
-
 
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sprite   646 angoff     512        // tile1247 seenine
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sprite   646 angoff     512        // tile1247 seenine
-
 
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sprite   647 angoff     1024       // tile0916 fireext
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sprite  1212 angoff    -512        // tile0047 hbombammo
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sprite  1212 angoff    -512        // tile0047 hbombammo
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sprite  1213 angoff     512        // tile0051 cola
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sprite  1213 angoff     512        // tile0051 cola
-
 
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sprite   633 mdzoff     50000      // tile0574 (tile0670 (faucet))
-
 
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sprite   633 pitch     -7          // tile0574 (tile0670 (faucet))
-
 
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sprite   633 roll       2          // tile0574 (tile0670 (faucet))
-
 
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sprite    47 angoff     1024       // tile0028 shotgunsprite (multiplayer)
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sprite  1602 angoff     512        // tile0916 fireext
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sprite  1602 angoff     512        // tile0916 fireext
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sprite  1555 angoff     512        // tile0053 firstaid
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sprite  1555 angoff     512        // tile0053 firstaid
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sprite  1557 angoff     512        // tile0025 shrinkersprite
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sprite  1557 angoff     512        // tile0025 shrinkersprite
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sprite  1559 angoff     512        // tile0054 shield
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sprite  1559 angoff     512        // tile0054 shield
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sprite  1560 angoff     512        // tile0055 steroids
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sprite  1560 angoff     512        // tile0055 steroids
-
 
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sprite  1553 angoff    -768        // tile0053 firstaid
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sprite  1567 angoff     768        // tile0556 chair1
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sprite  1567 angoff     768        // tile0556 chair1
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sprite  1492 angoff     512        // tile0052 sixpack
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sprite  1492 angoff     512        // tile0052 sixpack
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sprite   231 angoff     512        // tile0044 rpgammo
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sprite   231 angoff     512        // tile0044 rpgammo
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sprite   228 angoff     512        // tile0044 rpgammo
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sprite   228 angoff     512        // tile0044 rpgammo
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sprite   229 angoff     512        // tile0044 rpgammo
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sprite   229 angoff     512        // tile0044 rpgammo
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sprite   230 angoff     512        // tile0044 rpgammo
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sprite   230 angoff     512        // tile0044 rpgammo
-
 
102
// mhk diff sync 1
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sprite  1540 angoff     1024       // tile0054 shield
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sprite  1540 angoff     1024       // tile0054 shield
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sprite  1538 angoff    -256        // tile0052 sixpack
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sprite  1538 angoff    -256        // tile0052 sixpack
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sprite  1539 angoff    -256        // tile0052 sixpack
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sprite  1539 angoff    -256        // tile0052 sixpack
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sprite   193 angoff    -512        // tile0044 rpgammo
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sprite   193 angoff    -512        // tile0044 rpgammo
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sprite   192 angoff    -512        // tile0042 devistatorammo
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sprite   192 angoff    -512        // tile0042 devistatorammo
Line 99... Line 117...
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sprite  1342 angoff     1024       // tile0054 shield
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sprite  1342 angoff     1024       // tile0054 shield
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sprite  1352 angoff     512        // tile0023 rpgsprite
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sprite  1352 angoff     512        // tile0023 rpgsprite
101
sprite  1351 angoff     512        // tile0044 rpgammo
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sprite  1351 angoff     512        // tile0044 rpgammo
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sprite   246 angoff     512        // tile0051 cola
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sprite   246 angoff     512        // tile0051 cola
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sprite   247 angoff     512        // tile0051 cola
121
sprite   247 angoff     512        // tile0051 cola
-
 
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sprite   250 angoff    -256        // tile0049 shotgunammo
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sprite   407 angoff    -512        // tile0027 tripbombsprite
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sprite   407 angoff    -512        // tile0027 tripbombsprite
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sprite   408 angoff    -512        // tile0027 tripbombsprite
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sprite   408 angoff    -512        // tile0027 tripbombsprite
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sprite   409 angoff    -512        // tile0054 shield
125
sprite   409 angoff    -512        // tile0054 shield
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sprite   410 angoff     512        // tile0052 sixpack
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sprite   410 angoff     512        // tile0052 sixpack
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sprite  1456 angoff    -512        // tile0060 accesscard red
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sprite  1456 angoff    -512        // tile0060 accesscard red
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sprite     9 pitch     -176        // tile0042 devistatorammo
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sprite     9 pitch     -176        // tile0042 devistatorammo
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sprite     6 angoff     1024       // tile0054 shield
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sprite     6 angoff     1024       // tile0054 shield
-
 
130
sprite   317 angoff     1024       // tile0049 shotgunammo
-
 
131
sprite   318 angoff    -768        // tile0981 hydrent
-
 
132
sprite   297 angoff     256        // tile0051 cola
-
 
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sprite  1387 mdzoff     500000     // tile0913 maskwall2 (fence)
-
 
134
sprite  1387 pitch     -1          // tile0913 maskwall2 (fence)
-
 
135
sprite   462 mdzoff     500000     // tile0913 maskwall2 (fence)
-
 
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sprite   462 pitch     -1          // tile0913 maskwall2 (fence)
-
 
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sprite  1386 mdzoff     500000     // tile0913 maskwall2 (fence)
-
 
138
sprite  1386 pitch     -1          // tile0913 maskwall2 (fence)
-
 
139
sprite  1384 mdzoff     500000     // tile0913 maskwall2 (fence)
-
 
140
sprite  1384 pitch     -1          // tile0913 maskwall2 (fence)
-
 
141
sprite  1385 mdzoff     500000     // tile0913 maskwall2 (fence)
-
 
142
sprite  1385 pitch     -1          // tile0913 maskwall2 (fence)
-
 
143
sprite  1383 mdzoff     500000     // tile0913 maskwall2 (fence)
-
 
144
sprite  1383 pitch     -1          // tile0913 maskwall2 (fence)
-
 
145
sprite  1382 mdzoff     500000     // tile0913 maskwall2 (fence)
-
 
146
sprite  1382 pitch     -1          // tile0913 maskwall2 (fence)
-
 
147
sprite  1381 mdzoff     500000     // tile0913 maskwall2 (fence)
-
 
148
sprite  1381 pitch     -1          // tile0913 maskwall2 (fence)
-
 
149
sprite  1380 mdzoff     500000     // tile0913 maskwall2 (fence)
-
 
150
sprite  1380 pitch     -1          // tile0913 maskwall2 (fence)
-
 
151
sprite  1379 mdzoff     500000     // tile0913 maskwall2 (fence)
-
 
152
sprite  1379 pitch     -1          // tile0913 maskwall2 (fence)
-
 
153
sprite  1401 mdzoff     500000     // tile0913 maskwall2 (fence)
-
 
154
sprite  1401 pitch     -1          // tile0913 maskwall2 (fence)
-
 
155
sprite  1378 mdzoff     500000     // tile0913 maskwall2 (fence)
-
 
156
sprite  1378 pitch     -1          // tile0913 maskwall2 (fence)