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// Title    : Blackboard Jungle
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// Title    : Blackboard Jungle
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// Author   : Todd Vance
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// Author   : Todd Vance
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// Filename : blackboard.map
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// Filename : blackboard.map
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// mapmd4   : fad9751bf6fb8eac0f5cc73fc4699973 // 2012-11-12
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// mapmd4   : fad9751bf6fb8eac0f5cc73fc4699973 // 2012-11-12
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// Curr. HRP: r5.3.590
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// Curr. HRP: r5.4.722
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sprite   385 angoff     256        // tile0049 shotgunammo
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sprite   385 angoff     256        // tile0049 shotgunammo
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sprite   398 angoff    -384        // tile0022 chaingunsprite
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sprite   398 angoff    -384        // tile0022 chaingunsprite
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sprite   503 angoff    -512        // tile0022 chaingunsprite
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sprite   503 angoff    -512        // tile0022 chaingunsprite
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sprite   502 angoff    -640        // tile0022 chaingunsprite
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sprite   502 angoff    -640        // tile0022 chaingunsprite
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sprite   465 angoff     1024       // tile0041 batteryammo
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sprite   465 angoff     1024       // tile0041 batteryammo
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sprite   473 angoff     1024       // tile0028 shotgunsprite
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sprite   473 angoff     1024       // tile0028 shotgunsprite
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sprite   462 angoff    -768        // tile0049 shotgunammo
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sprite   462 angoff    -768        // tile0049 shotgunammo
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sprite   462 mdzoff     500000     // tile0049 shotgunammo
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sprite   462 pitch     -1          // tile0049 shotgunammo
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sprite   462 pitch     -1          // tile0049 shotgunammo
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sprite   462 mdzoff     500000     // tile0049 shotgunammo
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sprite   463 angoff    -512        // tile0049 shotgunammo
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sprite   463 angoff    -512        // tile0049 shotgunammo
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sprite   463 mdzoff     500000     // tile0049 shotgunammo
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sprite   463 pitch     -1          // tile0049 shotgunammo
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sprite   463 pitch     -1          // tile0049 shotgunammo
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sprite   463 roll       1          // tile0049 shotgunammo
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sprite   463 roll       1          // tile0049 shotgunammo
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sprite   463 mdzoff     500000     // tile0049 shotgunammo
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sprite   452 angoff    -512        // tile0023 rpgsprite
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sprite   452 angoff    -512        // tile0023 rpgsprite
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sprite   414 angoff     0          // tile0060 accesscard blue
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sprite   414 angoff     0          // tile0060 accesscard blue
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sprite    99 angoff     1024       // tile0040 ammo
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sprite    99 angoff     1024       // tile0040 ammo
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sprite   102 angoff     1024       // tile0026 heavyhbomb
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sprite   102 angoff     1024       // tile0026 heavyhbomb
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sprite   467 angoff    -512        // tile0040 ammo
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sprite   467 angoff    -512        // tile0040 ammo
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sprite   468 angoff    -512        // tile0040 ammo
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sprite   468 angoff    -512        // tile0040 ammo
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sprite   460 angoff     1024       // tile0041 batteryammo
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sprite   460 angoff     1024       // tile0041 batteryammo
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sprite   461 angoff     1024       // tile0041 batteryammo
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sprite   461 angoff     1024       // tile0041 batteryammo
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sprite   461 mdzoff     500000     // tile0041 batteryammo
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sprite   461 pitch      1          // tile0041 batteryammo
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sprite   461 pitch      1          // tile0041 batteryammo
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sprite   461 mdzoff     500000     // tile0041 batteryammo
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sprite   454 angoff     256        // tile0029 devistatorsprite
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sprite   454 angoff     256        // tile0029 devistatorsprite
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sprite   454 mdzoff     300000     // tile0029 devistatorsprite
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sprite   454 pitch      2          // tile0029 devistatorsprite
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sprite   454 pitch      2          // tile0029 devistatorsprite
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sprite   454 roll      -4          // tile0029 devistatorsprite
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sprite   454 roll      -4          // tile0029 devistatorsprite
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sprite   139 mdzoff     250000     // tile0556 chair1
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sprite   454 mdzoff     300000     // tile0029 devistatorsprite
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sprite   139 pitch     -1          // tile0556 chair1
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sprite   139 pitch     -1          // tile0556 chair1
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sprite   139 roll       1          // tile0556 chair1
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sprite   139 roll       1          // tile0556 chair1
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sprite   139 mdzoff     250000     // tile0556 chair1
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sprite   570 angoff     1024       // tile1227 nukebarrel
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sprite   570 angoff     1024       // tile1227 nukebarrel
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sprite   415 angoff     0          // tile0060 accesscard red (yellow)
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sprite   415 angoff     0          // tile0060 accesscard red (yellow)
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sprite   416 angoff     0          // tile0060 accesscard yellow (red)
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sprite   416 angoff     0          // tile0060 accesscard yellow (red)
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sprite   497 angoff    -512        // tile0044 rpgammo
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sprite   497 angoff    -512        // tile0044 rpgammo
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sprite   498 angoff     512        // tile0042 devistatorammo
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sprite   498 angoff     512        // tile0042 devistatorammo
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sprite   456 angoff     1024       // tile0023 rpgsprite
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sprite   456 angoff     1024       // tile0023 rpgsprite
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sprite   499 mdzoff     200000     // tile0047 hbombammo
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sprite   499 pitch      1          // tile0047 hbombammo
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sprite   499 pitch      1          // tile0047 hbombammo
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sprite   499 mdzoff     200000     // tile0047 hbombammo