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1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | 2 | ||
3 | // Level : kitchen.map - "Hell's Kitchen" by Todd Vance |
3 | // Level : kitchen.map - "Hell's Kitchen" |
- | 4 | // Author : Todd Vance |
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4 | // Map Date : 2012-11-12 |
5 | // Map Date : 2012-11-12 |
5 | // mapmd4 : 2deabdd2de72e32b15f4b41858d3bf6e |
6 | // mapmd4 : 2deabdd2de72e32b15f4b41858d3bf6e |
6 | // Curr. HRP: r5.2.445 |
7 | // Curr. HRP: r5.3.590 |
7 | 8 | ||
8 | 9 | ||
- | 10 | sprite 1003 angoff 512 // tile0029 devistatorsprite |
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- | 11 | sprite 792 angoff 1024 // tile0028 shotgunsprite |
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- | 12 | sprite 845 angoff 512 // tile0040 ammo |
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9 | sprite 880 angoff 512 // tile0023 rpgsprite |
13 | sprite 880 angoff 512 // tile0023 rpgsprite |
- | 14 | sprite 328 mdzoff 200000 // tile1227 nukebarrel |
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- | 15 | sprite 328 pitch 1 // tile1227 nukebarrel |
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- | 16 | sprite 329 angoff 1024 // tile1227 nukebarrel |
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10 | sprite 646 angoff 512 // tile0049 shotgunammo |
17 | sprite 330 angoff -512 // tile1227 nukebarrel |
- | 18 | sprite 324 angoff 384 // tile1232 canwithsomething |
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- | 19 | sprite 321 angoff 1024 // tile1232 canwithsomething |
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- | 20 | sprite 322 angoff -768 // tile1232 canwithsomething |
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11 | sprite 756 angoff 512 // tile0049 shotgunammo |
21 | sprite 756 angoff 512 // tile0049 shotgunammo |
12 | sprite 792 angoff 1024 // tile0028 shotgunsprite |
22 | sprite 844 angoff 1024 // tile0049 shotgunammo |
- | 23 | sprite 338 angoff 256 // tile1247 seenine |
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- | 24 | sprite 338 mdzoff 500000 // tile1247 seenine |
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- | 25 | sprite 338 roll -1 // tile1247 seenine |
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- | 26 | sprite 340 mdzoff 900000 // tile1247 seenine |
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- | 27 | sprite 340 roll 1 // tile1247 seenine |
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- | 28 | sprite 337 angoff 1024 // tile0053 firstaid |
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- | 29 | sprite 868 angoff -512 // tile0023 rpgsprite |
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- | 30 | sprite 334 mdzoff 100000 // tile0916 fireext |
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- | 31 | sprite 334 pitch 1 // tile0916 fireext |
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- | 32 | sprite 335 mdzoff 100000 // tile0916 fireext |
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- | 33 | sprite 335 pitch 1 // tile0916 fireext |
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- | 34 | sprite 336 mdzoff 100000 // tile0916 fireext |
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- | 35 | sprite 336 pitch 1 // tile0916 fireext |
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- | 36 | sprite 646 angoff 512 // tile0049 shotgunammo |
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13 | sprite 693 angoff 512 // tile0049 shotgunammo |
37 | sprite 693 angoff 512 // tile0049 shotgunammo |
14 | sprite 693 mdxoff 15000 // tile0049 shotgunammo |
38 | sprite 693 mdxoff 15000 // tile0049 shotgunammo |
15 | sprite 693 pitch -1 // tile0049 shotgunammo |
39 | sprite 693 pitch -1 // tile0049 shotgunammo |
16 | sprite 852 angoff 512 // tile0022 chaingunsprite |
40 | sprite 852 angoff 512 // tile0022 chaingunsprite |
- | 41 | sprite 696 angoff 0 // tile0060 accesscard yellow (red) |
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- | 42 | sprite 928 angoff 640 // tile1227 nukebarrel |
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- | 43 | sprite 834 mdxoff 1000000 // tile1247 seenine |
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- | 44 | sprite 834 pitch -1 // tile1247 seenine |
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- | 45 | sprite 838 angoff 256 // tile1247 seenine |
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- | 46 | sprite 812 angoff -512 // tile0053 firstaid |
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- | 47 | sprite 812 mdzoff 1200000 // tile0053 firstaid |
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- | 48 | sprite 812 pitch 1 // tile0053 firstaid |
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17 | sprite 813 angoff -512 // tile0023 rpgsprite |
49 | sprite 813 angoff -512 // tile0023 rpgsprite |
18 | sprite 868 angoff -512 // tile0023 rpgsprite |
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