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1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | 2 | ||
3 | // Level : A.DREAM2.MAP - "A.dream 2" by Zykov Eddy |
3 | // Level : A.DREAM2.MAP - "A.dream 2" by Zykov Eddy |
4 | // Map Date : 2009-01-12 |
4 | // Map Date : 2009-01-12 |
5 | // mapmd4 : cb6816a7259ef73012a623b8fd3944f6 |
5 | // mapmd4 : cb6816a7259ef73012a623b8fd3944f6 |
6 | // Curr. HRP: r5.2.509 |
6 | // Curr. HRP: r5.2.511 |
7 | 7 | ||
- | 8 | // <-> A.DR2.mhk |
|
8 | 9 | ||
9 | sprite 1265 angoff 640 // tile0060 accesscard yellow |
10 | sprite 1265 angoff 640 // tile0060 accesscard yellow |
10 | sprite 1265 mdzoff 500000 // tile0060 accesscard yellow |
11 | sprite 1265 mdzoff 500000 // tile0060 accesscard yellow |
11 | sprite 1265 roll 1 // tile0060 accesscard yellow |
12 | sprite 1265 roll 1 // tile0060 accesscard yellow |
12 | sprite 1266 angoff 192 // tile0021 firstgunsprite (a.dream shotgun) |
13 | sprite 1266 angoff 192 // tile0021 firstgunsprite (a.dream shotgun) |
Line 30... | Line 31... | ||
30 | sprite 563 mdxoff 70000 // tile0979 hanglight |
31 | sprite 563 mdxoff 70000 // tile0979 hanglight |
31 | sprite 563 pitch -1 // tile0979 hanglight |
32 | sprite 563 pitch -1 // tile0979 hanglight |
32 | sprite 562 notmd // tile4386 (power line) |
33 | sprite 562 notmd // tile4386 (power line) |
33 | sprite 560 mdxoff 70000 // tile0979 hanglight |
34 | sprite 560 mdxoff 70000 // tile0979 hanglight |
34 | sprite 560 pitch -1 // tile0979 hanglight |
35 | sprite 560 pitch -1 // tile0979 hanglight |
- | 36 | ||
- | 37 | // mhk diff sync 1 |
|
35 | sprite 559 notmd // tile4386 (power line) |
38 | sprite 559 notmd // tile4386 (power line) |
36 | sprite 557 mdxoff 70000 // tile0979 hanglight |
39 | sprite 557 mdxoff 70000 // tile0979 hanglight |
37 | sprite 557 pitch -1 // tile0979 hanglight |
40 | sprite 557 pitch -1 // tile0979 hanglight |
38 | sprite 573 notmd // tile4386 (power line) |
41 | sprite 573 notmd // tile4386 (power line) |
39 | sprite 571 mdxoff 70000 // tile0979 hanglight |
42 | sprite 571 mdxoff 70000 // tile0979 hanglight |
40 | sprite 571 pitch -1 // tile0979 hanglight |
43 | sprite 571 pitch -1 // tile0979 hanglight |
41 | sprite 542 notmd // tile4386 (power line) |
44 | sprite 542 notmd // tile4386 (power line) |
42 | sprite 574 mdxoff 70000 // tile0979 hanglight |
45 | sprite 574 mdxoff 70000 // tile0979 hanglight |
43 | sprite 574 pitch -1 // tile0979 hanglight |
46 | sprite 574 pitch -1 // tile0979 hanglight |
- | 47 | ||
- | 48 | // mhk diff sync 2 |
|
44 | sprite 605 notmd // tile4386 (power line) |
49 | sprite 605 notmd // tile4386 (power line) |
45 | sprite 576 mdxoff 70000 // tile0979 hanglight |
50 | sprite 576 mdxoff 70000 // tile0979 hanglight |
46 | sprite 576 pitch -1 // tile0979 hanglight |
51 | sprite 576 pitch -1 // tile0979 hanglight |
47 | sprite 609 notmd // tile4386 (power line) |
52 | sprite 609 notmd // tile4386 (power line) |
48 | sprite 578 mdxoff 70000 // tile0979 hanglight |
53 | sprite 578 mdxoff 70000 // tile0979 hanglight |
Line 79... | Line 84... | ||
79 | sprite 1294 angoff -320 // tile0040 ammo (a.dream shotgun ammo) |
84 | sprite 1294 angoff -320 // tile0040 ammo (a.dream shotgun ammo) |
80 | sprite 1294 roll -128 // tile0040 ammo (a.dream shotgun ammo) |
85 | sprite 1294 roll -128 // tile0040 ammo (a.dream shotgun ammo) |
81 | sprite 1295 angoff 192 // tile0051 cola |
86 | sprite 1295 angoff 192 // tile0051 cola |
82 | sprite 1286 angoff 512 // tile0040 ammo (a.dream shotgun ammo) |
87 | sprite 1286 angoff 512 // tile0040 ammo (a.dream shotgun ammo) |
83 | sprite 1285 angoff 512 // tile0051 cola |
88 | sprite 1285 angoff 512 // tile0051 cola |
84 | sprite 644 angoff 128 // tile0026 heavyhbomb |
- | |
85 | sprite 645 angoff 640 // tile4419 (openbomb) |
89 | sprite 645 angoff 640 // tile4419 (openbomb) |
- | 90 | sprite 644 angoff 128 // tile0026 heavyhbomb |
|
86 | sprite 669 angoff -512 // tile0060 accesscard blue |
91 | sprite 669 angoff -512 // tile0060 accesscard blue |
- | 92 | sprite 1 angoff 1024 // tile4369 (emergency light) |
|
87 | sprite 1129 angoff -128 // tile0060 accesscard red |
93 | sprite 1129 angoff -128 // tile0060 accesscard red |
88 | sprite 1303 angoff 256 // tile0040 ammo (a.dream shotgun ammo) |
94 | sprite 1303 angoff 256 // tile0040 ammo (a.dream shotgun ammo) |
89 | sprite 172 angoff 512 // tile4370 desklamp |
95 | sprite 172 angoff 512 // tile4370 desklamp |
90 | sprite 74 angoff -640 // tile4438 coffeemug |
96 | sprite 74 angoff -640 // tile4438 coffeemug |
91 | sprite 145 notmd // tile0164 dipswitch2 |
97 | sprite 145 notmd // tile0164 dipswitch2 |
Line 99... | Line 105... | ||
99 | sprite 1315 angoff 1024 // tile0051 cola |
105 | sprite 1315 angoff 1024 // tile0051 cola |
100 | sprite 1313 angoff -768 // tile0040 ammo (a.dream shotgun ammo) |
106 | sprite 1313 angoff -768 // tile0040 ammo (a.dream shotgun ammo) |
101 | sprite 1313 mdzoff 100000 // tile0040 ammo (a.dream shotgun ammo) |
107 | sprite 1313 mdzoff 100000 // tile0040 ammo (a.dream shotgun ammo) |
102 | sprite 1313 pitch 1 // tile0040 ammo (a.dream shotgun ammo) |
108 | sprite 1313 pitch 1 // tile0040 ammo (a.dream shotgun ammo) |
103 | sprite 1313 roll 1 // tile0040 ammo (a.dream shotgun ammo) |
109 | sprite 1313 roll 1 // tile0040 ammo (a.dream shotgun ammo) |
- | 110 | ||
- | 111 | ||
- | 112 | ||
104 | sprite 365 angoff 384 // tile0956 bottle3 |
113 | sprite 365 angoff 384 // tile0956 bottle3 |
- | 114 | ||
- | 115 | ||
- | 116 | ||
105 | sprite 1101 angoff -256 // tile0956 bottle3 |
117 | sprite 1101 angoff -256 // tile0956 bottle3 |
106 | sprite 1094 angoff -512 // tile0026 heavyhbomb |
118 | sprite 1094 angoff -512 // tile0026 heavyhbomb |
107 | sprite 1918 angoff -512 // tile0060 accesscard blue |
119 | sprite 1958 angoff -256 // tile1232 canwithsomething |
- | 120 | sprite 1959 angoff 1024 // tile1232 canwithsomething |
|
108 | sprite 1982 angoff -640 // tile0040 ammo (a.dream shotgun ammo) |
121 | sprite 1957 angoff 256 // tile1232 canwithsomething |
109 | sprite 1977 angoff -384 // tile0051 cola |
122 | sprite 1977 angoff -384 // tile0051 cola |
- | 123 | sprite 1982 angoff -640 // tile0040 ammo (a.dream shotgun ammo) |
|
- | 124 | sprite 1918 angoff -512 // tile0060 accesscard blue |
|
110 | sprite 2265 angoff 512 // tile0051 cola |
125 | sprite 2265 angoff 512 // tile0051 cola |
111 | sprite 2053 angoff 1024 // tile0040 ammo (a.dream shotgun ammo) |
126 | sprite 2053 angoff 1024 // tile0040 ammo (a.dream shotgun ammo) |
112 | sprite 2053 mdzoff 500000 // tile0040 ammo (a.dream shotgun ammo) |
127 | sprite 2053 mdzoff 500000 // tile0040 ammo (a.dream shotgun ammo) |
113 | sprite 2053 roll -1 // tile0040 ammo (a.dream shotgun ammo) |
128 | sprite 2053 roll -1 // tile0040 ammo (a.dream shotgun ammo) |
114 | sprite 2114 angoff 512 // tile0060 accesscard red |
129 | sprite 2114 angoff 512 // tile0060 accesscard red |
Line 116... | Line 131... | ||
116 | sprite 2138 roll 1 // tile0040 ammo (a.dream shotgun ammo) |
131 | sprite 2138 roll 1 // tile0040 ammo (a.dream shotgun ammo) |
117 | sprite 2139 mdzoff 500000 // tile0051 cola |
132 | sprite 2139 mdzoff 500000 // tile0051 cola |
118 | sprite 2139 pitch -1 // tile0051 cola |
133 | sprite 2139 pitch -1 // tile0051 cola |
119 | //sprite 2136 angoff -256 // tile0059 heatsensor (a.dream flashlight) |
134 | //sprite 2136 angoff -256 // tile0059 heatsensor (a.dream flashlight) |
120 | sprite 2272 angoff -256 // tile0051 cola |
135 | sprite 2272 angoff -256 // tile0051 cola |
- | 136 | sprite 2269 angoff 1024 // tile0051 cola |
|
121 | sprite 2270 angoff 512 // tile0051 cola |
137 | sprite 2270 angoff 512 // tile0051 cola |
122 | //sprite 2188 angoff 768 // tile0059 heatsensor (a.dream flashlight) |
138 | //sprite 2188 angoff 768 // tile0059 heatsensor (a.dream flashlight) |
- | 139 | sprite 2189 angoff 1024 // tile0051 cola |
|
123 | sprite 2271 angoff 512 // tile0051 cola |
140 | sprite 2271 angoff 512 // tile0051 cola |
124 | sprite 2219 nomdanim // tile2125 (tile2120 lizman) |
141 | sprite 2219 nomdanim // tile2125 (tile2120 lizman) |
125 | sprite 2219 mdxoff 5000 // tile2125 (tile2120 lizman) |
142 | sprite 2219 mdxoff 5000 // tile2125 (tile2120 lizman) |
126 | sprite 2219 pitch 1 // tile2125 (tile2120 lizman) |
143 | sprite 2219 pitch 1 // tile2125 (tile2120 lizman) |
127 | sprite 2202 mdxoff 40000 // tile0958 (lights) |
144 | sprite 2202 mdxoff 40000 // tile0958 (lights) |
128 | sprite 2202 pitch 1 // tile0958 (lights) |
145 | sprite 2202 pitch 1 // tile0958 (lights) |
- | 146 | // mhk diff sync 3 |