Subversion Repositories duke3d_hrp

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Rev 660 Rev 683
Line 15... Line 15...
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sprite   432 notmd                 // tile0168 dipswitch3
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sprite   432 notmd                 // tile0168 dipswitch3
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sprite   543 angoff     1024       // tile0041 batteryammo
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sprite   543 angoff     1024       // tile0041 batteryammo
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sprite   141 notmd                 // tile0168 dipswitch3
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sprite   141 notmd                 // tile0168 dipswitch3
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sprite   150 notmd                 // tile0168 dipswitch3
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sprite   150 notmd                 // tile0168 dipswitch3
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sprite   167 angoff     512        // tile0060 accesscard blue
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sprite   167 angoff     512        // tile0060 accesscard blue
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sprite   167 mdzoff    -1          // tile0060 accesscard blue
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sprite   167 pitch     -512        // tile0060 accesscard blue
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sprite   167 pitch     -512        // tile0060 accesscard blue
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sprite   209 angoff     1024       // tile0023 rpgsprite
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sprite   209 angoff     1024       // tile0023 rpgsprite
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sprite   208 angoff    -256        // tile0052 sixpack
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sprite   208 angoff    -256        // tile0052 sixpack
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sprite   425 angoff    -512        // tile0021 firstgunsprite
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sprite   425 angoff    -512        // tile0021 firstgunsprite
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sprite   584 angoff     0          // tile0025 shrinkersprite  IITTC grenade launcher
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sprite   584 angoff     0          // tile0025 shrinkersprite  IITTC grenade launcher
Line 26... Line 27...
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sprite   273 notmd                 // tile0168 dipswitch3
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sprite   273 notmd                 // tile0168 dipswitch3
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sprite   274 angoff    -512        // tile0024 freezesprite  IITTC flame cannon
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sprite   274 angoff    -512        // tile0024 freezesprite  IITTC flame cannon
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sprite   274 mdxoff     5000       // tile0024 freezesprite  IITTC flame cannon
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sprite   274 mdxoff     5000       // tile0024 freezesprite  IITTC flame cannon
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sprite   274 pitch      1          // tile0024 freezesprite  IITTC flame cannon
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sprite   274 pitch      1          // tile0024 freezesprite  IITTC flame cannon
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sprite   483 angoff     512        // tile0060 accesscard red
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sprite   483 angoff     512        // tile0060 accesscard red
-
 
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sprite   483 mdzoff    -1          // tile0060 accesscard red
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sprite   483 pitch     -512        // tile0060 accesscard red
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sprite   483 pitch     -512        // tile0060 accesscard red
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sprite   485 angoff     128        // tile0047 hbombammo
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sprite   485 angoff     128        // tile0047 hbombammo
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sprite   484 angoff     256        // tile0054 shield
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sprite   484 angoff     256        // tile0054 shield
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//sprite   328 notmd                 // tile0162 dipswitch
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//sprite   328 notmd                 // tile0162 dipswitch
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//sprite   329 notmd                 // tile0162 dipswitch
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//sprite   329 notmd                 // tile0162 dipswitch