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1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | 2 | ||
3 | // Level : 1A.LAND.MAP - IITTC : "Land of Winds" by Zykov Eddy |
3 | // Level : 1A.LAND.MAP - IITTC v1.5 : "Land of Winds" by Zykov Eddy |
4 | // Map Date : 2012-05-15 |
4 | // Map Date : 2012-05-15 |
5 | // mapmd4 : 57af47ec8170f9aee944e26387a99893 |
5 | // mapmd4 : 57af47ec8170f9aee944e26387a99893 |
6 | // Curr. HRP: r5.2.481 |
6 | // Curr. HRP: r5.2.510 |
7 | 7 | ||
8 | 8 | ||
9 | sprite 690 angoff 512 // tile0054 shield |
9 | sprite 690 angoff 512 // tile0054 shield |
10 | sprite 688 angoff 512 // tile0032 growspriteicon IITTC blackpistol |
10 | sprite 688 angoff 512 // tile0032 growspriteicon IITTC blackpistol |
11 | sprite 689 angoff 512 // tile0052 sixpack |
11 | sprite 689 angoff 512 // tile0052 sixpack |
Line 13... | Line 13... | ||
13 | sprite 543 angoff 1024 // tile0041 batteryammo |
13 | sprite 543 angoff 1024 // tile0041 batteryammo |
14 | sprite 141 notmd // tile0168 dipswitch3 |
14 | sprite 141 notmd // tile0168 dipswitch3 |
15 | sprite 150 notmd // tile0168 dipswitch3 |
15 | sprite 150 notmd // tile0168 dipswitch3 |
16 | sprite 167 angoff 512 // tile0060 accesscard blue |
16 | sprite 167 angoff 512 // tile0060 accesscard blue |
17 | sprite 167 pitch -512 // tile0060 accesscard blue |
17 | sprite 167 pitch -512 // tile0060 accesscard blue |
18 | sprite 209 angoff -512 // tile0023 rpgsprite |
18 | sprite 209 angoff 1024 // tile0023 rpgsprite |
19 | sprite 208 angoff -256 // tile0052 sixpack |
19 | sprite 208 angoff -256 // tile0052 sixpack |
20 | sprite 425 angoff -512 // tile0021 firstgunsprite |
20 | sprite 425 angoff -512 // tile0021 firstgunsprite |
21 | sprite 584 angoff 512 // tile0025 shrinkersprite IITTC grenade launcher |
21 | sprite 584 angoff 0 // tile0025 shrinkersprite IITTC grenade launcher |
22 | sprite 268 notmd // tile0168 dipswitch3 |
22 | sprite 268 notmd // tile0168 dipswitch3 |
23 | sprite 273 notmd // tile0168 dipswitch3 |
23 | sprite 273 notmd // tile0168 dipswitch3 |
24 | sprite 274 angoff 1024 // tile0024 freezesprite IITTC flame cannon |
24 | sprite 274 angoff -512 // tile0024 freezesprite IITTC flame cannon |
25 | sprite 274 mdxoff 5000 // tile0024 freezesprite IITTC flame cannon |
25 | sprite 274 mdxoff 5000 // tile0024 freezesprite IITTC flame cannon |
26 | sprite 274 pitch 1 // tile0024 freezesprite IITTC flame cannon |
26 | sprite 274 pitch 1 // tile0024 freezesprite IITTC flame cannon |
27 | sprite 483 angoff 512 // tile0060 accesscard red |
27 | sprite 483 angoff 512 // tile0060 accesscard red |
28 | sprite 483 pitch -512 // tile0060 accesscard red |
28 | sprite 483 pitch -512 // tile0060 accesscard red |
29 | sprite 485 angoff 128 // tile0047 hbombammo |
29 | sprite 485 angoff 128 // tile0047 hbombammo |