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1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | 2 | ||
3 | // Level : 1A.TRAIN.MAP - IITTC : "To the Center of LA" by Zykov Eddy |
3 | // Level : 1A.TRAIN.MAP - IITTC v1.5 : "To the Center of LA" by Zykov Eddy |
4 | // Map Date : 2012-05-15 |
4 | // Map Date : 2012-05-15 |
5 | // mapmd4 : 3ef7637da54ca158309c454377d10b09 |
5 | // mapmd4 : 3ef7637da54ca158309c454377d10b09 |
6 | // Curr. HRP: r5.2.481 |
6 | // Curr. HRP: r5.2.510 |
7 | 7 | ||
8 | 8 | ||
- | 9 | sprite 8 angoff 1024 // tile4369 (emergency light) |
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9 | sprite 436 angoff 512 // tile0051 cola |
10 | sprite 436 angoff 512 // tile0051 cola |
- | 11 | sprite 377 angoff 1024 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer) |
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- | 12 | sprite 377 mdzoff 500000 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer) |
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- | 13 | sprite 377 roll -1 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer) |
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10 | sprite 419 angoff -256 // tile0028 shotgunsprite |
14 | sprite 419 angoff -768 // tile0028 shotgunsprite |
- | 15 | sprite 366 angoff 512 // tile0029 devistatorsprite (multiplayer) |
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- | 16 | sprite 376 angoff 512 // tile0024 freezesprite IITTC flame cannon (multiplayer) |
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- | 17 | sprite 376 mdzoff 500000 // tile0024 freezesprite IITTC flame cannon (multiplayer) |
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- | 18 | sprite 376 pitch -1 // tile0024 freezesprite IITTC flame cannon (multiplayer) |
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11 | sprite 378 angoff 1024 // tile0022 chaingunsprite |
19 | sprite 378 angoff 1024 // tile0022 chaingunsprite |
12 | sprite 444 angoff -512 // tile0049 shotgunammo |
20 | sprite 444 angoff -512 // tile0049 shotgunammo |
13 | sprite 462 mdxoff 20000 // tile1235 (tile1233 money) |
21 | sprite 462 mdxoff 20000 // tile1235 (tile1233 money) |
14 | sprite 462 pitch -1 // tile1235 (tile1233 money) |
22 | sprite 462 pitch -1 // tile1235 (tile1233 money) |
15 | sprite 463 mdxoff 20000 // tile1235 (tile1233 money) |
23 | sprite 463 mdxoff 20000 // tile1235 (tile1233 money) |
Line 30... | Line 38... | ||
30 | sprite 105 mdzoff 500000 // tile4413 mailbag |
38 | sprite 105 mdzoff 500000 // tile4413 mailbag |
31 | sprite 105 roll -1 // tile4413 mailbag |
39 | sprite 105 roll -1 // tile4413 mailbag |
32 | sprite 442 angoff 1024 // tile0049 shotgunammo |
40 | sprite 442 angoff 1024 // tile0049 shotgunammo |
33 | sprite 475 mdxoff 20000 // tile1235 (tile1233 money) |
41 | sprite 475 mdxoff 20000 // tile1235 (tile1233 money) |
34 | sprite 475 pitch -1 // tile1235 (tile1233 money) |
42 | sprite 475 pitch -1 // tile1235 (tile1233 money) |
35 | sprite 443 angoff -512 // tile0049 shotgunammo |
43 | sprite 443 angoff 512 // tile0049 shotgunammo |
- | 44 | sprite 443 mdzoff 900000 // tile0049 shotgunammo |
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- | 45 | sprite 443 pitch -1 // tile0049 shotgunammo |
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36 | sprite 191 mdxoff 45000 // tile0170 accessswitch2 yellow |
46 | sprite 191 mdxoff 45000 // tile0170 accessswitch2 yellow |
37 | sprite 191 pitch 1 // tile0170 accessswitch2 yellow |
47 | sprite 191 pitch 1 // tile0170 accessswitch2 yellow |
38 | sprite 191 roll 1024 // tile0170 accessswitch2 yellow |
48 | sprite 191 roll 1024 // tile0170 accessswitch2 yellow |
39 | sprite 210 mdxoff 45000 // tile0170 accessswitch2 yellow |
49 | sprite 210 mdxoff 45000 // tile0170 accessswitch2 yellow |
40 | sprite 210 pitch 1 // tile0170 accessswitch2 yellow |
50 | sprite 210 pitch 1 // tile0170 accessswitch2 yellow |
41 | sprite 210 roll 1024 // tile0170 accessswitch2 yellow |
51 | sprite 210 roll 1024 // tile0170 accessswitch2 yellow |
42 | sprite 447 angoff 512 // tile0041 batteryammo |
52 | sprite 447 angoff 1024 // tile0041 batteryammo |
43 | sprite 468 mdxoff 20000 // tile1235 (tile1233 money) |
53 | sprite 468 mdxoff 20000 // tile1235 (tile1233 money) |
44 | sprite 468 pitch -1 // tile1235 (tile1233 money) |
54 | sprite 468 pitch -1 // tile1235 (tile1233 money) |
45 | sprite 467 mdxoff 20000 // tile1235 (tile1233 money) |
55 | sprite 467 mdxoff 20000 // tile1235 (tile1233 money) |
46 | sprite 467 pitch -1 // tile1235 (tile1233 money) |
56 | sprite 467 pitch -1 // tile1235 (tile1233 money) |
47 | sprite 466 mdxoff 20000 // tile1235 (tile1233 money) |
57 | sprite 466 mdxoff 20000 // tile1235 (tile1233 money) |
Line 50... | Line 60... | ||
50 | sprite 370 angoff -256 // tile0028 shotgunsprite (multiplayer) |
60 | sprite 370 angoff -256 // tile0028 shotgunsprite (multiplayer) |
51 | sprite 469 mdxoff 20000 // tile1235 (tile1233 money) |
61 | sprite 469 mdxoff 20000 // tile1235 (tile1233 money) |
52 | sprite 469 pitch -1 // tile1235 (tile1233 money) |
62 | sprite 469 pitch -1 // tile1235 (tile1233 money) |
53 | sprite 498 mdxoff 20000 // tile1235 (tile1233 money) |
63 | sprite 498 mdxoff 20000 // tile1235 (tile1233 money) |
54 | sprite 498 pitch -1 // tile1235 (tile1233 money) |
64 | sprite 498 pitch -1 // tile1235 (tile1233 money) |
55 | sprite 480 angoff 1024 // tile1472 IITTC rpgsprite |
65 | sprite 480 angoff 512 // tile1472 IITTC rpgsprite |
- | 66 | sprite 481 angoff 512 // tile1473 IITTC flame cannon |
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- | 67 | sprite 482 angoff -512 // tile1476 IITTC devistatorsprite |
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- | 68 | sprite 482 mdzoff 500000 // tile1476 IITTC devistatorsprite |
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- | 69 | sprite 482 roll -1 // tile1476 IITTC devistatorsprite |
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56 | sprite 375 angoff 512 // tile0047 hbombammo (multiplayer) |
70 | sprite 375 angoff 512 // tile0047 hbombammo (multiplayer) |
- | 71 | sprite 375 mdzoff 500000 // tile0047 hbombammo (multiplayer) |
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- | 72 | sprite 375 pitch -1 // tile0047 hbombammo (multiplayer) |
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57 | sprite 371 angoff 1024 // tile0023 rpgsprite (multiplayer) |
73 | sprite 371 angoff 512 // tile0023 rpgsprite (multiplayer) |
58 | sprite 371 mdzoff 900000 // tile0023 rpgsprite (multiplayer) |
74 | sprite 371 mdzoff 700000 // tile0023 rpgsprite (multiplayer) |
59 | sprite 371 pitch -1 // tile0023 rpgsprite (multiplayer) |
75 | sprite 371 pitch -1 // tile0023 rpgsprite (multiplayer) |
60 | sprite 474 mdxoff 20000 // tile1235 (tile1233 money) |
76 | sprite 474 mdxoff 20000 // tile1235 (tile1233 money) |
61 | sprite 474 pitch -1 // tile1235 (tile1233 money) |
77 | sprite 474 pitch -1 // tile1235 (tile1233 money) |
- | 78 | sprite 374 angoff -512 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer) |
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62 | sprite 372 angoff 512 // tile0047 hbombammo (multiplayer) |
79 | sprite 372 angoff 512 // tile0047 hbombammo (multiplayer) |
- | 80 | sprite 372 mdzoff 500000 // tile0047 hbombammo (multiplayer) |
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- | 81 | sprite 372 pitch -1 // tile0047 hbombammo (multiplayer) |
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63 | sprite 428 angoff 256 // tile0054 shield |
82 | sprite 428 angoff 256 // tile0054 shield |
- | 83 | sprite 472 angoff -512 // tile1235 (tile1233 money) |
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64 | sprite 472 mdxoff 20000 // tile1235 (tile1233 money) |
84 | sprite 472 mdxoff 20000 // tile1235 (tile1233 money) |
65 | sprite 472 pitch -1 // tile1235 (tile1233 money) |
85 | sprite 472 pitch -1 // tile1235 (tile1233 money) |
- | 86 | sprite 473 angoff -512 // tile1235 (tile1233 money) |
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66 | sprite 473 mdxoff 20000 // tile1235 (tile1233 money) |
87 | sprite 473 mdxoff 20000 // tile1235 (tile1233 money) |
67 | sprite 473 pitch -1 // tile1235 (tile1233 money) |
88 | sprite 473 pitch -1 // tile1235 (tile1233 money) |
- | 89 | sprite 427 mdzoff 900000 // tile0054 shield |
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- | 90 | sprite 427 pitch -1 // tile0054 shield |
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68 | sprite 441 angoff 512 // tile0047 hbombammo |
91 | sprite 441 angoff 512 // tile0047 hbombammo |
69 | sprite 470 mdxoff 20000 // tile1235 (tile1233 money) |
92 | sprite 470 mdxoff 20000 // tile1235 (tile1233 money) |
70 | sprite 470 pitch -1 // tile1235 (tile1233 money) |
93 | sprite 470 pitch -1 // tile1235 (tile1233 money) |
71 | sprite 471 mdxoff 20000 // tile1235 (tile1233 money) |
94 | sprite 471 mdxoff 20000 // tile1235 (tile1233 money) |
72 | sprite 471 pitch -1 // tile1235 (tile1233 money) |
95 | sprite 471 pitch -1 // tile1235 (tile1233 money) |
73 | sprite 440 angoff -512 // tile0047 hbombammo |
96 | sprite 440 angoff -512 // tile0047 hbombammo |
74 | sprite 424 angoff 1024 // tile0041 batteryammo |
97 | sprite 424 angoff 1024 // tile0041 batteryammo |
75 | sprite 112 angoff 1024 // tile0023 rpgsprite |
98 | sprite 112 angoff 512 // tile0023 rpgsprite |
- | 99 | sprite 302 angoff 0 // tile0029 devistatorsprite (multiplayer) |