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// Keycards (R)
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// Keycards (R)
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sprite 451 angoff 256
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sprite 451 angoff 256
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// MedKit
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// MedKit
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sprite 376 angoff 512
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sprite 376 angoff 1024
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// Nightvision
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// Nightvision
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sprite 25 angoff 1024 // Dukematch only
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sprite 25 angoff 1024 // Dukematch only
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// OVERRIDE
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// OVERRIDE
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// Fixes for badly aligned sprites
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// Fixes for badly aligned sprites
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sprite 72 mdzoff -250000 // fence (rooftop)
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sprite 72 pitch 1
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sprite 72 roll 5
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sprite 73 mdzoff -250000 // fence (rooftop)
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sprite 73 pitch 1
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sprite 73 roll -1
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sprite 115 mdzoff -700000 // fence (rooftop)
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sprite 115 pitch 1
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sprite 117 mdzoff -700000 // fence (rooftop)
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sprite 117 pitch 1
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sprite 118 mdzoff -700000 // fence (rooftop)
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sprite 118 pitch 1
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sprite 119 mdzoff -700000 // fence (rooftop)
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sprite 119 pitch 1
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sprite 119 roll 1
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sprite 120 mdzoff -700000 // fence (rooftop)
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sprite 120 pitch 1
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sprite 121 mdzoff -700000 // fence (rooftop)
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sprite 121 pitch 1
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sprite 122 mdzoff -700000 // fence (rooftop)
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sprite 122 pitch 1
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sprite 123 mdzoff -700000 // fence (rooftop)
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sprite 123 pitch 1
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sprite 124 mdzoff -700000 // fence (rooftop)
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sprite 124 pitch 1
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sprite 125 mdzoff -700000 // fence (rooftop)
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sprite 125 pitch 1
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sprite 126 mdzoff -700000 // fence (rooftop)
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sprite 126 pitch 1
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sprite 127 mdzoff -700000 // fence (rooftop)
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sprite 127 pitch 1
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sprite 128 mdzoff -700000 // fence (rooftop)
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sprite 128 pitch 1
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sprite 128 roll 1
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sprite 129 mdzoff -700000 // fence (rooftop)
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sprite 129 pitch 1
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sprite 130 mdzoff -700000 // fence (rooftop)
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sprite 130 pitch 1
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sprite 131 mdzoff -700000 // fence (rooftop)
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sprite 131 pitch 1
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sprite 132 mdzoff -700000 // fence (rooftop)
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sprite 132 pitch 1
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sprite 133 mdzoff -700000 // fence (rooftop)
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sprite 133 pitch 1
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sprite 134 mdzoff -700000 // fence (rooftop)
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sprite 134 pitch 1
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sprite 135 mdzoff -700000 // fence (rooftop)
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sprite 135 pitch 1
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sprite 136 mdzoff -700000 // fence (rooftop)
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sprite 136 pitch 1
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sprite 137 mdzoff -700000 // fence (rooftop)
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sprite 137 pitch 1
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sprite 137 roll 1
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sprite 138 mdzoff -250000 // fence (rooftop)
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sprite 138 pitch 1
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sprite 139 mdzoff -700000 // fence (rooftop)
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sprite 139 pitch 1
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sprite 140 mdzoff -700000 // fence (rooftop)
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sprite 140 pitch 1
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sprite 141 mdzoff -700000 // fence (rooftop)
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sprite 141 pitch 1
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sprite 168 away1 // in the security room
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sprite 168 away1 // in the security room
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sprite 178 away1 // burning trash
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sprite 178 away1 // burning trash
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sprite 384 mdzoff -600000 // rubbercan near cash register
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sprite 384 mdzoff -600000 // rubbercan near cash register
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sprite 384 pitch 1
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sprite 384 pitch 1
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sprite 574 mdzoff -700000 // fence (rooftop)
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sprite 574 pitch 1
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sprite 575 mdzoff -700000 // fence (rooftop)
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sprite 575 pitch 1
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sprite 575 roll 1
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sprite 588 away1 // security screen near "Innocent" sign
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sprite 588 away1 // security screen near "Innocent" sign
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sprite 632 mdzoff 1500000 // pipebomb box in secret area
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sprite 632 mdzoff 1500000 // pipebomb box in secret area
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sprite 632 pitch 1
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sprite 632 pitch 1
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// Forcing any floor aligned model to be rendered as sprite
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// Forcing any floor aligned model to be rendered as sprite