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// Maphack for Duke3D HRP
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// Maphack for Duke3D HRP
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// Level: E2L7.MAP - "Lunar Reactor" (Original Atomic Edition version)
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// Level: E2L7.MAP - "Lunar Reactor" (Original Atomic Edition version)
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// Reviewed by NightFright (April 2011)
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// Reviewed by NightFright (February 2012)
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// PROPS
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// PROPS
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// Reactor core
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// Reactor core
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sprite 423 angoff 256
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sprite 423 angoff 256
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sprite 425 angoff 256
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sprite 425 angoff 256
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// Space suits
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// Space suits
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sprite 415 angoff 1024
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sprite 415 angoff -512
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sprite 416 angoff -768
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sprite 416 angoff -256
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// Water fountains
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// Water fountains
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sprite 2 angoff 1024
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sprite 2 angoff 1024
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sprite 4 angoff 1024
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sprite 4 angoff 1024
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sprite 132 angoff -512
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sprite 132 angoff -512
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// Jetpack
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// Jetpack
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sprite 128 angoff 768
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sprite 128 angoff 768
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// Keycards (R)
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// Keycards (R/B/Y)
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sprite 882 angoff 1024
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sprite 882 angoff 512
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sprite 883 angoff 512
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sprite 983 angoff 512
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// Medkit
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// Medkit
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sprite 165 angoff 512
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sprite 165 angoff 512
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// Nightvision
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// Nightvision
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// Pistol & ammo
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// Pistol & ammo
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sprite 163 angoff 512
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sprite 163 angoff 512
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// Shotgun & ammo
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// Shotgun & ammo
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sprite 78 angoff -256
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sprite 78 angoff -256
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sprite 123 angoff 1024
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sprite 123 angoff -512
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sprite 135 angoff 512
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sprite 135 angoff 1024
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sprite 141 angoff 768
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sprite 141 angoff -768
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sprite 157 angoff -512
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sprite 157 angoff 256
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sprite 168 angoff -256
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sprite 168 angoff 512
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// Chaingun & ammo
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// Chaingun & ammo
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sprite 144 angoff 1024
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sprite 144 angoff 1024
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sprite 156 angoff -512
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sprite 156 angoff -512
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sprite 160 angoff 512
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sprite 160 angoff 512
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sprite 981 angoff 512
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sprite 981 angoff 512
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// RPG & ammo
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// RPG & ammo
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sprite 77 angoff -512
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sprite 110 angoff 512
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sprite 110 angoff 512
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sprite 145 angoff 512
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sprite 145 angoff 512
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sprite 159 angoff 384
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sprite 159 angoff 384
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sprite 213 angoff 1024
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sprite 213 angoff 512
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sprite 979 angoff 128
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sprite 979 angoff 128
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// Pipebombs
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// Pipebombs
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sprite 129 angoff 1024
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sprite 129 angoff 1024
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sprite 154 angoff 768
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sprite 154 angoff 768
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// Shrinker & ammo
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// Shrinker & ammo
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sprite 130 angoff 256
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sprite 130 angoff -256
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sprite 146 angoff -256
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sprite 146 angoff -768
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sprite 147 angoff 384
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sprite 147 angoff -128
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// Devastator & ammo
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// Devastator & ammo
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sprite 79 angoff -512
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sprite 79 angoff -512
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sprite 121 angoff 256
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sprite 121 angoff 256
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sprite 122 angoff 512
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sprite 122 angoff 512
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sprite 131 angoff 512
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sprite 131 angoff 512
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sprite 162 angoff 256
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sprite 162 angoff 256
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sprite 167 angoff -256
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sprite 167 angoff -256
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sprite 175 angoff -512
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sprite 980 angoff -256
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sprite 980 angoff -256
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// Laser Tripbomb
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// Laser Tripbomb
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sprite 120 angoff 512
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sprite 120 angoff 512
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sprite 994 angoff -256
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sprite 994 angoff -256
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sprite 1029 angoff -384
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sprite 1029 angoff -384
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sprite 1030 angoff -640
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sprite 1030 angoff -640
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// Freezethrower & ammo
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// Freezethrower & ammo
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sprite 142 angoff 512
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sprite 153 angoff -256
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sprite 153 angoff 256
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sprite 993 angoff 512
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// OVERRIDE
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// OVERRIDE
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// Fixes for badly aligned sprites
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// Fixes for badly aligned sprites
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sprite 2 mdzoff -130000 // drinking fountain
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sprite 2 mdzoff 45000 // drinking fountain
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sprite 2 pitch 1
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sprite 2 pitch 1
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sprite 4 mdzoff -1500 // drinking fountain
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sprite 4 mdzoff -1500 // drinking fountain
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sprite 4 pitch 2
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sprite 4 pitch 2
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sprite 333 away2 // computer panel
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sprite 549 away2 // computer panel
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sprite 583 away2 // computer panel
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// Forcing any floor aligned model to be rendered as sprite
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// Forcing any floor aligned model to be rendered as sprite
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sprite 214 notmd
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sprite 214 notmd
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sprite 215 notmd
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sprite 215 notmd
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sprite 216 notmd
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sprite 216 notmd