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Rev 239 Rev 293
Line 11... Line 11...
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   frame { name "frame_1" tile 1640 }
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   frame { name "frame_1" tile 1640 }
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   hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 fov 250 }
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   hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 fov 250 }
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   hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped fov 250 }
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   hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped fov 250 }
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}
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}
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// Crack Knuckles (2324)
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// Crack knuckles (2324)
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model "highres/sprites/firstperson/2324_crackknuckles.md3" {
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model "highres/sprites/firstperson/2324_crackknuckles.md3" {
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   scale 1.75
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   scale 1.75
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   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
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   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
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   normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
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   normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
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   specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
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   specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
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   frame { name "frame00" tile 2536 }
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   frame { name "frame00" tile 2536 }
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   frame { name "frame00" tile0 2541 tile1 2543 }
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   frame { name "frame00" tile0 2541 tile1 2543 }
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   hud { tile 2536 hide }
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   hud { tile 2536 hide }
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}
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}
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// Chaingun Muzzleflash (2541-2543)
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// Chaingun muzzleflash (2541-2543)
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texture 2541 { pal 0 { file "highres/sprites/firstperson/2541.png" } }
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texture 2541 { pal 0 { file "highres/sprites/firstperson/2541.png" } }
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texture 2542 { pal 0 { file "highres/sprites/firstperson/2542.png" } }
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texture 2542 { pal 0 { file "highres/sprites/firstperson/2542.png" } }
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texture 2543 { pal 0 { file "highres/sprites/firstperson/2543.png" } }
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texture 2543 { pal 0 { file "highres/sprites/firstperson/2543.png" } }
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// RPG (2544)
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// RPG (2544)
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   frame { name "Frame0" tile 2557 }
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   frame { name "Frame0" tile 2557 }
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   hud { tile 2556 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
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   hud { tile 2556 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
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   hud { tile 2557 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
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   hud { tile 2557 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
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}
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}
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// Shrinker/Expander Crystal (2558 pal0/2)
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// Shrinker/Expander crystal (2558 pal0/2)
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model "highres/sprites/firstperson/2558_crystal.md3" {
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model "highres/sprites/firstperson/2558_crystal.md3" {
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  scale 15.0 shade 0
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  scale 15.0 shade 0
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  skin { pal 0 surface 0 file "highres/sprites/firstperson/2558_crystal.png" }
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  skin { pal 0 surface 0 file "highres/sprites/firstperson/2558_crystal.png" }
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  skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
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  skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
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  skin { pal 2 surface 0 file "highres/sprites/firstperson/2558_crystal_red.png" }
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  skin { pal 2 surface 0 file "highres/sprites/firstperson/2558_crystal_red.png" }
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  frame { name "Frame1" tile0 2559 tile1 2561 }
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  frame { name "Frame1" tile0 2559 tile1 2561 }
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  hud { tile0 2558 tile1 2561 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
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  hud { tile0 2558 tile1 2561 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
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  hud { tile0 2559 tile1 2561 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
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  hud { tile0 2559 tile1 2561 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
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}
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}
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// Trip Bomb Hand (2563)
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// Tripbomb hand (2563)
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model "highres/sprites/firstperson/2563_tripbombhand.md3" {
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model "highres/sprites/firstperson/2563_tripbombhand.md3" {
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   scale 1.9
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   scale 1.9
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   skin { pal 0 file "highres/sprites/firstperson/2563_tripbombhand.png" }
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   skin { pal 0 file "highres/sprites/firstperson/2563_tripbombhand.png" }
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   frame { name "trip" tile 2563 }
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   frame { name "trip" tile 2563 }
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   anim { frame0 "release1" frame1 "release2" fps 15 flags 0 }
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   anim { frame0 "release1" frame1 "release2" fps 15 flags 0 }
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   glow { file "highres/sprites/firstperson/2566_tripbomb_g.png" }
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   glow { file "highres/sprites/firstperson/2566_tripbomb_g.png" }
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   frame { name "frame00" tile 2566 }
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   frame { name "frame00" tile 2566 }
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   hud { tile 2566 yadd 0.14 zadd 1.46 angadd 1024 }
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   hud { tile 2566 yadd 0.14 zadd 1.46 angadd 1024 }
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}
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}
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// Key Card Hand (2568)
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// Keycard Hand (2568)
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model "highres/sprites/firstperson/2568_keycardhand.md3" {
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model "highres/sprites/firstperson/2568_keycardhand.md3" {
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   scale 1.9 shade 0
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   scale 1.9 shade 0
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   skin { pal 0 surface 0 file "highres/sprites/firstperson/2568_keycardhand.png" }
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   skin { pal 0 surface 0 file "highres/sprites/firstperson/2568_keycardhand.png" }
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   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" }
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   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" }
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   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
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   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
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   detail { file "highres/sprites/firstperson/2577_tiphand_lmap.png" detailscale 1 }
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   detail { file "highres/sprites/firstperson/2577_tiphand_lmap.png" detailscale 1 }
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   frame { name "Frame0" tile 2577 }
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   frame { name "Frame0" tile 2577 }
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   hud { tile 2577 xadd -0.5 yadd 1.65 zadd -0.82 }
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   hud { tile 2577 xadd -0.5 yadd 1.65 zadd -0.82 }
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}
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}
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// Scuba Mask (2581)
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// Scubagear Mask (2581)
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texture 2581 { pal 0 { file "highres/sprites/firstperson/2581.png" } }
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texture 2581 { pal 0 { file "highres/sprites/firstperson/2581.png" } }
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model "highres/sprites/firstperson/2581_scuba.md3" {
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model "highres/sprites/firstperson/2581_scuba.md3" {
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   scale 0.5
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   scale 0.5
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   skin { pal 0 file "highres/sprites/firstperson/2581_scuba.png" }
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   skin { pal 0 file "highres/sprites/firstperson/2581_scuba.png" }
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   frame { name "Frame0" tile 2581 }
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   frame { name "Frame0" tile 2581 }
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   frame { name "2617" tile 2617 }
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   frame { name "2617" tile 2617 }
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   frame { name "2618" tile 2618 }
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   frame { name "2618" tile 2618 }
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   frame { name "2619" tile 2619 }
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   frame { name "2619" tile 2619 }
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   // anim { frame0 "pump1" frame1 "pump2" fps 30 flags 1 }
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   // anim { frame0 "pump1" frame1 "pump2" fps 30 flags 1 }
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   // frame { name "pump1" tile0 2617 tile1 2619 }
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   // frame { name "pump1" tile0 2617 tile1 2619 }
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   hud { tile 2613 xadd 0.12 yadd 1.35 zadd -0.54 angadd -24 }
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   hud { tile 2613 xadd 0.12 yadd 1.15 zadd -0.4 angadd -24 fov 280 }
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   hud { tile 2616 xadd 0.053 yadd 1.167 zadd -0.54 angadd -24 }
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   hud { tile 2616 xadd 0.053 yadd 1.15 zadd -0.4 angadd -24 fov 280 }
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   hud { tile 2617 xadd -0.21 yadd 1.28 zadd -0.8 angadd -24 }
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   hud { tile 2617 xadd -0.21 yadd 1.15 zadd -0.4 angadd -24 fov 280 }
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   hud { tile 2618 xadd -0.474 yadd 1.407 zadd -0.8 angadd -24 }
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   hud { tile 2618 xadd -0.474 yadd 1.15 zadd -0.7 angadd -24 fov 280 }
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   hud { tile 2619 xadd -0.474 yadd 1.407 zadd -0.8 angadd -24 }
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   hud { tile 2619 xadd -0.474 yadd 1.15 zadd -0.7 angadd -24 fov 280 }
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}
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}
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-
 
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// Shotgun muzzleflash (2614-2615)
-
 
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texture 2615 { pal 0 { file "highres/sprites/firstperson/2615.png" } }
-
 
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Generated by GNU Enscript 1.6.5.90.
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Generated by GNU Enscript 1.6.5.90.