Subversion Repositories duke3d_hrp

Rev

Rev 671 | Go to most recent revision | Only display areas with differences | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 671 Rev 714
1
 
1
 
2
// Duke3D HRP Projectiles Definitions
2
// Duke3D HRP Projectiles Definitions
3
 
3
 
4
 
4
 
5
// Octabrain Mindblast (1360)
5
// Octabrain Mindblast (1360)
6
texture 1360 { pal 0 { file "highres/sprites/projectiles/1360.png" } }
6
texture 1360 { pal 0 { file "highres/sprites/projectiles/1360.png" } }
7
texture 1361 { pal 0 { file "highres/sprites/projectiles/1361.png" } }
7
texture 1361 { pal 0 { file "highres/sprites/projectiles/1361.png" } }
8
texture 1362 { pal 0 { file "highres/sprites/projectiles/1362.png" } }
8
texture 1362 { pal 0 { file "highres/sprites/projectiles/1362.png" } }
9
texture 1363 { pal 0 { file "highres/sprites/projectiles/1363.png" } }
9
texture 1363 { pal 0 { file "highres/sprites/projectiles/1363.png" } }
10
texture 1364 { pal 0 { file "highres/sprites/projectiles/1364.png" } }
10
texture 1364 { pal 0 { file "highres/sprites/projectiles/1364.png" } }
11
texture 1365 { pal 0 { file "highres/sprites/projectiles/1365.png" } }
11
texture 1365 { pal 0 { file "highres/sprites/projectiles/1365.png" } }
12
texture 1366 { pal 0 { file "highres/sprites/projectiles/1366.png" } }
12
texture 1366 { pal 0 { file "highres/sprites/projectiles/1366.png" } }
13
texture 1367 { pal 0 { file "highres/sprites/projectiles/1367.png" } }
13
texture 1367 { pal 0 { file "highres/sprites/projectiles/1367.png" } }
14
texture 1368 { pal 0 { file "highres/sprites/projectiles/1368.png" } }
14
texture 1368 { pal 0 { file "highres/sprites/projectiles/1368.png" } }
15
texture 1369 { pal 0 { file "highres/sprites/projectiles/1369.png" } }
15
texture 1369 { pal 0 { file "highres/sprites/projectiles/1369.png" } }
16
texture 1370 { pal 0 { file "highres/sprites/projectiles/1370.png" } }
16
texture 1370 { pal 0 { file "highres/sprites/projectiles/1370.png" } }
17
texture 1371 { pal 0 { file "highres/sprites/projectiles/1371.png" } }
17
texture 1371 { pal 0 { file "highres/sprites/projectiles/1371.png" } }
18
texture 1372 { pal 0 { file "highres/sprites/projectiles/1372.png" } }
18
texture 1372 { pal 0 { file "highres/sprites/projectiles/1372.png" } }
19
texture 1373 { pal 0 { file "highres/sprites/projectiles/1373.png" } }
19
texture 1373 { pal 0 { file "highres/sprites/projectiles/1373.png" } }
20
texture 1374 { pal 0 { file "highres/sprites/projectiles/1374.png" } }
20
texture 1374 { pal 0 { file "highres/sprites/projectiles/1374.png" } }
21
texture 1375 { pal 0 { file "highres/sprites/projectiles/1375.png" } }
21
texture 1375 { pal 0 { file "highres/sprites/projectiles/1375.png" } }
22
texture 1376 { pal 0 { file "highres/sprites/projectiles/1376.png" } }
22
texture 1376 { pal 0 { file "highres/sprites/projectiles/1376.png" } }
23
texture 1377 { pal 0 { file "highres/sprites/projectiles/1377.png" } }
23
texture 1377 { pal 0 { file "highres/sprites/projectiles/1377.png" } }
24
texture 1378 { pal 0 { file "highres/sprites/projectiles/1378.png" } }
24
texture 1378 { pal 0 { file "highres/sprites/projectiles/1378.png" } }
25
texture 1379 { pal 0 { file "highres/sprites/projectiles/1379.png" } }
25
texture 1379 { pal 0 { file "highres/sprites/projectiles/1379.png" } }
26
 
26
 
27
// Trooper Laser (1625)
27
// Trooper Laser (1625)
28
texture 1625 { pal 0 { file "highres/sprites/projectiles/1625.png" } }
28
texture 1625 { pal 0 { file "highres/sprites/projectiles/1625.png" } }
29
 
29
 
30
// Liztrooper spit/loogie (1636-1638)
30
// Liztrooper spit/loogie (1636-1638)
31
texture 1636 { pal 0 { file "highres/sprites/projectiles/1636.png" } }
31
texture 1636 { pal 0 { file "highres/sprites/projectiles/1636.png" } }
32
texture 1637 { pal 0 { file "highres/sprites/projectiles/1637.png" } }
32
texture 1637 { pal 0 { file "highres/sprites/projectiles/1637.png" } }
33
texture 1638 { pal 0 { file "highres/sprites/projectiles/1638.png" } }
33
texture 1638 { pal 0 { file "highres/sprites/projectiles/1638.png" } }
34
 
34
 
35
// Freezer Crystals (1641)
35
// Freezer Crystals (1641)
36
texture 1641 { pal 0 { file "highres/sprites/projectiles/1641.png" } }
36
texture 1641 { pal 0 { file "highres/sprites/projectiles/1641.png" } }
37
texture 1642 { pal 0 { file "highres/sprites/projectiles/1642.png" } }
37
texture 1642 { pal 0 { file "highres/sprites/projectiles/1642.png" } }
38
texture 1643 { pal 0 { file "highres/sprites/projectiles/1643.png" } }
38
texture 1643 { pal 0 { file "highres/sprites/projectiles/1643.png" } }
39
 
39
 
40
// Shrinker Ray (1646)
40
// Shrinker Ray (1646)
41
texture 1646 { pal 0 { file "highres/sprites/projectiles/1646.png" } }
41
texture 1646 { pal 0 { file "highres/sprites/projectiles/1646.png" } }
42
texture 1647 { pal 0 { file "highres/sprites/projectiles/1647.png" } }
42
texture 1647 { pal 0 { file "highres/sprites/projectiles/1647.png" } }
43
texture 1648 { pal 0 { file "highres/sprites/projectiles/1648.png" } }
43
texture 1648 { pal 0 { file "highres/sprites/projectiles/1648.png" } }
44
texture 1649 { pal 0 { file "highres/sprites/projectiles/1649.png" } }
44
texture 1649 { pal 0 { file "highres/sprites/projectiles/1649.png" } }
45
 
45
 
46
// Battlelord Grenade (1650)
46
// Battlelord Grenade (1650)
47
model "highres/sprites/projectiles/1650_morter.md3" {
47
model "highres/sprites/projectiles/1650_morter.md3" {
48
   scale 2 shade 6
48
   scale 2.75 shade 6
49
   skin { pal 0 file "highres/sprites/projectiles/1650_blgrenade.png" }
49
   skin { pal 0 file "highres/sprites/projectiles/1650_blgrenade.png" }
50
   glow { file "highres/sprites/projectiles/1650_blgrenade_g.png" }
50
   glow { file "highres/sprites/projectiles/1650_blgrenade_g.png" }
51
   anim { frame0 "Frame0" frame1 "Frame0" fps 1 flags 0 }
51
   anim { frame0 "Frame0" frame1 "Frame0" fps 1 flags 0 }
52
   frame { name "Frame0" tile0 1650 tile1 1653 }
52
   frame { name "Frame0" tile0 1650 tile1 1653 }
53
}
53
}
54
 
54
 
55
// Shrinker Blast (1656)
55
// Shrinker Blast (1656)
56
texture 1656 { pal 0 { file "highres/sprites/projectiles/1656.png" } }
56
texture 1656 { pal 0 { file "highres/sprites/projectiles/1656.png" } }
57
texture 1657 { pal 0 { file "highres/sprites/projectiles/1657.png" } }
57
texture 1657 { pal 0 { file "highres/sprites/projectiles/1657.png" } }
58
texture 1658 { pal 0 { file "highres/sprites/projectiles/1658.png" } }
58
texture 1658 { pal 0 { file "highres/sprites/projectiles/1658.png" } }
59
texture 1659 { pal 0 { file "highres/sprites/projectiles/1659.png" } }
59
texture 1659 { pal 0 { file "highres/sprites/projectiles/1659.png" } }
60
 
60
 
61
// Expander Blast (2448)
61
// Expander Blast (2448)
62
texture 2448 {
62
texture 2448 {
63
   pal 0 { file "highres/sprites/projectiles/2448.png" }
63
   pal 0 { file "highres/sprites/projectiles/2448.png" }
64
   pal 2 { file "highres/sprites/projectiles/2448.png" }
64
   pal 2 { file "highres/sprites/projectiles/2448.png" }
65
}
65
}
66
texture 2449 {
66
texture 2449 {
67
   pal 0 { file "highres/sprites/projectiles/2449.png" }
67
   pal 0 { file "highres/sprites/projectiles/2449.png" }
68
   pal 2 { file "highres/sprites/projectiles/2449.png" }
68
   pal 2 { file "highres/sprites/projectiles/2449.png" }
69
}
69
}
70
texture 2450 {
70
texture 2450 {
71
   pal 0 { file "highres/sprites/projectiles/2450.png" }
71
   pal 0 { file "highres/sprites/projectiles/2450.png" }
72
   pal 2 { file "highres/sprites/projectiles/2450.png" }
72
   pal 2 { file "highres/sprites/projectiles/2450.png" }
73
}
73
}
74
texture 2451 {
74
texture 2451 {
75
   pal 0 { file "highres/sprites/projectiles/2451.png" }
75
   pal 0 { file "highres/sprites/projectiles/2451.png" }
76
   pal 2 { file "highres/sprites/projectiles/2451.png" }
76
   pal 2 { file "highres/sprites/projectiles/2451.png" }
77
}
77
}
78
 
78
 
79
// Rocket (2605)
79
// Rocket (2605)
80
model "highres/sprites/projectiles/2605_rocket.md3" {
80
model "highres/sprites/projectiles/2605_rocket.md3" {
81
   scale 0.5 shade 0
81
   scale 0.5 shade 0
82
   skin { pal 0 file "highres/sprites/projectiles/2605_rocket.png" }
82
   skin { pal 0 file "highres/sprites/projectiles/2605_rocket.png" }
83
   anim { frame0 "frame00" frame1 "frame01" fps 22 flags 0 }
83
   anim { frame0 "frame00" frame1 "frame01" fps 22 flags 0 }
84
   frame { name "frame00" tile0 2605 tile1 2611 }
84
   frame { name "frame00" tile0 2605 tile1 2611 }
85
}
85
}
86
 
86
 
87
// Shell Casings (2533-2535)
87
// Shell Casings (2533-2535)
88
texture 2533 { pal 0 { file "highres/sprites/projectiles/2533.png" } }
88
texture 2533 { pal 0 { file "highres/sprites/projectiles/2533.png" } }
89
texture 2534 { pal 0 { file "highres/sprites/projectiles/2534.png" } }
89
texture 2534 { pal 0 { file "highres/sprites/projectiles/2534.png" } }
90
texture 2535 { pal 0 { file "highres/sprites/projectiles/2535.png" } }
90
texture 2535 { pal 0 { file "highres/sprites/projectiles/2535.png" } }
91
 
91