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// Box (951)
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// Box (951)
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model "highres/sprites/props/0951_box.md3" {
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model "highres/sprites/props/0951_box.md3" {
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   scale 1.5 shade 0
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   scale 1.5 shade 0
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   skin { pal 0 file "highres/sprites/props/0951_box.png" }
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   skin { pal 0 file "highres/sprites/props/0951_box.png" }
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   frame { name "idle" tile 951 }
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   frame { name "frame00" tile 951 }
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}
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}
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// Bottle1 (954)
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// Bottle1 (954)
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model "highres/sprites/props/bottles/0954_bottle1.md3" {
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model "highres/sprites/props/bottles/0954_bottle1.md3" {
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   scale 15 shade 0
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   scale 15 shade 0
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   frame { name "frame1" tile 1225 }
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   frame { name "frame1" tile 1225 }
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}
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}
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// Barrels 
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// Barrels 
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model "highres/sprites/props/1227_nukebarrel.md2" {
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model "highres/sprites/props/1227_nukebarrel.md3" {
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   scale 1.8 shade 8
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   scale 1.8 shade 8
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      // NukeBarrel (1227)
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      // NukeBarrel (1227)
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      detail { file "highres/detail/rust.png" detailscale 0.5 }
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      detail { file "highres/detail/rust.png" detailscale 0.5 }
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      skin { pal 0 file "highres/sprites/props/1227_nukebarrel.png" }
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      skin { pal 0 file "highres/sprites/props/1227_nukebarrel.png" }
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      frame { name "Frame 1" tile 1227 }
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      frame { name "frame00" tile 1227 }
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      frame { name "Frame 2" tile 1228 }
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      frame { name "frame01" tile 1228 }
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      frame { name "Frame 3" tile 1229 }
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      frame { name "frame01" tile 1229 }
-
 
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      frame { name "frame03" tile 1230 }      
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      frame { name "frame04" tile 1231 }
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      // ExplodingBarrel (1238)
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      // ExplodingBarrel (1238)
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      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
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      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
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      skin { pal 0 file "highres/sprites/props/1238_explodingbarrel.jpg" }
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      skin { pal 0 file "highres/sprites/props/1238_explodingbarrel.jpg" }
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      frame { name "Frame 1" tile 1238 }
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      frame { name "frame00" tile 1238 }
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      frame { name "Frame 2" tile 1239 }
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      frame { name "frame01" tile 1239 }
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      // OilBarrel (4580)
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      // OilBarrel (4580)
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      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
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      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
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      skin { pal 0 file "highres/sprites/props/4580_oilbarrel.jpg" }
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      skin { pal 0 file "highres/sprites/props/4580_oilbarrel.jpg" }
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      frame { name "Frame 1" tile 4580 }
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      frame { name "frame00" tile 4580 }
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      // WhiteBarrel (4581)  
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      // WhiteBarrel (4581)  
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      detail { file "highres/detail/metal_worn.png" detailscale 0.3 } 
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      detail { file "highres/detail/metal_worn.png" detailscale 0.3 } 
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      skin { pal 0 file "highres/sprites/props/4581_whitebarrel.jpg" }
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      skin { pal 0 file "highres/sprites/props/4581_whitebarrel.jpg" }
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      frame { name "Frame 1" tile 4581 }
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      frame { name "frame00" tile 4581 }
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      // ToxicBarrel (4582)
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      // ToxicBarrel (4582)
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      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
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      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
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      skin { pal 0 file "highres/sprites/props/4582_toxicbarrel.jpg" }
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      skin { pal 0 file "highres/sprites/props/4582_toxicbarrel.jpg" }
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      frame { name "Frame 1" tile 4582 }
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      frame { name "frame00" tile 4582 }
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} 
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} 
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// Can With Something (1232)
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// Can With Something (1232)
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model "highres/sprites/props/1232_canwithsomething.md2" {
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model "highres/sprites/props/1232_canwithsomething.md2" {
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  anim { frame0 "trc01" frame1 "trc04" fps 2 flags 0 }
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  anim { frame0 "trc01" frame1 "trc04" fps 2 flags 0 }
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  frame { name "trc01" tile 1232 }
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  frame { name "trc01" tile 1232 }
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}
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}
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// Money (1233)
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// Money (1233)
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model "highres/sprites/props/1233_money.md2" {
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model "highres/sprites/props/1233_money.md3" {
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   scale 8 shade 4
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   scale 8 shade 4
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   skin { pal 0 file "highres/sprites/props/1233_money.png" }
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   skin { pal 0 file "highres/sprites/props/1233_money.png" }
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   frame { name "Frame02" tile0 1233 tile1 1235 }
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   frame { name "Frame02" tile0 1233 tile1 1235 }
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}
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}
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   skin { pal 0 file "highres/sprites/props/4406_boatwheel.png" } 
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   skin { pal 0 file "highres/sprites/props/4406_boatwheel.png" } 
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   frame { name "Frame0" tile 4406 }
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   frame { name "Frame0" tile 4406 }
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}
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}
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// Letter (4410)
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// Letter (4410)
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model "highres/sprites/props/4410_letter.md2" {
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model "highres/sprites/props/4410_letter.md3" {
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   scale 8 shade 4
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   scale 8 shade 4
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   skin { pal 0 file "highres/sprites/props/4410_letter.png" }
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   skin { pal 0 file "highres/sprites/props/4410_letter.png" }
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   frame { name "Frame02" tile0 4410 tile1 4412 }
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   frame { name "frame00" tile0 4410 tile1 4412 }
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}
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}
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// Mailbag (4413)
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// Mailbag (4413)
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model "highres/sprites/props/4413_mailbag.md3" {
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model "highres/sprites/props/4413_mailbag.md3" {
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   scale 6 shade 0
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   scale 6 shade 0
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   anim { frame0 "dying1" frame1 "dying3" fps 3 flags 1 }
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   anim { frame0 "dying1" frame1 "dying3" fps 3 flags 1 }
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   frame { name "dying1" tile0 4459 tile1 4459 }
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   frame { name "dying1" tile0 4459 tile1 4459 }
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}
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}
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// Certificate (4460)
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// Certificate (4460)
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model "highres/sprites/props/4460_cert.md2" {
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model "highres/sprites/props/4460_cert.md3" {
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   scale 11 shade 4
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   scale 11 shade 4
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   skin { pal 0 file "highres/sprites/props/4460_cert.png" nocompress }
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   skin { pal 0 file "highres/sprites/props/4460_cert.png" nocompress }
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   frame { name "Frame02" tile0 4460 tile1 4462 }
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   frame { name "Frame02" tile0 4460 tile1 4462 }
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}
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}
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