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// Satellite #2 (489)
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// Satellite #2 (489)
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model "highres/sprites/props/0489_satellite.md3" {
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model "highres/sprites/props/0489_satellite.md3" {
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   scale 0.5 shade 4
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   scale 0.5 shade 4
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   skin { pal 0 file "highres/sprites/props/0489_satellite.png" }
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   skin { pal 0 file "highres/sprites/props/0489_satellite.png" }
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   glow { pal 0 file "highres/sprites/props/0489_satellite_glow.png" }   
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   glow { pal 0 file "highres/sprites/props/0489_satellite_g.png" }   
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   frame { name "Frame0" tile 489 }
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   frame { name "Frame0" tile 489 }
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}
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}
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// Satellite #3 (516)
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// Satellite #3 (516)
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model "highres/sprites/props/0516_satellite.md3" {
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model "highres/sprites/props/0516_satellite.md3" {
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   skin { pal 0 file "highres/sprites/props/0940_bouncemine.png" }
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   skin { pal 0 file "highres/sprites/props/0940_bouncemine.png" }
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   anim { frame0 "spinA" frame1 "spinB" fps 15 flags 0 }
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   anim { frame0 "spinA" frame1 "spinB" fps 15 flags 0 }
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   frame { name "spinA" tile0 940 tile1 944 }
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   frame { name "spinA" tile0 940 tile1 944 }
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}
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}
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// Broken Hydrent (950)
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// Broken Hydrant (950)
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model "highres/sprites/props/0950_brokenhydrent.md3" {
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model "highres/sprites/props/0950_brokenhydrant.md3" {
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   scale 0.75 shade 0
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   scale 0.75 shade 0
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   detail { file "highres/detail/rust.png" detailscale 0.3 }
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   detail { file "highres/detail/rust.png" detailscale 0.3 }
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   skin { pal 0 file "highres/sprites/props/0981_hydrent.png" }
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   skin { pal 0 file "highres/sprites/props/0981_hydrant.png" }
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   frame { name "idle" tile 950 }
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   frame { name "idle" tile 950 }
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}
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}
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// Box (951)
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// Box (951)
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model "highres/sprites/props/0951_box.md3" {
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model "highres/sprites/props/0951_box.md3" {
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// Hang Light (979)
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// Hang Light (979)
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model "highres/sprites/props/0979_hanglight.md3" {
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model "highres/sprites/props/0979_hanglight.md3" {
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   scale 5 shade 0
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   scale 5 shade 0
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   skin { pal 0 file "highres/sprites/props/0979_hanglight.png" }
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   skin { pal 0 file "highres/sprites/props/0979_hanglight.png" }
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   glow { pal 0 file "highres/sprites/props/0979_hanglight_glow.png" }
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   glow { pal 0 file "highres/sprites/props/0979_hanglight_g.png" }
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   frame { name "Frame0" tile 979 }
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   frame { name "Frame0" tile 979 }
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}
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}
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// Hydrent (981)
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// Hydrant (981)
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model "highres/sprites/props/0981_hydrent.md3" {
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model "highres/sprites/props/0981_hydrant.md3" {
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   scale 0.75 shade 0
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   scale 0.75 shade 0
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   detail { file "highres/detail/rust.png" detailscale 0.3 }
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   detail { file "highres/detail/rust.png" detailscale 0.3 }
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   skin { pal 0 file "highres/sprites/props/0981_hydrent.png" }
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   skin { pal 0 file "highres/sprites/props/0981_hydrant.png" }
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   frame { name "idle" tile 981 }
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   frame { name "idle" tile 981 }
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}
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}
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// Tire (990)
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// Tire (990)
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model "highres/sprites/props/0990_tire.md3" {
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model "highres/sprites/props/0990_tire.md3" {