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}
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}
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// Sensor (584)
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// Sensor (584)
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model "highres/sprites/props/0584_sensor.md3" { 
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model "highres/sprites/props/0584_sensor.md3" { 
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   scale 0.9 shade 0 
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   scale 0.9 shade 0 
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   skin { pal 0 surface 0 file "highres/sprites/props/0584_sensor.png" }
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   skin { pal 0 surface 0 file "highres/sprites/props/0584_sensor_d.png" }
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   normal { pal 0 surface 0 file "highres/sprites/props/0584_sensor_n.png" }
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   normal { pal 0 surface 0 file "highres/sprites/props/0584_sensor_n.png" }
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   specular { pal 0 surface 0 file "highres/sprites/props/0584_sensor_s.png" }
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   specular { pal 0 surface 0 file "highres/sprites/props/0584_sensor_s.png" }
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//   anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
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//   anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
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   frame { frame "frame1" tile 584 }
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   frame { frame "frame1" tile 584 }
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}
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}
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// Vent shaft (976)
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// Vent shaft (976)
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model "highres/sprites/props/0976_ventshaft.md3" { 
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model "highres/sprites/props/0976_ventshaft.md3" { 
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   scale 0.9 shade 15 
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   scale 0.9 shade 15 
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   skin { pal 0 file "highres/sprites/props/0976_ventshaft.png" }
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   skin { pal 0 file "highres/sprites/props/0976_ventshaft_d.png" }
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   normal { pal 0 file "highres/sprites/props/0976_ventshaft_n.png" }
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   normal { pal 0 file "highres/sprites/props/0976_ventshaft_n.png" }
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   specular { pal 0 file "highres/sprites/props/0976_ventshaft_s.png" } 
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   specular { pal 0 file "highres/sprites/props/0976_ventshaft_s.png" } 
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   frame { name "Frame0" tile 976 }
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   frame { name "Frame0" tile 976 }
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}
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}
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model "highres/sprites/props/1227_nukebarrel.md3" {
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model "highres/sprites/props/1227_nukebarrel.md3" {
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   scale 1.8 shade 8
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   scale 1.8 shade 8
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      // NukeBarrel (1227)
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      // NukeBarrel (1227)
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      detail { file "highres/detail/rust.png" detailscale 0.5 }
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      detail { file "highres/detail/rust.png" detailscale 0.5 }
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      skin { pal 0 file "highres/sprites/props/1227_nukebarrel.png" }
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      skin { pal 0 file "highres/sprites/props/1227_nukebarrel_d.png" }
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	  specular { pal 0 file "highres/sprites/props/1227_nukebarrel.png" }
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      normal { pal 0 file "highres/sprites/props/1227_nukebarrel_n.png" }
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      normal { pal 0 file "highres/sprites/props/1227_nukebarrel_n.png" }
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	  specular { pal 0 file "highres/sprites/props/1227_nukebarrel_s.png" }
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      frame { name "frame00" tile 1227 }
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      frame { name "frame00" tile 1227 }
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      frame { name "frame01" tile 1228 }
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      frame { name "frame01" tile 1228 }
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      frame { name "frame01" tile 1229 }
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      frame { name "frame01" tile 1229 }
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      frame { name "frame03" tile 1230 }      
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      frame { name "frame03" tile 1230 }      
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      frame { name "frame04" tile 1231 }
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      frame { name "frame04" tile 1231 }