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Rev 573 Rev 588
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// Duke3D HRP Props Definitions
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// Duke3D HRP Props Definitions
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// Space suit (58)
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// Space suit (58)
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model "highres/sprites/props/0058_spacesuit.md3" { 
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model "highres/sprites/props/0058_spacesuit.md3" { 
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   scale 1 shade 0 
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   scale 1 shade 0 
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   skin { pal 0 file "highres/sprites/props/0058_spacesuit.png" } 
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   skin { pal 0 file "highres/sprites/props/0058_spacesuit.png" } 
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   frame { name "none00" tile 58 }
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   frame { name "none00" tile 58 }
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}
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}
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// Door Shock (160)
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// Door Shock (160)
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model "highres/sprites/props/0160_doorshock.md3" {
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model "highres/sprites/props/0160_doorshock.md3" {
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   scale 5 shade 0
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   scale 5 shade 0
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   skin { pal 0 file "highres/sprites/props/0160_doorshock.png" }
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   skin { pal 0 file "highres/sprites/props/0160_doorshock.png" }
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   frame { name "frame00" tile 160 }
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   frame { name "frame00" tile 160 }
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}
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}
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// Fan Sprite (407)
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// Fan Sprite (407)
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model "highres/sprites/props_polymost/0407_fansprite.md3" {
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model "highres/sprites/props_polymost/0407_fansprite.md3" {
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   scale 1.56 shade 0
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   scale 1.56 shade 0
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   skin { pal 0 file "highres/sprites/props_polymost/0407_fansprite.png" }
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   skin { pal 0 file "highres/sprites/props_polymost/0407_fansprite.png" }
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   anim { frame0 "spinn00" frame1 "spinn15" fps 35 flags 0 }
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   anim { frame0 "spinn00" frame1 "spinn15" fps 35 flags 0 }
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   frame { name "spinn00" tile0 407 tile1 410 }
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   frame { name "spinn00" tile0 407 tile1 410 }
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}
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}
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// Fan Sprite Broke (411)
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// Fan Sprite Broke (411)
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model "highres/sprites/props_polymost/0411_fanspritebroke.md3" {
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model "highres/sprites/props_polymost/0411_fanspritebroke.md3" {
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   scale 1.56 shade 0
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   scale 1.56 shade 0
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   skin { pal 0 file "highres/sprites/props_polymost/0407_fansprite.png" }
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   skin { pal 0 file "highres/sprites/props_polymost/0407_fansprite.png" }
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   frame { name "frame00" tile 411 }
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   frame { name "frame00" tile 411 }
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}
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}
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texture 418 { 
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texture 418 { 
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   pal 0 { file "highres/sprites/props/0418.png" } 
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   pal 0 { file "highres/sprites/props/0418.png" } 
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   detail { file "highres/detail/rust.png" xscale 0.3 yscale 0.3 } 
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   detail { file "highres/detail/rust.png" xscale 0.3 yscale 0.3 } 
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}
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}
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// Radar Dish (479)
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// Radar Dish (479)
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model "highres/sprites/props/0479_radardish.md3" {
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model "highres/sprites/props/0479_radardish.md3" {
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   scale 5.3 shade 0
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   scale 5.3 shade 0
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   skin { pal 0 file "highres/sprites/props/0479_radardish.png" }
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   skin { pal 0 file "highres/sprites/props/0479_radardish.png" }
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   frame { name "Frame0" tile 479 }
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   frame { name "Frame0" tile 479 }
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}
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}
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// Observatory (480)
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// Observatory (480)
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model "highres/sprites/props/0480_observatory.md3" {
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model "highres/sprites/props/0480_observatory.md3" {
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   scale 3.5 shade 2
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   scale 3.5 shade 2
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   skin { pal 0 file "highres/sprites/props/0480_observatory.png" }
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   skin { pal 0 file "highres/sprites/props/0480_observatory.png" }
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   frame { name "frame00" tile 480 }
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   frame { name "frame00" tile 480 }
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}
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}
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// Space Shuttle (487)
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// Space Shuttle (487)
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texture 487 { pal 0 { file "highres/sprites/props/0487_shuttle.png" } }
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texture 487 { pal 0 { file "highres/sprites/props/0487_shuttle.png" } }
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model "highres/sprites/props/0487_shuttle.md3" { 
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model "highres/sprites/props/0487_shuttle.md3" { 
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   scale 4.5 shade 0 
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   scale 4.5 shade 0 
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   skin { pal 0 file "highres/sprites/props/0487_shuttle_mdl.jpg" } 
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   skin { pal 0 file "highres/sprites/props/0487_shuttle_mdl.jpg" } 
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   frame { name "FRAME1" tile 487 }
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   frame { name "FRAME1" tile 487 }
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}
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}
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// Satellite #2 (489)
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// Satellite #2 (489)
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model "highres/sprites/props/0489_satellite.md3" {
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model "highres/sprites/props/0489_satellite.md3" {
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   scale 0.5 shade 4
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   scale 0.5 shade 4
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   skin { pal 0 file "highres/sprites/props/0489_satellite.png" }
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   skin { pal 0 file "highres/sprites/props/0489_satellite.png" }
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   glow { pal 0 file "highres/sprites/props/0489_satellite_g.png" }   
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   glow { pal 0 file "highres/sprites/props/0489_satellite_g.png" }   
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   frame { name "Frame0" tile 489 }
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   frame { name "Frame0" tile 489 }
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}
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}
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// Satellite #3 (516)
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// Satellite #3 (516)
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model "highres/sprites/props/0516_satellite.md3" {
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model "highres/sprites/props/0516_satellite.md3" {
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   scale 1.8 shade 0
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   scale 1.8 shade 0
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   skin { pal 0 file "highres/sprites/props/0516_satellite.png" }
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   skin { pal 0 file "highres/sprites/props/0516_satellite.png" }
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   frame { name "Frame0" tile 516 }
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   frame { name "Frame0" tile 516 }
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}
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}
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// Fuel pod (517)
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// Fuel pod (517)
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model "highres/sprites/props/0517_fuelpod.md3" {
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model "highres/sprites/props/0517_fuelpod.md3" {
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   scale 0.9 shade 0
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   scale 0.9 shade 0
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   skin { pal 0 file "highres/sprites/props/0517_fuelpod.png" }
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   skin { pal 0 file "highres/sprites/props/0517_fuelpod.png" }
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   frame { name "FRAME1" tile 517 }
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   frame { name "FRAME1" tile 517 }
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}
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}
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// Tube (536)
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// Tube (536)
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model "highres/sprites/props/0536_tube.md3" {
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model "highres/sprites/props/0536_tube.md3" {
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   scale 1.9 shade 0
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   scale 1.9 shade 0
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   skin { pal 0 file "highres/sprites/props/0536_tube.jpg" }
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   skin { pal 0 file "highres/sprites/props/0536_tube.jpg" }
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   frame { name "frame00" tile 536 }
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   frame { name "frame00" tile 536 }
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}
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}
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// Tube (537)
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// Tube (537)
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model "highres/sprites/props/0537_tube.md3" {
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model "highres/sprites/props/0537_tube.md3" {
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   scale 1.9 shade 0
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   scale 1.9 shade 0
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   skin { pal 0 file "highres/sprites/props/0536_tube.jpg" }
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   skin { pal 0 file "highres/sprites/props/0536_tube.jpg" }
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   frame { name "frame00" tile 537 }
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   frame { name "frame00" tile 537 }
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}
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}
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// Slimepipe (538)
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// Slimepipe (538)
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model "highres/sprites/props/0538_slimepipe.md3" {
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model "highres/sprites/props/0538_slimepipe.md3" {
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   scale 1 shade 0
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   scale 1 shade 0
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   skin { pal 0 file "highres/sprites/props/0538_slimepipe.png" }
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   skin { pal 0 file "highres/sprites/props/0538_slimepipe.png" }
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   anim { frame0 "FRAME1" frame1 "FRAME12" fps 4 flags 0 }
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   anim { frame0 "FRAME1" frame1 "FRAME12" fps 4 flags 0 }
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   frame { name "FRAME1" tile0 538 tile1 541 }
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   frame { name "FRAME1" tile0 538 tile1 541 }
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}
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}
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// globe (542)
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// globe (542)
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model "highres/sprites/props/0542_globe.md3" {
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model "highres/sprites/props/0542_globe.md3" {
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   scale 0.6 shade 1
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   scale 0.6 shade 1
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   skin { pal 0 surface 0 file "highres/sprites/props/0542_globe.png" }
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   skin { pal 0 surface 0 file "highres/sprites/props/0542_globe.png" }
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   skin { pal 0 surface 1 file "highres/sprites/props/0542_globe.png" }
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   skin { pal 0 surface 1 file "highres/sprites/props/0542_globe.png" }
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   frame { name "frame_1" tile 542 }
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   frame { name "frame_1" tile 542 }
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}
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}
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// Wallspeaker (543)
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// Wallspeaker (543)
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model "highres/sprites/props/0543_wallspeaker.md3" {
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model "highres/sprites/props/0543_wallspeaker.md3" {
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   scale 2 shade 0
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   scale 2 shade 0
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   skin { pal 0 file "highres/sprites/props/0543_wallspeaker.png" }
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   skin { pal 0 file "highres/sprites/props/0543_wallspeaker.png" }
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   glow { file "highres/sprites/props/0543_wallspeaker_g.png" }
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   glow { file "highres/sprites/props/0543_wallspeaker_g.png" }
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   frame { name "FRAME1" tile 543 }
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   frame { name "FRAME1" tile 543 }
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}
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}
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// Iron Bar (544)
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// Iron Bar (544)
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model "highres/sprites/props/0544_ironbar.md3" {
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model "highres/sprites/props/0544_ironbar.md3" {
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   scale 1 shade 0
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   scale 1 shade 0
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   skin { pal 0 file "highres/sprites/props/0544_ironbar.png" }
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   skin { pal 0 file "highres/sprites/props/0544_ironbar.png" }
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   frame { name "FRAME1" tile 544 }
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   frame { name "FRAME1" tile 544 }
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}
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}
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// Domelight (551)
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// Domelight (551)
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model "highres/sprites/props/0551_domelight.md3" {
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model "highres/sprites/props/0551_domelight.md3" {
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   scale 8.0 shade 3
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   scale 8.0 shade 3
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   skin { pal 0 file "highres/sprites/props/0551_domelight.png" }
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   skin { pal 0 file "highres/sprites/props/0551_domelight.png" }
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   glow { pal 0 file "highres/sprites/props/0551_domelight.png" }
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   glow { pal 0 file "highres/sprites/props/0551_domelight.png" }
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   anim { frame0 "FRAME4" frame1 "FRAME11" fps 15 flags 0 }
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   anim { frame0 "FRAME4" frame1 "FRAME11" fps 15 flags 0 }
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   frame { name "FRAME4" tile0 0551 tile1 0554 }
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   frame { name "FRAME4" tile0 0551 tile1 0554 }
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}
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}
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// Pipe handle (555)
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// Pipe handle (555)
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model "highres/sprites/props/0555.md3" {
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model "highres/sprites/props/0555.md3" {
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   scale 3 shade 1
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   scale 3 shade 1
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   skin { pal 0 file "highres/sprites/props/0555.png" }
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   skin { pal 0 file "highres/sprites/props/0555.png" }
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   frame { name "frame1" tile 555 }
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   frame { name "frame1" tile 555 }
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}
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}
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// Chair 1 (556)
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// Chair 1 (556)
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model "highres/sprites/props_polymost/0556_chair1.md3" {
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model "highres/sprites/props_polymost/0556_chair1.md3" {
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   scale 2 shade 2
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   scale 2 shade 2
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   detail { file "highres/detail/fabric.png" detailscale 0.1 }
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   detail { file "highres/detail/fabric.png" detailscale 0.1 }
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   skin { pal 0 file "highres/sprites/props_polymost/0556_chair1.png" }
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   skin { pal 0 file "highres/sprites/props_polymost/0556_chair1.png" }
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   frame { name "frame00" tile0 556 tile1 557 }
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   frame { name "frame00" tile0 556 tile1 557 }
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}
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}
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// Broken Chair (559)
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// Broken Chair (559)
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model "highres/sprites/props_polymost/0559_brokenchair.md3" {
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model "highres/sprites/props_polymost/0559_brokenchair.md3" {
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   scale 2 shade 2
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   scale 2 shade 2
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   detail { file "highres/detail/fabric.png" detailscale 0.1 }
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   detail { file "highres/detail/fabric.png" detailscale 0.1 }
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   skin { pal 0 file "highres/sprites/props_polymost/0556_chair1.png" }
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   skin { pal 0 file "highres/sprites/props_polymost/0556_chair1.png" }
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   frame { name "frame00" tile 559 }
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   frame { name "frame00" tile 559 }
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}
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}
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// Soap (561)
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// Soap (561)
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model "highres/sprites/props/0561_soap.md3" {
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model "highres/sprites/props/0561_soap.md3" {
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   scale 10 shade 0
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   scale 10 shade 0
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   skin { pal 0 file "highres/sprites/props/0561_soap.png" }
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   skin { pal 0 file "highres/sprites/props/0561_soap.png" }
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   frame { name "soap" tile 561 }
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   frame { name "soap" tile 561 }
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}
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}
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// Drinking fountain (563)
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// Drinking fountain (563)
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model "highres/sprites/props/0563_drinkfount.md3" {
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model "highres/sprites/props/0563_drinkfount.md3" {
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   scale 0.6 shade 0
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   scale 0.6 shade 0
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   skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" }
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   skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" }
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   frame { name "Frame0" tile 563 }
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   frame { name "Frame0" tile 563 }
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}
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}
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// Drinking fountain - Anim 1 (564)
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// Drinking fountain - Anim 1 (564)
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model "highres/sprites/props/0566_drinkfount.md3" {
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model "highres/sprites/props/0566_drinkfount.md3" {
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   scale 0.6 shade 0
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   scale 0.6 shade 0
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   skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" }
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   skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" }
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   frame { name "Frame0" tile 564 }
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   frame { name "Frame0" tile 564 }
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}
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}
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// Drinking fountain - Anim 2 (565)
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// Drinking fountain - Anim 2 (565)
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model "highres/sprites/props/0565_drinkfount.md3" {
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model "highres/sprites/props/0565_drinkfount.md3" {
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   scale 0.6 shade 0
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   scale 0.6 shade 0
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   skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" }
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   skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" }
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   frame { name "Frame0" tile 565 }
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   frame { name "Frame0" tile 565 }
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}
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}
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// Drinking fountain - Anim 3 (566)
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// Drinking fountain - Anim 3 (566)
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model "highres/sprites/props/0566_drinkfount.md3" {
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model "highres/sprites/props/0566_drinkfount.md3" {
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   scale 0.6 shade 0
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   scale 0.6 shade 0
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   skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" }
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   skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" }
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   frame { name "Frame0" tile 566 }
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   frame { name "Frame0" tile 566 }
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}
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}
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// Drinking fountain - Destroyed (567)
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// Drinking fountain - Destroyed (567)
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model "highres/sprites/props/0567_drinkfount.md3" {
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model "highres/sprites/props/0567_drinkfount.md3" {
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   scale 0.6 shade 0
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   scale 0.6 shade 0
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   skin { pal 0 file "highres/sprites/props/0567_drinkfount.png" }
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   skin { pal 0 file "highres/sprites/props/0567_drinkfount.png" }
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   frame { name "Frame0" tile 567 }
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   frame { name "Frame0" tile 567 }
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}
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}
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texture 568 { 
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texture 568 { 
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   pal  0 { file "highres/sprites/props/0568.png" }
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   pal  0 { file "highres/sprites/props/0568.png" }
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   pal 21 { file "highres/sprites/props/0568_21.png" }
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   pal 21 { file "highres/sprites/props/0568_21.png" }
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}
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}
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// Toilet (569)
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// Toilet (569)
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model "highres/sprites/props/0569_toilet.md3" {
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model "highres/sprites/props/0569_toilet.md3" {
218
   scale 1.1 shade 0
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   scale 1.1 shade 0
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   skin { pal 0 file "highres/sprites/props/0569_toilet.png" }
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   skin { pal 0 file "highres/sprites/props/0569_toilet.png" }
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   frame { frame "idle" tile 569 }
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   frame { frame "idle" tile 569 }
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}
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}
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// Stall (571)
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// Stall (571)
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model "highres/sprites/props/0571_stall.md3" {
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model "highres/sprites/props/0571_stall.md3" {
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   scale 1.5 shade 2
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   scale 1.5 shade 2
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   skin { pal 0 file "highres/sprites/props/0571_stall.png" }
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   skin { pal 0 file "highres/sprites/props/0571_stall.png" }
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   detail { file "highres/detail/concrete8.png" detailscale 0.1 }
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   detail { file "highres/detail/concrete8.png" detailscale 0.1 }
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   frame { name "1" tile 571 }
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   frame { name "1" tile 571 }
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}
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}
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// Shower headpiece (572)
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// Shower headpiece (572)
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model "highres/sprites/props/0991_shower.md3" {
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model "highres/sprites/props/0991_shower.md3" {
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   scale 9.5 shade 1
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   scale 9.5 shade 1
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   skin { pal 0 file "highres/sprites/props/0991_shower.jpg" }
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   skin { pal 0 file "highres/sprites/props/0991_shower.jpg" }
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   frame { name "FRAME15" tile0 572 tile1 572 }
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   frame { name "FRAME15" tile0 572 tile1 572 }
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}
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}
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// Stall Broke (573)
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// Stall Broke (573)
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model "highres/sprites/props/0573_stallbroke.md3" {
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model "highres/sprites/props/0573_stallbroke.md3" {
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   scale 1.5 shade 2
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   scale 1.5 shade 2
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   detail { file "highres/detail/dirt2.png" detailscale 0.1 }
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   detail { file "highres/detail/dirt2.png" detailscale 0.1 }
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   skin { pal 0 file "highres/sprites/props/0571_stall.png" }
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   skin { pal 0 file "highres/sprites/props/0571_stall.png" }
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   frame { name "1" tile 573 }
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   frame { name "1" tile 573 }
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}
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}
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// Sensor (584)
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// Sensor (584)
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model "highres/sprites/props/0584_sensor.md3" { 
247
model "highres/sprites/props/0584_sensor.md3" { 
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   scale 0.9 shade 0 
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   scale 0.9 shade 0 
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   skin { pal 0 surface 0 file "highres/sprites/props/0621_camera1.png" } 
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   skin { pal 0 surface 0 file "highres/sprites/props/0621_camera1.png" } 
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   skin { pal 0 surface 1 file "highres/sprites/props/bottles/0954_bottle1.png" }
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   skin { pal 0 surface 1 file "highres/sprites/props/bottles/0954_bottle1.png" }
251
   anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
251
   anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
252
   frame { frame "frame1" tile0 584  tile1 584 }
252
   frame { frame "frame1" tile0 584  tile1 584 }
253
}
253
}
254
254
255
// Display (585)
255
// Display (585)
256
model "highres/sprites/props/0585_display.md3" { 
256
model "highres/sprites/props/0585_display.md3" { 
257
   scale 1.22 shade 0
257
   scale 1.22 shade 0
258
   skin { pal 0 surface 0 file "highres/sprites/props/0585_display.png" }
258
   skin { pal 0 surface 0 file "highres/sprites/props/0585_display.png" }
259
   frame { name "frame1" tile 585 }
259
   frame { name "frame1" tile 585 }
260
}
260
}
261
261
262
// Grate 1 (595)
262
// Grate 1 (595)
263
texture 595 { 
263
texture 595 { 
264
   pal 0 { file "highres/sprites/props/0595.png" }
264
   pal 0 { file "highres/sprites/props/0595.png" }
265
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 }
265
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 }
266
}
266
}
267
model "highres/sprites/props/0595_grate1.md3" {
267
model "highres/sprites/props/0595_grate1.md3" {
268
   scale 1.56 shade 4
268
   scale 1.56 shade 4
269
   detail { file "highres/detail/metal.png" detailscale 0.3 }
269
   detail { file "highres/detail/metal.png" detailscale 0.3 }
270
   skin { pal 0 file "highres/sprites/props/0595_grate1.png" }
270
   skin { pal 0 file "highres/sprites/props/0595_grate1.png" }
271
   frame { name "idle" tile 595 }
271
   frame { name "idle" tile 595 }
272
}
272
}
273
273
274
// Broken Grate 1 (596)
274
// Broken Grate 1 (596)
275
model "highres/sprites/props/0596_bgrate1.md3" {
275
model "highres/sprites/props/0596_bgrate1.md3" {
276
   scale 1.56 shade 4
276
   scale 1.56 shade 4
277
   detail { file "highres/detail/metal.png" detailscale 0.3 }
277
   detail { file "highres/detail/metal.png" detailscale 0.3 }
278
   skin { pal 0 file "highres/sprites/props/0595_grate1.png" }
278
   skin { pal 0 file "highres/sprites/props/0595_grate1.png" }
279
   frame { name "idle" tile 596 }
279
   frame { name "idle" tile 596 }
280
}
280
}
281
281
282
// Solar Panel (602)
282
// Solar Panel (602)
283
model "highres/sprites/props/0602_solarpanel.md3" {
283
model "highres/sprites/props/0602_solarpanel.md3" {
284
   scale 1.4 shade 0
284
   scale 1.4 shade 0
285
   skin { pal 0 file "highres/sprites/props/0602_solarpanel.png" }
285
   skin { pal 0 file "highres/sprites/props/0602_solarpanel.png" }
286
   frame { name "FRAME" tile 602 }
286
   frame { name "FRAME" tile 602 }
287
}
287
}
288
288
289
// Space suit 2 (606)
289
// Space suit 2 (606)
290
model "highres/sprites/props/0606_spacesuit2.md3" { 
290
model "highres/sprites/props/0606_spacesuit2.md3" { 
291
   scale 1 shade 0 
291
   scale 1 shade 0 
292
   skin { pal 0 file "highres/sprites/props/0606_spacesuit2.png" } 
292
   skin { pal 0 file "highres/sprites/props/0606_spacesuit2.png" } 
293
   frame { name "Frame0" tile 606 }
293
   frame { name "Frame0" tile 606 }
294
}
294
}
295
295
296
// Antenna (607) 
296
// Antenna (607) 
297
model "highres/sprites/props/0607_antenna.md3" { 
297
model "highres/sprites/props/0607_antenna.md3" { 
298
   scale 1 shade 0 
298
   scale 1 shade 0 
299
   detail { file "highres/detail/metal.png" detailscale 0.3 }
299
   detail { file "highres/detail/metal.png" detailscale 0.3 }
300
   skin { pal 0 file "highres/sprites/props/0607_antenna.png" }
300
   skin { pal 0 file "highres/sprites/props/0607_antenna.png" }
301
   anim { frame0 "Frame0" frame1 "Frame16" fps 30 flags 0 }
301
   anim { frame0 "Frame0" frame1 "Frame16" fps 30 flags 0 }
302
   frame { name "Frame0" tile0 607 tile1 608 }
302
   frame { name "Frame0" tile0 607 tile1 608 }
303
}
303
}
304
304
305
// Pipe (610) 
305
// Pipe (610) 
306
model "highres/sprites/props/0610_tube.md3" { 
306
model "highres/sprites/props/0610_tube.md3" { 
307
   scale 15 shade 0 
307
   scale 15 shade 0 
308
   skin { pal 0 file "highres/sprites/props/0610_tube.png" }
308
   skin { pal 0 file "highres/sprites/props/0610_tube.png" }
309
   frame { name "Frame0" tile 610 }
309
   frame { name "Frame0" tile 610 }
310
}
310
}
311
311
312
// Toilet Broke (615)
312
// Toilet Broke (615)
313
model "highres/sprites/props/0615_toiletbroke.md3" {
313
model "highres/sprites/props/0615_toiletbroke.md3" {
314
   scale 1.1 shade 0
314
   scale 1.1 shade 0
315
   detail { file "highres/detail/dirt2.png" detailscale 0.1 }
315
   detail { file "highres/detail/dirt2.png" detailscale 0.1 }
316
   skin { pal 0 file "highres/sprites/props/0569_toilet.png" }
316
   skin { pal 0 file "highres/sprites/props/0569_toilet.png" }
317
   frame { name "broken" tile 615 }
317
   frame { name "broken" tile 615 }
318
}
318
}
319
319
320
// Pipe2 (616)
320
// Pipe2 (616)
321
model "highres/sprites/props/0619_pipe1.md3" {
321
model "highres/sprites/props/0619_pipe1.md3" {
322
   scale 16 shade 0
322
   scale 16 shade 0
323
   skin { pal 0 file "highres/sprites/props/0616_pipe2.png" }
323
   skin { pal 0 file "highres/sprites/props/0616_pipe2.png" }
324
   frame { name "Frame0" tile 616 }
324
   frame { name "Frame0" tile 616 }
325
}
325
}
326
326
327
// Pipe1B (617)
327
// Pipe1B (617)
328
model "highres/sprites/props/0617_pipe1b.md3" {
328
model "highres/sprites/props/0617_pipe1b.md3" {
329
   scale 16 shade 0
329
   scale 16 shade 0
330
   skin { pal 0 file "highres/sprites/props/0617_pipe1b.png" }
330
   skin { pal 0 file "highres/sprites/props/0617_pipe1b.png" }
331
   frame { name "Frame0" tile 617 }
331
   frame { name "Frame0" tile 617 }
332
}
332
}
333
333
334
// Pipe (618, 670)
334
// Pipe (618, 670)
335
model "highres/sprites/props/0995_pipe.md3" {
335
model "highres/sprites/props/0995_pipe.md3" {
336
   scale 17 shade 0
336
   scale 17 shade 0
337
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
337
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
338
   skin { pal 0 file "highres/sprites/props/0618_pipe.png" }
338
   skin { pal 0 file "highres/sprites/props/0618_pipe.png" }
339
   frame { name "FRAME1" tile 618 }
339
   frame { name "FRAME1" tile 618 }
340
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
340
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
341
   skin { pal 0 file "highres/sprites/props/0700_pipe.png" }
341
   skin { pal 0 file "highres/sprites/props/0700_pipe.png" }
342
   frame { name "FRAME1" tile 700 }
342
   frame { name "FRAME1" tile 700 }
343
}
343
}
344
344
345
// Pipe1 (619)
345
// Pipe1 (619)
346
model "highres/sprites/props/0619_pipe1.md3" {
346
model "highres/sprites/props/0619_pipe1.md3" {
347
   scale 16 shade 0
347
   scale 16 shade 0
348
   skin { pal 0 file "highres/sprites/props/0619_pipe1.png" }
348
   skin { pal 0 file "highres/sprites/props/0619_pipe1.png" }
349
   frame { name "Frame0" tile 619 }
349
   frame { name "Frame0" tile 619 }
350
}
350
}
351
351
352
// Alternate Reactor (620)
352
// Alternate Reactor (620)
353
model "highres/sprites/props/0620_reactor.md3" {
353
model "highres/sprites/props/0620_reactor.md3" {
354
   scale 2 shade 0 zadd 40
354
   scale 2 shade 0 zadd 40
355
   skin { pal 0 surface 0 file "highres/sprites/props/1088_reactor_lwrbase.jpg" }
355
   skin { pal 0 surface 0 file "highres/sprites/props/1088_reactor_lwrbase.jpg" }
356
   skin { pal 0 surface 1 file "highres/sprites/props/1088_reactor_base.png" }
356
   skin { pal 0 surface 1 file "highres/sprites/props/1088_reactor_base.png" }
357
   detail { file "highres/detail/metal.png" detailscale 0.3 }
357
   detail { file "highres/detail/metal.png" detailscale 0.3 }
358
   frame { name "frame00" tile 620 }
358
   frame { name "frame00" tile 620 }
359
}
359
}
360
360
361
// Camera 1 (621)
361
// Camera 1 (621)
362
model "highres/sprites/props/0621_camera1.md3" {
362
model "highres/sprites/props/0621_camera1.md3" {
363
   scale 1.13 shade 0
363
   scale 1.13 shade 0
364
   skin { pal 0 file "highres/sprites/props/0621_camera1.png" }
364
   skin { pal 0 file "highres/sprites/props/0621_camera1.png" }
365
   frame { name "idle" tile0 621 tile1 625 }
365
   frame { name "idle" tile0 621 tile1 625 }
366
}
366
}
367
367
368
// "Gambini Bench" Arm Rest (631)
368
// "Gambini Bench" Arm Rest (631)
369
texture 631 { 
369
texture 631 { 
370
   pal 0 { file "highres/sprites/props/0631.png" }
370
   pal 0 { file "highres/sprites/props/0631.png" }
371
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 }
371
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 }
372
}
372
}
373
373
374
texture 632 { 
374
texture 632 { 
375
   pal  0 { file "highres/sprites/props/0632.png" }
375
   pal  0 { file "highres/sprites/props/0632.png" }
376
   pal 10 { file "highres/sprites/props/0632_10.png" }
376
   pal 10 { file "highres/sprites/props/0632_10.png" }
377
   pal 11 { file "highres/sprites/props/0632_11.png" }
377
   pal 11 { file "highres/sprites/props/0632_11.png" }
378
   pal 12 { file "highres/sprites/props/0632_12.png" }
378
   pal 12 { file "highres/sprites/props/0632_12.png" }
379
   pal 13 { file "highres/sprites/props/0632_13.png" }
379
   pal 13 { file "highres/sprites/props/0632_13.png" }
380
   pal 14 { file "highres/sprites/props/0632_14.png" }
380
   pal 14 { file "highres/sprites/props/0632_14.png" }
381
   pal 15 { file "highres/sprites/props/0632_15.png" }
381
   pal 15 { file "highres/sprites/props/0632_15.png" }
382
   pal 16 { file "highres/sprites/props/0632_16.png" }
382
   pal 16 { file "highres/sprites/props/0632_16.png" }
383
   pal 18 { file "highres/sprites/props/0632_12.png" }
383
   pal 18 { file "highres/sprites/props/0632_12.png" }
384
   pal 21 { file "highres/sprites/props/0632_21.png" }
384
   pal 21 { file "highres/sprites/props/0632_21.png" }
385
   pal 22 { file "highres/sprites/props/0632_11.png" }
385
   pal 22 { file "highres/sprites/props/0632_11.png" }
386
   pal 23 { file "highres/sprites/props/0632_23.png" }
386
   pal 23 { file "highres/sprites/props/0632_23.png" }
387
}
387
}
388
388
389
// Pipe2B (633)
389
// Pipe2B (633)
390
model "highres/sprites/props/0617_pipe1b.md3" {
390
model "highres/sprites/props/0617_pipe1b.md3" {
391
   scale 16 shade 0
391
   scale 16 shade 0
392
   skin { pal 0 file "highres/sprites/props/0633_pipe2b.png" }
392
   skin { pal 0 file "highres/sprites/props/0633_pipe2b.png" }
393
   frame { name "Frame0" tile 633 }
393
   frame { name "Frame0" tile 633 }
394
}
394
}
395
395
396
texture 658 { pal 0 { file "highres/sprites/props/0658.png" } }
396
texture 658 { pal 0 { file "highres/sprites/props/0658.png" } }
397
texture 659 { pal 0 { file "highres/sprites/props/0659.png" } }
397
texture 659 { pal 0 { file "highres/sprites/props/0659.png" } }
398
398
399
texture 665 { pal 0 { file "highres/sprites/props/0665.png" } }
399
texture 665 { pal 0 { file "highres/sprites/props/0665.png" } }
400
400
401
// Vacuum (669)
401
// Vacuum (669)
402
model "highres/sprites/props/0669_vacuum.md3" { 
402
model "highres/sprites/props/0669_vacuum.md3" { 
403
   scale 1 shade 5 
403
   scale 1 shade 5 
404
   detail { file "highres/detail/metal.png" detailscale 0.3 }
404
   detail { file "highres/detail/metal.png" detailscale 0.3 }
405
   skin { pal 0 file "highres/sprites/props/0669_vacuum.png" } 
405
   skin { pal 0 file "highres/sprites/props/0669_vacuum.png" } 
406
   frame { name "Frame0" tile 669 }
406
   frame { name "Frame0" tile 669 }
407
}
407
}
408
408
409
// Water faucet (670)
409
// Water faucet (670)
410
model "highres/sprites/props/0670_faucet.md3" {
410
model "highres/sprites/props/0670_faucet.md3" {
411
   scale 10 shade 4
411
   scale 10 shade 4
412
   skin { pal 0 file "highres/sprites/props/0670_faucet.png" }
412
   skin { pal 0 file "highres/sprites/props/0670_faucet.png" }
413
   anim { frame0 "frame00" frame1 "frame03" fps 28 flags 0 }
413
   anim { frame0 "frame00" frame1 "frame03" fps 28 flags 0 }
414
   frame { name "frame00" tile0 670 tile1 671 }
414
   frame { name "frame00" tile0 670 tile1 671 }
415
   frame { name "frame04" tile 574 }
415
   frame { name "frame04" tile 574 }
416
}
416
}
417
417
418
// Scale (678)
418
// Scale (678)
419
model "highres/sprites/props/0678_scale.md3" { 
419
model "highres/sprites/props/0678_scale.md3" { 
420
   scale 1 shade 0 
420
   scale 1 shade 0 
421
   detail { file "highres/detail/metal.png" detailscale 0.3 }
421
   detail { file "highres/detail/metal.png" detailscale 0.3 }
422
   skin { pal 0 file "highres/sprites/props/0678_scale.png" } 
422
   skin { pal 0 file "highres/sprites/props/0678_scale.png" } 
423
   frame { name "Frame0" tile 678 }
423
   frame { name "Frame0" tile 678 }
424
}
424
}
425
425
426
// Folding Chair (680)
426
// Folding Chair (680)
427
model "highres/sprites/props/0680.md3" {
427
model "highres/sprites/props/0680.md3" {
428
   scale 0.9 shade 0
428
   scale 0.9 shade 0
429
   skin { pal 0 file "highres/sprites/props/0680.png" }
429
   skin { pal 0 file "highres/sprites/props/0680.png" }
430
   skin { pal 10 file "highres/sprites/props/0680_10.png" }
430
   skin { pal 10 file "highres/sprites/props/0680_10.png" }
431
   skin { pal 11 file "highres/sprites/props/0680_11_22.png" }
431
   skin { pal 11 file "highres/sprites/props/0680_11_22.png" }
432
   skin { pal 12 file "highres/sprites/props/0680_12_18.png" }
432
   skin { pal 12 file "highres/sprites/props/0680_12_18.png" }
433
   skin { pal 13 file "highres/sprites/props/0680_13.png" }
433
   skin { pal 13 file "highres/sprites/props/0680_13.png" }
434
   skin { pal 14 file "highres/sprites/props/0680_14.png" }
434
   skin { pal 14 file "highres/sprites/props/0680_14.png" }
435
   skin { pal 15 file "highres/sprites/props/0680_15.png" }
435
   skin { pal 15 file "highres/sprites/props/0680_15.png" }
436
   skin { pal 16 file "highres/sprites/props/0680_16.png" }
436
   skin { pal 16 file "highres/sprites/props/0680_16.png" }
437
   skin { pal 18 file "highres/sprites/props/0680_12_18.png" }
437
   skin { pal 18 file "highres/sprites/props/0680_12_18.png" }
438
   skin { pal 21 file "highres/sprites/props/0680_21.png" }
438
   skin { pal 21 file "highres/sprites/props/0680_21.png" }
439
   skin { pal 22 file "highres/sprites/props/0680_11_22.png" }
439
   skin { pal 22 file "highres/sprites/props/0680_11_22.png" }
440
   skin { pal 23 file "highres/sprites/props/0680_23.png" }
440
   skin { pal 23 file "highres/sprites/props/0680_23.png" }
441
   frame { name "FRAME1" tile0 0680 tile1 0684 }
441
   frame { name "FRAME1" tile0 0680 tile1 0684 }
442
}
442
}
443
443
444
// Reflektor (685)
444
// Reflektor (685)
445
model "highres/sprites/props/0685_reflektor.md3" {
445
model "highres/sprites/props/0685_reflektor.md3" {
446
   scale 9 shade 0
446
   scale 9 shade 0
447
   skin { pal 0 file "highres/sprites/props/0685_reflektor.jpg" }
447
   skin { pal 0 file "highres/sprites/props/0685_reflektor.jpg" }
448
   frame { name "FRAME1" tile 0685 }
448
   frame { name "FRAME1" tile 0685 }
449
}
449
}
450
450
451
// Movie camera (686)
451
// Movie camera (686)
452
model "highres/sprites/props/0686_moviecamera.md3" { 
452
model "highres/sprites/props/0686_moviecamera.md3" { 
453
   scale 1.9 shade 10
453
   scale 1.9 shade 10
454
   detail { file "highres/detail/metal.png" detailscale 0.3 } 
454
   detail { file "highres/detail/metal.png" detailscale 0.3 } 
455
   skin { pal 0 file "highres/sprites/props/0686_moviecamera.png" } 
455
   skin { pal 0 file "highres/sprites/props/0686_moviecamera.png" } 
456
   frame { name "Frame0" tile 686 }
456
   frame { name "Frame0" tile 686 }
457
}
457
}
458
458
459
texture 688 { pal 0 { file "highres/sprites/props/0688.png" } }
459
texture 688 { pal 0 { file "highres/sprites/props/0688.png" } }
460
460
461
// IV Unit (689)
461
// IV Unit (689)
462
model "highres/sprites/props/0689_ivunit.md3" { 
462
model "highres/sprites/props/0689_ivunit.md3" { 
463
   scale 0.75 shade 4 
463
   scale 0.75 shade 4 
464
   skin { pal 0 file "highres/sprites/props/0689_ivunit.png" } 
464
   skin { pal 0 file "highres/sprites/props/0689_ivunit.png" } 
465
   frame { name "Frame0" tile 689 }
465
   frame { name "Frame0" tile 689 }
466
}
466
}
467
467
468
texture 690 { 
468
texture 690 { 
469
   pal 0 { file "highres/sprites/props/0690.png" } 
469
   pal 0 { file "highres/sprites/props/0690.png" } 
470
   detail { file "highres/detail/rust.png" xscale 0.3 yscale 0.3 } 
470
   detail { file "highres/detail/rust.png" xscale 0.3 yscale 0.3 } 
471
}
471
}
472
472
473
// Butcher's knife (691)
473
// Butcher's knife (691)
474
model "highres/sprites/props/0691_knife.md3" {
474
model "highres/sprites/props/0691_knife.md3" {
475
   scale 16 shade 0
475
   scale 16 shade 0
476
   detail { file "highres/detail/metal.png" detailscale 0.3 }
476
   detail { file "highres/detail/metal.png" detailscale 0.3 }
477
   skin { pal 0 file "highres/sprites/props/0691_knife.jpg" }
477
   skin { pal 0 file "highres/sprites/props/0691_knife.jpg" }
478
   frame { name "FRAME1" tile 691 }
478
   frame { name "FRAME1" tile 691 }
479
}
479
}
480
480
481
// Knife (692)
481
// Knife (692)
482
model "highres/sprites/props/0692_knife.md3" {
482
model "highres/sprites/props/0692_knife.md3" {
483
   scale 16 shade 0
483
   scale 16 shade 0
484
   detail { file "highres/detail/metal.png" detailscale 0.3 }
484
   detail { file "highres/detail/metal.png" detailscale 0.3 }
485
   skin { pal 0 file "highres/sprites/props/0692_knife.jpg" }
485
   skin { pal 0 file "highres/sprites/props/0692_knife.jpg" }
486
   frame { name "FRAME1" tile 692 }
486
   frame { name "FRAME1" tile 692 }
487
}
487
}
488
488
489
// Knife (693)
489
// Knife (693)
490
model "highres/sprites/props/0693_knife.md3" {
490
model "highres/sprites/props/0693_knife.md3" {
491
   scale 16 shade 0
491
   scale 16 shade 0
492
   detail { file "highres/detail/metal.png" detailscale 0.3 }
492
   detail { file "highres/detail/metal.png" detailscale 0.3 }
493
   skin { pal 0 file "highres/sprites/props/0693_knife.png" }
493
   skin { pal 0 file "highres/sprites/props/0693_knife.png" }
494
   frame { name "FRAME1" tile 693 }
494
   frame { name "FRAME1" tile 693 }
495
}
495
}
496
496
497
// Souce pan (694)
497
// Souce pan (694)
498
model "highres/sprites/props/0694_saucepan.md3" {
498
model "highres/sprites/props/0694_saucepan.md3" {
499
   scale 1 shade 0
499
   scale 1 shade 0
500
   skin { pal 0 file "highres/sprites/props/0694_saucepan.jpg" }
500
   skin { pal 0 file "highres/sprites/props/0694_saucepan.jpg" }
501
   frame { name "idle" tile0 694 tile1 694 }
501
   frame { name "idle" tile0 694 tile1 694 }
502
}
502
}
503
503
504
// Frying pan (695)
504
// Frying pan (695)
505
model "highres/sprites/props/0695_fryingpan.md3" {
505
model "highres/sprites/props/0695_fryingpan.md3" {
506
   scale 1 shade 0
506
   scale 1 shade 0
507
   skin { pal 0 file "highres/sprites/props/0694_saucepan.jpg" }
507
   skin { pal 0 file "highres/sprites/props/0694_saucepan.jpg" }
508
   frame { name "idle" tile0 695 tile1 695 }
508
   frame { name "idle" tile0 695 tile1 695 }
509
}
509
}
510
510
511
// Pot 1 (697)
511
// Pot 1 (697)
512
model "highres/sprites/props/0697_pot1.md3" {
512
model "highres/sprites/props/0697_pot1.md3" {
513
   scale 1 shade 0
513
   scale 1 shade 0
514
   skin { pal 0 file "highres/sprites/props/0697_pot1.png" }
514
   skin { pal 0 file "highres/sprites/props/0697_pot1.png" }
515
   frame { name "frame00" tile 697 }
515
   frame { name "frame00" tile 697 }
516
}
516
}
517
517
518
texture 698 { pal 0 { file "highres/sprites/props/0698.jpg" nocompress } }
518
texture 698 { pal 0 { file "highres/sprites/props/0698.jpg" nocompress } }
519
519
520
texture 710 { 
520
texture 710 { 
521
   pal 0 { file "highres/sprites/props/0710.png" } 
521
   pal 0 { file "highres/sprites/props/0710.png" } 
522
   detail { file "highres/detail/rust.png" xscale 0.3 yscale 0.3 } 
522
   detail { file "highres/detail/rust.png" xscale 0.3 yscale 0.3 } 
523
}
523
}
524
524
525
// Mike (762)
525
// Mike (762)
526
model "highres/sprites/props/0762_mike.md3" {
526
model "highres/sprites/props/0762_mike.md3" {
527
   scale 0.8 shade 10
527
   scale 0.8 shade 10
528
   skin { pal 0 surface 0 file "highres/sprites/props/0762_mike.png" }
528
   skin { pal 0 surface 0 file "highres/sprites/props/0762_mike.png" }
529
   frame { name "none00" tile 762 }
529
   frame { name "none00" tile 762 }
530
}
530
}
531
531
532
// Vase (765)
532
// Vase (765)
533
model "highres/sprites/props/0765_vase.md3" {
533
model "highres/sprites/props/0765_vase.md3" {
534
   scale 1.7 shade 0
534
   scale 1.7 shade 0
535
   skin { pal 0 file "highres/sprites/props/0765_vase.png" }
535
   skin { pal 0 file "highres/sprites/props/0765_vase.png" }
536
   frame { name "frame00" tile 765 }
536
   frame { name "frame00" tile 765 }
537
}
537
}
538
538
539
// Sushiplate1: cooked head (768)
539
// Sushiplate1: cooked head (768)
540
model "highres/sprites/props/0768_head.md3" {
540
model "highres/sprites/props/0768_head.md3" {
541
   scale 4 shade 0 zadd 0.8
541
   scale 4 shade 0 zadd 0.8
542
   skin { pal 0 file "highres/sprites/props/0768_head.jpg" }
542
   skin { pal 0 file "highres/sprites/props/0768_head.jpg" }
543
   anim { frame0 "FRAME1" frame1 "FRAME10" fps 4 flags 0 }   // remove to stop animation
543
   anim { frame0 "FRAME1" frame1 "FRAME10" fps 4 flags 0 }   // remove to stop animation
544
   frame { name "FRAME1" tile0 768 tile1 768 }
544
   frame { name "FRAME1" tile0 768 tile1 768 }
545
}
545
}
546
546
547
// Sushiplate 2 (769)
547
// Sushiplate 2 (769)
548
model "highres/sprites/props/0769_hand1.md3" {
548
model "highres/sprites/props/0769_hand1.md3" {
549
   scale 3 shade 0
549
   scale 3 shade 0
550
   skin { pal 0 file "highres/sprites/props/0769_hand1.jpg" }
550
   skin { pal 0 file "highres/sprites/props/0769_hand1.jpg" }
551
   anim { frame0 "FRAME1" frame1 "FRAME16" fps 6 flags 0 }
551
   anim { frame0 "FRAME1" frame1 "FRAME16" fps 6 flags 0 }
552
   frame { name "FRAME1" tile0 769 tile1 769 }
552
   frame { name "FRAME1" tile0 769 tile1 769 }
553
}
553
}
554
554
555
// Sushiplate leg (774)
555
// Sushiplate leg (774)
556
model "highres/sprites/props/0774_leg.md3" {
556
model "highres/sprites/props/0774_leg.md3" {
557
   scale 3 shade 0
557
   scale 3 shade 0
558
   skin { pal 0 file "highres/sprites/props/0774_leg.jpg" }
558
   skin { pal 0 file "highres/sprites/props/0774_leg.jpg" }
559
   frame { name "FRAME1" tile 774 }
559
   frame { name "FRAME1" tile 774 }
560
}
560
}
561
561
562
// Sushiplate 4 (779)
562
// Sushiplate 4 (779)
563
model "highres/sprites/props/0779_sushiplate4.md3" {
563
model "highres/sprites/props/0779_sushiplate4.md3" {
564
   scale 0.4 shade 0
564
   scale 0.4 shade 0
565
   skin { pal 0 file "highres/sprites/props/0779_sushiplate4.png" }
565
   skin { pal 0 file "highres/sprites/props/0779_sushiplate4.png" }
566
   frame { name "idle" tile 779 }
566
   frame { name "idle" tile 779 }
567
}
567
}
568
568
569
// Sushiplate 5 (792)
569
// Sushiplate 5 (792)
570
model "highres/sprites/props/0792_hand2.md3" {
570
model "highres/sprites/props/0792_hand2.md3" {
571
   scale 3 shade 0
571
   scale 3 shade 0
572
   skin { pal 0 file "highres/sprites/props/0792_hand2.jpg" }
572
   skin { pal 0 file "highres/sprites/props/0792_hand2.jpg" }
573
   frame { name "FRAME1" tile 792 }
573
   frame { name "FRAME1" tile 792 }
574
}
574
}
575
575
576
// Jib1 (851)
576
// Jib1 (851)
577
model "highres/sprites/props/0851_jib.md3" {
577
model "highres/sprites/props/0851_jib.md3" {
578
   scale 1.0 shade 0
578
   scale 1.0 shade 0
579
   skin { pal 0 file "highres/sprites/props/0851_jib.png" }
579
   skin { pal 0 file "highres/sprites/props/0851_jib.png" }
580
   frame { name "idle" tile 851 }
580
   frame { name "idle" tile 851 }
581
}
581
}
582
582
583
// Stripe Ball (901)
583
// Stripe Ball (901)
584
model "highres/sprites/props/poolballs/0901_stripeball.md3" {
584
model "highres/sprites/props/poolballs/0901_stripeball.md3" {
585
   scale 1 shade 8
585
   scale 1 shade 8
586
   skin { pal 0 file "highres/sprites/props/poolballs/0901_stripeball.png" }
586
   skin { pal 0 file "highres/sprites/props/poolballs/0901_stripeball.png" }
587
   skin { pal 13 file "highres/sprites/props/poolballs/0901_stripeball_13.png" }
587
   skin { pal 13 file "highres/sprites/props/poolballs/0901_stripeball_13.png" }
588
   skin { pal 14 file "highres/sprites/props/poolballs/0901_stripeball_14.png" }
588
   skin { pal 14 file "highres/sprites/props/poolballs/0901_stripeball_14.png" }
589
   skin { pal 16 file "highres/sprites/props/poolballs/0901_stripeball_16.png" }
589
   skin { pal 16 file "highres/sprites/props/poolballs/0901_stripeball_16.png" }
590
   skin { pal 21 file "highres/sprites/props/poolballs/0901_stripeball_21.png" }
590
   skin { pal 21 file "highres/sprites/props/poolballs/0901_stripeball_21.png" }
591
   skin { pal 23 file "highres/sprites/props/poolballs/0901_stripeball_23.png" }
591
   skin { pal 23 file "highres/sprites/props/poolballs/0901_stripeball_23.png" }
592
   frame { name "frame00" tile 901 }
592
   frame { name "frame00" tile 901 }
593
}
593
}
594
594
595
// Que Ball (902)
595
// Que Ball (902)
596
model "highres/sprites/props/poolballs/0901_stripeball.md3" {
596
model "highres/sprites/props/poolballs/0901_stripeball.md3" {
597
   scale 1 shade 8
597
   scale 1 shade 8
598
   skin { pal 0 file "highres/sprites/props/poolballs/0902_queball.png" }
598
   skin { pal 0 file "highres/sprites/props/poolballs/0902_queball.png" }
599
   skin { pal 10 file "highres/sprites/props/poolballs/0902_queball_10.png" }
599
   skin { pal 10 file "highres/sprites/props/poolballs/0902_queball_10.png" }
600
   skin { pal 11 file "highres/sprites/props/poolballs/0902_queball_11.png" }
600
   skin { pal 11 file "highres/sprites/props/poolballs/0902_queball_11.png" }
601
   skin { pal 12 file "highres/sprites/props/poolballs/0902_queball_12.png" }
601
   skin { pal 12 file "highres/sprites/props/poolballs/0902_queball_12.png" }
602
   skin { pal 13 file "highres/sprites/props/poolballs/0902_queball_13.png" }
602
   skin { pal 13 file "highres/sprites/props/poolballs/0902_queball_13.png" }
603
   skin { pal 16 file "highres/sprites/props/poolballs/0902_queball_16.png" }
603
   skin { pal 16 file "highres/sprites/props/poolballs/0902_queball_16.png" }
604
   skin { pal 21 file "highres/sprites/props/poolballs/0902_queball_21.png" }
604
   skin { pal 21 file "highres/sprites/props/poolballs/0902_queball_21.png" }
605
   skin { pal 23 file "highres/sprites/props/poolballs/0902_queball_23.png" }
605
   skin { pal 23 file "highres/sprites/props/poolballs/0902_queball_23.png" }
606
   frame { name "frame00" tile 902 }
606
   frame { name "frame00" tile 902 }
607
}
607
}
608
608
609
// Wooden Horse (904)
609
// Wooden Horse (904)
610
model "highres/sprites/props/0904_woodenhorse.md3" {
610
model "highres/sprites/props/0904_woodenhorse.md3" {
611
   scale 4 shade 16
611
   scale 4 shade 16
612
   detail { file "highres/detail/wood_v3.png" detailscale 0.3 }
612
   detail { file "highres/detail/wood_v3.png" detailscale 0.3 }
613
   skin { pal 0 file "highres/sprites/props/0904_woodenhorse.png" }
613
   skin { pal 0 file "highres/sprites/props/0904_woodenhorse.png" }
614
   frame { name "frame00" tile0 904 tile1 907 }
614
   frame { name "frame00" tile0 904 tile1 907 }
615
}
615
}
616
616
617
// Tree (908)
617
// Tree (908)
618
texture 908 { pal 0 { file "highres/sprites/props/0908.png" } }
618
texture 908 { pal 0 { file "highres/sprites/props/0908.png" } }
619
model "highres/sprites/props/0908_tree.md3" {
619
model "highres/sprites/props/0908_tree.md3" {
620
   scale 1
620
   scale 1
621
   skin { pal 0 surface 0 file "highres/sprites/props/0909_treetrunk.jpg" }
621
   skin { pal 0 surface 0 file "highres/sprites/props/0909_treetrunk.jpg" }
622
   skin { pal 0 surface 1 file "highres/sprites/props/0908_tree.png" }
622
   skin { pal 0 surface 1 file "highres/sprites/props/0908_tree.png" }
623
   skin { pal 0 surface 2 file "highres/sprites/props/0908_tree.png" }
623
   skin { pal 0 surface 2 file "highres/sprites/props/0908_tree.png" }
624
   anim { frame0 "Frame0" frame1 "Frame6" fps 5 flags 0 }
624
   anim { frame0 "Frame0" frame1 "Frame6" fps 5 flags 0 }
625
   frame { name "Frame0" tile 908 }
625
   frame { name "Frame0" tile 908 }
626
}
626
}
627
627
628
// Treetrunk (909)
628
// Treetrunk (909)
629
model "highres/sprites/props/0909_treetrunk.md3" {
629
model "highres/sprites/props/0909_treetrunk.md3" {
630
   scale 1.2
630
   scale 1.2
631
   skin { pal 0 file "highres/sprites/props/0909_treetrunk.jpg" }
631
   skin { pal 0 file "highres/sprites/props/0909_treetrunk.jpg" }
632
   frame { name "Frame0" tile 909 }
632
   frame { name "Frame0" tile 909 }
633
}
633
}
634
634
635
// Tree2 (910)
635
// Tree2 (910)
636
texture 910 { pal 0 { file "highres/sprites/props/0908.png" } }
636
texture 910 { pal 0 { file "highres/sprites/props/0908.png" } }
637
model "highres/sprites/props/0908_tree.md3" {
637
model "highres/sprites/props/0908_tree.md3" {
638
   scale 1
638
   scale 1
639
   skin { pal 0 surface 0 file "highres/sprites/props/0909_treetrunk.jpg" }
639
   skin { pal 0 surface 0 file "highres/sprites/props/0909_treetrunk.jpg" }
640
   skin { pal 0 surface 1 file "highres/sprites/props/0910_tree2.png" }
640
   skin { pal 0 surface 1 file "highres/sprites/props/0910_tree2.png" }
641
   skin { pal 0 surface 2 file "highres/sprites/props/0910_tree2.png" }
641
   skin { pal 0 surface 2 file "highres/sprites/props/0910_tree2.png" }
642
   anim { frame0 "Frame0" frame1 "Frame0" fps 1 flags 0 }
642
   anim { frame0 "Frame0" frame1 "Frame0" fps 1 flags 0 }
643
   frame { name "Frame0" tile 910 } 
643
   frame { name "Frame0" tile 910 } 
644
}
644
}
645
645
646
// Cactus (911)
646
// Cactus (911)
647
model "highres/sprites/props/0911_cactus.md3" {
647
model "highres/sprites/props/0911_cactus.md3" {
648
   scale 1.37 shade -5
648
   scale 1.37 shade -5
649
   skin { pal 0 file "highres/sprites/props/0911_cactus.png" }
649
   skin { pal 0 file "highres/sprites/props/0911_cactus.png" }
650
   frame { name "idle" tile 911 }
650
   frame { name "idle" tile 911 }
651
}
651
}
652
652
653
// Bathroom drain (912)
653
// Bathroom drain (912)
654
texture 912 { pal 0 { file "highres/sprites/props/0912.png" } }
654
texture 912 { pal 0 { file "highres/sprites/props/0912.png" } }
655
655
656
// Fence (913)
656
// Fence (913)
657
model "highres/sprites/props/0913_fence.md3" {
657
model "highres/sprites/props/0913_fence.md3" {
658
   scale 20 shade 0
658
   scale 20 shade 0
659
   detail { file "highres/detail/metal.png" detailscale 0.3 }
659
   detail { file "highres/detail/metal.png" detailscale 0.3 }
660
   skin { pal 0 file "highres/textures/0913.png" }
660
   skin { pal 0 file "highres/textures/0913.png" }
661
   frame { name "Frame0" tile 913 }
661
   frame { name "Frame0" tile 913 }
662
}
662
}
663
663
664
// Wood Fence (914)
664
// Wood Fence (914)
665
model "highres/sprites/props/0914_woodfence.md3" {
665
model "highres/sprites/props/0914_woodfence.md3" {
666
   scale 1 shade 0
666
   scale 1 shade 0
667
   detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
667
   detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
668
   skin { pal 0 file "highres/sprites/props/0914_woodfence.png" }
668
   skin { pal 0 file "highres/sprites/props/0914_woodfence.png" }
669
   frame { name "FRAME1" tile 0914 }
669
   frame { name "FRAME1" tile 0914 }
670
}
670
}
671
671
672
// Fire Ext (916)
672
// Fire Ext (916)
673
model "highres/sprites/props_polymost/0916_fireext.md3" {
673
model "highres/sprites/props_polymost/0916_fireext.md3" {
674
   scale 1 shade 0
674
   scale 1 shade 0
675
   detail { file "highres/detail/metal.png" detailscale 0.3 }
675
   detail { file "highres/detail/metal.png" detailscale 0.3 }
676
   skin { pal 0 file "highres/sprites/props_polymost/0916_fireext.png" }
676
   skin { pal 0 file "highres/sprites/props_polymost/0916_fireext.png" }
677
   frame { name "idle" tile 916 }
677
   frame { name "idle" tile 916 }
678
}
678
}
679
679
680
// Firealarm (917)
680
// Firealarm (917)
681
model "highres/sprites/props_polymost/0917_firealarm.md3" {
681
model "highres/sprites/props_polymost/0917_firealarm.md3" {
682
   scale 1 shade 0
682
   scale 1 shade 0
683
   detail { file "highres/detail/metal.png" detailscale 0.3 }
683
   detail { file "highres/detail/metal.png" detailscale 0.3 }
684
   skin { pal 0 file "highres/sprites/props_polymost/0917_firealarm_d.png" }
684
   skin { pal 0 file "highres/sprites/props_polymost/0917_firealarm_d.png" }
685
   frame { name "FRAME1" tile 917 }
685
   frame { name "FRAME1" tile 917 }
686
}
686
}
687
687
688
// Wall Fuse (918)
688
// Wall Fuse (918)
689
model "highres/sprites/props/0918_wallfuse.md3" {
689
model "highres/sprites/props/0918_wallfuse.md3" {
690
   scale 18 shade 0
690
   scale 18 shade 0
691
   detail { file "highres/detail/metal.png" detailscale 0.3 }
691
   detail { file "highres/detail/metal.png" detailscale 0.3 }
692
   skin { pal 0 file "highres/sprites/props/0918_wallfuse.png" }
692
   skin { pal 0 file "highres/sprites/props/0918_wallfuse.png" }
693
   frame { name "Frame0" tile 918 }
693
   frame { name "Frame0" tile 918 }
694
}
694
}
695
695
696
// Electric meter (919)
696
// Electric meter (919)
697
model "highres/sprites/props/0919_electricmeter.md3" { 
697
model "highres/sprites/props/0919_electricmeter.md3" { 
698
   scale 1 shade 0 
698
   scale 1 shade 0 
699
   detail { file "highres/detail/rust.png" detailscale 0.1 }
699
   detail { file "highres/detail/rust.png" detailscale 0.1 }
700
   skin { pal 0 file "highres/sprites/props/0919_electricmeter.png" } 
700
   skin { pal 0 file "highres/sprites/props/0919_electricmeter.png" } 
701
   frame { name "Frame0" tile 919 }
701
   frame { name "Frame0" tile 919 }
702
}
702
}
703
703
704
// Chain (920)
704
// Chain (920)
705
texture 920 { pal 0 { file "highres/sprites/props/0920.png" } }
705
texture 920 { pal 0 { file "highres/sprites/props/0920.png" } }
706
model "highres/sprites/props/0920_chain.md3" { 
706
model "highres/sprites/props/0920_chain.md3" { 
707
   scale 11 shade 0 
707
   scale 11 shade 0 
708
   detail { file "highres/detail/metal.png" detailscale 0.3 }
708
   detail { file "highres/detail/metal.png" detailscale 0.3 }
709
   skin { pal 0 file "highres/sprites/props/0920_chain.png" } 
709
   skin { pal 0 file "highres/sprites/props/0920_chain.png" } 
710
   frame { name "FRAME1" tile 920 }
710
   frame { name "FRAME1" tile 920 }
711
}
711
}
712
712
713
// Traffic Signal (927)
713
// Traffic Signal (927)
714
model "highres/sprites/props/0927_trafficsignal.md3" { 
714
model "highres/sprites/props/0927_trafficsignal.md3" { 
715
   scale 11.7 shade 0 
715
   scale 11.7 shade 0 
716
   detail { file "highres/detail/metal.png" detailscale 0.3 }
716
   detail { file "highres/detail/metal.png" detailscale 0.3 }
717
   skin { pal 0 file "highres/sprites/props/0927_trafficsignal.jpg" } 
717
   skin { pal 0 file "highres/sprites/props/0927_trafficsignal.jpg" } 
718
   frame { name "FRAME1" tile 927 }
718
   frame { name "FRAME1" tile 927 }
719
}
719
}
720
720
721
// Cactus Broke (939)
721
// Cactus Broke (939)
722
model "highres/sprites/props/0939_cactusbroke.md3" {
722
model "highres/sprites/props/0939_cactusbroke.md3" {
723
   scale 1.37 shade -5
723
   scale 1.37 shade -5
724
   skin { pal 0 file "highres/sprites/props/0911_cactus.png" }
724
   skin { pal 0 file "highres/sprites/props/0911_cactus.png" }
725
   frame { name "idle" tile 939 }
725
   frame { name "idle" tile 939 }
726
}
726
}
727
727
728
// Bounce Mine (940)
728
// Bounce Mine (940)
729
model "highres/sprites/props/0940_bouncemine.md3" {
729
model "highres/sprites/props/0940_bouncemine.md3" {
730
   scale 1.2 shade 0
730
   scale 1.2 shade 0
731
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
731
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
732
   skin { pal 0 file "highres/sprites/props/0940_bouncemine.png" }
732
   skin { pal 0 file "highres/sprites/props/0940_bouncemine.png" }
733
   anim { frame0 "spinA" frame1 "spinB" fps 15 flags 0 }
733
   anim { frame0 "spinA" frame1 "spinB" fps 15 flags 0 }
734
   frame { name "spinA" tile0 940 tile1 944 }
734
   frame { name "spinA" tile0 940 tile1 944 }
735
}
735
}
736
736
737
// Broken Hydrant (950)
737
// Broken Hydrant (950)
738
model "highres/sprites/props_polymost/0950_brokenhydrant.md3" {
738
model "highres/sprites/props_polymost/0950_brokenhydrant.md3" {
739
   scale 0.75 shade 0
739
   scale 0.75 shade 0
740
   detail { file "highres/detail/rust.png" detailscale 0.3 }
740
   detail { file "highres/detail/rust.png" detailscale 0.3 }
741
   skin { pal 0 file "highres/sprites/props_polymost/0981_hydrant.png" }
741
   skin { pal 0 file "highres/sprites/props_polymost/0981_hydrant.png" }
742
   frame { name "idle" tile 950 }
742
   frame { name "idle" tile 950 }
743
}
743
}
744
744
745
// Box (951)
745
// Box (951)
746
model "highres/sprites/props/0951_box.md3" {
746
model "highres/sprites/props/0951_box.md3" {
747
   scale 1.5 shade 0
747
   scale 1.5 shade 0
748
   skin { pal 0 file "highres/sprites/props/0951_box.png" }
748
   skin { pal 0 file "highres/sprites/props/0951_box.png" }
749
   frame { name "frame00" tile 951 }
749
   frame { name "frame00" tile 951 }
750
}
750
}
751
751
752
// Bottle1 (954)
752
// Bottle1 (954)
753
model "highres/sprites/props/bottles/0954_bottle1.md3" {
753
model "highres/sprites/props/bottles/0954_bottle1.md3" {
754
   scale 15 shade 0
754
   scale 15 shade 0
755
   skin { pal 0 file "highres/sprites/props/bottles/0954_bottle1.png" }
755
   skin { pal 0 file "highres/sprites/props/bottles/0954_bottle1.png" }
756
   frame { name "Frame0" tile 954 }
756
   frame { name "Frame0" tile 954 }
757
}
757
}
758
758
759
// Bottle1 fallen (955)
759
// Bottle1 fallen (955)
760
model "highres/sprites/props/bottles/0955_bottle1.md3" {
760
model "highres/sprites/props/bottles/0955_bottle1.md3" {
761
   scale 2.5 shade 0
761
   scale 2.5 shade 0
762
   skin { pal 0 file "highres/sprites/props/bottles/0955_bottle1.png" }
762
   skin { pal 0 file "highres/sprites/props/bottles/0955_bottle1.png" }
763
   frame { name "1" tile 955 }
763
   frame { name "1" tile 955 }
764
}
764
}
765
765
766
// Bottle2 (956)
766
// Bottle2 (956)
767
model "highres/sprites/props/bottles/0956_bottle2.md3" {
767
model "highres/sprites/props/bottles/0956_bottle2.md3" {
768
   scale 2.5 shade 0
768
   scale 2.5 shade 0
769
   skin { pal 0 file "highres/sprites/props/bottles/0956_bottle2.png" }
769
   skin { pal 0 file "highres/sprites/props/bottles/0956_bottle2.png" }
770
   frame { name "1" tile 956 }
770
   frame { name "1" tile 956 }
771
}
771
}
772
772
773
// Bottle4 (957)
773
// Bottle4 (957)
774
model "highres/sprites/props/bottles/0957_bottle4.md3" {
774
model "highres/sprites/props/bottles/0957_bottle4.md3" {
775
   scale 15 shade 0
775
   scale 15 shade 0
776
   skin { pal 0 file "highres/sprites/props/bottles/0957_bottle4.png" }
776
   skin { pal 0 file "highres/sprites/props/bottles/0957_bottle4.png" }
777
   frame { name "Frame0" tile 957 }
777
   frame { name "Frame0" tile 957 }
778
}
778
}
779
779
780
// Lamp (958)
780
// Lamp (958)
781
model "highres/sprites/props/0958_lamp.md3" { 
781
model "highres/sprites/props/0958_lamp.md3" { 
782
   scale 3.75 shade 1
782
   scale 3.75 shade 1
783
   detail { file "highres/detail/metal.png" detailscale 0.3 }
783
   detail { file "highres/detail/metal.png" detailscale 0.3 }
784
   skin { pal 0 surface 0 file "highres/sprites/props/0621_camera1.png" }
784
   skin { pal 0 surface 0 file "highres/sprites/props/0621_camera1.png" }
785
   skin { pal 0 surface 1 file "highres/textures/0124.png" }
785
   skin { pal 0 surface 1 file "highres/textures/0124.png" }
786
   frame { name "Frame0" tile 958 }
786
   frame { name "Frame0" tile 958 }
787
}
787
}
788
788
789
// Ocean sprite 1 (971)
789
// Ocean sprite 1 (971)
790
model "highres/sprites/props/0971_oceansprite1.md3" { 
790
model "highres/sprites/props/0971_oceansprite1.md3" { 
791
   scale 1 shade 0 
791
   scale 1 shade 0 
792
   skin { pal 0 file "highres/sprites/props/0971_oceansprite1.png" } 
792
   skin { pal 0 file "highres/sprites/props/0971_oceansprite1.png" } 
793
   frame { name "Frame0" tile 971 }
793
   frame { name "Frame0" tile 971 }
794
}
794
}
795
795
796
// Ocean sprite 2 (972)
796
// Ocean sprite 2 (972)
797
model "highres/sprites/props/0972_oceansprite2.md3" { 
797
model "highres/sprites/props/0972_oceansprite2.md3" { 
798
   scale 1 shade 0 
798
   scale 1 shade 0 
799
   detail { file "highres/detail/metal.png" detailscale 0.3 }
799
   detail { file "highres/detail/metal.png" detailscale 0.3 }
800
   skin { pal 0 file "highres/sprites/props/0972_oceansprite2.png" } 
800
   skin { pal 0 file "highres/sprites/props/0972_oceansprite2.png" } 
801
   frame { name "Frame0" tile 972 }
801
   frame { name "Frame0" tile 972 }
802
}
802
}
803
803
804
// Ocean sprite 3 (973)
804
// Ocean sprite 3 (973)
805
model "highres/sprites/props/0973_oceansprite3.md3" { 
805
model "highres/sprites/props/0973_oceansprite3.md3" { 
806
   scale 1 shade 0 
806
   scale 1 shade 0 
807
   detail { file "highres/detail/metal.png" detailscale 0.3 }
807
   detail { file "highres/detail/metal.png" detailscale 0.3 }
808
   skin { pal 0 file "highres/sprites/props/0973_oceansprite3.png" } 
808
   skin { pal 0 file "highres/sprites/props/0973_oceansprite3.png" } 
809
   frame { name "Frame0" tile 973 }
809
   frame { name "Frame0" tile 973 }
810
}
810
}
811
811
812
// Ocean sprite 4 (974) 
812
// Ocean sprite 4 (974) 
813
model "highres/sprites/props/0974_oceansprite4.md3" { 
813
model "highres/sprites/props/0974_oceansprite4.md3" { 
814
   scale 2 shade 0 
814
   scale 2 shade 0 
815
   skin { pal 0 file "highres/sprites/props/0974_oceansprite4.png" }
815
   skin { pal 0 file "highres/sprites/props/0974_oceansprite4.png" }
816
   anim { frame0 "Frame0" frame1 "Frame16" fps 10 flags 0 }
816
   anim { frame0 "Frame0" frame1 "Frame16" fps 10 flags 0 }
817
   frame { name "Frame0" tile 974 }
817
   frame { name "Frame0" tile 974 }
818
}
818
}
819
819
820
// Ocean sprite 5 (975)
820
// Ocean sprite 5 (975)
821
model "highres/sprites/props/0975_oceansprite5.md3" { 
821
model "highres/sprites/props/0975_oceansprite5.md3" { 
822
   scale 1 shade 12 
822
   scale 1 shade 12 
823
   skin { pal 0 file "highres/sprites/props/0975_oceansprite5.png" } 
823
   skin { pal 0 file "highres/sprites/props/0975_oceansprite5.png" } 
824
   frame { name "Frame0" tile 975 }
824
   frame { name "Frame0" tile 975 }
825
}
825
}
826
826
827
// Vent shaft (976)
827
// Vent shaft (976)
828
model "highres/sprites/props/0976_ventshaft.md3" { 
828
model "highres/sprites/props/0976_ventshaft.md3" { 
829
   scale 0.9 shade 15 
829
   scale 0.9 shade 15 
830
   detail { file "highres/detail/metal.png" detailscale 0.3 }
830
   detail { file "highres/detail/metal.png" detailscale 0.3 }
831
   skin { pal 0 file "highres/sprites/props/0976_ventshaft.png" } 
831
   skin { pal 0 file "highres/sprites/props/0976_ventshaft.png" } 
832
   frame { name "Frame0" tile 976 }
832
   frame { name "Frame0" tile 976 }
833
}
833
}
834
834
835
// Generic Pole (977)
835
// Generic Pole (977)
836
model "highres/sprites/props/0977_genericpole.md3" {
836
model "highres/sprites/props/0977_genericpole.md3" {
837
   scale 1.56 shade 0
837
   scale 1.56 shade 0
838
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
838
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
839
   skin { pal 0 file "highres/sprites/props/0977_genericpole.png" }
839
   skin { pal 0 file "highres/sprites/props/0977_genericpole.png" }
840
   frame { name "idle" tile 977 }
840
   frame { name "idle" tile 977 }
841
}
841
}
842
842
843
// Cone (978)
843
// Cone (978)
844
model "highres/sprites/props/0978_cone.md3" {
844
model "highres/sprites/props/0978_cone.md3" {
845
   scale 0.6 shade 0
845
   scale 0.6 shade 0
846
   skin { pal 0 file "highres/sprites/props/0978_cone.png" }
846
   skin { pal 0 file "highres/sprites/props/0978_cone.png" }
847
   frame { name "frame00" tile 978 }
847
   frame { name "frame00" tile 978 }
848
}
848
}
849
849
850
// Hang Light (979)
850
// Hang Light (979)
851
model "highres/sprites/props/0979_hanglight.md3" {
851
model "highres/sprites/props/0979_hanglight.md3" {
852
   scale 5 shade 0
852
   scale 5 shade 0
853
   detail { file "highres/detail/metal.png" detailscale 0.3 }
853
   detail { file "highres/detail/metal.png" detailscale 0.3 }
854
   skin { pal 0 file "highres/sprites/props/0979_hanglight.png" }
854
   skin { pal 0 file "highres/sprites/props/0979_hanglight.png" }
855
   glow { pal 0 file "highres/sprites/props/0979_hanglight_g.png" }
855
   glow { pal 0 file "highres/sprites/props/0979_hanglight_g.png" }
856
   frame { name "Frame0" tile 979 }
856
   frame { name "Frame0" tile 979 }
857
}
857
}
858
858
859
// Hydrant (981)
859
// Hydrant (981)
860
model "highres/sprites/props_polymost/0981_hydrant.md3" {
860
model "highres/sprites/props_polymost/0981_hydrant.md3" {
861
   scale 0.75 shade 0
861
   scale 0.75 shade 0
862
   detail { file "highres/detail/rust.png" detailscale 0.3 }
862
   detail { file "highres/detail/rust.png" detailscale 0.3 }
863
   skin { pal 0 file "highres/sprites/props_polymost/0981_hydrant.png" }
863
   skin { pal 0 file "highres/sprites/props_polymost/0981_hydrant.png" }
864
   frame { name "idle" tile 981 }
864
   frame { name "idle" tile 981 }
865
}
865
}
866
866
867
// Tire (990)
867
// Tire (990)
868
model "highres/sprites/props/0990_tire.md3" {
868
model "highres/sprites/props/0990_tire.md3" {
869
   scale 0.7 shade 0
869
   scale 0.7 shade 0
870
   skin { pal 0 file "highres/sprites/props/0990_tire.png" }
870
   skin { pal 0 file "highres/sprites/props/0990_tire.png" }
871
   frame { name "frame00" tile 990 }
871
   frame { name "frame00" tile 990 }
872
}
872
}
873
873
874
// Shower headpiece (991)
874
// Shower headpiece (991)
875
model "highres/sprites/props/0991_shower.md3" {
875
model "highres/sprites/props/0991_shower.md3" {
876
   scale 11 shade 1 zadd 0.5
876
   scale 11 shade 1 zadd 0.5
877
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
877
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
878
   skin { pal 0 file "highres/sprites/props/0991_shower.jpg" }
878
   skin { pal 0 file "highres/sprites/props/0991_shower.jpg" }
879
   frame { name "FRAME15" tile0 991 tile1 991 }
879
   frame { name "FRAME15" tile0 991 tile1 991 }
880
}
880
}
881
881
882
// Pipe5 (994/1005)
882
// Pipe5 (994/1005)
883
model "highres/sprites/props/0994_pipe.md3" {
883
model "highres/sprites/props/0994_pipe.md3" {
884
   scale 17 shade 0
884
   scale 17 shade 0
885
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
885
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
886
   skin { pal 0 file "highres/sprites/props/0994_pipe.jpg" }
886
   skin { pal 0 file "highres/sprites/props/0994_pipe.jpg" }
887
   frame { name "FRAME1" tile 0994 }
887
   frame { name "FRAME1" tile 0994 }
888
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
888
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
889
   skin { pal 0 file "highres/sprites/props/1005_pipe.jpg" }
889
   skin { pal 0 file "highres/sprites/props/1005_pipe.jpg" }
890
   frame { name "FRAME1" tile 1005 }
890
   frame { name "FRAME1" tile 1005 }
891
}
891
}
892
892
893
// Pipe6 (995/1260)
893
// Pipe6 (995/1260)
894
model "highres/sprites/props/0995_pipe.md3" {
894
model "highres/sprites/props/0995_pipe.md3" {
895
   scale 17 shade 0
895
   scale 17 shade 0
896
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
896
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
897
   skin { pal 0 file "highres/sprites/props/0994_pipe.jpg" }
897
   skin { pal 0 file "highres/sprites/props/0994_pipe.jpg" }
898
   frame { name "FRAME1" tile 995 }
898
   frame { name "FRAME1" tile 995 }
899
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
899
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
900
   skin { pal 0 file "highres/sprites/props/1005_pipe.jpg" }
900
   skin { pal 0 file "highres/sprites/props/1005_pipe.jpg" }
901
   frame { name "FRAME1" tile 1260 }
901
   frame { name "FRAME1" tile 1260 }
902
}
902
}
903
903
904
// Pipe4 (996-997)
904
// Pipe4 (996-997)
905
model "highres/sprites/props/0996_pipe.md3" {
905
model "highres/sprites/props/0996_pipe.md3" {
906
   scale 17 shade 0
906
   scale 17 shade 0
907
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
907
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
908
   skin { pal 0 file "highres/sprites/props/0996_pipe.jpg" }
908
   skin { pal 0 file "highres/sprites/props/0996_pipe.jpg" }
909
   frame { name "FRAME1" tile 996 }
909
   frame { name "FRAME1" tile 996 }
910
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
910
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
911
   skin { pal 0 file "highres/sprites/props/0997_pipe.jpg" }
911
   skin { pal 0 file "highres/sprites/props/0997_pipe.jpg" }
912
   frame { name "FRAME1" tile 997 }
912
   frame { name "FRAME1" tile 997 }
913
}
913
}
914
914
915
// Parking Meter (998-999)
915
// Parking Meter (998-999)
916
model "highres/sprites/props/0998_meter.md3" { 
916
model "highres/sprites/props/0998_meter.md3" { 
917
   scale 3 shade 0 
917
   scale 3 shade 0 
918
   detail { file "highres/detail/metal_fine.png" detailscale 0.4 }
918
   detail { file "highres/detail/metal_fine.png" detailscale 0.4 }
919
   skin { pal 0 file "highres/sprites/props/0998_meter.png" } 
919
   skin { pal 0 file "highres/sprites/props/0998_meter.png" } 
920
   frame { name "FRAME1" tile 998 }
920
   frame { name "FRAME1" tile 998 }
921
   frame { name "FRAME1" tile 999 }
921
   frame { name "FRAME1" tile 999 }
922
}
922
}
923
923
924
// Bar stool (1006)
924
// Bar stool (1006)
925
model "highres/sprites/props/1006_barstol.md3" {
925
model "highres/sprites/props/1006_barstol.md3" {
926
   scale 4.0 shade 2
926
   scale 4.0 shade 2
927
   skin { pal 0 file "highres/sprites/props/1006_barstol.png" }
927
   skin { pal 0 file "highres/sprites/props/1006_barstol.png" }
928
   frame { name "frame00" tile 1006 }
928
   frame { name "frame00" tile 1006 }
929
}
929
}
930
930
931
// Bottle5 (1012)
931
// Bottle5 (1012)
932
model "highres/sprites/props/bottles/1012_bottle5.md3" {
932
model "highres/sprites/props/bottles/1012_bottle5.md3" {
933
   scale 8 shade 0
933
   scale 8 shade 0
934
   skin { pal 0 file "highres/sprites/props/bottles/0957_bottle4.png" }
934
   skin { pal 0 file "highres/sprites/props/bottles/0957_bottle4.png" }
935
   frame { name "Frame0" tile 1012 }
935
   frame { name "Frame0" tile 1012 }
936
}
936
}
937
937
938
// Bottle6 (1013)
938
// Bottle6 (1013)
939
model "highres/sprites/props/bottles/1013_bottle6.md3" {
939
model "highres/sprites/props/bottles/1013_bottle6.md3" {
940
   scale 8 shade 0
940
   scale 8 shade 0
941
   skin { pal 0 file "highres/sprites/props/bottles/0957_bottle4.png" }
941
   skin { pal 0 file "highres/sprites/props/bottles/0957_bottle4.png" }
942
   frame { name "Frame0" tile 1013 }
942
   frame { name "Frame0" tile 1013 }
943
}
943
}
944
944
945
// Bottle9 fallen (1014)
945
// Bottle9 fallen (1014)
946
model "highres/sprites/props/bottles/1014_bottle9.md3" {
946
model "highres/sprites/props/bottles/1014_bottle9.md3" {
947
   scale 2.5 shade 0
947
   scale 2.5 shade 0
948
   skin { pal 0 file "highres/sprites/props/bottles/1014_bottle9.png" }
948
   skin { pal 0 file "highres/sprites/props/bottles/1014_bottle9.png" }
949
   frame { name "1" tile 1014 }
949
   frame { name "1" tile 1014 }
950
}
950
}
951
951
952
texture 1022 { pal 0 { file "highres/sprites/props/1022.png" } }
952
texture 1022 { pal 0 { file "highres/sprites/props/1022.png" } }
953
texture 1023 { pal 0 { file "highres/sprites/props/1023.png" } }
953
texture 1023 { pal 0 { file "highres/sprites/props/1023.png" } }
954
954
955
// Plant (1025)
955
// Plant (1025)
956
model "highres/sprites/props/1025_plant.md3" {
956
model "highres/sprites/props/1025_plant.md3" {
957
   scale 1.1 shade 0
957
   scale 1.1 shade 0
958
   skin { pal 0 file "highres/sprites/props/1025_plant.png" }
958
   skin { pal 0 file "highres/sprites/props/1025_plant.png" }
959
   frame { name "1" tile 1025 }
959
   frame { name "1" tile 1025 }
960
}
960
}
961
961
962
// Horse On Side (1026)
962
// Horse On Side (1026)
963
model "highres/sprites/props/0904_woodenhorse.md3" {
963
model "highres/sprites/props/0904_woodenhorse.md3" {
964
   scale 4 shade 16
964
   scale 4 shade 16
965
   detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
965
   detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
966
   skin { pal 0 file "highres/sprites/props/0904_woodenhorse.png" }
966
   skin { pal 0 file "highres/sprites/props/0904_woodenhorse.png" }
967
   frame { name "frame01" tile0 1026 tile1 1030 }
967
   frame { name "frame01" tile0 1026 tile1 1030 }
968
}
968
}
969
969
970
// Horselite (1034)
970
// Horselite (1034)
971
model "highres/sprites/props/1034_horselite.md3" { 
971
model "highres/sprites/props/1034_horselite.md3" { 
972
   scale 0.135 shade 0 
972
   scale 0.135 shade 0 
973
   skin { pal 0 file "highres/sprites/props/1034_horselite.png" }
973
   skin { pal 0 file "highres/sprites/props/1034_horselite.png" }
974
   frame { name "frame1" tile0 1034 tile1 1036 }
974
   frame { name "frame1" tile0 1034 tile1 1036 }
975
}
975
}
976
976
977
// Round Table (1037)
977
// Round Table (1037)
978
model "highres/sprites/props/1037_rtable.md3" {
978
model "highres/sprites/props/1037_rtable.md3" {
979
   scale 1.4 shade 2
979
   scale 1.4 shade 2
980
   skin { pal 0 file "highres/sprites/props/1037_rtable.png" }
980
   skin { pal 0 file "highres/sprites/props/1037_rtable.png" }
981
   frame { name "frame00" tile0 1037 tile1 1037 }
981
   frame { name "frame00" tile0 1037 tile1 1037 }
982
}
982
}
983
983
984
// Pipe (1038)
984
// Pipe (1038)
985
model "highres/sprites/props/1038_pipe.md3" {
985
model "highres/sprites/props/1038_pipe.md3" {
986
   scale 16 shade 0
986
   scale 16 shade 0
987
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
987
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
988
   skin { pal 0 file "highres/sprites/props/1038_pipe.png" }
988
   skin { pal 0 file "highres/sprites/props/1038_pipe.png" }
989
   frame { name "Frame0" tile 1038 }
989
   frame { name "Frame0" tile 1038 }
990
}
990
}
991
991
992
// Donuts (1045)
992
// Donuts (1045)
993
model "highres/sprites/props/1045_donuts.md3" {
993
model "highres/sprites/props/1045_donuts.md3" {
994
   scale 1.8 shade 0
994
   scale 1.8 shade 0
995
   skin { pal 0 file "highres/sprites/props/1045_donuts.png" }
995
   skin { pal 0 file "highres/sprites/props/1045_donuts.png" }
996
   frame { name "idle" tile 1045 }
996
   frame { name "idle" tile 1045 }
997
}
997
}
998
998
999
// Pipes (1048)
999
// Pipes (1048)
1000
model "highres/sprites/props/1048_pipes.md3" { 
1000
model "highres/sprites/props/1048_pipes.md3" { 
1001
   scale 1 shade 0 
1001
   scale 1 shade 0 
1002
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1002
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1003
   skin { pal 0 file "highres/sprites/props/1048_pipes.png" } 
1003
   skin { pal 0 file "highres/sprites/props/1048_pipes.png" } 
1004
   frame { name "Frame0" tile 1048 }
1004
   frame { name "Frame0" tile 1048 }
1005
}
1005
}
1006
1006
1007
// Fuse box 2 (1049)
1007
// Fuse box 2 (1049)
1008
model "highres/sprites/props/1049_fusebox2.md3" { 
1008
model "highres/sprites/props/1049_fusebox2.md3" { 
1009
   scale 1 shade 0 
1009
   scale 1 shade 0 
1010
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1010
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1011
   skin { pal 0 file "highres/sprites/props/1049_fusebox2.png" } 
1011
   skin { pal 0 file "highres/sprites/props/1049_fusebox2.png" } 
1012
   frame { name "Frame0" tile 1049 }
1012
   frame { name "Frame0" tile 1049 }
1013
}
1013
}
1014
1014
1015
// Fuse box (1050)
1015
// Fuse box (1050)
1016
model "highres/sprites/props/1050_fusebox.md3" { 
1016
model "highres/sprites/props/1050_fusebox.md3" { 
1017
   scale 1 shade 0
1017
   scale 1 shade 0
1018
   detail { file "highres/detail/concrete8.png" detailscale 0.3 }
1018
   detail { file "highres/detail/concrete8.png" detailscale 0.3 }
1019
   skin { pal 0 file "highres/sprites/props/1050_fusebox.png" } 
1019
   skin { pal 0 file "highres/sprites/props/1050_fusebox.png" } 
1020
   frame { name "Frame0" tile 1050 }
1020
   frame { name "Frame0" tile 1050 }
1021
}
1021
}
1022
1022
1023
// Hand dryer (1051)
1023
// Hand dryer (1051)
1024
model "highres/sprites/props_polymost/1051_handdryer.md3" {
1024
model "highres/sprites/props_polymost/1051_handdryer.md3" {
1025
   scale 1.6 shade 4
1025
   scale 1.6 shade 4
1026
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1026
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1027
   skin { pal 0 file "highres/sprites/props_polymost/1051_handdryer.png" }
1027
   skin { pal 0 file "highres/sprites/props_polymost/1051_handdryer.png" }
1028
   frame { name "frame01" tile 1051 }
1028
   frame { name "frame01" tile 1051 }
1029
}
1029
}
1030
1030
1031
// Towel dispenser (1052)
1031
// Towel dispenser (1052)
1032
model "highres/sprites/props/1052_toweld.md3" {
1032
model "highres/sprites/props/1052_toweld.md3" {
1033
   scale 1.575 shade 0
1033
   scale 1.575 shade 0
1034
   skin { pal 0 file "highres/sprites/props/1052_toweld.png" }
1034
   skin { pal 0 file "highres/sprites/props/1052_toweld.png" }
1035
   frame { name "idle" tile 1052 }
1035
   frame { name "idle" tile 1052 }
1036
}
1036
}
1037
1037
1038
// Toilet paper (1053)
1038
// Toilet paper (1053)
1039
model "highres/sprites/props/1053_toiletpaper.md3" {
1039
model "highres/sprites/props/1053_toiletpaper.md3" {
1040
   scale 3 shade 4
1040
   scale 3 shade 4
1041
   skin { pal 0 file "highres/sprites/props/1053_toiletpaper.png" }
1041
   skin { pal 0 file "highres/sprites/props/1053_toiletpaper.png" }
1042
   anim { frame0 "frame00" frame1 "frame13" fps 6 flags 0 }
1042
   anim { frame0 "frame00" frame1 "frame13" fps 6 flags 0 }
1043
   frame { name "frame00" tile 1053 }
1043
   frame { name "frame00" tile 1053 }
1044
}
1044
}
1045
1045
1046
// Cineline (1055)
1046
// Cineline (1055)
1047
model "highres/sprites/props/1055_cineline.md3" {
1047
model "highres/sprites/props/1055_cineline.md3" {
1048
   scale 22 shade 6
1048
   scale 22 shade 6
1049
   skin { pal 0 file "highres/sprites/props/1055_cineline.png" }
1049
   skin { pal 0 file "highres/sprites/props/1055_cineline.png" }
1050
   anim { frame0 "cineline00" frame1 "cineline19" fps 65 flags 0 }
1050
   anim { frame0 "cineline00" frame1 "cineline19" fps 65 flags 0 }
1051
   frame { name "cineline00" tile0 1055 tile1 1056 }
1051
   frame { name "cineline00" tile0 1055 tile1 1056 }
1052
}
1052
}
1053
1053
1054
// Black Clock (1060)
1054
// Black Clock (1060)
1055
model "highres/sprites/props/1060_clock.md3" {
1055
model "highres/sprites/props/1060_clock.md3" {
1056
   scale 1.5 shade 0
1056
   scale 1.5 shade 0
1057
   skin { pal 0 surface 0 file "highres/sprites/props/1060_clock.png" }
1057
   skin { pal 0 surface 0 file "highres/sprites/props/1060_clock.png" }
1058
   skin { pal 0 surface 1 file "highres/sprites/props/1060_clock.png" }
1058
   skin { pal 0 surface 1 file "highres/sprites/props/1060_clock.png" }
1059
   frame { name "Frame0" tile 1060 }
1059
   frame { name "Frame0" tile 1060 }
1060
}
1060
}
1061
1061
1062
// Spotlight (1061)
1062
// Spotlight (1061)
1063
model "highres/sprites/props/1061_spotlight.md3" { 
1063
model "highres/sprites/props/1061_spotlight.md3" { 
1064
   scale 1 shade 0 
1064
   scale 1 shade 0 
1065
   skin { pal 0 file "highres/sprites/props/1061_spotlight.jpg" } 
1065
   skin { pal 0 file "highres/sprites/props/1061_spotlight.jpg" } 
1066
   frame { name "Frame0" tile 1061 }
1066
   frame { name "Frame0" tile 1061 }
1067
}
1067
}
1068
1068
1069
// Rubber Can (1062)
1069
// Rubber Can (1062)
1070
model "highres/sprites/props/1062_rubbercan.md3" {
1070
model "highres/sprites/props/1062_rubbercan.md3" {
1071
   scale 2.6 shade 4
1071
   scale 2.6 shade 4
1072
   skin { pal 0 file "highres/sprites/props/1062_rubbercan.png" }
1072
   skin { pal 0 file "highres/sprites/props/1062_rubbercan.png" }
1073
   skin { pal 13 file "highres/sprites/props/1062_rubbercan_13.png" }
1073
   skin { pal 13 file "highres/sprites/props/1062_rubbercan_13.png" }
1074
   skin { pal 14 file "highres/sprites/props/1062_rubbercan_14.png" }
1074
   skin { pal 14 file "highres/sprites/props/1062_rubbercan_14.png" }
1075
   skin { pal 20 file "highres/sprites/props/1062_rubbercan_20.png" }
1075
   skin { pal 20 file "highres/sprites/props/1062_rubbercan_20.png" }
1076
   skin { pal 24 file "highres/sprites/props/1062_rubbercan_24.png" }
1076
   skin { pal 24 file "highres/sprites/props/1062_rubbercan_24.png" }
1077
   skin { pal 25 file "highres/sprites/props/1062_rubbercan_25.png" }
1077
   skin { pal 25 file "highres/sprites/props/1062_rubbercan_25.png" }
1078
   frame { name "idle" tile 1062 }
1078
   frame { name "idle" tile 1062 }
1079
   frame { name "punch" tile 1063 }
1079
   frame { name "punch" tile 1063 }
1080
}
1080
}
1081
1081
1082
// Black Clock Broken (1067)
1082
// Black Clock Broken (1067)
1083
model "highres/sprites/props/1067_clockbroken.md3" {
1083
model "highres/sprites/props/1067_clockbroken.md3" {
1084
   scale 1.5 shade 0
1084
   scale 1.5 shade 0
1085
   skin { pal 0 file "highres/sprites/props/1067_clockbroken.png" }
1085
   skin { pal 0 file "highres/sprites/props/1067_clockbroken.png" }
1086
   frame { name "idle" tile 1067 }
1086
   frame { name "idle" tile 1067 }
1087
}
1087
}
1088
1088
1089
// Socket (1069)
1089
// Socket (1069)
1090
model "highres/sprites/props/1069_socket.md3" {
1090
model "highres/sprites/props/1069_socket.md3" {
1091
   zadd 0
1091
   zadd 0
1092
   scale 15 shade 0
1092
   scale 15 shade 0
1093
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
1093
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
1094
   skin { pal 0 file "highres/sprites/props/1069_socket.png" }
1094
   skin { pal 0 file "highres/sprites/props/1069_socket.png" }
1095
   frame { name "FRAME1" tile 1069 }
1095
   frame { name "FRAME1" tile 1069 }
1096
}
1096
}
1097
1097
1098
texture 1073 { pal 0 { file "highres/sprites/props/1073.png" } }
1098
texture 1073 { pal 0 { file "highres/sprites/props/1073.png" } }
1099
1099
1100
// Broken Light (1078)
1100
// Broken Light (1078)
1101
model "highres/sprites/props/1078_brokenlight.md3" { 
1101
model "highres/sprites/props/1078_brokenlight.md3" { 
1102
   scale 1 shade 0 
1102
   scale 1 shade 0 
1103
   skin { pal 0 surface 0 file "highres/sprites/props/1061_spotlight.jpg" } 
1103
   skin { pal 0 surface 0 file "highres/sprites/props/1061_spotlight.jpg" } 
1104
   skin { pal 0 surface 1 file "highres/textures/0704.png" }
1104
   skin { pal 0 surface 1 file "highres/textures/0704.png" }
1105
   frame { name "Frame0" tile 1078 }
1105
   frame { name "Frame0" tile 1078 }
1106
}
1106
}
1107
1107
1108
// Ooz Filter (1079)
1108
// Ooz Filter (1079)
1109
model "highres/sprites/props/1079_oozfilter.md3" {
1109
model "highres/sprites/props/1079_oozfilter.md3" {
1110
   scale 1 shade 0
1110
   scale 1 shade 0
1111
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
1111
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
1112
   skin { pal 0 surface 0 file "highres/sprites/props/1079_oozfilter.jpg" }
1112
   skin { pal 0 surface 0 file "highres/sprites/props/1079_oozfilter.jpg" }
1113
   skin { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" }
1113
   skin { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" }
1114
   skin { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" }   
1114
   skin { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" }   
1115
   glow { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" }
1115
   glow { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" }
1116
   glow { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" }   
1116
   glow { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" }   
1117
   anim { frame0 "1" frame1 "21" fps 1 flags 0 }
1117
   anim { frame0 "1" frame1 "21" fps 1 flags 0 }
1118
   frame { name "1" tile0 1079 tile1 1081 }
1118
   frame { name "1" tile0 1079 tile1 1081 }
1119
}
1119
}
1120
1120
1121
// Reactor (1088/1096)
1121
// Reactor (1088/1096)
1122
   model "highres/sprites/props/1088_reactor.md3" {
1122
   model "highres/sprites/props/1088_reactor.md3" {
1123
      scale 4.4 shade 0
1123
      scale 4.4 shade 0
1124
      skin { pal 0 surface 0 file "highres/sprites/props/1088_reactor_bolt.png" }
1124
      skin { pal 0 surface 0 file "highres/sprites/props/1088_reactor_bolt.png" }
1125
      skin { pal 0 surface 1 file "highres/sprites/props/1088_reactor_bolt.png" }
1125
      skin { pal 0 surface 1 file "highres/sprites/props/1088_reactor_bolt.png" }
1126
      skin { pal 0 surface 2 file "highres/sprites/props/1088_reactor_bolt.png" }
1126
      skin { pal 0 surface 2 file "highres/sprites/props/1088_reactor_bolt.png" }
1127
      skin { pal 0 surface 3 file "highres/sprites/props/1088_reactor_bolt.png" }
1127
      skin { pal 0 surface 3 file "highres/sprites/props/1088_reactor_bolt.png" }
1128
      skin { pal 0 surface 4 file "highres/sprites/props/1088_reactor_lwrbase.jpg" }
1128
      skin { pal 0 surface 4 file "highres/sprites/props/1088_reactor_lwrbase.jpg" }
1129
      skin { pal 0 surface 5 file "highres/sprites/props/1088_reactor_base.png" }
1129
      skin { pal 0 surface 5 file "highres/sprites/props/1088_reactor_base.png" }
1130
      detail { file "highres/detail/metal.png" detailscale 0.3 }
1130
      detail { file "highres/detail/metal.png" detailscale 0.3 }
1131
      anim { frame0 "Frame0" frame1 "Frame3" fps 15 }
1131
      anim { frame0 "Frame0" frame1 "Frame3" fps 15 }
1132
      frame { name "Frame0" tile0 1088 tile1 1091 }
1132
      frame { name "Frame0" tile0 1088 tile1 1091 }
1133
   }
1133
   }
1134
1134
1135
   model "highres/sprites/props/1096_reactorburnt.md3" {
1135
   model "highres/sprites/props/1096_reactorburnt.md3" {
1136
      scale 4.4 shade 0
1136
      scale 4.4 shade 0
1137
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1137
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1138
      skin { pal 0 surface 0 file "highres/sprites/props/1096_reactorburnt_lwrbase.jpg" }
1138
      skin { pal 0 surface 0 file "highres/sprites/props/1096_reactorburnt_lwrbase.jpg" }
1139
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1139
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1140
      skin { pal 0 surface 1 file "highres/sprites/props/1096_reactorburnt_base.png" }
1140
      skin { pal 0 surface 1 file "highres/sprites/props/1096_reactorburnt_base.png" }
1141
      frame { name "Frame0" tile 1096 }
1141
      frame { name "Frame0" tile 1096 }
1142
   }
1142
   }
1143
1143
1144
texture 1113 { 
1144
texture 1113 { 
1145
   pal 0 { file "highres/sprites/props/1113.png" } 
1145
   pal 0 { file "highres/sprites/props/1113.png" } 
1146
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 } 
1146
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 } 
1147
}
1147
}
1148
texture 1114 { 
1148
texture 1114 { 
1149
   pal 0 { file "highres/sprites/props/1114.png" }
1149
   pal 0 { file "highres/sprites/props/1114.png" }
1150
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 }  
1150
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 }  
1151
}
1151
}
1152
1152
1153
// TipJar (1157)
1153
// TipJar (1157)
1154
model "highres/sprites/props/1157_tipjar.md3" {
1154
model "highres/sprites/props/1157_tipjar.md3" {
1155
   scale 3.5 shade 3
1155
   scale 3.5 shade 3
1156
   skin { pal 0 file "highres/sprites/props/1157_tipjar.png" }
1156
   skin { pal 0 file "highres/sprites/props/1157_tipjar.png" }
1157
   frame { name "frame_1" tile0 1157 tile1 1157 }
1157
   frame { name "frame_1" tile0 1157 tile1 1157 }
1158
}
1158
}
1159
1159
1160
// Wiaderkob (1158)
1160
// Wiaderkob (1158)
1161
model "highres/sprites/props/1158_wiaderkob.md3" {
1161
model "highres/sprites/props/1158_wiaderkob.md3" {
1162
   scale 17 shade 0
1162
   scale 17 shade 0
1163
   skin { pal 0 file "highres/sprites/props/1158_wiaderkob.png" }
1163
   skin { pal 0 file "highres/sprites/props/1158_wiaderkob.png" }
1164
   frame { name "FRAME1" tile0 1158 tile1 1158 }
1164
   frame { name "FRAME1" tile0 1158 tile1 1158 }
1165
}
1165
}
1166
1166
1167
// Bottle12 (1159)
1167
// Bottle12 (1159)
1168
model "highres/sprites/props/bottles/1159_bottle12.md3" {
1168
model "highres/sprites/props/bottles/1159_bottle12.md3" {
1169
   scale 15 shade 0
1169
   scale 15 shade 0
1170
   skin { pal 0 file "highres/sprites/props/bottles/1159_bottle12.png" }
1170
   skin { pal 0 file "highres/sprites/props/bottles/1159_bottle12.png" }
1171
   frame { name "Frame0" tile 1159 }
1171
   frame { name "Frame0" tile 1159 }
1172
}
1172
}
1173
1173
1174
1174
1175
// Bottle13 (1160)
1175
// Bottle13 (1160)
1176
model "highres/sprites/props/bottles/1160_bottle3.md3" {
1176
model "highres/sprites/props/bottles/1160_bottle3.md3" {
1177
   scale 2.5 shade 0
1177
   scale 2.5 shade 0
1178
   skin { pal 0 file "highres/sprites/props/bottles/1160_bottle3.png" }
1178
   skin { pal 0 file "highres/sprites/props/bottles/1160_bottle3.png" }
1179
   frame { name "1" tile 1160 }
1179
   frame { name "1" tile 1160 }
1180
}
1180
}
1181
1181
1182
// Bottle14 (1161)
1182
// Bottle14 (1161)
1183
model "highres/sprites/props/bottles/1161_bottle4.md3" {
1183
model "highres/sprites/props/bottles/1161_bottle4.md3" {
1184
   scale 2.5 shade 0
1184
   scale 2.5 shade 0
1185
   skin { pal 0 file "highres/sprites/props/bottles/1161_bottle4.png" }
1185
   skin { pal 0 file "highres/sprites/props/bottles/1161_bottle4.png" }
1186
   frame { name "1" tile 1161 }
1186
   frame { name "1" tile 1161 }
1187
}
1187
}
1188
1188
1189
// Bottle15 (1162)
1189
// Bottle15 (1162)
1190
model "highres/sprites/props/bottles/1162_bottle5.md3" {
1190
model "highres/sprites/props/bottles/1162_bottle5.md3" {
1191
   scale 2.5 shade 0
1191
   scale 2.5 shade 0
1192
   skin { pal 0 file "highres/sprites/props/bottles/1162_bottle5.png" }
1192
   skin { pal 0 file "highres/sprites/props/bottles/1162_bottle5.png" }
1193
   frame { name "1" tile 1162 }
1193
   frame { name "1" tile 1162 }
1194
}
1194
}
1195
1195
1196
// Bottle16 (1163)
1196
// Bottle16 (1163)
1197
model "highres/sprites/props/bottles/1163_bottle6.md3" {
1197
model "highres/sprites/props/bottles/1163_bottle6.md3" {
1198
   scale 2.5 shade 0
1198
   scale 2.5 shade 0
1199
   skin { pal 0 file "highres/sprites/props/bottles/1163_bottle6.png" }
1199
   skin { pal 0 file "highres/sprites/props/bottles/1163_bottle6.png" }
1200
   frame { name "1" tile 1163 }
1200
   frame { name "1" tile 1163 }
1201
}
1201
}
1202
1202
1203
// Bottle17 (1164)
1203
// Bottle17 (1164)
1204
model "highres/sprites/props/bottles/1164_bottle7.md3" {
1204
model "highres/sprites/props/bottles/1164_bottle7.md3" {
1205
   scale 2.5 shade 0
1205
   scale 2.5 shade 0
1206
   skin { pal 0 file "highres/sprites/props/bottles/1164_bottle7.png" }
1206
   skin { pal 0 file "highres/sprites/props/bottles/1164_bottle7.png" }
1207
   frame { name "1" tile 1164 }
1207
   frame { name "1" tile 1164 }
1208
}
1208
}
1209
1209
1210
// Bottle18 (1165)
1210
// Bottle18 (1165)
1211
model "highres/sprites/props/bottles/1165_bottle8.md3" {
1211
model "highres/sprites/props/bottles/1165_bottle8.md3" {
1212
   scale 2.5 shade 0
1212
   scale 2.5 shade 0
1213
   skin { pal 0 file "highres/sprites/props/bottles/1165_bottle8.png" }
1213
   skin { pal 0 file "highres/sprites/props/bottles/1165_bottle8.png" }
1214
   frame { name "1" tile 1165 }
1214
   frame { name "1" tile 1165 }
1215
}
1215
}
1216
1216
1217
// Bottle19 (1166)
1217
// Bottle19 (1166)
1218
model "highres/sprites/props/bottles/1166_bottle10.md3" {
1218
model "highres/sprites/props/bottles/1166_bottle10.md3" {
1219
   scale 2.5 shade 0
1219
   scale 2.5 shade 0
1220
   skin { pal 0 file "highres/sprites/props/bottles/1166_bottle10.png" }
1220
   skin { pal 0 file "highres/sprites/props/bottles/1166_bottle10.png" }
1221
   frame { name "1" tile 1166 }
1221
   frame { name "1" tile 1166 }
1222
}
1222
}
1223
1223
1224
// Crane Pole (1221)
1224
// Crane Pole (1221)
1225
model "highres/sprites/props/1221_pole.md3" { 
1225
model "highres/sprites/props/1221_pole.md3" { 
1226
   scale 0.55 shade 4
1226
   scale 0.55 shade 4
1227
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1227
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1228
   skin { pal 0 file "highres/sprites/props/1222_crane.jpg" }
1228
   skin { pal 0 file "highres/sprites/props/1222_crane.jpg" }
1229
   frame { name "Frame0" tile 1221 }
1229
   frame { name "Frame0" tile 1221 }
1230
}
1230
}
1231
1231
1232
// Crane (1222)
1232
// Crane (1222)
1233
model "highres/sprites/props/1222_crane.md3" {
1233
model "highres/sprites/props/1222_crane.md3" {
1234
   scale 0.55 shade 4
1234
   scale 0.55 shade 4
1235
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1235
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1236
   skin { pal 0 file "highres/sprites/props/1222_crane.jpg" }
1236
   skin { pal 0 file "highres/sprites/props/1222_crane.jpg" }
1237
   anim { frame0 "Grab_1" frame1 "Grab_3" fps 3 flags 1 }
1237
   anim { frame0 "Grab_1" frame1 "Grab_3" fps 3 flags 1 }
1238
   frame { name "Grab_0" tile 1222 }
1238
   frame { name "Grab_0" tile 1222 }
1239
   frame { name "Grab_2" tile 1223 }
1239
   frame { name "Grab_2" tile 1223 }
1240
   frame { name "Grab_3" tile 1224 }
1240
   frame { name "Grab_3" tile 1224 }
1241
}
1241
}
1242
1242
1243
// Barbroke (1225)
1243
// Barbroke (1225)
1244
model "highres/sprites/props/1225_barbroke.md3" { 
1244
model "highres/sprites/props/1225_barbroke.md3" { 
1245
   scale 1.66 shade 1
1245
   scale 1.66 shade 1
1246
   skin { pal 0 surface 0 file "highres/sprites/props/0977_genericpole.png" }
1246
   skin { pal 0 surface 0 file "highres/sprites/props/0977_genericpole.png" }
1247
   frame { name "frame1" tile 1225 }
1247
   frame { name "frame1" tile 1225 }
1248
}
1248
}
1249
1249
1250
// Barrels 
1250
// Barrels 
1251
1251
1252
model "highres/sprites/props/1227_nukebarrel.md3" {
1252
model "highres/sprites/props/1227_nukebarrel.md3" {
1253
   scale 1.8 shade 8
1253
   scale 1.8 shade 8
1254
1254
1255
      // NukeBarrel (1227)
1255
      // NukeBarrel (1227)
1256
      detail { file "highres/detail/rust.png" detailscale 0.5 }
1256
      detail { file "highres/detail/rust.png" detailscale 0.5 }
1257
      skin { pal 0 file "highres/sprites/props/1227_nukebarrel.png" }
1257
      skin { pal 0 file "highres/sprites/props/1227_nukebarrel.png" }
1258
      frame { name "frame00" tile 1227 }
1258
      frame { name "frame00" tile 1227 }
1259
      frame { name "frame01" tile 1228 }
1259
      frame { name "frame01" tile 1228 }
1260
      frame { name "frame01" tile 1229 }
1260
      frame { name "frame01" tile 1229 }
1261
      frame { name "frame03" tile 1230 }      
1261
      frame { name "frame03" tile 1230 }      
1262
      frame { name "frame04" tile 1231 }
1262
      frame { name "frame04" tile 1231 }
1263
 
1263
 
1264
      // ExplodingBarrel (1238)
1264
      // ExplodingBarrel (1238)
1265
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1265
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1266
      skin { pal 0 file "highres/sprites/props/1238_explodingbarrel.jpg" }
1266
      skin { pal 0 file "highres/sprites/props/1238_explodingbarrel.jpg" }
1267
      frame { name "frame00" tile 1238 }
1267
      frame { name "frame00" tile 1238 }
1268
      frame { name "frame01" tile 1239 }
1268
      frame { name "frame01" tile 1239 }
1269
1269
1270
      // OilBarrel (4580)
1270
      // OilBarrel (4580)
1271
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1271
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1272
      skin { pal 0 file "highres/sprites/props/4580_oilbarrel.jpg" }
1272
      skin { pal 0 file "highres/sprites/props/4580_oilbarrel.jpg" }
1273
      frame { name "frame00" tile 4580 }
1273
      frame { name "frame00" tile 4580 }
1274
      
1274
      
1275
      // WhiteBarrel (4581)  
1275
      // WhiteBarrel (4581)  
1276
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 } 
1276
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 } 
1277
      skin { pal 0 file "highres/sprites/props/4581_whitebarrel.jpg" }
1277
      skin { pal 0 file "highres/sprites/props/4581_whitebarrel.jpg" }
1278
      frame { name "frame00" tile 4581 }
1278
      frame { name "frame00" tile 4581 }
1279
      
1279
      
1280
      // ToxicBarrel (4582)
1280
      // ToxicBarrel (4582)
1281
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1281
      detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1282
      skin { pal 0 file "highres/sprites/props/4582_toxicbarrel.jpg" }
1282
      skin { pal 0 file "highres/sprites/props/4582_toxicbarrel.jpg" }
1283
      frame { name "frame00" tile 4582 }
1283
      frame { name "frame00" tile 4582 }
1284
} 
1284
} 
1285
1285
1286
1286
1287
// Can With Something (1232)
1287
// Can With Something (1232)
1288
model "highres/sprites/props/1232_canwithsomething.md3" {
1288
model "highres/sprites/props/1232_canwithsomething.md3" {
1289
  scale 18 shade 8
1289
  scale 18 shade 8
1290
  detail { file "highres/detail/metal.png" detailscale 0.15 }
1290
  detail { file "highres/detail/metal.png" detailscale 0.15 }
1291
  skin { pal 0 file "highres/sprites/props/1232_canwithsomething.png" }
1291
  skin { pal 0 file "highres/sprites/props/1232_canwithsomething.png" }
1292
  anim { frame0 "trc00" frame1 "trc03" fps 2 flags 0 }
1292
  anim { frame0 "trc00" frame1 "trc03" fps 2 flags 0 }
1293
  frame { name "trc00" tile 1232 }
1293
  frame { name "trc00" tile 1232 }
1294
}
1294
}
1295
1295
1296
// Money (1233)
1296
// Money (1233)
1297
model "highres/sprites/props/1233_money.md3" {
1297
model "highres/sprites/props/1233_money.md3" {
1298
   scale 8 shade 4
1298
   scale 8 shade 4
1299
   skin { pal 0 file "highres/sprites/props/1233_money.png" }
1299
   skin { pal 0 file "highres/sprites/props/1233_money.png" }
1300
   frame { name "Frame02" tile0 1233 tile1 1235 }
1300
   frame { name "Frame02" tile0 1233 tile1 1235 }
1301
}
1301
}
1302
1302
1303
// FireBarrel (1240)
1303
// FireBarrel (1240)
1304
model "highres/sprites/props/1240_firebarrel.md3" {
1304
model "highres/sprites/props/1240_firebarrel.md3" {
1305
   scale 1.6 0
1305
   scale 1.6 0
1306
   detail { file "highres/detail/metal.png" detailscale 0.5 }
1306
   detail { file "highres/detail/metal.png" detailscale 0.5 }
1307
   skin { pal 0 file "highres/sprites/props/1240_firebarrel.png" }
1307
   skin { pal 0 file "highres/sprites/props/1240_firebarrel.png" }
1308
   anim { frame0 "Frame 0" frame1 "Frame 5" fps 15 flags 0 }
1308
   anim { frame0 "Frame 0" frame1 "Frame 5" fps 15 flags 0 }
1309
   frame { name "Frame 0" tile0 1240 tile1 1243 }
1309
   frame { name "Frame 0" tile0 1240 tile1 1243 }
1310
}
1310
}
1311
1311
1312
// Seenine (1247)
1312
// Seenine (1247)
1313
model "highres/sprites/props/1247_seenine.md3" {
1313
model "highres/sprites/props/1247_seenine.md3" {
1314
   scale 1.56 shade 0
1314
   scale 1.56 shade 0
1315
   detail { file "highres/detail/rust.png" detailscale 0.3 }
1315
   detail { file "highres/detail/rust.png" detailscale 0.3 }
1316
   skin { pal 0 file "highres/sprites/props/1247_seenine.png" }
1316
   skin { pal 0 file "highres/sprites/props/1247_seenine.png" }
1317
   frame { name "idle" tile 1247 }
1317
   frame { name "idle" tile 1247 }
1318
   anim { frame0 "blowup1" frame1 "blowup3" fps 12 flags 0 }
1318
   anim { frame0 "blowup1" frame1 "blowup3" fps 12 flags 0 }
1319
   frame { name "blowup1" tile0 1248 tile1 1249 }
1319
   frame { name "blowup1" tile0 1248 tile1 1249 }
1320
}
1320
}
1321
1321
1322
// Newspaper (1275)
1322
// Newspaper (1275)
1323
texture 1275 {
1323
texture 1275 {
1324
   pal 0 { file "highres/sprites/props/1275.png" }
1324
   pal 0 { file "highres/sprites/props/1275.png" }
1325
   detail { file "highres/detail/paper_crumpled.png" detailscale 2.0 }
1325
   detail { file "highres/detail/paper_crumpled.png" detailscale 2.0 }
1326
}
1326
}
1327
1327
1328
// Newspaper (1276)
1328
// Newspaper (1276)
1329
model "highres/sprites/props/1276_newspaper.md3" {
1329
model "highres/sprites/props/1276_newspaper.md3" {
1330
   scale 1.2 shade 0
1330
   scale 1.2 shade 0
1331
   skin { pal 0 file "highres/sprites/props/1276_newspaper.png" }
1331
   skin { pal 0 file "highres/sprites/props/1276_newspaper.png" }
1332
   anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
1332
   anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
1333
   frame { frame "frame1" tile0 1276 tile1 1276 }
1333
   frame { frame "frame1" tile0 1276 tile1 1276 }
1334
}
1334
}
1335
1335
1336
// Chopper (1337)
1336
// Chopper (1337)
1337
model "highres/sprites/props/1337_chopper.md3" {
1337
model "highres/sprites/props/1337_chopper.md3" {
1338
   scale 5.5 shade 0
1338
   scale 5.5 shade 0
1339
   skin { pal 0 file "highres/sprites/props/1337_chopper.png" }
1339
   skin { pal 0 file "highres/sprites/props/1337_chopper.png" }
1340
   anim { frame0 "FRAME1" frame1 "FRAME6" fps 70 flags 0 }
1340
   anim { frame0 "FRAME1" frame1 "FRAME6" fps 70 flags 0 }
1341
   frame { name "FRAME1" tile0 1337 tile1 1338 }
1341
   frame { name "FRAME1" tile0 1337 tile1 1338 }
1342
   anim { frame0 "FRAME1" frame1 "FRAME6" fps 70 flags 0 }
1342
   anim { frame0 "FRAME1" frame1 "FRAME6" fps 70 flags 0 }
1343
   frame { name "FRAME1" tile 1345 }
1343
   frame { name "FRAME1" tile 1345 }
1344
}
1344
}
1345
1345
1346
// Chopper's debris2 (1340)
1346
// Chopper's debris2 (1340)
1347
model "highres/sprites/props/1340_debris2.md3" {
1347
model "highres/sprites/props/1340_debris2.md3" {
1348
   scale 7.5 shade 0
1348
   scale 7.5 shade 0
1349
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1349
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1350
   skin { pal 0 file "highres/sprites/props/1340_debris2.jpg" }
1350
   skin { pal 0 file "highres/sprites/props/1340_debris2.jpg" }
1351
   frame { name "FRAME1" tile 1340 }
1351
   frame { name "FRAME1" tile 1340 }
1352
}
1352
}
1353
1353
1354
// Chopper's debris1 (1341)
1354
// Chopper's debris1 (1341)
1355
model "highres/sprites/props/1341_debris1.md3" {
1355
model "highres/sprites/props/1341_debris1.md3" {
1356
   scale 7.5 shade 0
1356
   scale 7.5 shade 0
1357
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1357
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1358
   skin { pal 0 file "highres/sprites/props/1341_debris1.jpg" }
1358
   skin { pal 0 file "highres/sprites/props/1341_debris1.jpg" }
1359
   frame { name "FRAME1" tile 1341 }
1359
   frame { name "FRAME1" tile 1341 }
1360
}
1360
}
1361
1361
1362
// Chopper's debris3 (1342)
1362
// Chopper's debris3 (1342)
1363
model "highres/sprites/props/1342_debris3.md3" {
1363
model "highres/sprites/props/1342_debris3.md3" {
1364
   scale 7.5 shade 0
1364
   scale 7.5 shade 0
1365
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1365
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1366
   skin { pal 0 file "highres/sprites/props/1342_debris3.jpg" }
1366
   skin { pal 0 file "highres/sprites/props/1342_debris3.jpg" }
1367
   frame { name "FRAME1" tile 1342 }
1367
   frame { name "FRAME1" tile 1342 }
1368
}
1368
}
1369
1369
1370
// Chopper's wheel (1343)
1370
// Chopper's wheel (1343)
1371
model "highres/sprites/props/1343_wheel.md3" {
1371
model "highres/sprites/props/1343_wheel.md3" {
1372
   scale 8 shade 0
1372
   scale 8 shade 0
1373
   skin { pal 0 file "highres/sprites/props/1343_wheel.jpg" }
1373
   skin { pal 0 file "highres/sprites/props/1343_wheel.jpg" }
1374
   frame { name "FRAME1" tile 1343 }
1374
   frame { name "FRAME1" tile 1343 }
1375
}
1375
}
1376
1376
1377
// Chopper's propeller (1344)
1377
// Chopper's propeller (1344)
1378
model "highres/sprites/props/1344_propeller.md3" {
1378
model "highres/sprites/props/1344_propeller.md3" {
1379
   scale 2 shade 0
1379
   scale 2 shade 0
1380
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1380
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1381
   skin { pal 0 file "highres/sprites/props/1344_propeller.jpg" }
1381
   skin { pal 0 file "highres/sprites/props/1344_propeller.jpg" }
1382
   frame { name "FRAME1" tile 1344 }
1382
   frame { name "FRAME1" tile 1344 }
1383
}
1383
}
1384
1384
1385
// Chopper' crash (1346)
1385
// Chopper' crash (1346)
1386
model "highres/sprites/props/1346_crash.md3" {
1386
model "highres/sprites/props/1346_crash.md3" {
1387
   scale 5 shade 0
1387
   scale 5 shade 0
1388
   skin { pal 0 file "highres/sprites/props/1346_crash.jpg" }
1388
   skin { pal 0 file "highres/sprites/props/1346_crash.jpg" }
1389
   anim { frame0 "FRAME1" frame1 "FRAME6" fps 40 flags 0 }
1389
   anim { frame0 "FRAME1" frame1 "FRAME6" fps 40 flags 0 }
1390
   frame { name "FRAME1" tile0 1346 tile1 1346 }
1390
   frame { name "FRAME1" tile0 1346 tile1 1346 }
1391
}
1391
}
1392
1392
1393
// X-Files Jar/Fetus (1358)
1393
// X-Files Jar/Fetus (1358)
1394
model "highres/sprites/props/1358_xfilesjar.md3" { 
1394
model "highres/sprites/props/1358_xfilesjar.md3" { 
1395
   scale 6 shade 0 
1395
   scale 6 shade 0 
1396
   skin { pal 0 file "highres/sprites/props/1358_xfilesjar.png" } 
1396
   skin { pal 0 file "highres/sprites/props/1358_xfilesjar.png" } 
1397
   frame { name "FRAME1" tile 1358 }
1397
   frame { name "FRAME1" tile 1358 }
1398
}
1398
}
1399
1399
1400
// X-Files Jar/Fetus Broken (1359)
1400
// X-Files Jar/Fetus Broken (1359)
1401
model "highres/sprites/props/1359_xfilesjarbroke.md3" { 
1401
model "highres/sprites/props/1359_xfilesjarbroke.md3" { 
1402
   scale 6 shade 0 
1402
   scale 6 shade 0 
1403
   skin { pal 0 file "highres/sprites/props/1359_xfilesjarbroke.png" } 
1403
   skin { pal 0 file "highres/sprites/props/1359_xfilesjarbroke.png" } 
1404
   frame { name "FRAME1" tile 1359 }
1404
   frame { name "FRAME1" tile 1359 }
1405
}
1405
}
1406
1406
1407
// Firevase (1390)
1407
// Firevase (1390)
1408
model "highres/sprites/props/1390_firevase.md3" { 
1408
model "highres/sprites/props/1390_firevase.md3" { 
1409
   scale 1.5 shade 0 
1409
   scale 1.5 shade 0 
1410
   skin { pal 0 file "highres/sprites/props/1390_firevase.png" } 
1410
   skin { pal 0 file "highres/sprites/props/1390_firevase.png" } 
1411
   anim { frame0 "frame1" frame1 "frame4" fps 12 flags 0 }
1411
   anim { frame0 "frame1" frame1 "frame4" fps 12 flags 0 }
1412
   frame { frame "frame1" tile0 1390 tile1 1393 }
1412
   frame { frame "frame1" tile0 1390 tile1 1393 }
1413
}
1413
}
1414
1414
1415
// Babe Land Cannon (1810)
1415
// Babe Land Cannon (1810)
1416
model "highres/sprites/props/1810_cannon.md3" { 
1416
model "highres/sprites/props/1810_cannon.md3" { 
1417
   scale 0.8 shade 0 zadd -5
1417
   scale 0.8 shade 0 zadd -5
1418
   skin { pal 0 file "highres/sprites/props/1810_cannon.jpg" } 
1418
   skin { pal 0 file "highres/sprites/props/1810_cannon.jpg" } 
1419
   frame { name "Frame0" tile0 1810 tile1 1816 }
1419
   frame { name "Frame0" tile0 1810 tile1 1816 }
1420
}
1420
}
1421
1421
1422
// Cannon ball (1817)
1422
// Cannon ball (1817)
1423
model "highres/sprites/props/poolballs/0901_stripeball.md3" {
1423
model "highres/sprites/props/poolballs/0901_stripeball.md3" {
1424
   scale 2.5 shade 8 zadd -6
1424
   scale 2.5 shade 8 zadd -6
1425
   skin { pal 0 file "highres/sprites/props/1817_cannonball.png" }
1425
   skin { pal 0 file "highres/sprites/props/1817_cannonball.png" }
1426
   frame { name "frame00" tile 1817 }
1426
   frame { name "frame00" tile 1817 }
1427
}
1427
}
1428
1428
1429
// Cannonball pile (1818)
1429
// Cannonball pile (1818)
1430
model "highres/sprites/props/1818_cannonballpile.md3" {
1430
model "highres/sprites/props/1818_cannonballpile.md3" {
1431
   scale 2.5 shade 0
1431
   scale 2.5 shade 0
1432
   skin { pal 0 file "highres/sprites/props/1817_cannonball.png" }
1432
   skin { pal 0 file "highres/sprites/props/1817_cannonball.png" }
1433
   detail { file "highres/detail/metal_worn.png" detailscale 1.2 }
1433
   detail { file "highres/detail/metal_worn.png" detailscale 1.2 }
1434
   frame { name "frame00" tile 1818 }
1434
   frame { name "frame00" tile 1818 }
1435
}
1435
}
1436
1436
1437
// Feces (2200)
1437
// Feces (2200)
1438
model "highres/sprites/props/2200_feces.md3" {
1438
model "highres/sprites/props/2200_feces.md3" {
1439
   scale 1 shade 0
1439
   scale 1 shade 0
1440
   skin { pal 0 file "highres/sprites/props/2200_feces.png" }
1440
   skin { pal 0 file "highres/sprites/props/2200_feces.png" }
1441
   frame { name "frame00" tile 2200 }
1441
   frame { name "frame00" tile 2200 }
1442
}
1442
}
1443
1443
1444
// Skull (2453)
1444
// Skull (2453)
1445
texture 2453 { pal 0 { file "highres/sprites/props/2453.png" } }
1445
texture 2453 { pal 0 { file "highres/sprites/props/2453.png" } }
1446
1446
1447
// Sky Car (2491)
1447
// Sky Car (2491)
1448
model "highres/sprites/props/2491_skycar.md3" {
1448
model "highres/sprites/props/2491_skycar.md3" {
1449
   scale 3 shade 0
1449
   scale 3 shade 0
1450
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1450
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1451
   skin { pal 0 file "highres/sprites/props/2491_skycar.jpg" }
1451
   skin { pal 0 file "highres/sprites/props/2491_skycar.jpg" }
1452
   frame { name "FRAME1" tile 2491 }
1452
   frame { name "FRAME1" tile 2491 }
1453
}
1453
}
1454
1454
1455
// Blimp (3400)
1455
// Blimp (3400)
1456
model "highres/sprites/props/3400_blimp.md3" { 
1456
model "highres/sprites/props/3400_blimp.md3" { 
1457
   scale 1.5 shade 5 
1457
   scale 1.5 shade 5 
1458
   skin { pal 0 file "highres/sprites/props/3400_blimp.png" } 
1458
   skin { pal 0 file "highres/sprites/props/3400_blimp.png" } 
1459
   frame { name "Frame0" tile 3400 }
1459
   frame { name "Frame0" tile 3400 }
1460
}
1460
}
1461
1461
1462
// Car Mirror (3418)
1462
// Car Mirror (3418)
1463
model "highres/sprites/props/3418_carmirror.md3" {
1463
model "highres/sprites/props/3418_carmirror.md3" {
1464
   scale 1.5 shade 0
1464
   scale 1.5 shade 0
1465
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
1465
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
1466
   skin { pal 0 file "highres/sprites/props/3418_carmirror.png" }
1466
   skin { pal 0 file "highres/sprites/props/3418_carmirror.png" }
1467
   frame { name "Frame0" tile 3418 }
1467
   frame { name "Frame0" tile 3418 }
1468
}
1468
}
1469
1469
1470
// Candy Bar (3419)
1470
// Candy Bar (3419)
1471
texture 3419 { pal 0 { file "highres/sprites/props/3419.png" } }
1471
texture 3419 { pal 0 { file "highres/sprites/props/3419.png" } }
1472
1472
1473
// Pirate Flag (3426)
1473
// Pirate Flag (3426)
1474
texture 3426 { // "notmd" maphack
1474
texture 3426 { // "notmd" maphack
1475
   pal 0 { file "highres/sprites/props/3426_pirateflag.png" }
1475
   pal 0 { file "highres/sprites/props/3426_pirateflag.png" }
1476
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1476
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1477
}
1477
}
1478
texture 3427 { // "notmd" maphack
1478
texture 3427 { // "notmd" maphack
1479
   pal 0 { file "highres/sprites/props/3426_pirateflag.png" }
1479
   pal 0 { file "highres/sprites/props/3426_pirateflag.png" }
1480
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1480
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1481
}
1481
}
1482
texture 3428 { // "notmd" maphack
1482
texture 3428 { // "notmd" maphack
1483
   pal 0 { file "highres/sprites/props/3426_pirateflag.png" }
1483
   pal 0 { file "highres/sprites/props/3426_pirateflag.png" }
1484
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1484
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1485
}
1485
}
1486
model "highres/sprites/props/3426_pirateflag.md3" {
1486
model "highres/sprites/props/3426_pirateflag.md3" {
1487
   scale 1.25 shade 0
1487
   scale 1.25 shade 0
1488
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1488
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1489
   skin { pal 0 file "highres/sprites/props/3426_pirateflag.png" }
1489
   skin { pal 0 file "highres/sprites/props/3426_pirateflag.png" }
1490
   anim { frame0 "Frame0" frame1 "Frame1" fps 30 flag 0 }
1490
   anim { frame0 "Frame0" frame1 "Frame1" fps 30 flag 0 }
1491
   frame { name "Frame0" tile0 3426 tile1 3428 }
1491
   frame { name "Frame0" tile0 3426 tile1 3428 }
1492
}
1492
}
1493
1493
1494
// Root (3429)
1494
// Root (3429)
1495
model "highres/sprites/props/3429_root.md3" { 
1495
model "highres/sprites/props/3429_root.md3" { 
1496
   scale 0.85 shade 0 
1496
   scale 0.85 shade 0 
1497
   detail { file "highres/detail/alien.png" detailscale 0.3 }
1497
   detail { file "highres/detail/alien.png" detailscale 0.3 }
1498
   skin { pal 0 surface 0 file "highres/sprites/props/0909_treetrunk.jpg" } 
1498
   skin { pal 0 surface 0 file "highres/sprites/props/0909_treetrunk.jpg" } 
1499
   anim { frame0 "frame1" frame1 "frame4" fps 0.5 flags 0 }
1499
   anim { frame0 "frame1" frame1 "frame4" fps 0.5 flags 0 }
1500
   frame { frame "frame1" tile0 3429  tile1 3429 }
1500
   frame { frame "frame1" tile0 3429  tile1 3429 }
1501
}
1501
}
1502
1502
1503
1503
1504
texture 4239 { pal 0 { file "highres/sprites/props/4239.png" } }
1504
texture 4239 { pal 0 { file "highres/sprites/props/4239.png" } }
1505
1505
1506
// Target (4359)
1506
// Target (4359)
1507
texture 4359 { pal 0 { file "highres/sprites/props/4359.png" } }
1507
texture 4359 { pal 0 { file "highres/sprites/props/4359.png" } }
1508
1508
1509
// Gunpowder barrel (4360)
1509
// Gunpowder barrel (4360)
1510
model "highres/sprites/props/4360_barrel.md3" {
1510
model "highres/sprites/props/4360_barrel.md3" {
1511
   scale 2.2 shade 0
1511
   scale 2.2 shade 0
1512
   detail { file "highres/detail/wood_v3.png" detailscale 0.1 }
1512
   detail { file "highres/detail/wood_v3.png" detailscale 0.1 }
1513
   skin { pal 0 file "highres/sprites/props/4360_barrel.jpg" }
1513
   skin { pal 0 file "highres/sprites/props/4360_barrel.jpg" }
1514
   frame { name "idle" tile0 4360 tile1 4360 }
1514
   frame { name "idle" tile0 4360 tile1 4360 }
1515
}
1515
}
1516
1516
1517
texture 4361 { pal 0 { file "highres/sprites/props/4361.png" } }
1517
texture 4361 { pal 0 { file "highres/sprites/props/4361.png" } }
1518
1518
1519
// Mission Impossible knife (4363)
1519
// Mission Impossible knife (4363)
1520
model "highres/sprites/props/4363_knife.md3" {
1520
model "highres/sprites/props/4363_knife.md3" {
1521
   scale 2.6 shade 0
1521
   scale 2.6 shade 0
1522
   detail { file "highres/detail/metal_fine.png" detailscale 0.1 }
1522
   detail { file "highres/detail/metal_fine.png" detailscale 0.1 }
1523
   skin { pal 0 file "highres/sprites/props/4363_knife.jpg" }
1523
   skin { pal 0 file "highres/sprites/props/4363_knife.jpg" }
1524
   frame { name "FRAME1" tile 4363 }
1524
   frame { name "FRAME1" tile 4363 }
1525
}
1525
}
1526
1526
1527
// Hat rack (4367)
1527
// Hat rack (4367)
1528
model "highres/sprites/props/4367_hatrack.md3" { 
1528
model "highres/sprites/props/4367_hatrack.md3" { 
1529
   scale 1 shade 6 
1529
   scale 1 shade 6 
1530
   skin { pal 0 file "highres/sprites/props/4367_hatrack.jpg" } 
1530
   skin { pal 0 file "highres/sprites/props/4367_hatrack.jpg" } 
1531
   frame { name "Frame0" tile 4367 }
1531
   frame { name "Frame0" tile 4367 }
1532
}
1532
}
1533
1533
1534
// Emergency Light (4369)
1534
// Emergency Light (4369)
1535
model "highres/sprites/props/4369_light.md3" { 
1535
model "highres/sprites/props/4369_light.md3" { 
1536
   scale 1.5 shade 1
1536
   scale 1.5 shade 1
1537
   skin { pal 0 surface 0 file "highres/sprites/props/4369_light.png" }
1537
   skin { pal 0 surface 0 file "highres/sprites/props/4369_light.png" }
1538
   frame { name "none00" tile 4369 }
1538
   frame { name "none00" tile 4369 }
1539
}
1539
}
1540
1540
1541
// Desklamp (4370)
1541
// Desklamp (4370)
1542
model "highres/sprites/props/4370_desklamp.md3" { 
1542
model "highres/sprites/props/4370_desklamp.md3" { 
1543
   scale 1 shade 10 
1543
   scale 1 shade 10 
1544
   skin { pal 0 file "highres/sprites/props/4370_desklamp.jpg" } 
1544
   skin { pal 0 file "highres/sprites/props/4370_desklamp.jpg" } 
1545
   frame { name "Frame0" tile 4370 }
1545
   frame { name "Frame0" tile 4370 }
1546
}
1546
}
1547
1547
1548
// Coffee machine (4372)
1548
// Coffee machine (4372)
1549
model "highres/sprites/props/4372_coffeemachine.md3" { 
1549
model "highres/sprites/props/4372_coffeemachine.md3" { 
1550
   scale 1 shade 0 
1550
   scale 1 shade 0 
1551
   skin { pal 0 file "highres/sprites/props/4372_coffeemachine.jpg" } 
1551
   skin { pal 0 file "highres/sprites/props/4372_coffeemachine.jpg" } 
1552
   frame { name "Frame0" tile 4372 }
1552
   frame { name "Frame0" tile 4372 }
1553
}
1553
}
1554
1554
1555
// Cups (4373)
1555
// Cups (4373)
1556
model "highres/sprites/props/4373_cups.md3" {
1556
model "highres/sprites/props/4373_cups.md3" {
1557
   scale 6 shade 0
1557
   scale 6 shade 0
1558
   skin { pal 0 file "highres/sprites/props/4373_cups.png" }
1558
   skin { pal 0 file "highres/sprites/props/4373_cups.png" }
1559
   frame { name "FRAME1" tile 4373 }
1559
   frame { name "FRAME1" tile 4373 }
1560
}
1560
}
1561
1561
1562
// Gavals (4374)
1562
// Gavals (4374)
1563
model "highres/sprites/props/4374_gavals.md3" { 
1563
model "highres/sprites/props/4374_gavals.md3" { 
1564
   scale 1 shade 0 
1564
   scale 1 shade 0 
1565
   detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
1565
   detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
1566
   skin { pal 0 file "highres/sprites/props/4374_gavals.jpg" } 
1566
   skin { pal 0 file "highres/sprites/props/4374_gavals.jpg" } 
1567
   frame { name "Frame0" tile 4374 }
1567
   frame { name "Frame0" tile 4374 }
1568
}
1568
}
1569
1569
1570
// Police Lightpole (4377)
1570
// Police Lightpole (4377)
1571
model "highres/sprites/props/4377_policepole.md3" {
1571
model "highres/sprites/props/4377_policepole.md3" {
1572
   scale 2 shade 10
1572
   scale 2 shade 10
1573
   skin { pal 0 file "highres/sprites/props/4377_policepole.png" }
1573
   skin { pal 0 file "highres/sprites/props/4377_policepole.png" }
1574
   frame { name "idle" tile 4377 }
1574
   frame { name "idle" tile 4377 }
1575
}
1575
}
1576
1576
1577
// Cable (4386)
1577
// Cable (4386)
1578
model "highres/sprites/props/4386_cable.md3" {
1578
model "highres/sprites/props/4386_cable.md3" {
1579
   scale 3.1 shade 0
1579
   scale 3.1 shade 0
1580
   skin { pal 0 file "highres/sprites/props/4386_cable.jpg" }
1580
   skin { pal 0 file "highres/sprites/props/4386_cable.jpg" }
1581
   skin { pal 10 file "highres/sprites/props/4386_cable_10.jpg" }
1581
   skin { pal 10 file "highres/sprites/props/4386_cable_10.jpg" }
1582
   skin { pal 11 file "highres/sprites/props/4386_cable_11.jpg" }
1582
   skin { pal 11 file "highres/sprites/props/4386_cable_11.jpg" }
1583
   skin { pal 13 file "highres/sprites/props/4386_cable_13.jpg" }
1583
   skin { pal 13 file "highres/sprites/props/4386_cable_13.jpg" }
1584
   frame { name "idle" tile 4386 }
1584
   frame { name "idle" tile 4386 }
1585
}
1585
}
1586
1586
1587
texture 4387 { pal 0 { file "highres/sprites/props/4387.png" } }
1587
texture 4387 { pal 0 { file "highres/sprites/props/4387.png" } }
1588
1588
1589
// Trashcan (4388)
1589
// Trashcan (4388)
1590
model "highres/sprites/props/4388_trashcan.md3" {
1590
model "highres/sprites/props/4388_trashcan.md3" {
1591
   scale 3.5 shade 0
1591
   scale 3.5 shade 0
1592
   skin { pal 0 file "highres/sprites/props/4388_trashcan.png" }
1592
   skin { pal 0 file "highres/sprites/props/4388_trashcan.png" }
1593
   frame { name "idle" tile0 4388 tile1 4388 }
1593
   frame { name "idle" tile0 4388 tile1 4388 }
1594
}
1594
}
1595
1595
1596
texture 4396 { pal 0 { file "highres/sprites/props/4396.png" nocompress } }
1596
texture 4396 { pal 0 { file "highres/sprites/props/4396.png" nocompress } }
1597
1597
1598
// Speaker (4397)
1598
// Speaker (4397)
1599
texture 4397 { pal 0 { file "highres/sprites/props/4397.png" } }
1599
texture 4397 { pal 0 { file "highres/sprites/props/4397.png" } }
1600
model "highres/sprites/props/4397_speaker.md3" {
1600
model "highres/sprites/props/4397_speaker.md3" {
1601
   scale 1.1 shade 0
1601
   scale 1.1 shade 0
1602
   skin { pal 0 file "highres/sprites/props/4397_speaker.png" }
1602
   skin { pal 0 file "highres/sprites/props/4397_speaker.png" }
1603
   anim { frame0 "frame1" frame1 "frame2" fps 3 flags 0 }
1603
   anim { frame0 "frame1" frame1 "frame2" fps 3 flags 0 }
1604
   frame { frame "frame1" tile0 4397 tile1 4397 }
1604
   frame { frame "frame1" tile0 4397 tile1 4397 }
1605
}
1605
}
1606
1606
1607
//  Broken speaker (4398)
1607
//  Broken speaker (4398)
1608
texture 4398 { pal 0 { file "highres/sprites/props/4398.png" } }
1608
texture 4398 { pal 0 { file "highres/sprites/props/4398.png" } }
1609
model "highres/sprites/props/4398_speaker.md3" {
1609
model "highres/sprites/props/4398_speaker.md3" {
1610
   scale 1.1 shade 0
1610
   scale 1.1 shade 0
1611
   skin { pal 0 file "highres/sprites/props/4398_speaker.png" }
1611
   skin { pal 0 file "highres/sprites/props/4398_speaker.png" }
1612
   anim { frame0 "frame1" frame1 "frame2" fps 3 flags 0 }
1612
   anim { frame0 "frame1" frame1 "frame2" fps 3 flags 0 }
1613
   frame { frame "frame1" tile0 4398 tile1 4398 }
1613
   frame { frame "frame1" tile0 4398 tile1 4398 }
1614
}
1614
}
1615
1615
1616
// Teddy Bear (4400)
1616
// Teddy Bear (4400)
1617
model "highres/sprites/props/4400_bear.md3" { 
1617
model "highres/sprites/props/4400_bear.md3" { 
1618
   scale 1 shade 0 
1618
   scale 1 shade 0 
1619
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1619
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1620
   skin { pal 0 file "highres/sprites/props/4400_bear.png" }
1620
   skin { pal 0 file "highres/sprites/props/4400_bear.png" }
1621
   skin { pal 10 file "highres/sprites/props/4400_bear_10.png" }
1621
   skin { pal 10 file "highres/sprites/props/4400_bear_10.png" }
1622
   skin { pal 11 file "highres/sprites/props/4400_bear_11_22.png" }
1622
   skin { pal 11 file "highres/sprites/props/4400_bear_11_22.png" }
1623
   skin { pal 12 file "highres/sprites/props/4400_bear_12_18.png" }
1623
   skin { pal 12 file "highres/sprites/props/4400_bear_12_18.png" }
1624
   skin { pal 13 file "highres/sprites/props/4400_bear_13.png" }
1624
   skin { pal 13 file "highres/sprites/props/4400_bear_13.png" }
1625
   skin { pal 14 file "highres/sprites/props/4400_bear_14.png" }
1625
   skin { pal 14 file "highres/sprites/props/4400_bear_14.png" }
1626
   skin { pal 15 file "highres/sprites/props/4400_bear_15.png" }
1626
   skin { pal 15 file "highres/sprites/props/4400_bear_15.png" }
1627
   skin { pal 16 file "highres/sprites/props/4400_bear_16.png" }
1627
   skin { pal 16 file "highres/sprites/props/4400_bear_16.png" }
1628
   skin { pal 18 file "highres/sprites/props/4400_bear_12_18.png" }
1628
   skin { pal 18 file "highres/sprites/props/4400_bear_12_18.png" }
1629
   skin { pal 21 file "highres/sprites/props/4400_bear_21.png" }
1629
   skin { pal 21 file "highres/sprites/props/4400_bear_21.png" }
1630
   skin { pal 22 file "highres/sprites/props/4400_bear_11_22.png" }
1630
   skin { pal 22 file "highres/sprites/props/4400_bear_11_22.png" }
1631
   skin { pal 23 file "highres/sprites/props/4400_bear_23.png" } 
1631
   skin { pal 23 file "highres/sprites/props/4400_bear_23.png" } 
1632
   skin { pal 24 file "highres/sprites/props/4400_bear_24.png" } 
1632
   skin { pal 24 file "highres/sprites/props/4400_bear_24.png" } 
1633
   frame { name "FRAME1" tile 4400 }
1633
   frame { name "FRAME1" tile 4400 }
1634
}
1634
}
1635
1635
1636
// Boat wheel (4406)
1636
// Boat wheel (4406)
1637
model "highres/sprites/props/4406_boatwheel.md3" { 
1637
model "highres/sprites/props/4406_boatwheel.md3" { 
1638
   scale 1 shade 0 
1638
   scale 1 shade 0 
1639
   detail { file "highres/detail/wood_v3.png" detailscale 0.3 }
1639
   detail { file "highres/detail/wood_v3.png" detailscale 0.3 }
1640
   skin { pal 0 file "highres/sprites/props/4406_boatwheel.png" } 
1640
   skin { pal 0 file "highres/sprites/props/4406_boatwheel.png" } 
1641
   frame { name "Frame0" tile 4406 }
1641
   frame { name "Frame0" tile 4406 }
1642
}
1642
}
1643
1643
1644
// Letter (4410)
1644
// Letter (4410)
1645
model "highres/sprites/props/4410_letter.md3" {
1645
model "highres/sprites/props/4410_letter.md3" {
1646
   scale 8 shade 4
1646
   scale 8 shade 4
1647
   skin { pal 0 file "highres/sprites/props/4410_letter.png" }
1647
   skin { pal 0 file "highres/sprites/props/4410_letter.png" }
1648
   frame { name "frame00" tile0 4410 tile1 4412 }
1648
   frame { name "frame00" tile0 4410 tile1 4412 }
1649
}
1649
}
1650
1650
1651
// Mailbag (4413)
1651
// Mailbag (4413)
1652
model "highres/sprites/props/4413_mailbag.md3" {
1652
model "highres/sprites/props/4413_mailbag.md3" {
1653
   scale 6 shade 0
1653
   scale 6 shade 0
1654
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1654
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1655
   skin {pal 0 file "highres/sprites/props/4413_mailbag.png" }
1655
   skin {pal 0 file "highres/sprites/props/4413_mailbag.png" }
1656
   frame { name "idle" tile 4413 }
1656
   frame { name "idle" tile 4413 }
1657
}
1657
}
1658
1658
1659
// Car Mirror (4415)
1659
// Car Mirror (4415)
1660
model "highres/sprites/props/4415_carmirror.md3" {
1660
model "highres/sprites/props/4415_carmirror.md3" {
1661
   scale 1.5 shade 0
1661
   scale 1.5 shade 0
1662
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
1662
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
1663
   skin { pal 0 file "highres/sprites/props/3418_carmirror.png" }
1663
   skin { pal 0 file "highres/sprites/props/3418_carmirror.png" }
1664
   frame { name "Frame0" tile 4415 }
1664
   frame { name "Frame0" tile 4415 }
1665
}
1665
}
1666
1666
1667
// Jeep Mirror (4416)
1667
// Jeep Mirror (4416)
1668
model "highres/sprites/props/4416_jeepmirror.md3" {
1668
model "highres/sprites/props/4416_jeepmirror.md3" {
1669
   scale 1.5 shade 0
1669
   scale 1.5 shade 0
1670
   skin { pal 0 file "highres/sprites/props/4417_busmirror.png" }
1670
   skin { pal 0 file "highres/sprites/props/4417_busmirror.png" }
1671
   frame { name "Frame0" tile 4416 }
1671
   frame { name "Frame0" tile 4416 }
1672
}
1672
}
1673
1673
1674
// Bus Mirror (4417)
1674
// Bus Mirror (4417)
1675
model "highres/sprites/props/4417_busmirror.md3" {
1675
model "highres/sprites/props/4417_busmirror.md3" {
1676
   scale 1.5 shade 0
1676
   scale 1.5 shade 0
1677
   skin { pal 0 file "highres/sprites/props/4417_busmirror.png" }
1677
   skin { pal 0 file "highres/sprites/props/4417_busmirror.png" }
1678
   frame { name "Frame0" tile 4417 }
1678
   frame { name "Frame0" tile 4417 }
1679
}
1679
}
1680
1680
1681
// Opened Pipebomb (4419)
1681
// Opened Pipebomb (4419)
1682
model "highres/sprites/props/4419_openpbomb.md3" {
1682
model "highres/sprites/props/4419_openpbomb.md3" {
1683
   scale 15 shade 1
1683
   scale 15 shade 1
1684
   skin { pal 0 surface 0 file "highres/sprites/props/4419_openpbomb.png" }
1684
   skin { pal 0 surface 0 file "highres/sprites/props/4419_openpbomb.png" }
1685
   frame { name "none00" tile 4419 }
1685
   frame { name "none00" tile 4419 }
1686
}
1686
}
1687
1687
1688
// Hotmeat (4427)
1688
// Hotmeat (4427)
1689
model "highres/sprites/props/4427_hotmeat.md3" { 
1689
model "highres/sprites/props/4427_hotmeat.md3" { 
1690
   scale 1.2 shade 0 
1690
   scale 1.2 shade 0 
1691
   skin { pal 0 file "highres/sprites/props/4427_hotmeat.png" }
1691
   skin { pal 0 file "highres/sprites/props/4427_hotmeat.png" }
1692
   skin { pal 14 file "highres/sprites/props/4427_hotmeat_14.png" } 
1692
   skin { pal 14 file "highres/sprites/props/4427_hotmeat_14.png" } 
1693
   frame { name "FRAME1" tile 4427 }
1693
   frame { name "FRAME1" tile 4427 }
1694
}
1694
}
1695
1695
1696
// Fence (4429) // ART tile is bit-identical to 0913
1696
// Fence (4429) // ART tile is bit-identical to 0913
1697
model "highres/sprites/props/0913_fence.md3" {
1697
model "highres/sprites/props/0913_fence.md3" {
1698
   scale 20 shade 0
1698
   scale 20 shade 0
1699
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1699
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1700
   skin { pal 0 file "highres/textures/0913.png" }
1700
   skin { pal 0 file "highres/textures/0913.png" }
1701
   frame { name "Frame0" tile 4429 }
1701
   frame { name "Frame0" tile 4429 }
1702
}
1702
}
1703
1703
1704
// Coffee mug (4438)
1704
// Coffee mug (4438)
1705
model "highres/sprites/props/4438_coffeemug.md3" {
1705
model "highres/sprites/props/4438_coffeemug.md3" {
1706
   scale 1 shade 0
1706
   scale 1 shade 0
1707
   skin { pal 0 file "highres/sprites/props/4438_coffeemug.jpg" }
1707
   skin { pal 0 file "highres/sprites/props/4438_coffeemug.jpg" }
1708
   frame { name "FRAME1" tile 4438 }
1708
   frame { name "FRAME1" tile 4438 }
1709
}
1709
}
1710
1710
1711
// Broken Fuse #1 (4430-4432)
1711
// Broken Fuse #1 (4430-4432)
1712
texture 4430 { pal 0 { file "highres/sprites/props/4430.png" } }
1712
texture 4430 { pal 0 { file "highres/sprites/props/4430.png" } }
1713
texture 4431 { 
1713
texture 4431 { 
1714
   pal 0 { file "highres/sprites/props/4431.png" } 
1714
   pal 0 { file "highres/sprites/props/4431.png" } 
1715
   glow { file "highres/sprites/props/4431_g.png" }
1715
   glow { file "highres/sprites/props/4431_g.png" }
1716
}
1716
}
1717
texture 4432 { 
1717
texture 4432 { 
1718
   pal 0 { file "highres/sprites/props/4432.png" } 
1718
   pal 0 { file "highres/sprites/props/4432.png" } 
1719
   glow { file "highres/sprites/props/4432_g.png" }   
1719
   glow { file "highres/sprites/props/4432_g.png" }   
1720
}
1720
}
1721
1721
1722
// Paper And Pen (4439)
1722
// Paper And Pen (4439)
1723
texture 4439 { pal 0 { file "highres/sprites/props/4439_paper.png" } }
1723
texture 4439 { pal 0 { file "highres/sprites/props/4439_paper.png" } }
1724
1724
1725
// Donuts 2 (4440)
1725
// Donuts 2 (4440)
1726
model "highres/sprites/props/4440_donuts.md3" {
1726
model "highres/sprites/props/4440_donuts.md3" {
1727
   scale 7 shade 0
1727
   scale 7 shade 0
1728
   skin { pal 0 file "highres/sprites/props/4440_donuts.jpg" }
1728
   skin { pal 0 file "highres/sprites/props/4440_donuts.jpg" }
1729
   frame { name "FRAME1" tile 4440 }
1729
   frame { name "FRAME1" tile 4440 }
1730
}
1730
}
1731
1731
1732
texture 4448 { pal 0 { file "highres/sprites/props/4448.png" } }
1732
texture 4448 { pal 0 { file "highres/sprites/props/4448.png" } }
1733
1733
1734
// American flag (4443)
1734
// American flag (4443)
1735
model "highres/sprites/props/4443_flag.md3" {
1735
model "highres/sprites/props/4443_flag.md3" {
1736
   scale 1.38 shade 0
1736
   scale 1.38 shade 0
1737
   skin { pal 0 file "highres/sprites/props/4443_flag.jpg" }
1737
   skin { pal 0 file "highres/sprites/props/4443_flag.jpg" }
1738
   frame { name "FRAME1" tile 4443 }
1738
   frame { name "FRAME1" tile 4443 }
1739
}
1739
}
1740
1740
1741
// Tripod camera (4444)
1741
// Tripod camera (4444)
1742
model "highres/sprites/props/4444_tripodcamera.md3" { 
1742
model "highres/sprites/props/4444_tripodcamera.md3" { 
1743
   scale 0.9 shade 0 
1743
   scale 0.9 shade 0 
1744
   detail { file "highres/detail/metal_fine.png" detailscale 0.1 }
1744
   detail { file "highres/detail/metal_fine.png" detailscale 0.1 }
1745
   skin { pal 0 file "highres/sprites/props/4444_tripodcamera.jpg" } 
1745
   skin { pal 0 file "highres/sprites/props/4444_tripodcamera.jpg" } 
1746
   frame { name "Frame0" tile 4444 }
1746
   frame { name "Frame0" tile 4444 }
1747
}
1747
}
1748
1748
1749
// Chain (4446)
1749
// Chain (4446)
1750
model "highres/sprites/props/4446_chain.md3" { 
1750
model "highres/sprites/props/4446_chain.md3" { 
1751
   scale 16 shade 0 
1751
   scale 16 shade 0 
1752
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1752
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1753
   skin { pal 0 file "highres/sprites/props/4446_chain.png" } 
1753
   skin { pal 0 file "highres/sprites/props/4446_chain.png" } 
1754
   frame { name "FRAME1" tile 4446 }
1754
   frame { name "FRAME1" tile 4446 }
1755
}
1755
}
1756
1756
1757
// Mail delivery bag (4452)
1757
// Mail delivery bag (4452)
1758
model "highres/sprites/props/4452_deliverybag.md3" { 
1758
model "highres/sprites/props/4452_deliverybag.md3" { 
1759
   scale 1 shade 10 
1759
   scale 1 shade 10 
1760
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1760
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
1761
   skin { pal 0 file "highres/sprites/props/4452_deliverybag.png" } 
1761
   skin { pal 0 file "highres/sprites/props/4452_deliverybag.png" } 
1762
   frame { name "Frame0" tile 4452 }
1762
   frame { name "Frame0" tile 4452 }
1763
}
1763
}
1764
1764
1765
// Meter (4453)
1765
// Meter (4453)
1766
model "highres/sprites/props/4453_meter.md3" {
1766
model "highres/sprites/props/4453_meter.md3" {
1767
   scale 2.5 0
1767
   scale 2.5 0
1768
   skin { pal 0 file "highres/sprites/props/4453_meter.png" }
1768
   skin { pal 0 file "highres/sprites/props/4453_meter.png" }
1769
   frame { name "idle" tile0 4453 tile1 4453 }
1769
   frame { name "idle" tile0 4453 tile1 4453 }
1770
}
1770
}
1771
1771
1772
// Desk phone (4454)
1772
// Desk phone (4454)
1773
model "highres/sprites/props/4454_deskphone.md3" { 
1773
model "highres/sprites/props/4454_deskphone.md3" { 
1774
   scale 0.6 shade 0 
1774
   scale 0.6 shade 0 
1775
   skin { pal 0 file "highres/sprites/props/4454_deskphone.jpg" } 
1775
   skin { pal 0 file "highres/sprites/props/4454_deskphone.jpg" } 
1776
   frame { name "Frame0" tile 4454 }
1776
   frame { name "Frame0" tile 4454 }
1777
}
1777
}
1778
1778
1779
texture 4457 { pal 0 { file "highres/sprites/props/4457.png" } }
1779
texture 4457 { pal 0 { file "highres/sprites/props/4457.png" } }
1780
1780
1781
// Gumball machine (4458)
1781
// Gumball machine (4458)
1782
model "highres/sprites/props/4458_gumballmachine.md3" {
1782
model "highres/sprites/props/4458_gumballmachine.md3" {
1783
   scale 1.5 shade 2
1783
   scale 1.5 shade 2
1784
   skin { pal 0 file "highres/sprites/props/4458_gumballmachine.png" }
1784
   skin { pal 0 file "highres/sprites/props/4458_gumballmachine.png" }
1785
   frame { name "idle" tile0 4458 tile1 4458 }
1785
   frame { name "idle" tile0 4458 tile1 4458 }
1786
}
1786
}
1787
1787
1788
// Gumball machine broken (4459)
1788
// Gumball machine broken (4459)
1789
model "highres/sprites/props/4459_gumballmachine_broken.md3" {
1789
model "highres/sprites/props/4459_gumballmachine_broken.md3" {
1790
   scale 1.5 shade 0
1790
   scale 1.5 shade 0
1791
   skin { pal 0 file "highres/sprites/props/4459_gumballmachine_broken.png" }
1791
   skin { pal 0 file "highres/sprites/props/4459_gumballmachine_broken.png" }
1792
   anim { frame0 "dying1" frame1 "dying3" fps 3 flags 1 }
1792
   anim { frame0 "dying1" frame1 "dying3" fps 3 flags 1 }
1793
   frame { name "dying1" tile0 4459 tile1 4459 }
1793
   frame { name "dying1" tile0 4459 tile1 4459 }
1794
}
1794
}
1795
1795
1796
// Certificate (4460)
1796
// Certificate (4460)
1797
model "highres/sprites/props/4460_cert.md3" {
1797
model "highres/sprites/props/4460_cert.md3" {
1798
   scale 11 shade 4
1798
   scale 11 shade 4
1799
   skin { pal 0 file "highres/sprites/props/4460_cert.png" nocompress }
1799
   skin { pal 0 file "highres/sprites/props/4460_cert.png" nocompress }
1800
   frame { name "Frame02" tile0 4460 tile1 4462 }
1800
   frame { name "Frame02" tile0 4460 tile1 4462 }
1801
}
1801
}
1802
1802
1803
// Mace paper spray (4464)
1803
// Mace paper spray (4464)
1804
model "highres/sprites/props/4464_mace.md3" { 
1804
model "highres/sprites/props/4464_mace.md3" { 
1805
   scale 1 shade 3 
1805
   scale 1 shade 3 
1806
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
1806
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
1807
   skin { pal 0 file "highres/sprites/props/4464_mace.png" } 
1807
   skin { pal 0 file "highres/sprites/props/4464_mace.png" } 
1808
   frame { name "Frame0" tile 4464 }
1808
   frame { name "Frame0" tile 4464 }
1809
}
1809
}
1810
1810
1811
// Broken cable (4480)
1811
// Broken cable (4480)
1812
texture 4480 { 
1812
texture 4480 { 
1813
   pal 0 { file "highres/sprites/props/4480.png" } 
1813
   pal 0 { file "highres/sprites/props/4480.png" } 
1814
   pal 10 { file "highres/sprites/props/4480_10.png" } 
1814
   pal 10 { file "highres/sprites/props/4480_10.png" } 
1815
   pal 13 { file "highres/sprites/props/4480_13.png" } 
1815
   pal 13 { file "highres/sprites/props/4480_13.png" } 
1816
   pal 14 { file "highres/sprites/props/4480_14.png" } 
1816
   pal 14 { file "highres/sprites/props/4480_14.png" } 
1817
}
1817
}
1818
texture 4481 { 
1818
texture 4481 { 
1819
   pal 0 { file "highres/sprites/props/4481.png" }
1819
   pal 0 { file "highres/sprites/props/4481.png" }
1820
   pal 10 { file "highres/sprites/props/4481_10.png" }
1820
   pal 10 { file "highres/sprites/props/4481_10.png" }
1821
   pal 13 { file "highres/sprites/props/4481_13.png" }
1821
   pal 13 { file "highres/sprites/props/4481_13.png" }
1822
   pal 14 { file "highres/sprites/props/4481_14.png" }
1822
   pal 14 { file "highres/sprites/props/4481_14.png" }
1823
   glow { file "highres/sprites/props/4481_g.png" } 
1823
   glow { file "highres/sprites/props/4481_g.png" } 
1824
}
1824
}
1825
texture 4482 { 
1825
texture 4482 { 
1826
   pal 0 { file "highres/sprites/props/4482.png" }
1826
   pal 0 { file "highres/sprites/props/4482.png" }
1827
   pal 10 { file "highres/sprites/props/4482_10.png" }
1827
   pal 10 { file "highres/sprites/props/4482_10.png" }
1828
   pal 13 { file "highres/sprites/props/4482_13.png" }
1828
   pal 13 { file "highres/sprites/props/4482_13.png" }
1829
   pal 14 { file "highres/sprites/props/4482_14.png" }
1829
   pal 14 { file "highres/sprites/props/4482_14.png" }
1830
   glow { file "highres/sprites/props/4482_g.png" }
1830
   glow { file "highres/sprites/props/4482_g.png" }
1831
}
1831
}
1832
1832
1833
// Broom (4496)
1833
// Broom (4496)
1834
model "highres/sprites/props/4496_broom.md3" { 
1834
model "highres/sprites/props/4496_broom.md3" { 
1835
   scale 1 shade 0 
1835
   scale 1 shade 0 
1836
   skin { pal 0 file "highres/sprites/props/4496_broom.png" } 
1836
   skin { pal 0 file "highres/sprites/props/4496_broom.png" } 
1837
   frame { name "Frame0" tile 4496 }
1837
   frame { name "Frame0" tile 4496 }
1838
}
1838
}
1839
1839
1840
// Mop (4497)
1840
// Mop (4497)
1841
model "highres/sprites/props/4497_mop.md3" { 
1841
model "highres/sprites/props/4497_mop.md3" { 
1842
   scale 1 shade 0 
1842
   scale 1 shade 0 
1843
   skin { pal 0 file "highres/sprites/props/4497_mop.png" } 
1843
   skin { pal 0 file "highres/sprites/props/4497_mop.png" } 
1844
   frame { name "Frame0" tile 4497 }
1844
   frame { name "Frame0" tile 4497 }
1845
}
1845
}
1846
1846
1847
texture 4502 { pal 0 { file "highres/sprites/props/4502.png" nocompress } }
1847
texture 4502 { pal 0 { file "highres/sprites/props/4502.png" nocompress } }
1848
texture 4503 { pal 0 { file "highres/sprites/props/4503.png" nocompress } }
1848
texture 4503 { pal 0 { file "highres/sprites/props/4503.png" nocompress } }
1849
1849
1850
// Chest of gold (4520)
1850
// Chest of gold (4520)
1851
model "highres/sprites/props/4520_goldchest.md3" { 
1851
model "highres/sprites/props/4520_goldchest.md3" { 
1852
   scale 0.9 shade 0 
1852
   scale 0.9 shade 0 
1853
   skin { pal 0 file "highres/sprites/props/4520_goldchest.jpg" } 
1853
   skin { pal 0 file "highres/sprites/props/4520_goldchest.jpg" } 
1854
   frame { name "Frame0" tile 4520 }
1854
   frame { name "Frame0" tile 4520 }
1855
}
1855
}
1856
1856
1857
// Steed's gear (4524)
1857
// Steed's gear (4524)
1858
model "highres/sprites/props/4524_steedgear.md3" {
1858
model "highres/sprites/props/4524_steedgear.md3" {
1859
   scale 1.5 shade 0
1859
   scale 1.5 shade 0
1860
   skin { pal 0 file "highres/sprites/props/4524_steedgear.png" }
1860
   skin { pal 0 file "highres/sprites/props/4524_steedgear.png" }
1861
   frame { name "FRAME1" tile 4524 }
1861
   frame { name "FRAME1" tile 4524 }
1862
}
1862
}
1863
1863
1864
// FoodObject1 (4530)
1864
// FoodObject1 (4530)
1865
model "highres/sprites/props/4530_foodobject1.md3" {
1865
model "highres/sprites/props/4530_foodobject1.md3" {
1866
   scale 0.45 shade 0
1866
   scale 0.45 shade 0
1867
   skin { pal 0 file "highres/sprites/jibs/2309_ooz2.png" }
1867
   skin { pal 0 file "highres/sprites/jibs/2309_ooz2.png" }
1868
   frame { name "frame1" tile 4530 }
1868
   frame { name "frame1" tile 4530 }
1869
}
1869
}
1870
1870
1871
// FoodObject4 (4533)
1871
// FoodObject4 (4533)
1872
model "highres/sprites/props/4533_foodobject4.md3" {
1872
model "highres/sprites/props/4533_foodobject4.md3" {
1873
   scale 0.45 shade 0
1873
   scale 0.45 shade 0
1874
   skin { pal 0 file "highres/sprites/props/0691_knife.jpg" }
1874
   skin { pal 0 file "highres/sprites/props/0691_knife.jpg" }
1875
   frame { name "frame1" tile 4533 }
1875
   frame { name "frame1" tile 4533 }
1876
}
1876
}
1877
1877
1878
// Condiment cups (4536)
1878
// Condiment cups (4536)
1879
model "highres/sprites/props/4536_cups.md3" { 
1879
model "highres/sprites/props/4536_cups.md3" { 
1880
   scale 1 shade 0 
1880
   scale 1 shade 0 
1881
   skin { pal 0 file "highres/sprites/props/4536_cups.png" } 
1881
   skin { pal 0 file "highres/sprites/props/4536_cups.png" } 
1882
   frame { name "Frame0" tile 4536 }
1882
   frame { name "Frame0" tile 4536 }
1883
}
1883
}
1884
1884
1885
// Mustard (4537)
1885
// Mustard (4537)
1886
model "highres/sprites/props/4537_4538.md3" { 
1886
model "highres/sprites/props/4537_4538.md3" { 
1887
   scale 1 shade 0 
1887
   scale 1 shade 0 
1888
   skin { pal 0 file "highres/sprites/props/4537_mustard.jpg" } 
1888
   skin { pal 0 file "highres/sprites/props/4537_mustard.jpg" } 
1889
   frame { name "Frame0" tile 4537 }
1889
   frame { name "Frame0" tile 4537 }
1890
}
1890
}
1891
1891
1892
// Ketchup (4538)
1892
// Ketchup (4538)
1893
model "highres/sprites/props/4537_4538.md3" { 
1893
model "highres/sprites/props/4537_4538.md3" { 
1894
   scale 1 shade 0 
1894
   scale 1 shade 0 
1895
   skin { pal 0 file "highres/sprites/props/4538_ketchup.jpg" } 
1895
   skin { pal 0 file "highres/sprites/props/4538_ketchup.jpg" } 
1896
   frame { name "Frame0" tile 4538 }
1896
   frame { name "Frame0" tile 4538 }
1897
}
1897
}
1898
1898
1899
// Foodobject10 (4539)
1899
// Foodobject10 (4539)
1900
model "highres/sprites/props/4539_napkin.md3" {
1900
model "highres/sprites/props/4539_napkin.md3" {
1901
   scale 12.5 shade 0
1901
   scale 12.5 shade 0
1902
   skin { pal 0 file "highres/sprites/props/4539_napkin.png" }
1902
   skin { pal 0 file "highres/sprites/props/4539_napkin.png" }
1903
   frame { name "FRAME1" tile 4539 }
1903
   frame { name "FRAME1" tile 4539 }
1904
}
1904
}
1905
1905
1906
// Foodobject11 (4540)
1906
// Foodobject11 (4540)
1907
model "highres/sprites/props/4540_foodobject11.md3" { 
1907
model "highres/sprites/props/4540_foodobject11.md3" { 
1908
   scale 0.8 shade 0
1908
   scale 0.8 shade 0
1909
   skin { pal 0 file "highres/sprites/props/4540_foodobject11.png" }
1909
   skin { pal 0 file "highres/sprites/props/4540_foodobject11.png" }
1910
   frame { name "idle" tile 4540 }
1910
   frame { name "idle" tile 4540 }
1911
}
1911
}
1912
1912
1913
// Foodobject12 (4541)
1913
// Foodobject12 (4541)
1914
model "highres/sprites/props/4540_foodobject11.md3" {
1914
model "highres/sprites/props/4540_foodobject11.md3" {
1915
   scale 0.8 shade 0
1915
   scale 0.8 shade 0
1916
   skin { pal 0 file "highres/sprites/props/4540_foodobject11.png" }
1916
   skin { pal 0 file "highres/sprites/props/4540_foodobject11.png" }
1917
   frame { name "idle" tile 4541 }
1917
   frame { name "idle" tile 4541 }
1918
}
1918
}
1919
1919
1920
// Foodobject13 (4542)
1920
// Foodobject13 (4542)
1921
model "highres/sprites/props/4542_foodobject13.md3" {
1921
model "highres/sprites/props/4542_foodobject13.md3" {
1922
   scale 0.8 shade 0
1922
   scale 0.8 shade 0
1923
   skin { pal 0 file "highres/sprites/props/4542_foodobject13.png" }
1923
   skin { pal 0 file "highres/sprites/props/4542_foodobject13.png" }
1924
   frame { name "idle" tile 4542 }
1924
   frame { name "idle" tile 4542 }
1925
}
1925
}
1926
1926
1927
// Foodobject14 (4543)
1927
// Foodobject14 (4543)
1928
model "highres/sprites/props/4543_foodobject14.md3" {
1928
model "highres/sprites/props/4543_foodobject14.md3" {
1929
   scale 0.5 shade 0
1929
   scale 0.5 shade 0
1930
   skin { pal 0 file "highres/sprites/props/4543_foodobject14.png" }
1930
   skin { pal 0 file "highres/sprites/props/4543_foodobject14.png" }
1931
   frame { name "idle" tile 4543 }
1931
   frame { name "idle" tile 4543 }
1932
}
1932
}
1933
1933
1934
// Foodobject15 (4544)
1934
// Foodobject15 (4544)
1935
model "highres/sprites/props/4544_foodobject15.md3" {
1935
model "highres/sprites/props/4544_foodobject15.md3" {
1936
   scale 0.6 shade 0
1936
   scale 0.6 shade 0
1937
   skin { pal 0 file "highres/sprites/props/4544_foodobject15.png" }
1937
   skin { pal 0 file "highres/sprites/props/4544_foodobject15.png" }
1938
   frame { name "idle" tile 4544 }
1938
   frame { name "idle" tile 4544 }
1939
}
1939
}
1940
1940
1941
// Foodobject16 (4545)
1941
// Foodobject16 (4545)
1942
model "highres/sprites/props/4545_foodobject16.md3" {
1942
model "highres/sprites/props/4545_foodobject16.md3" {
1943
   scale 0.6 shade 0
1943
   scale 0.6 shade 0
1944
   skin { pal 0 file "highres/sprites/props/4545_foodobject16.png" }
1944
   skin { pal 0 file "highres/sprites/props/4545_foodobject16.png" }
1945
   frame { name "idle" tile 4545 }
1945
   frame { name "idle" tile 4545 }
1946
}
1946
}
1947
1947
1948
// Empty fries cup (4546)
1948
// Empty fries cup (4546)
1949
model "highres/sprites/props/4546_emptyfries.md3" { 
1949
model "highres/sprites/props/4546_emptyfries.md3" { 
1950
   scale 1 shade 10 
1950
   scale 1 shade 10 
1951
   skin { pal 0 file "highres/sprites/props/4546_emptyfries.png" } 
1951
   skin { pal 0 file "highres/sprites/props/4546_emptyfries.png" } 
1952
   frame { name "Frame0" tile 4546 }
1952
   frame { name "Frame0" tile 4546 }
1953
}
1953
}
1954
1954
1955
// Filed fries cup (4547)
1955
// Filed fries cup (4547)
1956
model "highres/sprites/props/4547_filledfries.md3" { 
1956
model "highres/sprites/props/4547_filledfries.md3" { 
1957
   scale 1 shade 10 
1957
   scale 1 shade 10 
1958
   skin { pal 0 file "highres/sprites/props/4547_filledfries.png" } 
1958
   skin { pal 0 file "highres/sprites/props/4547_filledfries.png" } 
1959
   frame { name "Frame0" tile 4547 }
1959
   frame { name "Frame0" tile 4547 }
1960
}
1960
}
1961
1961
1962
// Foodobject19 (4548)
1962
// Foodobject19 (4548)
1963
model "highres/sprites/props/4548_foodobject19.md3" {
1963
model "highres/sprites/props/4548_foodobject19.md3" {
1964
   scale 0.9 shade 0
1964
   scale 0.9 shade 0
1965
   skin { pal 0 file "highres/sprites/props/4548_foodobject19.png" }
1965
   skin { pal 0 file "highres/sprites/props/4548_foodobject19.png" }
1966
   frame { name "FRAME1" tile 4548 }
1966
   frame { name "FRAME1" tile 4548 }
1967
}
1967
}
1968
1968
1969
// Foodobject20 (4549)
1969
// Foodobject20 (4549)
1970
model "highres/sprites/props/4540_foodobject11.md3" {
1970
model "highres/sprites/props/4540_foodobject11.md3" {
1971
   scale 0.8 shade 0
1971
   scale 0.8 shade 0
1972
   skin { pal 0 file "highres/sprites/props/4549_foodobject20.png" }
1972
   skin { pal 0 file "highres/sprites/props/4549_foodobject20.png" }
1973
   frame { name "idle" tile 4549 }
1973
   frame { name "idle" tile 4549 }
1974
}
1974
}
1975
1975
1976
// Head lamp (4550)
1976
// Head lamp (4550)
1977
model "highres/sprites/props/4550_headlamp.md3" { 
1977
model "highres/sprites/props/4550_headlamp.md3" { 
1978
   scale 1 shade 0 
1978
   scale 1 shade 0 
1979
   skin { pal 0 file "highres/sprites/props/4550_headlamp.png" } 
1979
   skin { pal 0 file "highres/sprites/props/4550_headlamp.png" } 
1980
   frame { name "Frame0" tile 4550 }
1980
   frame { name "Frame0" tile 4550 }
1981
}
1981
}
1982
1982
1983
// Worms can (4552)
1983
// Worms can (4552)
1984
model "highres/sprites/props/4552_worms.md3" { 
1984
model "highres/sprites/props/4552_worms.md3" { 
1985
   scale 1 shade 0 
1985
   scale 1 shade 0 
1986
   skin { pal 0 file "highres/sprites/props/4552_worms.png" } 
1986
   skin { pal 0 file "highres/sprites/props/4552_worms.png" } 
1987
   frame { name "Frame0" tile 4552 }
1987
   frame { name "Frame0" tile 4552 }
1988
}
1988
}
1989
1989
1990
// Chicken skined (4554)
1990
// Chicken skined (4554)
1991
model "highres/sprites/props/4554_4555.md3" { 
1991
model "highres/sprites/props/4554_4555.md3" { 
1992
   scale 1 shade 0 
1992
   scale 1 shade 0 
1993
   skin { pal 0 file "highres/sprites/props/4554_skinnedchicken.png" } 
1993
   skin { pal 0 file "highres/sprites/props/4554_skinnedchicken.png" } 
1994
   frame { name "Frame0" tile 4554 }
1994
   frame { name "Frame0" tile 4554 }
1995
}
1995
}
1996
1996
1997
// Chicken feathered (4555)
1997
// Chicken feathered (4555)
1998
model "highres/sprites/props/4554_4555.md3" { 
1998
model "highres/sprites/props/4554_4555.md3" { 
1999
   scale 1 shade 0 
1999
   scale 1 shade 0 
2000
   skin { pal 0 file "highres/sprites/props/4555_featheredchicken.png" } 
2000
   skin { pal 0 file "highres/sprites/props/4555_featheredchicken.png" } 
2001
   frame { name "Frame0" tile 4555 }
2001
   frame { name "Frame0" tile 4555 }
2002
}
2002
}
2003
2003
2004
// Tampons (4557)
2004
// Tampons (4557)
2005
model "highres/sprites/props/4557_tampon.md3" { 
2005
model "highres/sprites/props/4557_tampon.md3" { 
2006
   scale 1 shade 0 
2006
   scale 1 shade 0 
2007
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
2007
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
2008
   skin { pal 0 file "highres/sprites/props/4557_tampon.png" } 
2008
   skin { pal 0 file "highres/sprites/props/4557_tampon.png" } 
2009
   frame { name "Frame0" tile 4557 }
2009
   frame { name "Frame0" tile 4557 }
2010
}
2010
}
2011
2011
2012
// Robotdog2 (4560) 
2012
// Robotdog2 (4560) 
2013
model "highres/sprites/props/4560_doggy.md3" { 
2013
model "highres/sprites/props/4560_doggy.md3" { 
2014
   scale 0.7 shade 5 
2014
   scale 0.7 shade 5 
2015
   skin { pal 0 file "highres/sprites/props/4560_doggy.png" }
2015
   skin { pal 0 file "highres/sprites/props/4560_doggy.png" }
2016
   anim { frame0 "Frame0" frame1 "Frame16" fps 27 flags 0 }
2016
   anim { frame0 "Frame0" frame1 "Frame16" fps 27 flags 0 }
2017
   frame { name "Frame0" tile0 4560 tile1 4562 }
2017
   frame { name "Frame0" tile0 4560 tile1 4562 }
2018
}
2018
}
2019
2019
2020
// Jollymeal (4569)
2020
// Jollymeal (4569)
2021
model "highres/sprites/props/4569_jollymeal.md3" { 
2021
model "highres/sprites/props/4569_jollymeal.md3" { 
2022
   scale 1 shade 0 
2022
   scale 1 shade 0 
2023
   skin { pal 0 file "highres/sprites/props/4569_jollymeal.jpg" } 
2023
   skin { pal 0 file "highres/sprites/props/4569_jollymeal.jpg" } 
2024
   frame { name "Frame0" tile 4569 }
2024
   frame { name "Frame0" tile 4569 }
2025
}
2025
}
2026
2026
2027
// Dukeburger (4570)
2027
// Dukeburger (4570)
2028
model "highres/sprites/props/4570_dukeburger.md3" {
2028
model "highres/sprites/props/4570_dukeburger.md3" {
2029
   scale 3 shade 0
2029
   scale 3 shade 0
2030
   skin { pal 0 surface 0 file "highres/sprites/pickups/1348_holoduke.png" }  
2030
   skin { pal 0 surface 0 file "highres/sprites/pickups/1348_holoduke.png" }  
2031
   skin { pal 0 surface 2 file "highres/sprites/props/4540_foodobject11.png" }
2031
   skin { pal 0 surface 2 file "highres/sprites/props/4540_foodobject11.png" }
2032
   frame { name "frame1" tile0 4570 tile1 4574 }
2032
   frame { name "frame1" tile0 4570 tile1 4574 }
2033
}
2033
}
2034
2034
2035
// Punch clock (4575)
2035
// Punch clock (4575)
2036
model "highres/sprites/props/4575_punchclock.md3" {
2036
model "highres/sprites/props/4575_punchclock.md3" {
2037
   scale 1.03 shade 0 zadd 3
2037
   scale 1.03 shade 0 zadd 3
2038
   skin { pal 0 file "highres/sprites/props/4575_punchclock.png" }
2038
   skin { pal 0 file "highres/sprites/props/4575_punchclock.png" }
2039
   frame { name "Frame0" tile 4575 }
2039
   frame { name "Frame0" tile 4575 }
2040
}
2040
}
2041
2041
2042
// Shopping cart (4576)
2042
// Shopping cart (4576)
2043
model "highres/sprites/props/4576_shoppingcart.md3" { 
2043
model "highres/sprites/props/4576_shoppingcart.md3" { 
2044
   scale 1 shade 0 
2044
   scale 1 shade 0 
2045
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
2045
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
2046
   skin { pal 0 file "highres/sprites/props/4576_shoppingcart.png" } 
2046
   skin { pal 0 file "highres/sprites/props/4576_shoppingcart.png" } 
2047
   frame { name "Frame0" tile 4576 }
2047
   frame { name "Frame0" tile 4576 }
2048
}
2048
}
2049
2049
2050
// Pipe (4583)
2050
// Pipe (4583)
2051
model "highres/sprites/props/4583_pipe.md3" { 
2051
model "highres/sprites/props_polymost/4583_pipe.md3" { 
2052
   scale 0.778 shade 0 
2052
   scale 0.778 shade 0 
2053
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2053
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2054
   skin { pal 0 surface 0 file "highres/sprites/props/4585.png" } 
2054
   skin { pal 0 surface 0 file "highres/sprites/props/4585.png" } 
2055
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2055
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2056
   skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
2056
   skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
2057
   frame { name "Frame0" tile 4583 }
2057
   frame { name "Frame0" tile 4583 }
2058
}
2058
}
2059
2059
2060
// Green pipe handle (4585)
2060
// Green pipe handle (4585)
2061
model "highres/sprites/props/4585.md3" {
2061
model "highres/sprites/props/4585.md3" {
2062
   scale 4.5 shade 1
2062
   scale 4.5 shade 1
2063
   skin { pal 0 file "highres/sprites/props/4585.png" }
2063
   skin { pal 0 file "highres/sprites/props/4585.png" }
2064
   frame { name "frame1" tile 4585 }
2064
   frame { name "frame1" tile 4585 }
2065
}
2065
}
2066
2066
2067
// Another pipe (4586)
2067
// Another pipe (4586)
2068
model "highres/sprites/props/4586.md3" { 
2068
model "highres/sprites/props/4586.md3" { 
2069
   scale 0.778 shade 0 
2069
   scale 0.778 shade 0 
2070
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2070
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2071
   skin { pal 0 surface 0 file "highres/sprites/props/4585.png" } 
2071
   skin { pal 0 surface 0 file "highres/sprites/props/4585.png" } 
2072
   skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
2072
   skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
2073
   frame { name "Frame0" tile 4586 }
2073
   frame { name "Frame0" tile 4586 }
2074
}
2074
}
2075
2075
2076
// Thin Pipe (4587)
2076
// Thin Pipe (4587)
2077
model "highres/sprites/props/4587_thinpipe.md3" { 
2077
model "highres/sprites/props/4587_thinpipe.md3" { 
2078
   scale 0.778 shade 0 
2078
   scale 0.778 shade 0 
2079
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2079
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2080
   skin { pal 0 surface 0 file "highres/sprites/props/4585.png" } 
2080
   skin { pal 0 surface 0 file "highres/sprites/props/4585.png" } 
2081
   skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
2081
   skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
2082
   frame { name "Frame0" tile 4587 }
2082
   frame { name "Frame0" tile 4587 }
2083
}
2083
}
2084
2084
2085
// Dolphin (4591)
2085
// Dolphin (4591)
2086
model "highres/sprites/props/4591_dolphin.md3" { 
2086
model "highres/sprites/props/4591_dolphin.md3" { 
2087
   scale 1.04 shade 3 
2087
   scale 1.04 shade 3 
2088
   skin { pal 0 file "highres/sprites/props/4591_dolphin.png" } 
2088
   skin { pal 0 file "highres/sprites/props/4591_dolphin.png" } 
2089
   frame { name "Frame0" tile 4591 }
2089
   frame { name "Frame0" tile 4591 }
2090
}
2090
}
2091
2091
2092
// Dolphin2 (4592)
2092
// Dolphin2 (4592)
2093
model "highres/sprites/props/4592_dolphin2.md3" { 
2093
model "highres/sprites/props/4592_dolphin2.md3" { 
2094
   scale 1.04 shade 3 
2094
   scale 1.04 shade 3 
2095
   skin { pal 0 file "highres/sprites/props/4592_dolphin2.png" } 
2095
   skin { pal 0 file "highres/sprites/props/4592_dolphin2.png" } 
2096
   frame { name "Frame0" tile 4592 }
2096
   frame { name "Frame0" tile 4592 }
2097
}
2097
}
2098
2098
2099
// Banner 1 (4600)
2099
// Banner 1 (4600)
2100
texture 4600 { // "notmd" maphack
2100
texture 4600 { // "notmd" maphack
2101
   pal 0 { file "highres/sprites/props/4600_banner.jpg" }
2101
   pal 0 { file "highres/sprites/props/4600_banner.jpg" }
2102
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2102
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2103
}
2103
}
2104
texture 4601 { // "notmd" maphack
2104
texture 4601 { // "notmd" maphack
2105
   pal 0 { file "highres/sprites/props/4600_banner.jpg" }
2105
   pal 0 { file "highres/sprites/props/4600_banner.jpg" }
2106
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2106
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2107
}
2107
}
2108
texture 4602 { // "notmd" maphack
2108
texture 4602 { // "notmd" maphack
2109
   pal 0 { file "highres/sprites/props/4600_banner.jpg" }
2109
   pal 0 { file "highres/sprites/props/4600_banner.jpg" }
2110
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2110
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2111
}
2111
}
2112
model "highres/sprites/props/4600_banner.md3" {
2112
model "highres/sprites/props/4600_banner.md3" {
2113
   scale 7 shade 0
2113
   scale 7 shade 0
2114
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2114
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2115
   skin { pal 0 file "highres/sprites/props/4600_banner.jpg" }
2115
   skin { pal 0 file "highres/sprites/props/4600_banner.jpg" }
2116
   anim { frame0 "1" frame1 "13" fps 10 flags 0 }
2116
   anim { frame0 "1" frame1 "13" fps 10 flags 0 }
2117
   frame { name "1" tile0 4600 tile1 4602 }
2117
   frame { name "1" tile0 4600 tile1 4602 }
2118
}
2118
}
2119
2119
2120
// Banner 2 (4603)
2120
// Banner 2 (4603)
2121
texture 4603 { // "notmd" maphack
2121
texture 4603 { // "notmd" maphack
2122
   pal 0 { file "highres/sprites/props/4603_banner.jpg" }
2122
   pal 0 { file "highres/sprites/props/4603_banner.jpg" }
2123
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2123
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2124
}
2124
}
2125
texture 4604 { // "notmd" maphack
2125
texture 4604 { // "notmd" maphack
2126
   pal 0 { file "highres/sprites/props/4603_banner.jpg" }
2126
   pal 0 { file "highres/sprites/props/4603_banner.jpg" }
2127
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2127
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2128
}
2128
}
2129
texture 4605 { // "notmd" maphack
2129
texture 4605 { // "notmd" maphack
2130
   pal 0 { file "highres/sprites/props/4603_banner.jpg" }
2130
   pal 0 { file "highres/sprites/props/4603_banner.jpg" }
2131
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2131
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2132
}
2132
}
2133
model "highres/sprites/props/4603_banner.md3" {
2133
model "highres/sprites/props/4603_banner.md3" {
2134
   scale 7 shade 0
2134
   scale 7 shade 0
2135
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2135
   detail { file "highres/detail/fabric.png" detailscale 0.3 }
2136
   skin { pal 0 file "highres/sprites/props/4603_banner.jpg" }
2136
   skin { pal 0 file "highres/sprites/props/4603_banner.jpg" }
2137
   anim { frame0 "1" frame1 "13" fps 9 flags 0 }
2137
   anim { frame0 "1" frame1 "13" fps 9 flags 0 }
2138
   frame { name "1" tile0 4603 tile1 4605 }
2138
   frame { name "1" tile0 4603 tile1 4605 }
2139
}
2139
}
2140
2140
2141
texture 4877 { pal 0 { file "highres/sprites/props/4877.png" } }
2141
texture 4877 { pal 0 { file "highres/sprites/props/4877.png" } }
2142
2142
2143
texture 4885 { pal 0 { file "highres/sprites/props/4885.png" } }
2143
texture 4885 { pal 0 { file "highres/sprites/props/4885.png" } }
2144
2144
2145
2145
2146
// Bloody baseball bat (4946)
2146
// Bloody baseball bat (4946)
2147
model "highres/sprites/props/4946_bloodybat.md3" { 
2147
model "highres/sprites/props/4946_bloodybat.md3" { 
2148
   scale 1 shade 8 
2148
   scale 1 shade 8 
2149
   skin { pal 0 file "highres/sprites/props/4946_bloodybat.png" } 
2149
   skin { pal 0 file "highres/sprites/props/4946_bloodybat.png" } 
2150
   frame { name "Frame0" tile 4946 }
2150
   frame { name "Frame0" tile 4946 }
2151
}
2151
}