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Line 20... Line 20...
20
// Fan Sprite (407)
20
// Fan Sprite (407)
21
model "highres/sprites/props_polymost/0407_fansprite.md3" {
21
model "highres/sprites/props_polymost/0407_fansprite.md3" {
22
   scale 1.56 shade 0
22
   scale 1.56 shade 0
23
   detail { file "highres/detail/metal.png" detailscale 0.3 }
23
   detail { file "highres/detail/metal.png" detailscale 0.3 }
24
   skin { pal 0 file "highres/sprites/props_polymost/0407_fansprite.png" }
24
   skin { pal 0 file "highres/sprites/props_polymost/0407_fansprite.png" }
-
 
25
 
25
   anim { frame0 "spinn00" frame1 "spinn15" fps 35 flags 0 }
26
   anim { frame0 "spinn00" frame1 "spinn15" fps 35 flags 0 }
26
   frame { name "spinn00" tile0 407 tile1 410 }
27
   frame { name "spinn00" tile0 407 tile1 410 }
27
}
28
}
28
 
29
 
29
// Fan Sprite Broke (411)
30
// Fan Sprite Broke (411)
30
model "highres/sprites/props_polymost/0411_fanspritebroke.md3" {
31
model "highres/sprites/props_polymost/0411_fanspritebroke.md3" {
31
   scale 1.56 shade 0
32
   scale 1.56 shade 0
32
   detail { file "highres/detail/metal.png" detailscale 0.3 }
33
   detail { file "highres/detail/metal.png" detailscale 0.3 }
33
   skin { pal 0 file "highres/sprites/props_polymost/0407_fansprite.png" }
34
   skin { pal 0 file "highres/sprites/props_polymost/0407_fansprite.png" }
-
 
35
 
34
   frame { name "frame00" tile 411 }
36
   frame { name "frame00" tile 411 }
35
}
37
}
36
 
38
 
37
texture 418 { 
39
texture 418 { 
38
   pal 0 { file "highres/sprites/props/0418.png" } 
40
   pal 0 { file "highres/sprites/props/0418.png" } 
Line 154... Line 156...
154
// Chair 1 (556)
156
// Chair 1 (556)
155
model "highres/sprites/props_polymost/0556_chair1.md3" {
157
model "highres/sprites/props_polymost/0556_chair1.md3" {
156
   scale 2 shade 2
158
   scale 2 shade 2
157
   detail { file "highres/detail/fabric.png" detailscale 0.1 }
159
   detail { file "highres/detail/fabric.png" detailscale 0.1 }
158
   skin { pal 0 file "highres/sprites/props_polymost/0556_chair1.png" }
160
   skin { pal 0 file "highres/sprites/props_polymost/0556_chair1.png" }
-
 
161
 
-
 
162
 
159
   frame { name "frame00" tile0 556 tile1 557 }
163
   frame { name "frame00" tile0 556 tile1 557 }
160
}
164
}
161
 
165
 
162
// Broken Chair (559)
166
// Broken Chair (559)
163
model "highres/sprites/props_polymost/0559_brokenchair.md3" {
167
model "highres/sprites/props_polymost/0559_brokenchair.md3" {
164
   scale 2 shade 2
168
   scale 2 shade 2
165
   detail { file "highres/detail/fabric.png" detailscale 0.1 }
169
   detail { file "highres/detail/fabric.png" detailscale 0.1 }
166
   skin { pal 0 file "highres/sprites/props_polymost/0556_chair1.png" }
170
   skin { pal 0 file "highres/sprites/props_polymost/0556_chair1.png" }
-
 
171
 
-
 
172
 
167
   frame { name "frame00" tile 559 }
173
   frame { name "frame00" tile 559 }
168
}
174
}
169
 
175
 
170
// Soap (561)
176
// Soap (561)
171
model "highres/sprites/props/0561_soap.md3" {
177
model "highres/sprites/props/0561_soap.md3" {
Line 247... Line 253...
247
// Sensor (584)
253
// Sensor (584)
248
model "highres/sprites/props_polymost/0584_sensor.md3" { 
254
model "highres/sprites/props_polymost/0584_sensor.md3" { 
249
   scale 0.9 shade 0 
255
   scale 0.9 shade 0 
250
   skin { pal 0 surface 0 file "highres/sprites/props_polymost/0584_sensor_body.png" } 
256
   skin { pal 0 surface 0 file "highres/sprites/props_polymost/0584_sensor_body.png" } 
251
   skin { pal 0 surface 1 file "highres/sprites/props/bottles/0954_bottle1.png" }
257
   skin { pal 0 surface 1 file "highres/sprites/props/bottles/0954_bottle1.png" }
-
 
258
 
252
   anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
259
   anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
253
   frame { frame "frame1" tile0 584  tile1 584 }
260
   frame { frame "frame1" tile0 584  tile1 584 }
254
}
261
}
255
 
262
 
256
// Display (585)
263
// Display (585)
Line 330... Line 337...
330
   scale 16 shade 0
337
   scale 16 shade 0
331
   skin { pal 0 file "highres/sprites/props/0617_pipe1b.png" }
338
   skin { pal 0 file "highres/sprites/props/0617_pipe1b.png" }
332
   frame { name "Frame0" tile 617 }
339
   frame { name "Frame0" tile 617 }
333
}
340
}
334
 
341
 
335
// Pipe (618, 670)
342
// Pipe3, Pipe3B (618, 700)
336
model "highres/sprites/props/0995_pipe.md3" {
343
model "highres/sprites/props/0995_pipe6.md3" {
337
   scale 17 shade 0
344
   scale 17 shade 0
338
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
345
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
339
   skin { pal 0 file "highres/sprites/props/0618_pipe.png" }
346
   skin { pal 0 file "highres/sprites/props/0618_pipe3.png" }
340
   frame { name "FRAME1" tile 618 }
347
   frame { name "FRAME1" tile 618 }
341
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
348
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
342
   skin { pal 0 file "highres/sprites/props/0700_pipe.png" }
349
   skin { pal 0 file "highres/sprites/props/0700_pipe3b.png" }
343
   frame { name "FRAME1" tile 700 }
350
   frame { name "FRAME1" tile 700 }
344
}
351
}
345
 
352
 
346
// Pipe1 (619)
353
// Pipe1 (619)
347
model "highres/sprites/props/0619_pipe1.md3" {
354
model "highres/sprites/props/0619_pipe1.md3" {
Line 657... Line 664...
657
// Fence (913)
664
// Fence (913)
658
model "highres/sprites/props/0913_fence.md3" {
665
model "highres/sprites/props/0913_fence.md3" {
659
   scale 20 shade 0
666
   scale 20 shade 0
660
   detail { file "highres/detail/metal.png" detailscale 0.3 }
667
   detail { file "highres/detail/metal.png" detailscale 0.3 }
661
   skin { pal 0 file "highres/textures_polymost/0913.png" }
668
   skin { pal 0 file "highres/textures_polymost/0913.png" }
-
 
669
 
-
 
670
 
662
   frame { name "Frame0" tile 913 }
671
   frame { name "Frame0" tile 913 }
663
}
672
}
664
 
673
 
665
// Wood Fence (914)
674
// Wood Fence (914)
666
model "highres/sprites/props/0914_woodfence.md3" {
675
model "highres/sprites/props/0914_woodfence.md3" {
Line 673... Line 682...
673
// Fire Ext (916)
682
// Fire Ext (916)
674
model "highres/sprites/props_polymost/0916_fireext.md3" {
683
model "highres/sprites/props_polymost/0916_fireext.md3" {
675
   scale 1 shade 0
684
   scale 1 shade 0
676
   detail { file "highres/detail/metal.png" detailscale 0.3 }
685
   detail { file "highres/detail/metal.png" detailscale 0.3 }
677
   skin { pal 0 file "highres/sprites/props_polymost/0916_fireext.png" }
686
   skin { pal 0 file "highres/sprites/props_polymost/0916_fireext.png" }
-
 
687
 
678
   frame { name "idle" tile 916 }
688
   frame { name "idle" tile 916 }
679
}
689
}
680
 
690
 
681
// Firealarm (917)
691
// Firealarm (917)
682
model "highres/sprites/props_polymost/0917_firealarm.md3" {
692
model "highres/sprites/props_polymost/0917_firealarm.md3" {
683
   scale 1 shade 0
693
   scale 1 shade 0
684
   detail { file "highres/detail/metal.png" detailscale 0.3 }
694
   detail { file "highres/detail/metal.png" detailscale 0.3 }
685
   skin { pal 0 file "highres/sprites/props_polymost/0917_firealarm_d.png" }
695
   skin { pal 0 file "highres/sprites/props_polymost/0917_firealarm_d.png" }
-
 
696
 
686
   frame { name "FRAME1" tile 917 }
697
   frame { name "FRAME1" tile 917 }
687
}
698
}
688
 
699
 
689
// Wall Fuse (918)
700
// Wall Fuse (918)
690
model "highres/sprites/props/0918_wallfuse.md3" {
701
model "highres/sprites/props/0918_wallfuse.md3" {
Line 738... Line 749...
738
// Broken Hydrant (950)
749
// Broken Hydrant (950)
739
model "highres/sprites/props_polymost/0950_brokenhydrant.md3" {
750
model "highres/sprites/props_polymost/0950_brokenhydrant.md3" {
740
   scale 0.75 shade 0
751
   scale 0.75 shade 0
741
   detail { file "highres/detail/rust.png" detailscale 0.3 }
752
   detail { file "highres/detail/rust.png" detailscale 0.3 }
742
   skin { pal 0 file "highres/sprites/props_polymost/0981_hydrant.png" }
753
   skin { pal 0 file "highres/sprites/props_polymost/0981_hydrant.png" }
-
 
754
 
743
   frame { name "idle" tile 950 }
755
   frame { name "idle" tile 950 }
744
}
756
}
745
 
757
 
746
// Box (951)
758
// Box (951)
747
model "highres/sprites/props/0951_box.md3" {
759
model "highres/sprites/props/0951_box.md3" {
Line 828... Line 840...
828
// Vent shaft (976)
840
// Vent shaft (976)
829
model "highres/sprites/props_polymost/0976_ventshaft.md3" { 
841
model "highres/sprites/props_polymost/0976_ventshaft.md3" { 
830
   scale 0.9 shade 15 
842
   scale 0.9 shade 15 
831
   detail { file "highres/detail/metal.png" detailscale 0.3 }
843
   detail { file "highres/detail/metal.png" detailscale 0.3 }
832
   skin { pal 0 file "highres/sprites/props_polymost/0976_ventshaft.png" } 
844
   skin { pal 0 file "highres/sprites/props_polymost/0976_ventshaft.png" } 
-
 
845
 
-
 
846
 
833
   frame { name "Frame0" tile 976 }
847
   frame { name "Frame0" tile 976 }
834
}
848
}
835
 
849
 
836
// Generic Pole (977)
850
// Generic Pole (977)
837
model "highres/sprites/props/0977_genericpole.md3" {
851
model "highres/sprites/props/0977_genericpole.md3" {
Line 860... Line 874...
860
// Hydrant (981)
874
// Hydrant (981)
861
model "highres/sprites/props_polymost/0981_hydrant.md3" {
875
model "highres/sprites/props_polymost/0981_hydrant.md3" {
862
   scale 0.75 shade 0
876
   scale 0.75 shade 0
863
   detail { file "highres/detail/rust.png" detailscale 0.3 }
877
   detail { file "highres/detail/rust.png" detailscale 0.3 }
864
   skin { pal 0 file "highres/sprites/props_polymost/0981_hydrant.png" }
878
   skin { pal 0 file "highres/sprites/props_polymost/0981_hydrant.png" }
-
 
879
 
865
   frame { name "idle" tile 981 }
880
   frame { name "idle" tile 981 }
866
}
881
}
867
 
882
 
868
// Tire (990)
883
// Tire (990)
869
model "highres/sprites/props/0990_tire.md3" {
884
model "highres/sprites/props/0990_tire.md3" {
Line 879... Line 894...
879
   skin { pal 0 file "highres/sprites/props/0991_shower.jpg" }
894
   skin { pal 0 file "highres/sprites/props/0991_shower.jpg" }
880
   frame { name "FRAME15" tile0 991 tile1 991 }
895
   frame { name "FRAME15" tile0 991 tile1 991 }
881
}
896
}
882
 
897
 
883
// Pipe5 (994/1005)
898
// Pipe5 (994/1005)
884
model "highres/sprites/props/0994_pipe.md3" {
899
model "highres/sprites/props/0994_pipe5.md3" {
885
   scale 17 shade 0
900
   scale 17 shade 0
886
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
901
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
887
   skin { pal 0 file "highres/sprites/props/0994_pipe.jpg" }
902
   skin { pal 0 file "highres/sprites/props/0994_pipe5.jpg" }
888
   frame { name "FRAME1" tile 0994 }
903
   frame { name "FRAME1" tile 0994 }
889
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
904
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
890
   skin { pal 0 file "highres/sprites/props/1005_pipe.jpg" }
905
   skin { pal 0 file "highres/sprites/props/1005_pipe5b.jpg" }
891
   frame { name "FRAME1" tile 1005 }
906
   frame { name "FRAME1" tile 1005 }
892
}
907
}
893
 
908
 
894
// Pipe6 (995/1260)
909
// Pipe6 (995/1260)
895
model "highres/sprites/props/0995_pipe.md3" {
910
model "highres/sprites/props/0995_pipe6.md3" {
896
   scale 17 shade 0
911
   scale 17 shade 0
897
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
912
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
898
   skin { pal 0 file "highres/sprites/props/0994_pipe.jpg" }
913
   skin { pal 0 file "highres/sprites/props/0994_pipe5.jpg" }
899
   frame { name "FRAME1" tile 995 }
914
   frame { name "FRAME1" tile 995 }
900
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
915
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
901
   skin { pal 0 file "highres/sprites/props/1005_pipe.jpg" }
916
   skin { pal 0 file "highres/sprites/props/1005_pipe5b.jpg" }
902
   frame { name "FRAME1" tile 1260 }
917
   frame { name "FRAME1" tile 1260 }
903
}
918
}
904
 
919
 
905
// Pipe4 (996-997)
920
// Pipe4 (996-997)
906
model "highres/sprites/props/0996_pipe.md3" {
921
model "highres/sprites/props/0996_pipe4.md3" {
907
   scale 17 shade 0
922
   scale 17 shade 0
908
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
923
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
909
   skin { pal 0 file "highres/sprites/props/0996_pipe.jpg" }
924
   skin { pal 0 file "highres/sprites/props/0996_pipe4.jpg" }
910
   frame { name "FRAME1" tile 996 }
925
   frame { name "FRAME1" tile 996 }
911
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
926
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
912
   skin { pal 0 file "highres/sprites/props/0997_pipe.jpg" }
927
   skin { pal 0 file "highres/sprites/props/0997_pipe4b.jpg" }
913
   frame { name "FRAME1" tile 997 }
928
   frame { name "FRAME1" tile 997 }
914
}
929
}
915
 
930
 
916
// Parking Meter (998-999)
931
// Parking Meter (998-999)
917
model "highres/sprites/props/0998_meter.md3" { 
932
model "highres/sprites/props/0998_meter.md3" { 
Line 1024... Line 1039...
1024
// Hand dryer (1051)
1039
// Hand dryer (1051)
1025
model "highres/sprites/props_polymost/1051_handdryer.md3" {
1040
model "highres/sprites/props_polymost/1051_handdryer.md3" {
1026
   scale 1.6 shade 4
1041
   scale 1.6 shade 4
1027
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1042
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1028
   skin { pal 0 file "highres/sprites/props_polymost/1051_handdryer.png" }
1043
   skin { pal 0 file "highres/sprites/props_polymost/1051_handdryer.png" }
-
 
1044
 
-
 
1045
 
1029
   frame { name "frame01" tile 1051 }
1046
   frame { name "frame01" tile 1051 }
1030
}
1047
}
1031
 
1048
 
1032
// Towel dispenser (1052)
1049
// Towel dispenser (1052)
1033
model "highres/sprites/props/1052_toweld.md3" {
1050
model "highres/sprites/props/1052_toweld.md3" {
Line 1225... Line 1242...
1225
// Crane Pole (1221)
1242
// Crane Pole (1221)
1226
model "highres/sprites/props/1221_pole.md3" { 
1243
model "highres/sprites/props/1221_pole.md3" { 
1227
   scale 0.55 shade 4
1244
   scale 0.55 shade 4
1228
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1245
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1229
   skin { pal 0 file "highres/sprites/props/1222_crane_d.png" }
1246
   skin { pal 0 file "highres/sprites/props/1222_crane_d.png" }
-
 
1247
 
1230
   frame { name "Frame0" tile 1221 }
1248
   frame { name "Frame0" tile 1221 }
1231
}
1249
}
1232
 
1250
 
1233
// Crane (1222)
1251
// Crane (1222)
1234
model "highres/sprites/props_polymost/1222_crane.md3" {
1252
model "highres/sprites/props_polymost/1222_crane.md3" {
1235
   scale 0.55 shade 4
1253
   scale 0.55 shade 4
1236
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1254
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
1237
   skin { pal 0 file "highres/sprites/props_polymost/1222_crane.jpg" }
1255
   skin { pal 0 file "highres/sprites/props_polymost/1222_crane.jpg" }
-
 
1256
 
1238
   anim { frame0 "Grab_1" frame1 "Grab_3" fps 3 flags 1 }
1257
   anim { frame0 "Grab_1" frame1 "Grab_3" fps 3 flags 1 }
1239
   frame { name "Grab_0" tile 1222 }
1258
   frame { name "Grab_0" tile 1222 }
1240
   frame { name "Grab_2" tile 1223 }
1259
   frame { name "Grab_2" tile 1223 }
1241
   frame { name "Grab_3" tile 1224 }
1260
   frame { name "Grab_3" tile 1224 }
1242
}
1261
}
Line 1254... Line 1273...
1254
   scale 1.8 shade 8
1273
   scale 1.8 shade 8
1255
 
1274
 
1256
      // NukeBarrel (1227)
1275
      // NukeBarrel (1227)
1257
      detail { file "highres/detail/rust.png" detailscale 0.5 }
1276
      detail { file "highres/detail/rust.png" detailscale 0.5 }
1258
      skin { pal 0 file "highres/sprites/props_polymost/1227_nukebarrel.png" }
1277
      skin { pal 0 file "highres/sprites/props_polymost/1227_nukebarrel.png" }
-
 
1278
 
-
 
1279
 
1259
      frame { name "frame00" tile 1227 }
1280
      frame { name "frame00" tile 1227 }
1260
      frame { name "frame01" tile 1228 }
1281
      frame { name "frame01" tile 1228 }
1261
      frame { name "frame01" tile 1229 }
1282
      frame { name "frame01" tile 1229 }
1262
      frame { name "frame03" tile 1230 }      
1283
      frame { name "frame03" tile 1230 }      
1263
      frame { name "frame04" tile 1231 }
1284
      frame { name "frame04" tile 1231 }
Line 1283... Line 1304...
1283
      skin { pal 0 file "highres/sprites/props/4582_toxicbarrel.jpg" }
1304
      skin { pal 0 file "highres/sprites/props/4582_toxicbarrel.jpg" }
1284
      frame { name "frame00" tile 4582 }
1305
      frame { name "frame00" tile 4582 }
1285
} 
1306
} 
1286
 
1307
 
1287
 
1308
 
-
 
1309
 
-
 
1310
 
-
 
1311
 
-
 
1312
 
-
 
1313
 
-
 
1314
 
-
 
1315
 
-
 
1316
 
-
 
1317
 
-
 
1318
 
-
 
1319
 
1288
// Can With Something (1232)
1320
// Can With Something (1232)
1289
model "highres/sprites/props/1232_canwithsomething.md3" {
1321
model "highres/sprites/props/1232_canwithsomething.md3" {
1290
  scale 18 shade 8
1322
  scale 18 shade 8
1291
  detail { file "highres/detail/metal.png" detailscale 0.15 }
1323
  detail { file "highres/detail/metal.png" detailscale 0.15 }
1292
  skin { pal 0 file "highres/sprites/props/1232_canwithsomething.png" }
1324
  skin { pal 0 file "highres/sprites/props/1232_canwithsomething.png" }
Line 1708... Line 1740...
1708
// Fence (4429) // ART tile is bit-identical to 0913
1740
// Fence (4429) // ART tile is bit-identical to 0913
1709
model "highres/sprites/props/0913_fence.md3" {
1741
model "highres/sprites/props/0913_fence.md3" {
1710
   scale 20 shade 0
1742
   scale 20 shade 0
1711
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1743
   detail { file "highres/detail/metal.png" detailscale 0.3 }
1712
   skin { pal 0 file "highres/textures_polymost/0913.png" }
1744
   skin { pal 0 file "highres/textures_polymost/0913.png" }
-
 
1745
 
-
 
1746
 
1713
   frame { name "Frame0" tile 4429 }
1747
   frame { name "Frame0" tile 4429 }
1714
}
1748
}
1715
 
1749
 
1716
// Coffee mug (4438)
1750
// Coffee mug (4438)
1717
model "highres/sprites/props/4438_coffeemug.md3" {
1751
model "highres/sprites/props/4438_coffeemug.md3" {
Line 2038... Line 2072...
2038
 
2072
 
2039
// Dukeburger (4570)
2073
// Dukeburger (4570)
2040
model "highres/sprites/props_polymost/4570_dukeburger.md3" {
2074
model "highres/sprites/props_polymost/4570_dukeburger.md3" {
2041
   scale 3 shade 0
2075
   scale 3 shade 0
2042
   skin { pal 0 surface 0 file "highres/sprites/pickups/1348_holoduke.png" }  
2076
   skin { pal 0 surface 0 file "highres/sprites/pickups/1348_holoduke.png" }  
-
 
2077
 
-
 
2078
 
-
 
2079
 
-
 
2080
 
-
 
2081
 
2043
   skin { pal 0 surface 2 file "highres/sprites/props/4540_foodobject11.png" }
2082
   skin { pal 0 surface 2 file "highres/sprites/props/4540_foodobject11.png" }
-
 
2083
 
-
 
2084
 
-
 
2085
 
-
 
2086
 
-
 
2087
 
-
 
2088
 
2044
   frame { name "frame1" tile0 4570 tile1 4574 }
2089
   frame { name "frame1" tile0 4570 tile1 4574 }
2045
}
2090
}
2046
 
2091
 
2047
// Punch clock (4575)
2092
// Punch clock (4575)
2048
model "highres/sprites/props/4575_punchclock.md3" {
2093
model "highres/sprites/props/4575_punchclock.md3" {
Line 2063... Line 2108...
2063
model "highres/sprites/props_polymost/4583_pipe.md3" { 
2108
model "highres/sprites/props_polymost/4583_pipe.md3" { 
2064
   scale 0.778 shade 0 
2109
   scale 0.778 shade 0 
2065
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2110
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2066
   skin { pal 0 surface 0 file "highres/sprites/props/4585.png" } 
2111
   skin { pal 0 surface 0 file "highres/sprites/props/4585.png" } 
2067
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2112
   detail { file "highres/detail/metal.png" detailscale 0.3 }
-
 
2113
 
-
 
2114
 
2068
   skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
2115
   skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe5.jpg" }
2069
   frame { name "Frame0" tile 4583 }
2116
   frame { name "Frame0" tile 4583 }
2070
}
2117
}
2071
 
2118
 
2072
// Green pipe handle (4585)
2119
// Green pipe handle (4585)
2073
model "highres/sprites/props/4585.md3" {
2120
model "highres/sprites/props/4585.md3" {
Line 2079... Line 2126...
2079
// Another pipe (4586)
2126
// Another pipe (4586)
2080
model "highres/sprites/props/4586.md3" { 
2127
model "highres/sprites/props/4586.md3" { 
2081
   scale 0.778 shade 0 
2128
   scale 0.778 shade 0 
2082
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2129
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2083
   skin { pal 0 surface 0 file "highres/sprites/props/4585.png" } 
2130
   skin { pal 0 surface 0 file "highres/sprites/props/4585.png" } 
2084
   skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
2131
   skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe5.jpg" }
2085
   frame { name "Frame0" tile 4586 }
2132
   frame { name "Frame0" tile 4586 }
2086
}
2133
}
2087
 
2134
 
2088
// Thin Pipe (4587)
2135
// Thin Pipe (4587)
2089
model "highres/sprites/props/4587_thinpipe.md3" { 
2136
model "highres/sprites/props/4587_thinpipe.md3" { 
2090
   scale 0.778 shade 0 
2137
   scale 0.778 shade 0 
2091
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2138
   detail { file "highres/detail/metal.png" detailscale 0.3 }
2092
   skin { pal 0 surface 0 file "highres/sprites/props/4585.png" } 
2139
   skin { pal 0 surface 0 file "highres/sprites/props/4585.png" } 
2093
   skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
2140
   skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe5.jpg" }
2094
   frame { name "Frame0" tile 4587 }
2141
   frame { name "Frame0" tile 4587 }
2095
}
2142
}
2096
 
2143
 
2097
// Dolphin (4591)
2144
// Dolphin (4591)
2098
model "highres/sprites/props/4591_dolphin.md3" { 
2145
model "highres/sprites/props/4591_dolphin.md3" {