Subversion Repositories duke3d_hrp

Rev

Rev 348 | Rev 441 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 348 Rev 390
Line 19... Line 19...
19
   skin { pal 22 file "highres/sprites/switches/0130_accessswitch_11_22.jpg" }
19
   skin { pal 22 file "highres/sprites/switches/0130_accessswitch_11_22.jpg" }
20
   skin { pal 23 file "highres/sprites/switches/0130_accessswitch_23.jpg" }
20
   skin { pal 23 file "highres/sprites/switches/0130_accessswitch_23.jpg" }
21
   skin { pal 24 file "highres/sprites/switches/0130_accessswitch_24.jpg" }
21
   skin { pal 24 file "highres/sprites/switches/0130_accessswitch_24.jpg" }
22
 
22
 
23
   detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 }
23
   detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 }
24
   glow { file "highres/sprites/switches/0130_accessswitch_glow.png" }
24
   glow { file "highres/sprites/switches/0130_accessswitch_g.png" }
25
   frame { name "frame01" tile 130 }
25
   frame { name "frame01" tile 130 }
26
 
26
 
27
   skin { pal 0 file "highres/sprites/switches/0131_accessswitch.jpg" }
27
   skin { pal 0 file "highres/sprites/switches/0131_accessswitch.jpg" }
28
   skin { pal 10 file "highres/sprites/switches/0131_accessswitch_10.jpg" }
28
   skin { pal 10 file "highres/sprites/switches/0131_accessswitch_10.jpg" }
29
   skin { pal 11 file "highres/sprites/switches/0131_accessswitch_11_22.jpg" }
29
   skin { pal 11 file "highres/sprites/switches/0131_accessswitch_11_22.jpg" }
Line 37... Line 37...
37
   skin { pal 22 file "highres/sprites/switches/0131_accessswitch_11_22.jpg" }
37
   skin { pal 22 file "highres/sprites/switches/0131_accessswitch_11_22.jpg" }
38
   skin { pal 23 file "highres/sprites/switches/0131_accessswitch_23.jpg" }
38
   skin { pal 23 file "highres/sprites/switches/0131_accessswitch_23.jpg" }
39
   skin { pal 24 file "highres/sprites/switches/0131_accessswitch_24.jpg" }
39
   skin { pal 24 file "highres/sprites/switches/0131_accessswitch_24.jpg" }
40
 
40
 
41
   detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 }
41
   detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 }
42
   glow { file "highres/sprites/switches/0131_accessswitch_glow.png" }
42
   glow { file "highres/sprites/switches/0131_accessswitch_g.png" }
43
   frame { name "frame01" tile 131 }
43
   frame { name "frame01" tile 131 }
44
}
44
}
45
 
45
 
46
 
46
 
47
// Slot Door (132/133)
47
// Slot Door (132/133)
48
model "highres/sprites/switches/0132_slotdoor.md3" {
48
model "highres/sprites/switches/0132_slotdoor.md3" {
49
   scale 1.5 shade 0
49
   scale 1.5 shade 0
50
   skin { pal 0 file "highres/sprites/switches/0132_slotdoor.png" }
50
   skin { pal 0 file "highres/sprites/switches/0132_slotdoor.png" }
51
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 }
51
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 }
52
   glow { file "highres/sprites/switches/0132_slotdoor_glow.png" }
52
   glow { file "highres/sprites/switches/0132_slotdoor_g.png" }
53
   frame { name "red" tile 132 }
53
   frame { name "red" tile 132 }
54
}
54
}
55
 
55
 
56
model "highres/sprites/switches/0133_slotdoor.md3" { 
56
model "highres/sprites/switches/0133_slotdoor.md3" { 
57
   scale 1.5 shade 0
57
   scale 1.5 shade 0
58
   skin { pal 0 file "highres/sprites/switches/0133_slotdoor.png" }
58
   skin { pal 0 file "highres/sprites/switches/0133_slotdoor.png" }
59
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 }
59
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 }
60
   glow { file "highres/sprites/switches/0133_slotdoor_glow.png" }
60
   glow { file "highres/sprites/switches/0133_slotdoor_g.png" }
61
   frame { name "green" tile 133 }
61
   frame { name "green" tile 133 }
62
}
62
}
63
 
63
 
64
 
64
 
65
// Light Switch (134/135)
65
// Light Switch (134/135)
66
model "highres/sprites/switches/0134_lightswitch.md3" {
66
model "highres/sprites/switches/0134_lightswitch.md3" {
67
   scale 5 shade 0
67
   scale 5 shade 0
68
   skin { pal 0 file "highres/sprites/switches/0134_lightswitch_red.png" }
68
   skin { pal 0 file "highres/sprites/switches/0134_lightswitch_red.png" }
69
   detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 }
69
   detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 }
70
   glow { file "highres/sprites/switches/0134_lightswitch_red_glow.png" }
70
   glow { file "highres/sprites/switches/0134_lightswitch_red_g.png" }
71
   frame { name "red" tile 134 }
71
   frame { name "red" tile 134 }
72
   skin { pal 0 file "highres/sprites/switches/0134_lightswitch_green.png" }
72
   skin { pal 0 file "highres/sprites/switches/0134_lightswitch_green.png" }
73
   detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 }
73
   detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 }
74
   glow { file "highres/sprites/switches/0134_lightswitch_green_glow.png" }
74
   glow { file "highres/sprites/switches/0134_lightswitch_green_g.png" }
75
   frame { name "green" tile 135 }
75
   frame { name "green" tile 135 }
76
}
76
}
77
 
77
 
78
 
78
 
79
// Space door Switch (136/137)
79
// Space door Switch (136/137)
Line 103... Line 103...
103
// Space light Switch (138/139)
103
// Space light Switch (138/139)
104
model "highres/sprites/switches/0138_slightswitch.md3" {
104
model "highres/sprites/switches/0138_slightswitch.md3" {
105
   scale 1.55 shade 0
105
   scale 1.55 shade 0
106
   skin { pal 0 file "highres/sprites/switches/0138_slightswitch_red.png" }
106
   skin { pal 0 file "highres/sprites/switches/0138_slightswitch_red.png" }
107
   detail { file "highres/detail/metal.png" detailscale 0.6 }
107
   detail { file "highres/detail/metal.png" detailscale 0.6 }
108
   glow { file "highres/sprites/switches/0138_slightswitch_red_glow.png" }
108
   glow { file "highres/sprites/switches/0138_slightswitch_red_g.png" }
109
   frame { name "red" tile 138 }
109
   frame { name "red" tile 138 }
110
   skin { pal 0 file "highres/sprites/switches/0138_slightswitch_green.png" }
110
   skin { pal 0 file "highres/sprites/switches/0138_slightswitch_green.png" }
111
   detail { file "highres/detail/metal.png" detailscale 0.6 }
111
   detail { file "highres/detail/metal.png" detailscale 0.6 }
112
   glow { file "highres/sprites/switches/0138_slightswitch_green_glow.png" }
112
   glow { file "highres/sprites/switches/0138_slightswitch_green_g.png" }
113
   frame { name "green" tile 139 }
113
   frame { name "green" tile 139 }
114
}
114
}
115
 
115
 
116
 
116
 
117
// Frankenstine Switch (140/141)
117
// Frankenstine Switch (140/141)
118
model "highres/sprites/switches/0140_fsswitch.md3" {
118
model "highres/sprites/switches/0140_fsswitch.md3" {
119
   scale 2.5 shade 10
119
   scale 2.5 shade 10
120
   skin { pal 0 file "highres/sprites/switches/0140_fsswitch.png" }
120
   skin { pal 0 file "highres/sprites/switches/0140_fsswitch.png" }
121
   detail { file "highres/detail/metal.png" detailscale 0.6 }
121
   detail { file "highres/detail/metal.png" detailscale 0.6 }
122
   glow { file "highres/sprites/switches/0140_fsswitch_glow.png" }
122
   glow { file "highres/sprites/switches/0140_fsswitch_g.png" }
123
   frame { name "Frame0" tile 140 }
123
   frame { name "Frame0" tile 140 }
124
   skin { pal 0 file "highres/sprites/switches/0141_fsswitch.png" }
124
   skin { pal 0 file "highres/sprites/switches/0141_fsswitch.png" }
125
   detail { file "highres/detail/metal.png" detailscale 0.6 }
125
   detail { file "highres/detail/metal.png" detailscale 0.6 }
126
   glow { file "highres/sprites/switches/0141_fsswitch_glow.png" }
126
   glow { file "highres/sprites/switches/0141_fsswitch_g.png" }
127
   frame { name "Frame1" tile 141 }
127
   frame { name "Frame1" tile 141 }
128
}
128
}
129
 
129
 
130
 
130
 
131
// Nuke Button (142/143)
131
// Nuke Button (142/143)
Line 146... Line 146...
146
// Multi Switch (146-149)
146
// Multi Switch (146-149)
147
model "highres/sprites/switches/0146_multiswitch.md3" {
147
model "highres/sprites/switches/0146_multiswitch.md3" {
148
   scale 22 shade 6
148
   scale 22 shade 6
149
   skin { pal 0 file "highres/sprites/switches/0146_multiswitch.png" }
149
   skin { pal 0 file "highres/sprites/switches/0146_multiswitch.png" }
150
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
150
   detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
151
   glow { file "highres/sprites/switches/0146_multiswitch_glow.png" }
151
   glow { file "highres/sprites/switches/0146_multiswitch_g.png" }
152
   frame { name "frame00" tile 147 }
152
   frame { name "frame00" tile 147 }
153
   frame { name "frame01" tile 148 }
153
   frame { name "frame01" tile 148 }
154
   frame { name "frame02" tile 149 }
154
   frame { name "frame02" tile 149 }
155
   frame { name "frame03" tile 146 }
155
   frame { name "frame03" tile 146 }
156
}
156
}
Line 158... Line 158...
158
 
158
 
159
// Dip Switch (162/163)
159
// Dip Switch (162/163)
160
texture 162 { 
160
texture 162 { 
161
   pal 0 { file "highres/sprites/switches/0162.png" }
161
   pal 0 { file "highres/sprites/switches/0162.png" }
162
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
162
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
163
   glow { file "highres/sprites/switches/0162_glow.png" } 
163
   glow { file "highres/sprites/switches/0162_g.png" } 
164
}
164
}
165
texture 163 { 
165
texture 163 { 
166
   pal 0 { file "highres/sprites/switches/0163.png" }
166
   pal 0 { file "highres/sprites/switches/0163.png" }
167
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
167
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
168
   glow { file "highres/sprites/switches/0163_glow.png" } 
168
   glow { file "highres/sprites/switches/0163_g.png" } 
169
}
169
}
170
 
170
 
171
model "highres/sprites/switches/0162_dipswitch.md3" {
171
model "highres/sprites/switches/0162_dipswitch.md3" {
172
   scale 1.55 shade -5
172
   scale 1.55 shade -5
173
   skin { pal 0 file "highres/sprites/switches/0162_dipswitch.png" }
173
   skin { pal 0 file "highres/sprites/switches/0162_dipswitch.png" }
174
   detail { file "highres/detail/metal.png" detailscale 0.6 }
174
   detail { file "highres/detail/metal.png" detailscale 0.6 }
175
   glow { file "highres/sprites/switches/0162_dipswitch_glow.png" }
175
   glow { file "highres/sprites/switches/0162_dipswitch_g.png" }
176
   frame { name "red" tile 162 }
176
   frame { name "red" tile 162 }
177
   skin { pal 0 file "highres/sprites/switches/0163_dipswitch.png" }
177
   skin { pal 0 file "highres/sprites/switches/0163_dipswitch.png" }
178
   detail { file "highres/detail/metal.png" detailscale 0.6 }
178
   detail { file "highres/detail/metal.png" detailscale 0.6 }
179
   glow { file "highres/sprites/switches/0163_dipswitch_glow.png" }
179
   glow { file "highres/sprites/switches/0163_dipswitch_g.png" }
180
   frame { name "green" tile 163 }
180
   frame { name "green" tile 163 }
181
}
181
}
182
 
182
 
183
 
183
 
184
// Dip Switch 2 (164/165)
184
// Dip Switch 2 (164/165)
185
texture 164 { 
185
texture 164 { 
186
   pal 0 { file "highres/sprites/switches/0164.png" }
186
   pal 0 { file "highres/sprites/switches/0164.png" }
187
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
187
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
188
   glow { file "highres/sprites/switches/0164_glow.png" } 
188
   glow { file "highres/sprites/switches/0164_g.png" } 
189
}
189
}
190
texture 165 { 
190
texture 165 { 
191
   pal 0 { file "highres/sprites/switches/0165.png" }
191
   pal 0 { file "highres/sprites/switches/0165.png" }
192
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
192
   detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
193
   glow { file "highres/sprites/switches/0165_glow.png" } 
193
   glow { file "highres/sprites/switches/0165_g.png" } 
194
}
194
}
195
 
195
 
196
model "highres/sprites/switches/0164_dipswitch2.md3" {
196
model "highres/sprites/switches/0164_dipswitch2.md3" {
197
   scale 1.55 shade -5
197
   scale 1.55 shade -5
198
   skin { pal 0 file "highres/sprites/switches/0164_dipswitch2.png" }
198
   skin { pal 0 file "highres/sprites/switches/0164_dipswitch2.png" }
199
   detail { file "highres/detail/metal.png" detailscale 0.6 }
199
   detail { file "highres/detail/metal.png" detailscale 0.6 }
200
   glow { file "highres/sprites/switches/0164_dipswitch2_glow.png" }
200
   glow { file "highres/sprites/switches/0164_dipswitch2_g.png" }
201
   frame { name "red" tile 164 }
201
   frame { name "red" tile 164 }
202
   skin { pal 0 file "highres/sprites/switches/0165_dipswitch2.png" }
202
   skin { pal 0 file "highres/sprites/switches/0165_dipswitch2.png" }
203
   detail { file "highres/detail/metal.png" detailscale 0.6 }
203
   detail { file "highres/detail/metal.png" detailscale 0.6 }
204
   glow { file "highres/sprites/switches/0165_dipswitch2_glow.png" }
204
   glow { file "highres/sprites/switches/0165_dipswitch2_g.png" }
205
   frame { name "green" tile 165 }
205
   frame { name "green" tile 165 }
206
}
206
}
207
 
207
 
208
 
208
 
209
// Tech Switch (166/167)
209
// Tech Switch (166/167)
210
model "highres/sprites/switches/0166_techswitch.md3" {
210
model "highres/sprites/switches/0166_techswitch.md3" {
211
   scale 4.5 shade 0
211
   scale 4.5 shade 0
212
   skin { pal 0 file "highres/sprites/switches/0166_techswitch.png" }
212
   skin { pal 0 file "highres/sprites/switches/0166_techswitch.png" }
213
   detail { file "highres/detail/metal.png" detailscale 0.6 }
213
   detail { file "highres/detail/metal.png" detailscale 0.6 }
214
   glow { file "highres/sprites/switches/0166_techswitch_glow.png" }
214
   glow { file "highres/sprites/switches/0166_techswitch_g.png" }
215
   frame { name "frame00" tile 166 }
215
   frame { name "frame00" tile 166 }
216
   skin { pal 0 file "highres/sprites/switches/0167_techswitch.png" }
216
   skin { pal 0 file "highres/sprites/switches/0167_techswitch.png" }
217
   detail { file "highres/detail/metal.png" detailscale 0.6 }
217
   detail { file "highres/detail/metal.png" detailscale 0.6 }
218
   glow { file "highres/sprites/switches/0167_techswitch_glow.png" }
218
   glow { file "highres/sprites/switches/0167_techswitch_g.png" }
219
   frame { name "frame01" tile 167 }
219
   frame { name "frame01" tile 167 }
220
}
220
}
221
 
221
 
222
 
222
 
223
// Dip Switch 3 (168/169)
223
// Dip Switch 3 (168/169)
224
model "highres/sprites/switches/0168_dipswitch3.md3" {
224
model "highres/sprites/switches/0168_dipswitch3.md3" {
225
   scale 4.5 shade 0
225
   scale 4.5 shade 0
226
   skin { pal 0 file "highres/sprites/switches/0168_dipswitch3.png" }
226
   skin { pal 0 file "highres/sprites/switches/0168_dipswitch3.png" }
227
   detail { file "highres/detail/metal_fine.png" detailscale 0.6 }
227
   detail { file "highres/detail/metal_fine.png" detailscale 0.6 }
228
   glow { file "highres/sprites/switches/0168_dipswitch3_glow.png" }
228
   glow { file "highres/sprites/switches/0168_dipswitch3_g.png" }
229
   frame { name "idle" tile 168 }
229
   frame { name "idle" tile 168 }
230
   skin { pal 0 file "highres/sprites/switches/0169_dipswitch3.png" }
230
   skin { pal 0 file "highres/sprites/switches/0169_dipswitch3.png" }
231
   detail { file "highres/detail/metal_fine.png" detailscale 0.6 }
231
   detail { file "highres/detail/metal_fine.png" detailscale 0.6 }
232
   glow { file "highres/sprites/switches/0169_dipswitch3_glow.png" }
232
   glow { file "highres/sprites/switches/0169_dipswitch3_g.png" }
233
   frame { name "idle" tile 169 }
233
   frame { name "idle" tile 169 }
234
}
234
}
235
 
235
 
236
 
236
 
237
// Access Switch 2 (170/171)
237
// Access Switch 2 (170/171)
Line 251... Line 251...
251
   skin { pal 22 file "highres/sprites/switches/0170_accessswitch2_11_22.png" }
251
   skin { pal 22 file "highres/sprites/switches/0170_accessswitch2_11_22.png" }
252
   skin { pal 23 file "highres/sprites/switches/0170_accessswitch2_23.png" }
252
   skin { pal 23 file "highres/sprites/switches/0170_accessswitch2_23.png" }
253
   skin { pal 24 file "highres/sprites/switches/0170_accessswitch2_24.png" }
253
   skin { pal 24 file "highres/sprites/switches/0170_accessswitch2_24.png" }
254
 
254
 
255
   detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 }
255
   detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 }
256
   glow { file "highres/sprites/switches/0170_accessswitch2_glow.png" }
256
   glow { file "highres/sprites/switches/0170_accessswitch2_g.png" }
257
   frame { name "idle" tile 170 }
257
   frame { name "idle" tile 170 }
258
 
258
 
259
   skin { pal 0 file "highres/sprites/switches/0171_accessswitch2.png" }
259
   skin { pal 0 file "highres/sprites/switches/0171_accessswitch2.png" }
260
   skin { pal 10 file "highres/sprites/switches/0171_accessswitch2_10.png" }
260
   skin { pal 10 file "highres/sprites/switches/0171_accessswitch2_10.png" }
261
   skin { pal 11 file "highres/sprites/switches/0171_accessswitch2_11_22.png" }
261
   skin { pal 11 file "highres/sprites/switches/0171_accessswitch2_11_22.png" }
Line 269... Line 269...
269
   skin { pal 22 file "highres/sprites/switches/0171_accessswitch2_11_22.png" }
269
   skin { pal 22 file "highres/sprites/switches/0171_accessswitch2_11_22.png" }
270
   skin { pal 23 file "highres/sprites/switches/0171_accessswitch2_23.png" }
270
   skin { pal 23 file "highres/sprites/switches/0171_accessswitch2_23.png" }
271
   skin { pal 24 file "highres/sprites/switches/0171_accessswitch2_24.png" }
271
   skin { pal 24 file "highres/sprites/switches/0171_accessswitch2_24.png" }
272
 
272
 
273
   detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 }
273
   detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 }
274
   glow { file "highres/sprites/switches/0171_accessswitch2_glow.png" }
274
   glow { file "highres/sprites/switches/0171_accessswitch2_g.png" }
275
   frame { name "idle" tile 171 }
275
   frame { name "idle" tile 171 }
276
}
276
}
277
 
277
 
278
 
278
 
279
// Light Switch (712/713)
279
// Light Switch (712/713)
Line 289... Line 289...
289
// Power Switch 1 (860/861)
289
// Power Switch 1 (860/861)
290
model "highres/sprites/switches/0860_powerswitch.md3" {
290
model "highres/sprites/switches/0860_powerswitch.md3" {
291
   scale 1 shade 0
291
   scale 1 shade 0
292
   skin { pal 0 file "highres/sprites/switches/0860_powerswitch_off.jpg" }
292
   skin { pal 0 file "highres/sprites/switches/0860_powerswitch_off.jpg" }
293
   detail { file "highres/detail/metal.png" detailscale 0.15 }
293
   detail { file "highres/detail/metal.png" detailscale 0.15 }
294
   glow { file "highres/sprites/switches/0860_powerswitch_off_glow.png" }
294
   glow { file "highres/sprites/switches/0860_powerswitch_off_g.png" }
295
   frame { name "Frame 1" tile 860 }
295
   frame { name "Frame 1" tile 860 }
296
   skin { pal 0 file "highres/sprites/switches/0861_powerswitch_on.jpg" }
296
   skin { pal 0 file "highres/sprites/switches/0861_powerswitch_on.jpg" }
297
   detail { file "highres/detail/metal.png" detailscale 0.15 }
297
   detail { file "highres/detail/metal.png" detailscale 0.15 }
298
   glow { file "highres/sprites/switches/0861_powerswitch_on_glow.png" }
298
   glow { file "highres/sprites/switches/0861_powerswitch_on_g.png" }
299
   frame { name "Frame 3" tile 861 }
299
   frame { name "Frame 3" tile 861 }
300
}
300
}
301
 
301
 
302
 
302
 
303
// Lock switch 1 (862/863)
303
// Lock switch 1 (862/863)
304
model "highres/sprites/switches/0862_lockswitch1.md3" {
304
model "highres/sprites/switches/0862_lockswitch1.md3" {
305
   scale 1.55 shade 0
305
   scale 1.55 shade 0
306
   skin { pal 0 file "highres/sprites/switches/0862_lockswitch1.png" }
306
   skin { pal 0 file "highres/sprites/switches/0862_lockswitch1.png" }
307
   glow { file "highres/sprites/switches/0862_lockswitch1_glow.png" }
307
   glow { file "highres/sprites/switches/0862_lockswitch1_g.png" }
308
   frame { name "red" tile 862 }
308
   frame { name "red" tile 862 }
309
   skin { pal 0 file "highres/sprites/switches/0863_lockswitch1.png" }
309
   skin { pal 0 file "highres/sprites/switches/0863_lockswitch1.png" }
310
   glow { file "highres/sprites/switches/0863_lockswitch1_glow.png" }
310
   glow { file "highres/sprites/switches/0863_lockswitch1_g.png" }
311
   frame { name "green" tile 863 }
311
   frame { name "green" tile 863 }
312
}
312
}
313
 
313
 
314
 
314
 
315
// Power Switch 2 (864/865)
315
// Power Switch 2 (864/865)
316
model "highres/sprites/switches/0864_powerswitch2.md3" {
316
model "highres/sprites/switches/0864_powerswitch2.md3" {
317
   scale 2.75 shade 0
317
   scale 2.75 shade 0
318
   skin { pal 0 file "highres/sprites/switches/0864_powerswitch2.png" }
318
   skin { pal 0 file "highres/sprites/switches/0864_powerswitch2.png" }
319
   detail { file "highres/detail/metal.png" detailscale 0.6 }
319
   detail { file "highres/detail/metal.png" detailscale 0.6 }
320
   glow { file "highres/sprites/switches/0864_powerswitch2_glow.png" }
320
   glow { file "highres/sprites/switches/0864_powerswitch2_g.png" }
321
   anim { frame0 "frame2" frame1 "frame2" fps 6 flags 0 }
321
   anim { frame0 "frame2" frame1 "frame2" fps 6 flags 0 }
322
   frame { name "frame2" tile 864 }
322
   frame { name "frame2" tile 864 }
323
   anim { frame0 "frame1" frame1 "frame1" fps 6 flags 0 }
323
   anim { frame0 "frame1" frame1 "frame1" fps 6 flags 0 }
324
   frame { name "frame1" tile 865 }
324
   frame { name "frame1" tile 865 }
325
}
325
}
Line 343... Line 343...
343
   skin { pal 0 file "highres/sprites/switches/1122_pullswitch.png" }
343
   skin { pal 0 file "highres/sprites/switches/1122_pullswitch.png" }
344
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.6 }
344
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.6 }
345
   frame { name "Frame0" tile 1122 }
345
   frame { name "Frame0" tile 1122 }
346
   skin { pal 0 file "highres/sprites/switches/1123_pullswitch.png" }
346
   skin { pal 0 file "highres/sprites/switches/1123_pullswitch.png" }
347
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.6 }
347
   detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.6 }
348
   glow { file "highres/sprites/switches/1123_pullswitch_glow.png" }
348
   glow { file "highres/sprites/switches/1123_pullswitch_g.png" }
349
   frame { name "Frame1" tile 1123 }
349
   frame { name "Frame1" tile 1123 }
350
}
350
}
351
 
351
 
352
 
352
 
353
// Alien switch (1142/1143)
353
// Alien switch (1142/1143)
Line 356... Line 356...
356
   skin { pal 0 file "highres/sprites/switches/1142_alienswitch.png" }
356
   skin { pal 0 file "highres/sprites/switches/1142_alienswitch.png" }
357
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
357
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
358
   frame { name "Frame0" tile 1142 }
358
   frame { name "Frame0" tile 1142 }
359
   skin { pal 0 file "highres/sprites/switches/1143_alienswitch.png" }
359
   skin { pal 0 file "highres/sprites/switches/1143_alienswitch.png" }
360
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
360
   detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
361
   glow { file "highres/sprites/switches/1143_alienswitch_glow.png" }
361
   glow { file "highres/sprites/switches/1143_alienswitch_g.png" }
362
   frame { name "Frame1" tile 1143 }
362
   frame { name "Frame1" tile 1143 }
363
}
363
}
364
 
364
 
365
 
365
 
366
texture 2444 { 
366
texture 2444 {