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         ==================================================================
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         ==================================================================
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         |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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         |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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         |                                                                |
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         |                                                                |
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         |                   A Duke3D Community Project                   |
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         |                   A Duke3D Community Project                   |
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         |                                                                |
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         |                                                                |
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         |                Compiled by Parkar & NightFright                |
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         |                Compiled by Parkar & NightFright                |
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         ==================================================================
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         ==================================================================
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         |                 Version 5.1.384 (2012-07-04)                   |
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         |                 Version 5.1.409 (2012-10-23)                   |
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         ==================================================================
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         ==================================================================
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=======================
13
=======================
14
CONTENTS OF THIS README
14
CONTENTS OF THIS README
15
=======================
15
=======================
16
 
16
 
17
1) About
17
1) About
18
2) Installation
18
2) Installation
19
3) Notes
19
3) Notes
20
   3.1) WIP release
20
   3.1) WIP release
21
   3.2) Highlights of this release
21
   3.2) Highlights of this release
22
   3.3) Known issues
22
   3.3) Known issues
23
   3.4) Title screen art
23
   3.4) Title screen art
24
   3.5) EDuke32 port
24
   3.5) EDuke32 port
25
4) License
25
4) License
26
   4.1) HRP
26
   4.1) HRP
27
   4.2) Others
27
   4.2) Others
28
5) Contact/Links
28
5) Contact/Links
29
6) Credits
29
6) Credits
30
 
30
 
31
 
31
 
32
 
32
 
33
 
-
 
34
========
33
========
35
1) ABOUT
34
1) ABOUT
36
========
35
========
37
 
36
 
38
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back
37
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back
39
in 1996? Its cool protagonist, ingame atmosphere, original weaponry and many
38
in 1996? Its cool protagonist, ingame atmosphere, original weaponry and many
40
other features make it worth playing even today.
39
other features make it worth playing even today.
41
 
40
 
42
For all Duke fans who want to play the game again in a modern Windows / Linux
41
For all Duke fans who want to play the game again in a modern Windows / Linux
43
environment with 3D accelerated graphics, the Duke3D community has created the
42
environment with 3D accelerated graphics, the Duke3D community has created the
44
High Resolution Pack (HRP). Utilizing the amazing skills of various texturing
43
High Resolution Pack (HRP). Utilizing the amazing skills of various texturing
45
and modelling artists, the project's goal is to replace all textures and sprites
44
and modelling artists, the project's goal is to replace all textures and sprites
46
with high-res versions, optimizing it for latest OpenGL ports.
45
with high-res versions, optimizing it for latest OpenGL ports.
47
 
46
 
48
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
47
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
49
Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
48
Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
50
over at http://www.3drealms.com/downloads.html . 
49
over at http://www.3drealms.com/downloads.html . 
51
 
50
 
52
Here's what the Duke3D HRP has to offer: 
51
Here's what the Duke3D HRP has to offer: 
53
   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D
52
   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D
54
     by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as
53
     by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as
55
     the more advanced Polymer renderer (with advanced effects like
54
     the more advanced Polymer renderer (with advanced effects like
56
     normal/specular mapping, per-pixel dynamic lighting, real-time shadows,etc)
55
     normal/specular mapping, per-pixel dynamic lighting, real-time shadows,etc)
57
     For more info about these ports, check out JonoF's JFDuke3D and the
56
     For more info about these ports, check out JonoF's JFDuke3D and the
58
     EDuke32 site. 
57
     EDuke32 site. 
59
   - 32-bit high resolution textures with 4-8 times the detail of the original
58
   - 32-bit high resolution textures with 4-8 times the detail of the original
60
     textures. 
59
     textures. 
61
   - Models instead of the old sprites. 
60
   - Models instead of the old sprites. 
62
 
61
 
63
While the HRP is still "work in progress" and missing quite a few textures and 
62
While the HRP is still "work in progress" and missing quite a few textures and 
64
models, you can check the Duke Nukem 3D source code forums for additional
63
models, you can check the Duke4.net forums at http://forums.duke4.net for
65
content or even better contributing something of your own.
64
additional content or even better contributing something of your own.
66
 
65
 
67
The community's goal is to issue a new HRP version once in 1-2 year(s).
66
The community's goal is to issue a new HRP version once in 1-2 year(s).
68
 
67
 
69
 
68
 
70
 
69
 
71
===============
70
===============
72
2) INSTALLATION
71
2) INSTALLATION
73
===============
72
===============
74
 
73
 
75
Installing is easy:
74
Installing is easy:
76
 
75
 
77
First make sure you have your Duke3D CD in your CD/DVD drive or an existing 
76
First make sure you have your Duke3D CD in your CD/DVD drive or an existing 
78
installation of the game. You can also just have the "duke3d.grp" file somewere 
77
installation of the game. You can also just have the "duke3d.grp" file somewere 
79
on your system.
78
on your system.
80
 
79
 
81
Then run the installer (the file you downloaded/got from a friend or whatever) 
80
Then run the installer (the file you downloaded/got from a friend or whatever) 
82
by double-clicking it. Then just follow the onscreen instructions.
81
by double-clicking it. Then just follow the onscreen instructions.
83
 
82
 
84
After installation, you start the game using the shortcut in the Duke3D folder, 
83
After installation, you start the game using the shortcut in the Duke3D folder, 
85
desktop or start menu called "Duke3D High Resolution Pack". Starting the game 
84
desktop or start menu called "Duke3D High Resolution Pack". Starting the game 
86
directly will start EDuke32 without textures and models.
85
directly will start EDuke32 without textures and models.
87
 
86
 
88
IMPORTANT: To see the high resolution textures and models you have to change the
87
IMPORTANT: To see the high resolution textures and models you have to change the
89
           render mode to 32-bit Polymer in the "Video Settings" under "Options"
88
           render mode to 32-bit Polymer in the "Video Settings" under "Options"
90
           in the game menu. Otherwise, HRP content will not work (properly)!
89
           in the game menu. Otherwise, HRP content will not work (properly)!
91
 
90
 
92
It is recommended to run the setup utility in order to set up your video, audio 
91
It is recommended to run the setup utility in order to set up your video, audio 
93
and controls for optimum quality and gameplay experience. However, most of the 
92
and controls for optimum quality and gameplay experience. However, most of the 
94
settings can be changed with EDuke32 ingame menu as well.
93
settings can be changed with EDuke32 ingame menu as well.
95
 
94
 
96
 
95
 
97
 
96
 
98
========
97
========
99
3) NOTES
98
3) NOTES
100
========
99
========
101
 
100
 
102
 
-
 
103
----------------
101
----------------
104
3.1) WIP release
102
3.1) WIP release
105
---------------- 
103
---------------- 
106
Since this is a work in progress version of the pack which has not been tested 
104
Since this is a work in progress version of the pack which has not been tested 
107
extensively, there are probably some issues that need fixing. Please let us 
105
extensively, there are probably some issues that need fixing. Please let us 
108
know of any problems with it so they can be sorted out in future versions. Also 
106
know of any problems with it so they can be sorted out in future versions. Also 
109
notify us if we are missing any art that's been released prior to the pack's 
107
notify us if we are missing any art that's been released prior to the pack's 
110
release date, even though we have skipped some stuff since we simply did not
108
release date. Even though we have skipped some stuff since we simply did not
111
like, there is maybe some stuff that has been missed to include.
109
like it, there may be some stuff that has been missed to include.
112
 
110
 
113
Please also be aware of the fact that we are still missing models and textures
111
Please also be aware of the fact that we are still missing models and textures
114
because these have not been remade yet by the community. They will probably
112
because these have not been remade yet by the community. They will probably
115
be featured in upcoming releases of the HRP (or updates).
113
be featured in upcoming releases of the HRP (or updates).
116
 
114
 
117
For a full summary of what's left to do, you may have a look at the HRP Wiki
115
For a full summary of what's left to do, you may have a look at the HRP Wiki
118
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
116
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
119
 
117
 
120
 
118
 
121
-------------------------------
119
-------------------------------
122
3.2) Highlights of this release
120
3.2) Highlights of this release
123
-------------------------------
121
-------------------------------
124
Compared to previous release (HRP v4), you can expect the following changes:
122
Compared to previous release (HRP v4), you can expect the following changes:
125
 
123
 
126
> Full Polymer lighting support (with maphacks)
124
> Full Polymer lighting support (with maphacks)
127
> Polymer support for many textures (normal/specular mapping)
125
> Polymer support for many textures (normal/specular mapping)
128
> Polymer support for HUD weapons: Chaingun, RPG, Devastator, Pistol, Shotgun
126
> Polymer support for HUD weapons: Chaingun, RPG, Devastator, Pistol, Shotgun
129
> Increased resolution for several textures and model skins
127
> Increased resolution for several textures and model skins
130
  (beyond standard 512x512 HRP res)
128
  (beyond standard 512x512 HRP res)
131
> New model for Lunar Overlord (ep.2 boss)
129
> New model for Lunar Overlord (ep.2 boss)
132
> Improvements to the ingame menu (new font, some new screens)
130
> Improvements to the ingame menu (new font, some new screens)
133
> Hundreds of new textures, dozens of new models - overall HRP size increased
131
> Hundreds of new textures, dozens of new models - overall HRP size increased
134
  from 285 MB to over 600+ MB! 
132
  from 285 MB to over 700+ MB! 
135
 
133
 
136
IMPORTANT!
134
IMPORTANT!
137
----------
135
----------
138
Please note that all HRP v5 contents has been optimized for usage with Polymer
136
Please note that all HRP v5 contents has been optimized for usage with Polymer
139
renderer. This means that if you use the older Polymost renderer, you WILL
137
renderer. This means that if you switch to the older Polymost renderer, you WILL
140
encounter problems (HUD weapons rendered incorrectly or other display glitches).
138
encounter problems (HUD weapons rendered incorrectly or other display glitches).
141
Polymer requirements offer advanced graphics effects but demand much better
139
Polymer requirements offer advanced graphics effects but demand much better
142
hardware. If you are forced to use Polymost due to having a weaker machine,
140
hardware. If you are forced to use Polymost due to having a weaker machine,
-
 
141
you have to use an older HRP build, or better the Polymost Override Pack which
143
you have to download a different HRP build!
142
should be available as of the release of this HRP version.
144
 
143
 
145
 
144
 
146
-----------------
145
-----------------
147
3.3) Known issues
146
3.3) Known issues
148
----------------- 
147
----------------- 
149
Although we tried hard to eliminate or avoid any glitches, unfortunately 
148
Although we tried hard to eliminate or avoid any glitches, unfortunately 
150
some of them could not be removed in this release. Here are those we know of:
149
some of them could not be removed in this release. Here are those we know of:
151
 
150
 
152
- Current EDuke32 problems (might get fixed in future versions):
151
- Current EDuke32 problems (might get fixed in future versions):
153
     > At the end of episodes 1-3, you will not see the end screen after the
-
 
154
       cinematic. Instead, only a black screen will show up.
-
 
155
     > The startup screens are not optimized for widescreen resolutions and
152
     > The startup screens are not optimized for widescreen resolutions and
156
       might show black stripes on both sides and possibly some distortions,
153
       might show black stripes on both sides and possibly some distortions,
157
       depending on your display.
154
       depending on your display.
158
 
155
 
159
- Rarely you will still find props, pickup weapons or the like that are
156
- Rarely you will still find props, pickup weapons or the like that are
160
  clipping into walls, often preventing you from seeing them completely. 
157
  clipping into walls, often preventing you from seeing them completely. 
161
  Maphacks can fix these glitches, so don't hesitate to report anything you 
158
  Maphacks can fix these glitches, so don't hesitate to report anything you 
162
  consider worthy of correcting.
159
  consider worthy of correcting.
163
 
160
 
164
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating
161
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating
165
  the model should solve that problem.
162
  the model should solve that problem.
166
 
163
 
167
- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
164
- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
168
  will lose detail, i.e. look more pixellated than intended. This can be 
165
  will lose detail, i.e. look more pixellated than intended. This can be 
169
  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at
166
  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at
170
  the clouds. Right now, your only choice to fix this is to deactivate texture 
167
  the clouds. Right now, your only choice to fix this is to deactivate texture 
171
  compression in the menu. Note that this will also deactivate disk caching, so 
168
  compression in the menu. Note that this will also deactivate disk caching, so 
172
  you will have to deal with increased level loading times and possibly jerky 
169
  you will have to deal with increased level loading times and possibly jerky 
173
  framerates in some situations.
170
  framerates in some situations.
174
 
171
 
175
 
172
 
176
---------------------
173
---------------------
177
3.4) Title screen art
174
3.4) Title screen art
178
---------------------
175
---------------------
179
The front screen is a slightly modified and enhanced version of 3DRealms
176
The front screen is a slightly modified and enhanced version of 3D Realms'
180
original art work used with permission.
177
original art work used with permission.
181
 
178
 
182
 
179
 
183
-----------------
180
-----------------
184
3.5) EDuke32 port
181
3.5) EDuke32 port
185
-----------------
182
-----------------
186
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
183
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
187
features enhanced mod support together with tons of newly-added code. It is 
184
features enhanced mod support together with tons of newly-added code. It is 
188
released and maintained by TerminX.
185
released and maintained by TerminX.
189
We are using EDuke32 for running HRP now because the port gets updated
186
We are using EDuke32 for running HRP now because the port gets updated
190
frequently, and it offers advanced features for which HRP contents has been
187
frequently, and it offers advanced features for which HRP contents has been
191
optimized.
188
optimized.
192
 
189
 
193
 
190
 
194
 
191
 
195
===========
192
===========
196
4) LICENSES
193
4) LICENSES
197
===========
194
===========
198
 
195
 
199
 
-
 
200
--------
196
--------
201
4.1) HRP 
197
4.1) HRP 
202
--------
198
--------
203
 
199
 
204
The contents of the High Resolution Pack are licensed under these three
200
The contents of the High Resolution Pack are licensed under these three
205
licenses:
201
licenses:
206
 
202
 
207
- The build engine is licensed under Ken Silverman's Build License which can be
203
- The build engine is licensed under Ken Silverman's Build License which can be
208
  found in "BUILDLIC.TXT".
204
  found in "BUILDLIC.TXT".
209
- The EDuke32 port is licensed under the GNU Public license which can be found
205
- The EDuke32 port is licensed under the GNU Public license which can be found
210
  in "GNU.TXT".
206
  in "GNU.TXT".
211
- The art content is licensed under the High Resolution Pack Art License which
207
- The art content is licensed under the High Resolution Pack Art License which
212
  can be found in "hrp_art_license.txt".
208
  can be found in "hrp_art_license.txt".
213
 
209
 
214
 
210
 
215
-----------
211
-----------
216
4.2) Others
212
4.2) Others
217
-----------
213
-----------
218
 
214
 
219
Some textures in this pack are based on source textures copyrighted by 
215
Some textures in this pack are based on source textures copyrighted by 
220
CGTextures.com. Permission to use and distribute these specific textures has 
216
CGTextures.com. Permission to use and distribute these specific textures has 
221
been granted to the author(s) of this texture pack. Textures downloaded from 
217
been granted to the author(s) of this texture pack. Textures downloaded from 
222
CGTextures.com are copyrighted and may NOT be redistributed or sold. For 
218
CGTextures.com are copyrighted and may NOT be redistributed or sold. For 
223
more information and the full license, please visit http://www.cgtextures.com.
219
more information and the full license, please visit http://www.cgtextures.com.
224
 
220
 
225
This disclaimer applies to the following textures:
221
This disclaimer applies to the following textures:
226
- highres\sprites\props: 585
222
- highres\sprites\props: 585
227
- highres\sprites\signs: 4420, 4949, 4955
223
- highres\sprites\signs: 4420, 4949, 4955
228
- highres\textures:      1120
224
- highres\textures:      1120
229
 
225
 
230
 
226
 
231
 
227
 
232
================
228
================
233
5) CONTACT/LINKS
229
5) CONTACT/LINKS
234
================
230
================
235
 
231
 
236
 
-
 
237
Pär "Parkar" Karlsson 
-
 
238
(HRP author) ....................................... parkar82 [at] gmail.com
-
 
239
 
-
 
240
 
-
 
241
Robin "NightFright" Reisinger
232
Robin "NightFright" Reisinger
242
(HRP co-author) .................................... hrp_update [at] fastmail.fm
233
(HRP co-author) .................................... hrp_update [at] fastmail.fm
243
 
234
 
244
 
235
 
245
Richard "TerminX" Gobeille
236
Richard "TerminX" Gobeille
246
(EDuke32 port author) .............................. terminx [at] gmail.com
237
(EDuke32 port author) .............................. terminx [at] gmail.com
247
 
238
 
248
 
239
 
-
 
240
[ Retired:  Pär "Parkar" Karlsson ]
-
 
241
[ (HRP author) ....................................... parkar82 [at] gmail.com ]
-
 
242
 
-
 
243
 
249
--------------
244
--------------
250
Message boards
245
Message boards
251
--------------
246
--------------
252
http://forums.duke4.net
247
http://forums.duke4.net
253
 
248
 
254
The texture and model projects can be found in the Duke Nukem 3D source board:
249
The texture and model projects can be found in the Duke Nukem 3D source board:
255
http://forums.duke4.net/topic/779-duke3d-hrp-newupdated-art-assets-thread/
250
http://forums.duke4.net/topic/779-duke3d-hrp-newupdated-art-assets-thread/
256
 
251
 
257
 
252
 
258
------------
253
------------
259
IRC channels
254
IRC channels
260
------------
255
------------
261
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
256
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
262
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
257
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
263
 
258
 
264
 
259
 
265
----------------
260
----------------
266
Visit us online!
261
Visit us online!
267
----------------
262
----------------
268
- Duke3D High Resolution Pack ... http://hrp.duke4.net
263
- Duke3D High Resolution Pack ... http://hrp.duke4.net
269
- EDuke32 port (by TerminX) ..... http://eduke32.com
264
- EDuke32 port (by TerminX) ..... http://eduke32.com
270
- Duke4.net ..................... http://www.duke4.net
265
- Duke4.net ..................... http://www.duke4.net
271
 
266
 
272
 
267
 
273
 
268
 
274
==========
269
==========
275
6) CREDITS
270
6) CREDITS
276
==========
271
==========
277
 
272
 
278
All the following people are involved in this release. They all have our
273
All the following people are involved in this release. They all have our
279
gratitude, for nothing of the great artwork (or pretty much anything else)
274
gratitude, for nothing of the great artwork (or pretty much anything else)
280
would have been possible to include without their support and effort.
275
would have been possible to include without their support and effort.
281
Please notify us if you did contribute to this project without being listed
276
Please notify us if you did contribute to this project without being listed
282
here!
277
here!
283
 
278
 
284
 
-
 
285
-------------
279
-------------
286
JFDuke3D Port
280
JFDuke3D Port
287
-------------
281
-------------
288
JonoF
282
JonoF
289
Ken Silverman
283
Ken Silverman
290
 
284
 
291
 
285
 
292
------------
286
------------
293
EDuke32 Port
287
EDuke32 Port
294
------------
288
------------
295
Helixhorned
289
Helixhorned
296
Hendricks266
290
Hendricks266
297
Plagman
291
Plagman
298
TerminX
292
TerminX
299
 
293
 
300
 
294
 
301
----------------
295
----------------
302
Highres Textures
296
Highres Textures
303
----------------
297
----------------
304
0815Jack
298
0815Jack
305
ADM
299
ADM
306
Alexander Filippov
300
Alexander Filippov
307
AlgorithMan
301
AlgorithMan
308
Conrad Coldwood 
302
Conrad Coldwood 
309
Another Duke Fan
303
Another Duke Fan
310
Armando
304
Armando
311
Audiocraz
305
Audiocraz
312
BlitZ
306
BlitZ
313
Cage
307
Cage
314
chicken
308
chicken
315
Daedolon
309
Daedolon
316
Devastator
310
Devastator
317
Ding Bat
311
Ding Bat
318
DLT
312
DLT
319
dood!
313
dood!
320
Dreams
314
Dreams
321
DukeAtomic
315
DukeAtomic
322
Ecmaster76
316
Ecmaster76
323
endmilled
317
endmilled
324
Fearpi
318
Fearpi
325
Flacken.WS
319
Flacken.WS
326
Gambini
320
Gambini
327
Gman
321
Gman
328
gt1750
322
gt1750
329
Hendricks266
323
Hendricks266
330
Impact
324
Impact
331
JaJo
325
JaJo
332
Jblade
326
Jblade
333
jimbob
327
jimbob
334
Kef Nukem
328
Kef Nukem
335
Kev_Hectic
329
Kev_Hectic
336
Kevin9er
330
Kevin9er
337
Killd a ton
331
Killd a ton
338
L.D. Simone
332
L.D. Simone
339
L2theKING
333
L2theKING
340
Lemming
334
Lemming
341
Lightsource
335
Lightsource
342
Marked
336
Marked
343
Megadeus
337
Megadeus
344
motionblur
338
motionblur
345
NightFright
339
NightFright
346
Night Hacker 
340
Night Hacker 
347
nyne
341
nyne
348
ooppee
342
ooppee
349
ozz
343
ozz
350
Parkar
344
Parkar
351
Piccolo
345
Piccolo
352
Piterplus
346
Piterplus
353
princetonEO
347
princetonEO
354
Rellik66
348
Rellik66
355
Roger
349
Roger
356
Roma Loom
350
Roma Loom
357
Quakis
351
Quakis
358
Semicharm
352
Semicharm
359
Sky Fox
353
Sky Fox
360
Steveeeie
354
Steveeeie
361
Swiss Cheeseman/SwissCM
355
Swiss Cheeseman/SwissCM
362
Tesserex
356
Tesserex
363
theRobot
357
theRobot
364
toadie2k
358
toadie2k
365
Tip
359
Tip
366
Vasilinka
360
Vasilinka
367
Viciarg
361
Viciarg
368
WarHammer
362
WarHammer
369
White Alven
363
White Alven
370
yossa
364
yossa
371
 
365
 
372
 
366
 
373
-------------------
367
-------------------
374
3D Models and Skins
368
3D Models and Skins
375
-------------------
369
-------------------
376
alandog
370
alandog
377
AlgorithMan
371
AlgorithMan
378
Besli
372
Besli
379
Blunty 
373
Blunty 
380
Cipher
374
Cipher
381
Conrad Coldwood
375
Conrad Coldwood
382
dood!
376
dood!
383
Dr. Kill
377
Dr. Kill
384
DukeAtomic
378
DukeAtomic
385
drvarek 
379
drvarek 
386
Ecmaster76
380
Ecmaster76
387
efikkan
381
efikkan
388
empyrock
382
empyrock
389
Eric R
383
Eric R
390
escapist
384
escapist
391
Esslan
385
Esslan
392
FlackenWS
386
FlackenWS
393
Forder
387
Forder
394
General Failure
388
General Failure
395
GodBlitZor
389
GodBlitZor
396
gt1750
390
gt1750
397
Hellbound
391
Hellbound
398
ilovefoxes
392
ilovefoxes
399
Jean Gorospe
393
Jean Gorospe
400
Jokke_r
394
Jokke_r
401
Killd a ton
395
Killd a ton
402
Kralex
396
Kralex
403
L2theKING
397
L2theKING
404
Madaut
398
Madaut
405
MagNet
399
MagNet
406
Mean Person
400
Mean Person
407
Millenia
401
Millenia
408
motionblur
402
motionblur
409
Mr.Fibbles
403
Mr.Fibbles
410
ozz
404
ozz
411
Parkar
405
Parkar
412
Piterplus
406
Piterplus
413
Plagman
407
Plagman
414
Radar1013
408
Radar1013
415
Renegado 
409
Renegado 
416
Roma Loom
410
Roma Loom
417
Sky Fox
411
Sky Fox
418
Soul Collector
412
Soul Collector
419
Spiker/Brain Damage
413
Spiker/Brain Damage
420
Supertanker
414
Supertanker
421
Swiss Cheeseman/SwissCM
415
Swiss Cheeseman/SwissCM
422
Tea Monster
416
Tea Monster
423
vakooja
417
vakooja
424
Vasilinka
418
Vasilinka
425
YicklePigeon
419
YicklePigeon
426
zilppuri
420
zilppuri
427
 
421
 
428
 
422
 
429
--------
423
--------
430
Highpals
424
Highpals
431
--------
425
--------
432
Lezing/CraigFatman
426
Lezing/CraigFatman
433
 
427
 
434
 
428
 
435
--------
429
--------
436
Maphacks
430
Maphacks
437
--------
431
--------
438
 
432
 
439
> Initial Release
433
> Initial Release
440
Dave-ros
434
Dave-ros
441
DSotM
435
DSotM
442
Ecmaster76
436
Ecmaster76
443
endmilled
437
endmilled
444
ikkejw
438
ikkejw
445
Killd a ton
439
Killd a ton
446
Night Hacker
440
Night Hacker
447
noctrun
441
noctrun
448
Okira
442
Okira
449
Piterplus
443
Piterplus
450
Renegado
444
Renegado
451
Zebius
445
Zebius
452
 
446
 
453
> "Reloaded" Release
447
> "Reloaded" Release
454
Hunter_rus
448
Hunter_rus
455
NightFright
449
NightFright
456
 
450
 
457
> Polymer Lighting
451
> Polymer Lighting
458
Devastator
452
Devastator
459
Micky C
453
Micky C
460
Roma Loom
454
Roma Loom
461
 
455
 
462
 
456
 
463
------------
457
------------
464
HRP Assembly
458
HRP Assembly
465
------------
459
------------
466
NightFright
460
NightFright
467
Parkar
461
Parkar
468
 
462
 
469
 
463
 
470
-----------------
464
-----------------
471
Special thanks to
465
Special thanks to
472
-----------------
466
-----------------
473
- 3D Realms, for making this great game in the first place!
467
- 3D Realms, for making this great game in the first place!
474
- The guys at Duke4.net for hosting and help building the HRP website.
468
- The guys at Duke4.net for hosting and help building the HRP website.
475
- All of you who support and contribute to the project.
469
- All of you who support and contribute to the project.
476
- All the mirrors and seeders.
470
- All the mirrors and seeders.
477
 
471