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         ==================================================================
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         ==================================================================
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         |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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         |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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         |                                                                |
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         |                                                                |
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         |                   A Duke3D Community Project                   |
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         |                   A Duke3D Community Project                   |
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         |                                                                |
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         |                                                                |
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         |                Compiled by Parkar & NightFright                |
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         |                Compiled by Parkar & NightFright                |
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         ==================================================================
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         ==================================================================
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         |                 Version 5.1.414 (2012-12-21)                   |
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         |           Repository Snapshot >= 5.2.415 (2012-12-24)          |
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         ==================================================================
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         ==================================================================
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=======================
13
=======================
14
CONTENTS OF THIS README
14
CONTENTS OF THIS README
15
=======================
15
=======================
16
 
16
 
17
1) About
17
1) About
18
2) Installation
18
2) Installation
19
3) Notes
19
3) Notes
20
   3.1) WIP release
20
   3.1) WIP release
21
   3.2) Highlights of this release
21
   3.2) Highlights of this release
22
   3.3) Known issues
22
   3.3) Known issues
23
   3.4) Title screen art
23
   3.4) Title screen art
24
   3.5) EDuke32 port
24
   3.5) EDuke32 port
25
4) License
25
4) License
26
   4.1) HRP
26
   4.1) HRP
27
   4.2) Others
27
   4.2) Others
28
5) Contact/Links
28
5) Contact/Links
29
6) Credits
29
6) Credits
30
 
30
 
31
 
31
 
32
 
32
 
33
========
33
========
34
1) ABOUT
34
1) ABOUT
35
========
35
========
36
 
36
 
37
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back
37
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back
38
in 1996? Its cool protagonist, ingame atmosphere, original weaponry and many
38
in 1996? Its cool protagonist, ingame atmosphere, original weaponry and many
39
other features make it worth playing even today.
39
other features make it worth playing even today.
40
 
40
 
41
For all Duke fans who want to play the game again in a modern Windows / Linux
41
For all Duke fans who want to play the game again in a modern Windows / Linux
42
environment with 3D accelerated graphics, the Duke3D community has created the
42
environment with 3D accelerated graphics, the Duke3D community has created the
43
High Resolution Pack (HRP). Utilizing the amazing skills of various texturing
43
High Resolution Pack (HRP). Utilizing the amazing skills of various texturing
44
and modelling artists, the project's goal is to replace all textures and sprites
44
and modelling artists, the project's goal is to replace all textures and sprites
45
with high-res versions, optimizing it for latest OpenGL ports.
45
with high-res versions, optimizing it for latest OpenGL ports.
46
 
46
 
47
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
47
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
48
Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
48
Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
49
over at http://www.3drealms.com/downloads.html . 
49
over at http://www.3drealms.com/downloads.html . 
50
 
50
 
51
Here's what the Duke3D HRP has to offer: 
51
What the Duke Nukem 3D HRP has to offer: 
52
   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D
52
   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D
53
     by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as
53
     by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as
54
     the more advanced Polymer renderer (with advanced effects like
54
     the more advanced Polymer renderer (with advanced effects like
55
     normal/specular mapping, per-pixel dynamic lighting, real-time shadows,etc)
55
     normal/specular mapping, per-pixel dynamic lighting, real-time shadows,etc)
56
     For more info about these ports, check out JonoF's JFDuke3D and the
56
     For more info about these ports, check out JonoF's JFDuke3D and the
57
     EDuke32 site. 
57
     EDuke32 site. 
58
   - 32-bit high resolution textures with 4-8 times the detail of the original
58
   - 32-bit high resolution textures with 4-8 times the detail of the original
59
     textures. 
59
     textures. 
60
   - Models instead of the old sprites. 
60
   - Models instead of the old sprites. 
61
 
61
 
62
While the HRP is still "work in progress" and missing quite a few textures and 
62
While the HRP is still "work in progress" and missing quite a few textures and 
63
models, you can check the Duke4.net forums at http://forums.duke4.net for
63
models, you can check the Duke4.net forums at http://forums.duke4.net for
64
additional content or even better contributing something of your own.
64
additional content or even better contributing something of your own.
65
 
65
 
66
The community's goal is to issue a new HRP version once in 1-2 year(s).
66
The community's goal is to issue a new HRP version once in 1-2 year(s).
67
 
67
 
68
 
68
 
69
 
69
 
70
===============
70
===============
71
2) INSTALLATION
71
2) INSTALLATION
72
===============
72
===============
73
 
73
 
74
Installing is easy:
74
Installing is easy:
75
 
75
 
76
First make sure you have your Duke3D CD in your CD/DVD drive or an existing 
76
First make sure you have your Duke3D CD in your CD/DVD drive or an existing
77
installation of the game. You can also just have the "duke3d.grp" file somewere 
77
installation of the game. You can also just have the "duke3d.grp" file
78
on your system.
78
somewhere on your system.
79
 
79
 
80
Then run the installer (the file you downloaded/got from a friend or whatever) 
80
Then run the self-extracting archive (the file you downloaded/got from a friend
81
by double-clicking it. Then just follow the onscreen instructions.
81
or whatever) by double-clicking it. Then just choose any hard drive/subdir of
-
 
82
your personal preference.
82
 
83
 
-
 
84
After the extraction process is complete, you may copy over any existing
-
 
85
"duke3d.grp" file you already have (either directly from the installation disc
-
 
86
or from the folder which contains your digital copy). Be sure to overwrite the
-
 
87
existing "duke3d.grp" since this one only contains the shareware episode.
83
After installation, you start the game using the shortcut in the Duke3D folder, 
88
After you are done, start the game by clicking "eduke32.exe" in the Duke3D
-
 
89
folder. 
84
desktop or start menu called "Duke3D High Resolution Pack". Starting the game 
90
You can also create a shortcut by right-clicking the file and choose 
85
directly will start EDuke32 without textures and models.
91
"Send to" --> "Desktop (Create shortcut)".
86
 
92
 
-
 
93
IMPORTANT: 
87
IMPORTANT: To see the high resolution textures and models you have to change the
94
In order to see the high resolution textures and models, you have to change the
88
           render mode to 32-bit Polymer in the "Video Settings" under "Options"
95
render mode to 32-bit Polymer in the "Video Settings" under "Options" in the
-
 
96
game menu. 
89
           in the game menu. Otherwise, HRP content will not work (properly)!
97
Otherwise, HRP content will not work (properly)!
90
 
98
 
-
 
99
POLYMOST COMPATIBILITY OPTION:
-
 
100
For players who are unable to use the advanced Polymer renderer (e.g. because
-
 
101
they experience graphics issues or their graphics card simply cannot handle it),
91
It is recommended to run the setup utility in order to set up your video, audio 
102
please deactivate (= untick) the "Polymer" checkbox in the EDuke32 launcher and
-
 
103
run the game with this parameter: -hduke3d_hrp_polymost.def
-
 
104
> Example: E:\Duke3D\eduke32.exe -hduke3d_hrp_polymost.def
92
and controls for optimum quality and gameplay experience. However, most of the 
105
Alternatively, and if you want to run mods like DukePlus, using the
-
 
106
Polymost Override Pack (put into the autoload folder) is the recommended way of
-
 
107
running the Polymost HRP mode. A matching version of this pack should be
93
settings can be changed with EDuke32 ingame menu as well.
108
available soon after any HRP release.
94
 
109
 
95
 
110
 
96
 
111
 
97
========
112
========
98
3) NOTES
113
3) NOTES
99
========
114
========
100
 
115
 
101
----------------
116
----------------
102
3.1) WIP release
117
3.1) WIP release
103
---------------- 
118
---------------- 
104
Since this is a work in progress version of the pack which has not been tested 
119
Since this is a work in progress version of the pack which has not been tested 
105
extensively, there are probably some issues that need fixing. Please let us 
120
extensively, there are probably some issues that need fixing. Please let us 
106
know of any problems with it so they can be sorted out in future versions. Also 
121
know of any problems with it so they can be sorted out in future versions. Also 
107
notify us if we are missing any art that's been released prior to the pack's 
122
notify us if we are missing any art that's been released prior to the pack's 
108
release date. Even though we have skipped some stuff since we simply did not
123
release date, even though we have skipped some stuff since we simply did not
109
like it, there may be some stuff that has been missed to include.
124
like it, there is maybe some stuff that has been missed to include.
110
 
125
 
111
Please also be aware of the fact that we are still missing models and textures
126
Please also be aware of the fact that we are still missing models and textures
112
because these have not been remade yet by the community. They will probably
127
because these have not been remade yet by the community. They will probably
113
be featured in upcoming releases of the HRP (or updates).
128
be featured in upcoming releases of the HRP (or updates).
114
 
129
 
115
For a full summary of what's left to do, you may have a look at the HRP Wiki
130
For a full summary of what's left to do, you may have a look at the HRP Wiki
116
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
131
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
117
 
132
 
118
 
133
 
119
-------------------------------
134
-------------------------------
120
3.2) Highlights of this release
135
3.2) Highlights of this release
121
-------------------------------
136
-------------------------------
122
Compared to previous release (HRP v4), you can expect the following changes:
137
Compared to previous release (HRP v5.1.285), you can expect the following changes:
-
 
138
 
-
 
139
[FEATURE] Full Polymost compatibility (use parameter -hduke3d_hrp_polymost.def)
-
 
140
[UPDATE] New HUD weapon models for pistol and shotgun
-
 
141
[UPDATE] New hanging slime babe
-
 
142
[UPDATE] Improved crosshairs
-
 
143
[UPDATE] Polymer/Polymost adding/optimization for many textures
-
 
144
[FIX] FOV change for RPG, fixed animation for HUD Devastator
-
 
145
[FIX] Model fixes for Trooper
-
 
146
[FIX] Rotation corrections for various models
-
 
147
[FIX] Activation of various "forgotten" textures throughout the HRP
123
 
148
 
124
> Full Polymer lighting support (with maphacks)
-
 
125
> Polymer support for many textures (normal/specular mapping)
-
 
126
> Polymer support for HUD weapons: Chaingun, RPG, Devastator, Pistol, Shotgun
-
 
127
> Increased resolution for several textures and model skins
-
 
128
  (beyond standard 512x512 HRP res)
-
 
129
> New model for Lunar Overlord (ep.2 boss)
-
 
130
> Improvements to the ingame menu (new font, some new screens)
-
 
131
> Hundreds of new textures, dozens of new models - overall HRP size increased
-
 
132
  from 285 MB to over 700+ MB! 
-
 
133
 
149
 
134
IMPORTANT!
150
IMPORTANT!
135
----------
151
----------
136
Please note that all HRP v5 contents has been optimized for usage with Polymer
152
Please note that all HRP v5.x contents has been optimized for usage with Polymer
137
renderer. This means that if you switch to the older Polymost renderer, you WILL
153
renderer. This means that if you use the older Polymost renderer, you WILL
138
encounter problems (HUD weapons rendered incorrectly or other display glitches).
154
encounter problems (HUD weapons rendered incorrectly or other display glitches).
139
Polymer requirements offer advanced graphics effects but demand much better
155
Polymer requirements offer advanced graphics effects but demand much better
-
 
156
hardware.
140
hardware. If you are forced to use Polymost due to having a weaker machine,
157
If you are forced to use Polymost due to having a weaker machine, be sure to
141
you have to use an older HRP build, or better the Polymost Override Pack which
-
 
142
should be available as of the release of this HRP version.
158
launch the HRP in Polymost mode (see "Installation" section for more info)! 
143
 
159
 
144
 
160
 
145
-----------------
161
-----------------
146
3.3) Known issues
162
3.3) Known issues
147
----------------- 
163
----------------- 
148
Although we tried hard to eliminate or avoid any glitches, unfortunately 
164
Although we tried hard to eliminate or avoid any glitches, unfortunately 
149
some of them could not be removed in this release. Here are those we know of:
165
some of them could not be removed in this release. Here are those we know of:
150
 
166
 
151
- Current EDuke32 problems (might get fixed in future versions):
167
- Current EDuke32 problems (might get fixed in future versions):
152
     > The startup screens are not optimized for widescreen resolutions and
168
     > The startup screens are not optimized for widescreen resolutions and
153
       might show black stripes on both sides and possibly some distortions,
169
       might show black stripes on both sides and possibly some distortions,
154
       depending on your display.
170
       depending on your display.
155
 
171
 
156
- Rarely you will still find props, pickup weapons or the like that are
172
- Rarely you will still find props, pickup weapons or the like that are
157
  clipping into walls, often preventing you from seeing them completely. 
173
  clipping into walls, often preventing you from seeing them completely. 
158
  Maphacks can fix these glitches, so don't hesitate to report anything you 
174
  Maphacks can fix these glitches, so don't hesitate to report anything you 
159
  consider worthy of correcting.
175
  consider worthy of correcting.
160
 
176
 
161
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating
177
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating
162
  the model should solve that problem.
178
  the model should solve that problem.
163
 
179
 
164
- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
180
- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
165
  will lose detail, i.e. look more pixellated than intended. This can be 
181
  will lose detail, i.e. look more pixellated than intended. This can be 
166
  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at
182
  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at
167
  the clouds. Right now, your only choice to fix this is to deactivate texture 
183
  the clouds. Right now, your only choice to fix this is to deactivate texture 
168
  compression in the menu. Note that this will also deactivate disk caching, so 
184
  compression in the menu. Note that this will also deactivate disk caching, so 
169
  you will have to deal with increased level loading times and possibly jerky 
185
  you will have to deal with increased level loading times and possibly jerky 
170
  framerates in some situations.
186
  framerates in some situations.
171
 
187
 
172
 
188
 
173
---------------------
189
---------------------
174
3.4) Title screen art
190
3.4) Title screen art
175
---------------------
191
---------------------
176
The front screen is a slightly modified and enhanced version of 3D Realms'
192
The front screen is a slightly modified and enhanced version of 3D Realms'
177
original art work used with permission.
193
original art work used with permission.
178
 
194
 
179
 
195
 
180
-----------------
196
-----------------
181
3.5) EDuke32 port
197
3.5) EDuke32 port
182
-----------------
198
-----------------
183
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
199
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
184
features enhanced mod support together with tons of newly-added code. It is 
200
features enhanced mod support together with tons of newly-added code. It is 
185
released and maintained by TerminX.
201
released and maintained by TerminX.
186
We are using EDuke32 for running HRP now because the port gets updated
202
We are using EDuke32 for running HRP now because the port gets updated
187
frequently, and it offers advanced features for which HRP contents has been
203
frequently, and it offers advanced features for which HRP contents has been
188
optimized.
204
optimized.
189
 
205
 
190
 
206
 
191
 
207
 
192
===========
208
===========
193
4) LICENSES
209
4) LICENSES
194
===========
210
===========
195
 
211
 
196
--------
212
--------
197
4.1) HRP 
213
4.1) HRP 
198
--------
214
--------
199
 
215
 
200
The contents of the High Resolution Pack are licensed under these three
216
The contents of the High Resolution Pack are licensed under these three
201
licenses:
217
licenses:
202
 
218
 
203
- The build engine is licensed under Ken Silverman's Build License which can be
219
- The build engine is licensed under Ken Silverman's Build License which can be
204
  found in "BUILDLIC.TXT".
220
  found in "BUILDLIC.TXT".
205
- The EDuke32 port is licensed under the GNU Public license which can be found
221
- The EDuke32 port is licensed under the GNU Public license which can be found
206
  in "GNU.TXT".
222
  in "GNU.TXT".
207
- The art content is licensed under the High Resolution Pack Art License which
223
- The art content is licensed under the High Resolution Pack Art License which
208
  can be found in "hrp_art_license.txt".
224
  can be found in "hrp_art_license.txt".
209
 
225
 
210
 
226
 
211
-----------
227
-----------
212
4.2) Others
228
4.2) Others
213
-----------
229
-----------
214
 
230
 
215
Some textures in this pack are based on source textures copyrighted by 
231
Some textures in this pack are based on source textures copyrighted by 
216
CGTextures.com. Permission to use and distribute these specific textures has 
232
CGTextures.com. Permission to use and distribute these specific textures has 
217
been granted to the author(s) of this texture pack. Textures downloaded from 
233
been granted to the author(s) of this texture pack. Textures downloaded from 
218
CGTextures.com are copyrighted and may NOT be redistributed or sold. For 
234
CGTextures.com are copyrighted and may NOT be redistributed or sold. For 
219
more information and the full license, please visit http://www.cgtextures.com.
235
more information and the full license, please visit http://www.cgtextures.com.
220
 
236
 
221
This disclaimer applies to the following textures:
237
This disclaimer applies to the following textures:
222
- highres\sprites\props: 585
238
- highres\sprites\props: 585
223
- highres\sprites\signs: 4420, 4949, 4955
239
- highres\sprites\signs: 4420, 4949, 4955
224
- highres\textures:      1120
240
- highres\textures:      1120
225
 
241
 
226
 
242
 
227
 
243
 
228
================
244
================
229
5) CONTACT/LINKS
245
5) CONTACT/LINKS
230
================
246
================
231
 
247
 
232
Robin "NightFright" Reisinger
248
Robin "NightFright" Reisinger
233
(HRP co-author) .................................... hrp_update [at] fastmail.fm
249
(HRP author) ....................................... nightfright2k7 [at] gmail.com
234
 
250
 
235
 
251
 
236
Richard "TerminX" Gobeille
252
Pär "Parkar" Karlsson 
237
(EDuke32 port author) .............................. terminx [at] gmail.com
253
(Former HRP author, retired) ....................... parkar82 [at] gmail.com
238
 
254
 
239
 
255
 
240
[ Retired:  Pär "Parkar" Karlsson ]
256
Richard "TerminX" Gobeille
241
[ (HRP author) ....................................... parkar82 [at] gmail.com ]
257
(EDuke32 port author) .............................. terminx [at] gmail.com
242
 
258
 
243
 
259
 
244
--------------
260
--------------
245
Message boards
261
Message boards
246
--------------
262
--------------
247
http://forums.duke4.net
263
http://forums.duke4.net
248
 
264
 
249
The texture and model projects can be found in the Duke Nukem 3D source board:
265
The texture and model projects can be found in the Duke Nukem 3D source board:
250
http://forums.duke4.net/topic/779-duke3d-hrp-newupdated-art-assets-thread/
266
http://forums.duke4.net/topic/779-duke3d-hrp-newupdated-art-assets-thread/
251
 
267
 
252
 
268
 
253
------------
269
------------
254
IRC channels
270
IRC channels
255
------------
271
------------
256
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
272
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
257
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
273
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
258
 
274
 
259
 
275
 
260
----------------
276
----------------
261
Visit us online!
277
Visit us online!
262
----------------
278
----------------
263
- Duke3D High Resolution Pack ... http://hrp.duke4.net
279
- Duke3D High Resolution Pack ... http://hrp.duke4.net
264
- EDuke32 port (by TerminX) ..... http://eduke32.com
280
- EDuke32 port (by TerminX) ..... http://eduke32.com
265
- Duke4.net ..................... http://www.duke4.net
281
- Duke4.net ..................... http://www.duke4.net
266
 
282
 
267
 
283
 
268
 
284
 
269
==========
285
==========
270
6) CREDITS
286
6) CREDITS
271
==========
287
==========
272
 
288
 
273
All the following people are involved in this release. They all have our
289
All the following people are involved in this release. They all have our
274
gratitude, for nothing of the great artwork (or pretty much anything else)
290
gratitude, for nothing of the great artwork (or pretty much anything else)
275
would have been possible to include without their support and effort.
291
would have been possible to include without their support and effort.
276
Please notify us if you did contribute to this project without being listed
292
Please notify us if you did contribute to this project without being listed
277
here!
293
here!
278
 
294
 
279
-------------
295
-------------
280
JFDuke3D Port
296
JFDuke3D Port
281
-------------
297
-------------
282
JonoF
298
JonoF
283
Ken Silverman
299
Ken Silverman
284
 
300
 
285
 
301
 
286
------------
302
------------
287
EDuke32 Port
303
EDuke32 Port
288
------------
304
------------
289
Helixhorned
305
Helixhorned
290
Hendricks266
306
Hendricks266
291
Plagman
307
Plagman
292
TerminX
308
TerminX
293
 
309
 
294
 
310
 
295
----------------
311
----------------
296
Highres Textures
312
Highres Textures
297
----------------
313
----------------
298
0815Jack
314
0815Jack
299
ADM
315
ADM
300
Alexander Filippov
316
Alexander Filippov
301
AlgorithMan
317
AlgorithMan
302
Conrad Coldwood 
318
Conrad Coldwood 
303
Another Duke Fan
319
Another Duke Fan
304
Armando
320
Armando
305
Audiocraz
321
Audiocraz
306
BlitZ
322
BlitZ
307
Cage
323
Cage
308
chicken
324
chicken
309
Daedolon
325
Daedolon
310
Devastator
326
Devastator
311
Ding Bat
327
Ding Bat
312
DLT
328
DLT
313
dood!
329
dood!
314
Dreams
330
Dreams
315
DukeAtomic
331
DukeAtomic
316
Ecmaster76
332
Ecmaster76
317
endmilled
333
endmilled
318
Fearpi
334
Fearpi
319
Flacken.WS
335
Flacken.WS
320
Gambini
336
Gambini
321
Gman
337
Gman
322
gt1750
338
gt1750
323
Hendricks266
339
Hendricks266
324
Impact
340
Impact
325
JaJo
341
JaJo
326
Jblade
342
Jblade
327
jimbob
343
jimbob
328
Kef Nukem
344
Kef Nukem
329
Kev_Hectic
345
Kev_Hectic
330
Kevin9er
346
Kevin9er
331
Killd a ton
347
Killd a ton
332
L.D. Simone
348
L.D. Simone
333
L2theKING
349
L2theKING
334
Lemming
350
Lemming
335
Lightsource
351
Lightsource
336
Marked
352
Marked
337
Megadeus
353
Megadeus
338
motionblur
354
motionblur
339
NightFright
355
NightFright
340
Night Hacker 
356
Night Hacker 
341
nyne
357
nyne
342
ooppee
358
ooppee
343
ozz
359
ozz
344
Parkar
360
Parkar
345
Piccolo
361
Piccolo
346
Piterplus
362
Piterplus
347
princetonEO
363
princetonEO
348
Rellik66
364
Rellik66
349
Roger
365
Roger
350
Roma Loom
366
Roma Loom
351
Quakis
367
Quakis
352
Semicharm
368
Semicharm
353
Sky Fox
369
Sky Fox
354
Steveeeie
370
Steveeeie
355
Swiss Cheeseman/SwissCM
371
SwissCM
356
Tesserex
372
Tesserex
357
theRobot
373
theRobot
358
toadie2k
374
toadie2k
359
Tip
375
Tip
360
Vasilinka
376
Vasilinka
361
Viciarg
377
Viciarg
362
WarHammer
378
WarHammer
363
White Alven
379
White Alven
364
yossa
380
yossa
365
 
381
 
366
 
382
 
367
-------------------
383
-------------------
368
3D Models and Skins
384
3D Models and Skins
369
-------------------
385
-------------------
370
alandog
386
alandog
371
AlgorithMan
387
AlgorithMan
372
Besli
388
Besli
373
Blunty 
389
Blunty 
374
Cipher
390
Cipher
375
Conrad Coldwood
391
Conrad Coldwood
376
dood!
392
dood!
377
Dr. Kill
393
Dr. Kill
378
DukeAtomic
394
DukeAtomic
379
drvarek 
395
drvarek 
380
Ecmaster76
396
Ecmaster76
381
efikkan
397
efikkan
382
empyrock
398
empyrock
383
Eric R
399
Eric R
384
escapist
400
escapist
385
Esslan
401
Esslan
386
FlackenWS
402
FlackenWS
387
Forder
403
Forder
388
General Failure
404
General Failure
389
GodBlitZor
405
GodBlitZor
390
gt1750
406
gt1750
391
Hellbound
407
Hellbound
392
ilovefoxes
408
ilovefoxes
393
Jean Gorospe
409
Jean Gorospe
394
Jokke_r
410
Jokke_r
395
Killd a ton
411
Killd a ton
396
Kralex
412
Kralex
397
L2theKING
413
L2theKING
398
Madaut
414
Madaut
399
MagNet
415
MagNet
400
Mean Person
416
Mean Person
401
Millenia
417
Millenia
402
motionblur
418
motionblur
403
Mr.Fibbles
419
Mr.Fibbles
404
ozz
420
ozz
405
Parkar
421
Parkar
406
Piterplus
422
Piterplus
407
Plagman
423
Plagman
408
Radar1013
424
Radar1013
409
Renegado 
425
Renegado 
410
Roma Loom
426
Roma Loom
411
Sky Fox
427
Sky Fox
412
Soul Collector
428
Soul Collector
413
Spiker/Brain Damage
429
Spiker
414
Supertanker
430
Supertanker
415
Swiss Cheeseman/SwissCM
431
SwissCM
416
Tea Monster
432
Tea Monster
417
vakooja
433
vakooja
418
Vasilinka
434
Vasilinka
419
YicklePigeon
435
YicklePigeon
420
zilppuri
436
zilppuri
421
 
437
 
422
 
438
 
423
--------
439
--------
424
Highpals
440
Highpals
425
--------
441
--------
426
Lezing/CraigFatman
442
Lezing/CraigFatman
427
 
443
 
428
 
444
 
429
--------
445
--------
430
Maphacks
446
Maphacks
431
--------
447
--------
432
 
448
 
433
> Initial Release
449
> Initial Release
434
Dave-ros
450
Dave-ros
435
DSotM
451
DSotM
436
Ecmaster76
452
Ecmaster76
437
endmilled
453
endmilled
438
ikkejw
454
ikkejw
439
Killd a ton
455
Killd a ton
440
Night Hacker
456
Night Hacker
441
noctrun
457
noctrun
442
Okira
458
Okira
443
Piterplus
459
Piterplus
444
Renegado
460
Renegado
445
Zebius
461
Zebius
446
 
462
 
447
> "Reloaded" Release
463
> "Reloaded" Release
448
Hunter_rus
464
Hunter_rus
449
NightFright
465
NightFright
450
 
466
 
-
 
467
> User Map Maphacks
-
 
468
LeoD
-
 
469
 
451
> Polymer Lighting
470
> Polymer Lighting
452
Devastator
471
Devastator
453
Micky C
472
Micky C
454
Roma Loom
473
Roma Loom
455
 
474
 
456
 
475
 
-
 
476
SVN Maintenance
-
 
477
---------------
-
 
478
Devastator
-
 
479
Hendricks266
-
 
480
LeoD
-
 
481
NightFright
-
 
482
Roma Loom
-
 
483
Spiker
-
 
484
 
-
 
485
 
457
------------
486
------------
458
HRP Assembly
487
HRP Assembly
459
------------
488
------------
460
NightFright
489
NightFright
461
Parkar
490
 
462
 
491
 
463
 
492
 
464
-----------------
493
-----------------
465
Special thanks to
494
Special thanks to
466
-----------------
495
-----------------
467
- 3D Realms, for making this great game in the first place!
496
- 3D Realms, for making this great game in the first place!
468
- The guys at Duke4.net for hosting and help building the HRP website.
497
- The guys at Duke4.net for hosting and help building the HRP website!
469
- All of you who support and contribute to the project.
498
- All of you who support and contribute to the project!
470
- All the mirrors and seeders.
499
- All the mirrors and seeders!
471
 
500