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         |                                                                |
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         |                                                                |
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         |                   A Duke3D Community Project                   |
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         |                   A Duke3D Community Project                   |
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         |                                                                |
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         |                                                                |
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         |                Compiled by Parkar & NightFright                |
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         |                Compiled by Parkar & NightFright                |
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         ==================================================================
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         ==================================================================
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         |                 Version 5.1.414 (2012-12-21)                   |
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         |           Repository Snapshot >= 5.2.415 (2012-12-24)          |
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         ==================================================================
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         ==================================================================
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=======================
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=======================
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All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
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All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
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Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
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Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
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over at http://www.3drealms.com/downloads.html . 
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over at http://www.3drealms.com/downloads.html . 
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Here's what the Duke3D HRP has to offer: 
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What the Duke Nukem 3D HRP has to offer: 
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   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D
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   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D
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     by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as
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     by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as
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     the more advanced Polymer renderer (with advanced effects like
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     the more advanced Polymer renderer (with advanced effects like
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     normal/specular mapping, per-pixel dynamic lighting, real-time shadows,etc)
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     normal/specular mapping, per-pixel dynamic lighting, real-time shadows,etc)
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     For more info about these ports, check out JonoF's JFDuke3D and the
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     For more info about these ports, check out JonoF's JFDuke3D and the
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2) INSTALLATION
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2) INSTALLATION
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===============
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===============
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Installing is easy:
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Installing is easy:
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First make sure you have your Duke3D CD in your CD/DVD drive or an existing 
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First make sure you have your Duke3D CD in your CD/DVD drive or an existing
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installation of the game. You can also just have the "duke3d.grp" file somewere 
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installation of the game. You can also just have the "duke3d.grp" file
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on your system.
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somewhere on your system.
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Then run the installer (the file you downloaded/got from a friend or whatever) 
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Then run the self-extracting archive (the file you downloaded/got from a friend
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by double-clicking it. Then just follow the onscreen instructions.
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or whatever) by double-clicking it. Then just choose any hard drive/subdir of
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your personal preference.
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After the extraction process is complete, you may copy over any existing
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"duke3d.grp" file you already have (either directly from the installation disc
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or from the folder which contains your digital copy). Be sure to overwrite the
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existing "duke3d.grp" since this one only contains the shareware episode.
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After installation, you start the game using the shortcut in the Duke3D folder, 
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After you are done, start the game by clicking "eduke32.exe" in the Duke3D
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folder. 
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desktop or start menu called "Duke3D High Resolution Pack". Starting the game 
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You can also create a shortcut by right-clicking the file and choose 
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directly will start EDuke32 without textures and models.
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"Send to" --> "Desktop (Create shortcut)".
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IMPORTANT: 
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IMPORTANT: To see the high resolution textures and models you have to change the
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In order to see the high resolution textures and models, you have to change the
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           render mode to 32-bit Polymer in the "Video Settings" under "Options"
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render mode to 32-bit Polymer in the "Video Settings" under "Options" in the
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game menu. 
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           in the game menu. Otherwise, HRP content will not work (properly)!
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Otherwise, HRP content will not work (properly)!
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POLYMOST COMPATIBILITY OPTION:
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For players who are unable to use the advanced Polymer renderer (e.g. because
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they experience graphics issues or their graphics card simply cannot handle it),
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It is recommended to run the setup utility in order to set up your video, audio 
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please deactivate (= untick) the "Polymer" checkbox in the EDuke32 launcher and
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run the game with this parameter: -hduke3d_hrp_polymost.def
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> Example: E:\Duke3D\eduke32.exe -hduke3d_hrp_polymost.def
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and controls for optimum quality and gameplay experience. However, most of the 
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Alternatively, and if you want to run mods like DukePlus, using the
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Polymost Override Pack (put into the autoload folder) is the recommended way of
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running the Polymost HRP mode. A matching version of this pack should be
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settings can be changed with EDuke32 ingame menu as well.
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available soon after any HRP release.
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========
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========
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3) NOTES
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3) NOTES
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---------------- 
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---------------- 
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Since this is a work in progress version of the pack which has not been tested 
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Since this is a work in progress version of the pack which has not been tested 
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extensively, there are probably some issues that need fixing. Please let us 
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extensively, there are probably some issues that need fixing. Please let us 
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know of any problems with it so they can be sorted out in future versions. Also 
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know of any problems with it so they can be sorted out in future versions. Also 
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notify us if we are missing any art that's been released prior to the pack's 
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notify us if we are missing any art that's been released prior to the pack's 
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release date. Even though we have skipped some stuff since we simply did not
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release date, even though we have skipped some stuff since we simply did not
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like it, there may be some stuff that has been missed to include.
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like it, there is maybe some stuff that has been missed to include.
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Please also be aware of the fact that we are still missing models and textures
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Please also be aware of the fact that we are still missing models and textures
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because these have not been remade yet by the community. They will probably
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because these have not been remade yet by the community. They will probably
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be featured in upcoming releases of the HRP (or updates).
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be featured in upcoming releases of the HRP (or updates).
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-------------------------------
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-------------------------------
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3.2) Highlights of this release
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3.2) Highlights of this release
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-------------------------------
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-------------------------------
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Compared to previous release (HRP v4), you can expect the following changes:
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Compared to previous release (HRP v5.1.285), you can expect the following changes:
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[FEATURE] Full Polymost compatibility (use parameter -hduke3d_hrp_polymost.def)
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[UPDATE] New HUD weapon models for pistol and shotgun
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[UPDATE] New hanging slime babe
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[UPDATE] Improved crosshairs
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[UPDATE] Polymer/Polymost adding/optimization for many textures
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[FIX] FOV change for RPG, fixed animation for HUD Devastator
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[FIX] Model fixes for Trooper
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[FIX] Rotation corrections for various models
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[FIX] Activation of various "forgotten" textures throughout the HRP
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> Full Polymer lighting support (with maphacks)
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> Polymer support for many textures (normal/specular mapping)
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> Polymer support for HUD weapons: Chaingun, RPG, Devastator, Pistol, Shotgun
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> Increased resolution for several textures and model skins
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  (beyond standard 512x512 HRP res)
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> New model for Lunar Overlord (ep.2 boss)
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> Improvements to the ingame menu (new font, some new screens)
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> Hundreds of new textures, dozens of new models - overall HRP size increased
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  from 285 MB to over 700+ MB! 
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IMPORTANT!
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IMPORTANT!
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----------
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----------
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Please note that all HRP v5 contents has been optimized for usage with Polymer
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Please note that all HRP v5.x contents has been optimized for usage with Polymer
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renderer. This means that if you switch to the older Polymost renderer, you WILL
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renderer. This means that if you use the older Polymost renderer, you WILL
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encounter problems (HUD weapons rendered incorrectly or other display glitches).
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encounter problems (HUD weapons rendered incorrectly or other display glitches).
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Polymer requirements offer advanced graphics effects but demand much better
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Polymer requirements offer advanced graphics effects but demand much better
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hardware.
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hardware. If you are forced to use Polymost due to having a weaker machine,
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If you are forced to use Polymost due to having a weaker machine, be sure to
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you have to use an older HRP build, or better the Polymost Override Pack which
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should be available as of the release of this HRP version.
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launch the HRP in Polymost mode (see "Installation" section for more info)! 
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-----------------
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-----------------
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3.3) Known issues
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3.3) Known issues
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----------------- 
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----------------- 
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================
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================
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5) CONTACT/LINKS
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5) CONTACT/LINKS
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================
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================
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Robin "NightFright" Reisinger
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Robin "NightFright" Reisinger
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(HRP co-author) .................................... hrp_update [at] fastmail.fm
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(HRP author) ....................................... nightfright2k7 [at] gmail.com
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Richard "TerminX" Gobeille
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Pär "Parkar" Karlsson 
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(EDuke32 port author) .............................. terminx [at] gmail.com
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(Former HRP author, retired) ....................... parkar82 [at] gmail.com
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[ Retired:  Pär "Parkar" Karlsson ]
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Richard "TerminX" Gobeille
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[ (HRP author) ....................................... parkar82 [at] gmail.com ]
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(EDuke32 port author) .............................. terminx [at] gmail.com
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--------------
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--------------
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Message boards
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Message boards
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--------------
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--------------
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Roma Loom
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Roma Loom
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Quakis
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Quakis
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Semicharm
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Semicharm
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Sky Fox
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Sky Fox
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Steveeeie
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Steveeeie
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Swiss Cheeseman/SwissCM
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SwissCM
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Tesserex
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Tesserex
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theRobot
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theRobot
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toadie2k
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toadie2k
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Tip
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Tip
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Vasilinka
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Vasilinka
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Radar1013
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Radar1013
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Renegado 
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Renegado 
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Roma Loom
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Roma Loom
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Sky Fox
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Sky Fox
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Soul Collector
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Soul Collector
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Spiker/Brain Damage
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Spiker
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Supertanker
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Supertanker
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Swiss Cheeseman/SwissCM
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SwissCM
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Tea Monster
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Tea Monster
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vakooja
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vakooja
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Vasilinka
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Vasilinka
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YicklePigeon
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YicklePigeon
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zilppuri
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zilppuri
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> "Reloaded" Release
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> "Reloaded" Release
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Hunter_rus
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Hunter_rus
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NightFright
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NightFright
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> User Map Maphacks
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LeoD
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> Polymer Lighting
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> Polymer Lighting
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Devastator
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Devastator
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Micky C
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Micky C
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Roma Loom
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Roma Loom
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SVN Maintenance
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---------------
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Devastator
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Hendricks266
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LeoD
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NightFright
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Roma Loom
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Spiker
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------------
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------------
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HRP Assembly
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HRP Assembly
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------------
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------------
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NightFright
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NightFright
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Parkar
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-----------------
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-----------------
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Special thanks to
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Special thanks to
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-----------------
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-----------------
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- 3D Realms, for making this great game in the first place!
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- 3D Realms, for making this great game in the first place!
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- The guys at Duke4.net for hosting and help building the HRP website.
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- The guys at Duke4.net for hosting and help building the HRP website!
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- All of you who support and contribute to the project.
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- All of you who support and contribute to the project!
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- All the mirrors and seeders.
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- All the mirrors and seeders!