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         ==================================================================
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       ==================================================================
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         |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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       |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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         |                                                                |
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       |                                                                |
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         |                   A Duke3D Community Project                   |
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       |                   A Duke3D Community Project                   |
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         |                                                                |
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       |                                                                |
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         |                    Compiled by NightFright                     |
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       |                    Compiled by NightFright                     |
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         ==================================================================
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       ==================================================================
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         |           Repository Snapshot >= 5.3.566 (2013-10-01)          |
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       |           Repository Snapshot >= 5.3.566 (2013-10-01)          |
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         ==================================================================
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       ==================================================================
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13
=======================
13
=======================
14
CONTENTS OF THIS README
14
CONTENTS OF THIS README
15
=======================
15
=======================
16
 
16
 
17
1) About
17
1) About
18
2) Installation
18
2) Installation
19
3) Notes
19
3) Notes
20
   3.1) WIP release
20
   3.1) WIP Release
21
   3.2) Highlights of this release
21
   3.2) Highlights of this Release
22
   3.3) Known issues
22
   3.3) Known Issues
23
   3.4) Title screen art
23
   3.4) Title Screen Art
24
   3.5) EDuke32 port
24
   3.5) EDuke32 Port
25
4) License
25
4) License
26
   4.1) HRP
26
   4.1) HRP
27
   4.2) Others
27
   4.2) Others
28
5) Contact/Links
28
5) Contact/Links
29
6) Credits
29
6) Credits
30
 
30
 
31
 
31
 
32
 
32
 
33
========
33
========
34
1) ABOUT
34
1) ABOUT
35
========
35
========
36
 
36
 
37
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back
37
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released 
38
in 1996? Its cool protagonist, ingame atmosphere, original weaponry and many
38
back in 1996? Its cool protagonist, ingame atmosphere, original weaponry and 
39
other features make it worth playing even today.
39
many other features make it worth playing even today.
40
 
40
 
41
For all Duke fans who want to play the game again in a modern Windows / Linux
41
For all Duke fans who want to play the game again in a modern Windows / Linux 
42
environment with 3D accelerated graphics, the Duke3D community has created the
42
environment with 3D accelerated graphics, the Duke3D community has created the 
43
High Resolution Pack (HRP). Utilizing the amazing skills of various texturing
43
High Resolution Pack (HRP). Utilizing the amazing skills of various texturing 
44
and modelling artists, the project's goal is to replace all textures and sprites
44
and modelling artists, the project's goal is to replace all textures and 
45
with high-res versions, optimizing it for latest OpenGL ports.
45
sprites with high-res versions, optimizing it for latest OpenGL ports.
46
 
46
 
47
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
47
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
48
Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
48
Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
49
over at http://www.3drealms.com/downloads.html . 
49
over at http://www.3drealms.com/downloads.html . 
50
 
50
 
51
What the Duke Nukem 3D HRP has to offer: 
51
What the Duke Nukem 3D HRP has to offer: 
52
   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D
52
   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D
53
     by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as
53
     by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as
54
     the more advanced Polymer renderer (with advanced effects like
54
     the more advanced Polymer renderer (with advanced effects like
55
     normal/specular mapping, per-pixel dynamic lighting, real-time shadows,etc)
55
     normal/specular mapping, per-pixel dynamic lighting, real-time shadows,etc)
56
     For more info about these ports, check out JonoF's JFDuke3D and the
56
     For more info about these ports, check out JonoF's JFDuke3D and the
57
     EDuke32 site. 
57
     EDuke32 site. 
58
   - 32-bit high resolution textures with 4-8 times the detail of the original
58
   - 32-bit high resolution textures with 4-8 times the detail of the original
59
     textures. 
59
     textures. 
60
   - Models instead of the old sprites. 
60
   - Models instead of the old sprites. 
61
 
61
 
62
While the HRP is still "work in progress" and missing quite a few textures and 
62
While the HRP is still "work in progress" and missing quite a few textures and 
63
models, you can check the Duke4.net forums at http://forums.duke4.net for
63
models, you can check the Duke4.net forums at http://forums.duke4.net for 
64
additional content or even better contributing something of your own.
64
additional content or even better contributing something of your own.
65
 
65
 
66
The community's goal is to issue a new HRP version once in 1-2 year(s).
66
The community's goal is to issue a new HRP version once in 1-2 year(s).
67
 
67
 
68
 
68
 
69
 
69
 
70
===============
70
===============
71
2) INSTALLATION
71
2) INSTALLATION
72
===============
72
===============
73
 
73
 
74
Installing is easy:
74
Installing is easy:
75
 
75
 
76
First make sure you have your Duke3D CD in your CD/DVD drive or an existing
76
First make sure you have your Duke3D CD in your CD/DVD drive or an existing 
77
installation of the game. You can also just have the "duke3d.grp" file
77
installation of the game. You can also just have the "duke3d.grp" file 
78
somewhere on your system.
78
somewhere on your system.
79
 
79
 
80
Then run the self-extracting archive (the file you downloaded/got from a friend
80
Then run the self-extracting archive (the file you downloaded/got from a friend 
81
or whatever) by double-clicking it. Then just choose any hard drive/subdir of
81
or whatever) by double-clicking it. Then just choose any hard drive/subdir of 
82
your personal preference.
82
your personal preference.
83
 
83
 
84
After the extraction process is complete, you may copy over any existing
84
After the extraction process is complete, you may copy over any existing 
85
"duke3d.grp" file you already have (either directly from the installation disc
85
"duke3d.grp" file you already have (either directly from the installation disc 
86
or from the folder which contains your digital copy). Be sure to overwrite the
86
or from the folder which contains your digital copy). Be sure to overwrite the 
87
existing "duke3d.grp" since this one only contains the shareware episode.
87
existing "duke3d.grp" since this one only contains the shareware episode.
88
After you are done, start the game by clicking "eduke32.exe" in the Duke3D
88
After you are done, start the game by clicking "eduke32.exe" in the Duke3D
89
folder. 
89
folder. 
90
You can also create a shortcut by right-clicking the file and choose 
90
You can also create a shortcut by right-clicking the file and choose 
91
"Send to" --> "Desktop (Create shortcut)".
91
"Send to" --> "Desktop (Create shortcut)".
92
 
92
 
93
IMPORTANT: 
93
IMPORTANT: 
94
In order to see the high resolution textures and models, you have to change the
94
In order to see the high resolution textures and models, you have to change the 
95
render mode to 32-bit Polymer in the "Video Settings" under "Options" in the
95
render mode to 32-bit Polymer in the "Video Settings" under "Options" in the 
96
game menu. 
96
game menu. 
97
Otherwise, HRP content will not work (properly)!
97
Otherwise, HRP content will not work (properly)!
98
 
98
 
99
POLYMOST COMPATIBILITY OPTION:
99
POLYMOST COMPATIBILITY OPTION:
100
For players who are unable to use the advanced Polymer renderer (e.g. because
100
For players who are unable to use the advanced Polymer renderer (e.g. because 
101
they experience graphics issues or their graphics card simply cannot handle it),
101
they experience graphics issues or their graphics card simply can't handle it), 
102
please deactivate (= untick) the "Polymer" checkbox in the EDuke32 launcher and
102
please deactivate (= untick) the "Polymer" checkbox in the EDuke32 launcher and 
103
run the game with this parameter: -hduke3d_hrp_polymost.def
103
run the game with this parameter: -hduke3d_hrp_polymost.def
104
> Example: E:\Duke3D\eduke32.exe -hduke3d_hrp_polymost.def
104
> Example: E:\Duke3D\eduke32.exe -hduke3d_hrp_polymost.def
105
Alternatively, and if you want to run mods like DukePlus, using the
105
Alternatively, and if you want to run mods like DukePlus, using the
106
Polymost Override Pack (put into the autoload folder) is the recommended way of
106
Polymost Override Pack (put into the autoload folder) is the recommended way of
107
running the Polymost HRP mode. A matching version of this pack should be
107
running the Polymost HRP mode. A matching version of this pack should be
108
available soon after any HRP release.
108
available soon after any HRP release at: 
-
 
109
http://forums.duke4.net/index.php?showtopic=3513
109
 
110
 
110
 
111
 
111
 
112
 
112
========
113
========
113
3) NOTES
114
3) NOTES
114
========
115
========
115
 
116
 
116
----------------
117
----------------
117
3.1) WIP release
118
3.1) WIP Release
118
---------------- 
119
---------------- 
119
Since this is a work in progress version of the pack which has not been tested 
120
Since this is a work in progress version of the pack which has not been tested 
120
extensively, there are probably some issues that need fixing. Please let us 
121
extensively, there are probably some issues that need fixing. Please let us 
121
know of any problems with it so they can be sorted out in future versions. Also 
122
know of any problems with it so they can be sorted out in future versions. Also 
122
notify us if we are missing any art that's been released prior to the pack's 
123
notify us if we are missing any art that's been released prior to the pack's 
123
release date, even though we have skipped some stuff since we simply did not
124
release date, even though we have skipped some stuff since we simply did not 
124
like it, there is maybe some stuff that has been missed to include.
125
like it, there is maybe some stuff that has been missed to include.
125
 
126
 
126
Please also be aware of the fact that we are still missing models and textures
127
Please also be aware of the fact that we are still missing models and textures 
127
because these have not been remade yet by the community. They will probably
128
because these have not been remade yet by the community. They will probably 
128
be featured in upcoming releases of the HRP (or updates).
129
be featured in upcoming releases of the HRP (or updates).
129
 
130
 
130
For a full summary of what's left to do, you may have a look at the HRP Wiki
131
For a full summary of what's left to do, you may have a look at the HRP Wiki 
131
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
132
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
132
 
133
 
133
 
134
 
134
-------------------------------
135
-------------------------------
135
3.2) Highlights of this release
136
3.2) Highlights of this Release
136
-------------------------------
137
-------------------------------
137
Compared to previous release (HRP v5.2), you can expect the following changes:
138
Compared to previous release (HRP v5.2), you can expect the following changes:
138
 
139
 
139
[FEATURE] New maphacks system: Hacks for 500+ custom maps included!
140
[FEATURE] New maphacks system: Hacks for 500+ custom maps included!
140
[UPDATE] Polymer versions of 15 existing textures added; about 10 new textures
141
[UPDATE] Polymer versions of 15 existing textures added; about 10 new textures
141
         (some for Ep.4)
142
         (some for Ep.4)
142
[UPDATE] Remakes of existing props models: 
143
[UPDATE] Remakes of existing props models: 
143
         Airlock sign, microphone, exit sign, hand dryer, Terminator+arm, 
144
         Airlock sign, microphone, exit sign, hand dryer, Terminator+arm, 
144
         Cycloid Emperor hologram, Dukeburger statue
145
         Cycloid Emperor hologram, Dukeburger statue
145
[UPDATE] Remakes of character models for Cycloid Emperor (by Tea Monster) and
146
[UPDATE] Remakes of character models for Cycloid Emperor (by Tea Monster) and
146
         Duke (by Mark Skelton, Tea Monster and Spiker)
147
         Duke (by Mark Skelton, Tea Monster and Spiker)
147
[UPDATE] Remakes of pickup models: Jetpack, health bottles, First Aid kit
148
[UPDATE] Remakes of pickup models: Jetpack, health bottles, First Aid kit
148
[UPDATE] Improvements for Mighty Boot, HUD pistol hands and chaingun muzzleflash
149
[UPDATE] Improvements for Mighty Boot, HUD pistol hands and chaingun muzzleflash
149
[UPDATE] New level stats screen (based on new Duke model)
150
[UPDATE] New level stats screen (based on new Duke model)
150
[FIX] Screen alignment fix for HUD scubagear
151
[FIX] Screen alignment fix for HUD scubagear
151
[FIX] Small corrections for pistol and shotgun pickup models (size, rotation,
152
[FIX] Small corrections for pistol and shotgun pickup models (size, rotation,
152
      center)
153
      center)
153
 
154
 
154
 
155
 
155
IMPORTANT!
156
IMPORTANT!
156
----------
157
----------
157
Please note that all HRP v5.x contents has been optimized for usage with Polymer
158
Please note that all HRP v5.x contents have been optimized for usage with the 
158
renderer. This means that if you use the older Polymost renderer, you WILL
159
Polymer renderer. This means that if you use the older Polymost renderer, 
159
encounter problems (HUD weapons rendered incorrectly or other display glitches).
160
you WILL encounter problems (HUD weapons rendered incorrectly, or other display 
160
Polymer requirements offer advanced graphics effects but demand much better
161
glitches). Polymer requirements offer advanced graphics effects but demand much 
161
hardware.
162
better hardware.
162
If you are forced to use Polymost due to having a weaker machine, be sure to
163
If you are forced to use Polymost due to having a weaker machine, be sure to
163
launch the HRP in Polymost mode (see "Installation" section for more info)! 
164
launch the HRP in Polymost mode (see "Installation" section for more info)! 
164
 
165
 
165
 
166
 
-
 
167
 
166
-----------------
168
-----------------
167
3.3) Known issues
169
3.3) Known issues
168
----------------- 
170
----------------- 
169
Although we tried hard to eliminate or avoid any glitches, unfortunately 
171
Although we've tried hard to eliminate or avoid any glitches, unfortunately 
170
some of them could not be removed in this release. Here are those we know of:
172
some of them could not be removed in this release. Here are those we know of:
171
 
173
 
172
- Current EDuke32 problems (might get fixed in future versions):
174
- Current EDuke32 problems (might get fixed in future versions):
173
     > The startup screens are not optimized for widescreen resolutions and
175
     > The startup screens are not optimized for widescreen resolutions and
174
       might show black stripes on both sides and possibly some distortions,
176
       might show black stripes on both sides and possibly some distortions,
175
       depending on your display.
177
       depending on your display.
-
 
178
     > EDuke32 (current version is r4565) does not make use of the HRP's 
-
 
179
       maphack file hierarchy yet. Therefore, the UserMapHacks pack needs to 
-
 
180
       be downloaded to make use of the already existing user map maphacks.
-
 
181
 
176
 
182
 
177
- Rarely you will still find props, pickup weapons or the like that are
183
- Rarely you will still find props, pickup weapons or the like that are 
178
  clipping into walls, often preventing you from seeing them completely. 
184
  clipping into walls, often preventing you from seeing them completely. 
179
  Maphacks can fix these glitches, so don't hesitate to report anything you 
185
  Maphacks can fix these glitches, so don't hesitate to report anything you 
180
  consider worthy of correcting.
186
  consider worthy of correcting.
181
 
187
 
182
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating
188
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating 
183
  the model should solve that problem.
189
  the model should solve that problem.
184
 
190
 
185
- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
191
- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
186
  will lose detail, i.e. look more pixellated than intended. This can be 
192
  will lose detail, i.e. look more pixellated than intended. This can be 
187
  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at
193
  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at 
188
  the clouds. Right now, your only choice to fix this is to deactivate texture 
194
  the clouds. Right now, your only choice to fix this is to deactivate texture 
189
  compression in the menu. Note that this will also deactivate disk caching, so 
195
  compression in the menu. Note that this will also deactivate disk caching, so 
190
  you will have to deal with increased level loading times and possibly jerky 
196
  you will have to deal with increased level loading times and possibly jerky 
191
  framerates in some situations.
197
  framerates in some situations.
192
 
198
 
193
 
199
 
194
---------------------
200
---------------------
195
3.4) Title screen art
201
3.4) Title Screen Art
196
---------------------
202
---------------------
197
The front screen is a slightly modified and enhanced version of 3D Realms'
203
The front screen is a slightly modified and enhanced version of 3D Realms'
198
original art work used with permission.
204
original art work used with permission.
199
 
205
 
200
 
206
 
201
-----------------
207
-----------------
202
3.5) EDuke32 port
208
3.5) EDuke32 Port
203
-----------------
209
-----------------
204
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
210
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
205
features enhanced mod support together with tons of newly-added code. It is 
211
features enhanced mod support together with tons of newly-added code. It is 
206
released and maintained by TerminX.
212
released and maintained by TerminX.
207
We are using EDuke32 for running HRP now because the port gets updated
213
We are using EDuke32 for running HRP now because the port gets updated
208
frequently, and it offers advanced features for which HRP contents has been
214
frequently, and it offers advanced features for which HRP contents has been
209
optimized.
215
optimized.
210
 
216
 
211
 
217
 
212
 
218
 
213
===========
219
===========
214
4) LICENSES
220
4) LICENSES
215
===========
221
===========
216
 
222
 
217
--------
223
--------
218
4.1) HRP 
224
4.1) HRP 
219
--------
225
--------
220
 
226
 
221
The contents of the High Resolution Pack are licensed under these three
227
The contents of the High Resolution Pack are licensed under these three
222
licenses:
228
licenses:
223
 
229
 
224
- The build engine is licensed under Ken Silverman's Build License which can be
230
- The build engine is licensed under Ken Silverman's Build License which can be
225
  found in "BUILDLIC.TXT".
231
  found in "BUILDLIC.TXT".
226
- The EDuke32 port is licensed under the GNU Public license which can be found
232
- The EDuke32 port is licensed under the GNU Public license which can be found
227
  in "GNU.TXT".
233
  in "GNU.TXT".
228
- The art content is licensed under the High Resolution Pack Art License which
234
- The art content is licensed under the High Resolution Pack Art License which
229
  can be found in "hrp_art_license.txt".
235
  can be found in "hrp_art_license.txt".
230
 
236
 
231
 
237
 
232
-----------
238
-----------
233
4.2) Others
239
4.2) Others
234
-----------
240
-----------
235
 
241
 
236
Some textures in this pack are based on source textures copyrighted by 
242
Some textures in this pack are based on source textures copyrighted by 
237
CGTextures.com. Permission to use and distribute these specific textures has 
243
CGTextures.com. Permission to use and distribute these specific textures has 
238
been granted to the author(s) of this texture pack. Textures downloaded from 
244
been granted to the author(s) of this texture pack. Textures downloaded from 
239
CGTextures.com are copyrighted and may NOT be redistributed or sold. For 
245
CGTextures.com are copyrighted and may NOT be redistributed or sold. For 
240
more information and the full license, please visit http://www.cgtextures.com.
246
more information and the full license, please visit http://www.cgtextures.com.
241
 
247
 
242
This disclaimer applies to the following textures:
248
This disclaimer applies to the following textures:
243
- highres\sprites\props: 585
249
- highres\sprites\props: 585
244
- highres\sprites\signs: 4420, 4949, 4955
250
- highres\sprites\signs: 4420, 4949, 4955
245
- highres\textures:      1120
251
- highres\textures:      1120
246
 
252
 
247
 
253
 
248
 
254
 
249
================
255
================
250
5) CONTACT/LINKS
256
5) CONTACT/LINKS
251
================
257
================
252
 
258
 
253
Robin "NightFright" Reisinger
259
Robin "NightFright" Reisinger
254
(HRP author) ..................................... nightfright2k7 [at] gmail.com
260
(HRP author) .................................... nightfright2k7 [at] gmail.com
255
 
261
 
256
Richard "TerminX" Gobeille
262
Richard "TerminX" Gobeille
257
(EDuke32 port author) ............................ terminx [at] gmail.com
263
(EDuke32 port author) ........................... terminx [at] gmail.com
258
 
264
 
259
 
265
 
260
--------------
266
--------------
261
Message boards
267
Message Boards
262
--------------
268
--------------
263
http://forums.duke4.net
269
http://forums.duke4.net
264
 
270
 
265
The texture and model projects can be found in the Duke Nukem 3D source board:
271
The texture and model projects can be found in the Duke Nukem 3D source board:
266
http://forums.duke4.net/topic/779-duke3d-hrp-newupdated-art-assets-thread/
272
http://forums.duke4.net/index.php?showtopic=779
267
 
273
 
268
 
274
 
269
------------
275
------------
270
IRC channels
276
IRC Channels
271
------------
277
------------
272
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
278
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
273
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
279
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
274
 
280
 
275
 
281
 
276
----------------
282
----------------
277
Visit us online!
283
Visit Us Online!
278
----------------
284
----------------
279
- Duke3D High Resolution Pack ... http://hrp.duke4.net
285
- Duke3D High Resolution Pack ... http://hrp.duke4.net
280
- EDuke32 port (by TerminX) ..... http://eduke32.com
286
- EDuke32 port (by TerminX) ..... http://eduke32.com
281
- Duke4.net ..................... http://www.duke4.net
287
- Duke4.net ..................... http://www.duke4.net
282
 
288
 
283
 
289
 
284
 
290
 
285
==========
291
==========
286
6) CREDITS
292
6) CREDITS
287
==========
293
==========
288
 
294
 
289
All the following people are involved in this release. They all have our
295
All the following people are involved in this release. They all have our 
290
gratitude, for nothing of the great artwork (or pretty much anything else)
296
gratitude, for nothing of the great artwork (or pretty much anything else) 
291
would have been possible to include without their support and effort.
297
would have been possible to include without their support and effort. 
292
Please notify us if you did contribute to this project without being listed
298
Please notify us if you did contribute to this project without being listed 
293
here!
299
here!
294
 
300
 
295
-------------
301
-------------
296
JFDuke3D Port
302
JFDuke3D Port
297
-------------
303
-------------
298
JonoF
304
JonoF
299
Ken Silverman
305
Ken Silverman
300
 
306
 
301
 
307
 
302
------------
308
------------
303
EDuke32 Port
309
EDuke32 Port
304
------------
310
------------
305
Helixhorned
311
Helixhorned
306
Hendricks266
312
Hendricks266
307
Plagman
313
Plagman
308
TerminX
314
TerminX
309
 
315
 
310
 
316
 
311
----------------
317
----------------
312
Highres Textures
318
Highres Textures
313
----------------
319
----------------
314
0815Jack
320
0815Jack
315
ADM
321
ADM
316
Alexander Filippov
322
Alexander Filippov
317
AlgorithMan
323
AlgorithMan
318
Besli
324
Besli
319
Conrad Coldwood 
325
Conrad Coldwood 
320
Another Duke Fan
326
Another Duke Fan
321
Armando
327
Armando
322
Audiocraz
328
Audiocraz
323
BlitZ
329
BlitZ
324
Cage
330
Cage
325
chicken
331
chicken
326
Daedolon
332
Daedolon
327
Devastator
333
Devastator
328
Ding Bat
334
Ding Bat
329
DLT
335
DLT
330
dood!
336
dood!
331
Dreams
337
Dreams
332
DukeAtomic
338
DukeAtomic
333
Ecmaster76
339
Ecmaster76
334
endmilled
340
endmilled
335
Fearpi
341
Fearpi
336
Flacken.WS
342
Flacken.WS
337
Gambini
343
Gambini
338
Gman
344
Gman
339
gt1750
345
gt1750
340
Hendricks266
346
Hendricks266
341
Impact
347
Impact
342
JaJo
348
JaJo
343
Jblade
349
Jblade
344
jimbob
350
jimbob
345
Kef Nukem
351
Kef Nukem
346
Kev_Hectic
352
Kev_Hectic
347
Kevin9er
353
Kevin9er
348
Killd a ton
354
Killd a ton
349
L.D. Simone
355
L.D. Simone
350
L2theKING
356
L2theKING
351
Lemming
357
Lemming
352
Lightsource
358
Lightsource
353
Marked
359
Marked
354
Megadeus
360
Megadeus
355
motionblur
361
motionblur
356
NightFright
362
NightFright
357
Night Hacker 
363
Night Hacker 
358
nyne
364
nyne
359
ooppee
365
ooppee
360
ozz
366
ozz
361
Parkar
367
Parkar
362
Piccolo
368
Piccolo
363
Piterplus
369
Piterplus
364
princetonEO
370
princetonEO
365
Rellik66
371
Rellik66
366
Roger
372
Roger
367
Roma Loom
373
Roma Loom
368
Quakis
374
Quakis
369
Semicharm
375
Semicharm
370
Sky Fox
376
Sky Fox
371
Steveeeie
377
Steveeeie
372
SwissCM
378
SwissCM
373
Tesserex
379
Tesserex
374
theRobot
380
theRobot
375
toadie2k
381
toadie2k
376
Tip
382
Tip
377
Vasilinka
383
Vasilinka
378
Viciarg
384
Viciarg
379
WarHammer
385
WarHammer
380
White Alven
386
White Alven
381
yossa
387
yossa
382
 
388
 
383
 
389
 
384
-------------------
390
-------------------
385
3D Models and Skins
391
3D Models and Skins
386
-------------------
392
-------------------
387
alandog
393
alandog
388
AlgorithMan
394
AlgorithMan
389
Besli
395
Besli
390
Blunty 
396
Blunty 
391
Cipher
397
Cipher
392
Conrad Coldwood
398
Conrad Coldwood
393
dood!
399
dood!
394
Dr. Kill
400
Dr. Kill
395
DukeAtomic
401
DukeAtomic
396
drvarek 
402
drvarek 
397
Ecmaster76
403
Ecmaster76
398
efikkan
404
efikkan
399
empyrock
405
empyrock
400
Eric R
406
Eric R
401
escapist
407
escapist
402
Esslan
408
Esslan
403
FlackenWS
409
FlackenWS
404
Forder
410
Forder
405
General Failure
411
General Failure
406
GodBlitZor
412
GodBlitZor
407
gt1750
413
gt1750
408
Hellbound
414
Hellbound
409
ilovefoxes
415
ilovefoxes
410
Jean Gorospe
416
Jean Gorospe
411
Jokke_r
417
Jokke_r
412
Killd a ton
418
Killd a ton
413
Kralex
419
Kralex
414
L2theKING
420
L2theKING
415
Madaut
421
Madaut
416
MagNet
422
MagNet
417
Mark Skelton
423
Mark Skelton
418
Mean Person
424
Mean Person
419
Millenia
425
Millenia
420
motionblur
426
motionblur
421
Mr.Fibbles
427
Mr.Fibbles
422
ozz
428
ozz
423
Parkar
429
Parkar
424
Piterplus
430
Piterplus
425
Plagman
431
Plagman
426
Radar1013
432
Radar1013
427
Renegado 
433
Renegado 
428
Roma Loom
434
Roma Loom
429
Sky Fox
435
Sky Fox
430
Soul Collector
436
Soul Collector
431
Spiker
437
Spiker
432
Steveeeie
438
Steveeeie
433
Supertanker
439
Supertanker
434
SwissCM
440
SwissCM
435
Tea Monster
441
Tea Monster
436
vakooja
442
vakooja
437
Vasilinka
443
Vasilinka
438
YicklePigeon
444
YicklePigeon
439
zilppuri
445
zilppuri
440
 
446
 
441
 
447
 
442
--------
448
--------
443
Highpals
449
Highpals
444
--------
450
--------
445
Lezing/CraigFatman
451
Lezing/CraigFatman
446
 
452
 
447
 
453
 
448
--------
454
--------
449
Maphacks
455
Maphacks
450
--------
456
--------
451
 
457
 
452
> Initial Release
458
> Initial Release
453
Dave-ros
459
Dave-ros
454
DSotM
460
DSotM
455
Ecmaster76
461
Ecmaster76
456
endmilled
462
endmilled
457
ikkejw
463
ikkejw
458
Killd a ton
464
Killd a ton
459
Night Hacker
465
Night Hacker
460
noctrun
466
noctrun
461
Okira
467
Okira
462
Piterplus
468
Piterplus
463
Renegado
469
Renegado
464
Zebius
470
Zebius
465
 
471
 
466
> "Reloaded" Release
472
> "Reloaded" Release
467
Hunter_rus
473
Hunter_rus
468
NightFright
474
NightFright
469
 
475
 
470
> User Map Maphacks
476
> User Map Maphacks
471
LeoD
477
LeoD
472
 
478
 
473
> Polymer Lighting
479
> Polymer Lighting
474
Devastator
480
Devastator
475
Micky C
481
Micky C
476
Roma Loom
482
Roma Loom
477
 
483
 
478
 
484
 
479
---------------
485
---------------
480
SVN Maintenance
486
SVN Maintenance
481
---------------
487
---------------
482
Devastator
488
Devastator
483
Hendricks266
489
Hendricks266
484
LeoD
490
LeoD
485
NightFright
491
NightFright
486
Roma Loom
492
Roma Loom
487
Spiker
493
Spiker
488
 
494
 
489
 
495
 
490
------------
496
------------
491
HRP Assembly
497
HRP Assembly
492
------------
498
------------
493
NightFright
499
NightFright
494
 
500
 
495
 
501
 
496
 
502
 
497
-----------------
503
-----------------
498
Special thanks to
504
Special Thanks to
499
-----------------
505
-----------------
500
- 3D Realms, for making this great game in the first place!
506
- 3D Realms, for making this great game in the first place!
501
- The guys at Duke4.net for hosting and help building the HRP website!
507
- The guys at Duke4.net for hosting and help building the HRP website!
502
- All of you who support and contribute to the project!
508
- All of you who support and contribute to the project!
503
- All the mirrors and seeders!
509
- All the mirrors and seeders!
504
 
510