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// Maphacks for Duke3D HRP
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// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
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// Level:  E2L6.MAP - "Tiberius Station" (Original Atomic Edition version)
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// Author: Allen H. Blum III
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// mapmd4: 16bb3a55e73c0e647ecc3bcb0131abde
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// Reviewed by NightFright (February 2012)
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// PROPS
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// Chair
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sprite 240 angoff -512
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sprite 241 angoff -512
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// Toilet
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sprite 194 angoff -512
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// ITEMS/POWERUPS
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// Armor
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sprite 346 angoff 1024
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sprite 347 angoff 1024
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// Boots
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sprite 42 angoff 512
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// Health +30
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sprite 48 angoff -256
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sprite 49 angoff 256
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sprite 106 angoff 512
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sprite 170 angoff -512
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// HoloDuke
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sprite 509 angoff -768
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// Jetpack
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sprite 115 angoff 512
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// Keycards (B/R)
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sprite 348 angoff 256
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sprite 610 angoff 512
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// MedKit
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sprite 549 angoff -256
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// Nightvision
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sprite 45 angoff 1024
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// Title    : Tiberius Station
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sprite 607 angoff 1024
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// Filename : E2L6.MAP
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sprite 608 angoff 1024
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// Author   : Allen H. Blum III
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sprite 609 angoff 1024 // Dukematch only
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// mapmd4   : 16bb3a55e73c0e647ecc3bcb0131abde // 1996-12-11 (1.3D + Atomic GRP)
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// Scuba gear
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sprite 43 angoff -768
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// WEAPONS/AMMO
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// Pistol & ammo
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sprite 51 angoff 1024
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sprite 550 angoff -256
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// Shotgun & ammo
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sprite 33 angoff -512
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sprite 44 angoff -512
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sprite 492 angoff -512
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sprite 508 angoff 512
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sprite 523 angoff -256
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sprite 605 angoff -512
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// Chaingun & ammo
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sprite 105 angoff -512
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sprite 491 angoff 512
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sprite 525 angoff -512
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sprite 551 angoff -768
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sprite 604 angoff 512
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// RPG & ammo
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sprite 32 angoff -256
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sprite 542 angoff 512
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sprite 543 angoff -512
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sprite 544 angoff -128
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-
 
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// Pipebombs
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sprite 126 angoff 256
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sprite 127 angoff -128
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sprite 128 angoff 768
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sprite 129 angoff 768
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sprite 430 angoff -256
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sprite 431 angoff -256
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sprite 530 angoff -256
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// Shrinker & ammo
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sprite 490 angoff 1024
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sprite 528 angoff 768
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sprite 529 angoff 768
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// Devastator & ammo
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sprite 118 angoff 256
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// Laser tripbomb
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sprite 567 angoff 512
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sprite 568 angoff 512
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// OVERRIDE
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7
 
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// Forcing any floor aligned model to be rendered as sprite
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sprite 172 notmd
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sprite 285 notmd
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sprite 321 notmd
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sprite 322 notmd
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// Curr. HRP: r5.3.665
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sprite 323 notmd
-
 
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sprite 344 notmd
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sprite 345 notmd
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sprite 458 notmd
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-
 
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sprite   550 angoff    -256        // tile0021 firstgunsprite
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sprite   129 angoff     768        // tile0026 heavyhbomb
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sprite   128 angoff     512        // tile0026 heavyhbomb
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sprite   128 mdzoff     700000     // tile0026 heavyhbomb
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sprite   128 roll      -1          // tile0026 heavyhbomb
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sprite   530 angoff    -960        // tile0026 heavyhbomb
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sprite   604 angoff     256        // tile0041 batteryammo
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sprite   604 mdzoff     200000     // tile0041 batteryammo
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sprite   604 pitch     -1          // tile0041 batteryammo
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sprite   604 roll      -4          // tile0041 batteryammo
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sprite   491 angoff     512        // tile0041 batteryammo
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sprite   606 angoff     1024       // tile0046 crystalammo
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sprite   490 angoff     1024       // tile0025 shrinkersprite
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sprite   607 angoff     1024       // tile0059 heatsensor
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sprite   607 mdzoff     200000     // tile0059 heatsensor
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sprite   607 pitch      1          // tile0059 heatsensor
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sprite   492 angoff    -512        // tile0049 shotgunammo
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sprite   605 angoff    -512        // tile0049 shotgunammo
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sprite   170 angoff    -512        // tile0052 sixpack
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sprite   172 notmd                 // tile0342 pannel1
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sprite   458 notmd                 // tile0342 pannel1
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sprite   346 angoff     1024       // tile0054 shield
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sprite   181 angoff     1024       // tile0053 firstaid
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sprite   347 angoff     1024       // tile0054 shield
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sprite    33 angoff    -512        // tile0049 shotgunammo
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sprite   523 angoff    -256        // tile0049 shotgunammo
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sprite   523 mdzoff     900000     // tile0049 shotgunammo
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sprite   523 pitch     -1          // tile0049 shotgunammo
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sprite   127 angoff     128        // tile0026 heavyhbomb
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sprite   344 notmd                 // tile0595 grate1
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sprite   285 notmd                 // tile0595 grate1
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sprite   345 notmd                 // tile0595 grate1
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sprite   126 angoff     896        // tile0026 heavyhbomb
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sprite   528 angoff     1024       // tile0046 crystalammo
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sprite   529 angoff     512        // tile0046 crystalammo
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sprite   509 angoff    -768        // tile1348 holoduke
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sprite   508 angoff     512        // tile0028 shotgunsprite
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sprite    52 angoff     1024       // tile0040 ammo
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sprite   348 angoff     256        // tile0060 accesscard blue
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sprite   431 angoff    -512        // tile0047 hbombammo
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sprite   525 angoff    -512        // tile0041 batteryammo
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sprite   608 angoff     1024       // tile0059 heatsensor
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sprite   118 angoff     256        // tile0042 devistatorammo
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sprite   322 notmd                 // tile0513 (catwalk)
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sprite   323 notmd                 // tile0513 (catwalk)
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sprite   321 notmd                 // tile0513 (catwalk)
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sprite   568 angoff     512        // tile0027 tripbombsprite
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sprite   567 angoff     512        // tile0027 tripbombsprite
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sprite   106 angoff     768        // tile0052 sixpack
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sprite   106 mdzoff     200000     // tile0052 sixpack
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sprite   106 pitch     -6          // tile0052 sixpack
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sprite   106 roll       1          // tile0052 sixpack
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sprite   194 angoff    -512        // tile0569 toilet
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sprite   609 angoff     1024       // tile0059 heatsensor (multiplayer)
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sprite   105 angoff     1024       // tile0041 batteryammo
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sprite   175 angoff     512        // tile1247 seenine
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sprite   174 angoff     512        // tile1247 seenine
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sprite   176 angoff     512        // tile1247 seenine
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sprite   173 angoff     512        // tile1247 seenine
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sprite   177 angoff     512        // tile1247 seenine
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sprite   394 angoff     512        // tile1247 seenine
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sprite   393 angoff     512        // tile1247 seenine
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sprite   392 angoff     512        // tile1247 seenine
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sprite   391 angoff     512        // tile1247 seenine
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sprite   390 angoff     512        // tile1247 seenine
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sprite   388 angoff     512        // tile1247 seenine
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sprite   389 angoff     512        // tile1247 seenine
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sprite   544 angoff    -128        // tile0023 rpgsprite
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sprite   544 pitch      32         // tile0023 rpgsprite
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sprite   544 roll       64         // tile0023 rpgsprite
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sprite    49 angoff     256        // tile0052 sixpack
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sprite    42 angoff     768        // tile0061 boots
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sprite   543 angoff    -512        // tile0044 rpgammo
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sprite   542 angoff     512        // tile0044 rpgammo
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sprite    44 angoff    -768        // tile0049 shotgunammo
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sprite    45 angoff    -768        // tile0059 heatsensor
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sprite   610 angoff     512        // tile0060 accesscard red
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sprite    43 angoff    -640        // tile0056 airtank
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sprite   545 angoff     1024       // tile0024 freezesprite
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sprite   241 angoff     896        // tile0557 chair2
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sprite    47 angoff     1024       // tile0040 ammo
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sprite   240 angoff    -448        // tile0556 chair1
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sprite   115 angoff     1024       // tile0057 jetpack
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sprite   115 mdzoff     500000     // tile0057 jetpack
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sprite   115 pitch     -1          // tile0057 jetpack
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sprite    48 angoff    -256        // tile0052 sixpack
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sprite   549 angoff    -256        // tile0053 firstaid
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sprite    32 angoff    -768        // tile0023 rpgsprite
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sprite    53 angoff     1024       // tile0037 freezeammo
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sprite   551 angoff    -768        // tile0022 chaingunsprite
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sprite   186 angoff     512        // tile1247 seenine
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sprite   185 angoff     512        // tile1247 seenine
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sprite   183 angoff     512        // tile1247 seenine
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sprite   187 angoff     512        // tile1247 seenine
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sprite   189 angoff     512        // tile1247 seenine
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sprite   188 angoff     512        // tile1247 seenine
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sprite   184 angoff     512        // tile1247 seenine
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// LIGHTS
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// LIGHTS
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// by Micky C
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// by Micky C
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//    sect     x       y       z    range   r   g   b  rad fade  ang  horiz mins maxs prio tile
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light  261   3776 -13760 -20480  1500  255 255 255   0 0 1536 -1   0 0   0 -1
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light  261    3776  -13760  -20480   1500  255 255 255   0   0  1536     -1   0    0    0    -1
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light  270   2304 -7424 -21248  6000  255 220 210   296 222 0 -500   0 0   0 -1
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light  270    2304   -7424  -21248   6000  255 220 210 296 222     0   -500   0    0    0    -1
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light  102   7936 -13312 9472  1500  100 90 85   0 0 1536 -500   0 0   0 -1
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light  102    7936  -13312    9472   1500  100  90  85   0   0  1536   -500   0    0    0    -1
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light  211   18656 -20992 -4864  1200  255 235 225   0 0 1536 -1   0 0   0 -1
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light  211   18656  -20992   -4864   1200  255 235 225   0   0  1536     -1   0    0    0    -1
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light  270   9728 -8448 -6912  4000  255 220 210   0 0 1536 -500   0 0   0 -1
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light  270    9728   -8448   -6912   4000  255 220 210   0   0  1536   -500   0    0    0    -1
Line 213... Line 200...
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light  125   14592 -9472 -3072  500  255 255 0   0 0 1536 -1   0 0   0 -1
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light  125   14592   -9472   -3072    500  255 255   0   0   0  1536     -1   0    0    0    -1
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light  321   13888 -12736 -19456  1500  255 255 200   0 0 1536 -1   0 0   0 -1
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light  321   13888  -12736  -19456   1500  255 255 200   0   0  1536     -1   0    0    0    -1
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// by Roma Loom (commented out)
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// by Roma Loom (commented out)
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/*
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/*
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//    sect     x       y       z    range   r   g   b  rad fade  ang  horiz mins maxs prio tile
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light  242  1536 5888 -33920  3300  95 95 95  0 0 1536 -1  0 0  0 -1
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light  242    1536    5888  -33920   3300   95  95  95   0   0  1536     -1   0    0    0    -1
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light  201  -2279 -639 9472  500  205 205 205  0 0 1536 -1  0 0  0 -1
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light  201   -2279    -639    9472    500  205 205 205   0   0  1536     -1   0    0    0    -1
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light  202  -3355 -702 9344  500  205 205 205  0 0 1536 -1  0 0  0 -1
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light  202   -3355    -702    9344    500  205 205 205   0   0  1536     -1   0    0    0    -1
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light  47  1548 888 -13568  1400  165 165 165  0 0 1536 -1  0 0  0 -1
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light   47    1548     888  -13568   1400  165 165 165   0   0  1536     -1   0    0    0    -1
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light  191  5550 -11821 5248  800  185 185 185  0 0 1536 -1  0 0  0 -1
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light  191    5550  -11821    5248    800  185 185 185   0   0  1536     -1   0    0    0    -1