Subversion Repositories duke3d_hrp

Rev

Rev 486 | Go to most recent revision | Only display areas with differences | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 486 Rev 507
1
// Maphacks for Duke3D HRP
1
// Maphacks for Duke3D HRP
2
// Level:  E1L3.MAP - "Death Row" (Original Atomic Edition version)
2
// Level:  E1L3.MAP - "Death Row" (Original Atomic Edition version)
3
// Author: Allen H. Blum III
3
// Author: Allen H. Blum III
4
// mapmd4: 65ad8fc00d9618a4e2e4a84c3d035d20
4
// mapmd4: 65ad8fc00d9618a4e2e4a84c3d035d20
5
// Reviewed by NightFright (February 2012)
5
// Reviewed by NightFright (February 2012)
6
 
6
 
7
 
7
 
8
 
8
 
9
// CHARACTERS
9
// CHARACTERS
10
 
10
 
11
// Monk
11
// Monk
12
sprite   642 angoff     256        // tile1352 monk
12
sprite   642 angoff     256        // tile1352 monk
13
 
13
 
14
// Slime babes
14
// Slime babes
15
sprite   316 angoff    -768        // tile1294 podfem1
15
sprite   316 angoff    -768        // tile1294 podfem1
16
 
16
 
17
// Space Marine
17
// Space Marine
18
sprite   771 angoff    -768        // tile1353 spacemarine
18
sprite   771 angoff    -768        // tile1353 spacemarine
19
 
19
 
20
 
20
 
21
 
21
 
22
// PROPS
22
// PROPS
23
 
23
 
24
// Chair
24
// Chair
25
sprite   330 angoff    -512
25
sprite   330 angoff    -512
26
 
26
 
27
// Fire extinguisher
27
// Fire extinguisher
28
sprite   187 angoff     512        // tile0916 fireext
28
sprite   187 angoff     512        // tile0916 fireext
29
 
29
 
30
// Soap
30
// Soap
31
sprite   211 angoff    -384
31
sprite   211 angoff    -384
32
sprite   212 angoff     128
32
sprite   212 angoff     128
33
 
33
 
34
// Toilet
34
// Toilet
35
sprite   381 angoff     512        // tile0569 toilet
35
sprite   381 angoff     512        // tile0569 toilet
36
 
36
 
37
 
37
 
38
 
38
 
39
// ITEMS/POWERUPS
39
// ITEMS/POWERUPS
40
 
40
 
41
// Armor
41
// Armor
42
sprite   676 angoff    -512        // tile0054 shield
42
sprite   676 angoff    -512        // tile0054 shield
43
sprite   676 mdzoff     200000     // tile0054 shield
43
sprite   676 mdzoff     200000     // tile0054 shield
44
sprite   676 pitch      1          // tile0054 shield
44
sprite   676 pitch      1          // tile0054 shield
45
 
45
 
46
// Health +10
46
// Health +10
47
sprite   682 angoff    -512        // tile0051 cola
47
sprite   682 angoff    -512        // tile0051 cola
48
sprite   683 angoff    -512        // tile0051 cola
48
sprite   683 angoff    -512        // tile0051 cola
49
sprite   806 angoff     256        // tile0051 cola
49
sprite   806 angoff     256        // tile0051 cola
50
sprite   807 angoff     256        // tile0051 cola
50
sprite   807 angoff     256        // tile0051 cola
51
sprite   808 angoff    -256        // tile0051 cola
51
sprite   808 angoff    -256        // tile0051 cola
52
 
52
 
53
// Health +30
53
// Health +30
54
sprite    37 angoff    -256        // tile0052 sixpack
54
sprite    37 angoff    -256        // tile0052 sixpack
55
sprite    40 angoff    -128        // tile0052 sixpack
55
sprite    40 angoff    -128        // tile0052 sixpack
56
sprite    57 angoff     128        // tile0052 sixpack
56
sprite    57 angoff     128        // tile0052 sixpack
57
sprite    58 angoff     512        // tile0052 sixpack
57
sprite    58 angoff     512        // tile0052 sixpack
58
sprite    59 angoff    -256        // tile0052 sixpack
58
sprite    59 angoff    -256        // tile0052 sixpack
59
sprite    60 angoff    -256        // tile0052 sixpack
59
sprite    60 angoff    -256        // tile0052 sixpack
60
sprite   175 angoff    -256        // tile0052 sixpack
60
sprite   175 angoff    -256        // tile0052 sixpack
61
sprite   189 angoff     512        // tile0052 sixpack
61
sprite   189 angoff     512        // tile0052 sixpack
62
sprite   190 angoff     512        // tile0052 sixpack
62
sprite   190 angoff     512        // tile0052 sixpack
63
sprite   616 angoff    -256        // tile0052 sixpack
63
sprite   616 angoff    -256        // tile0052 sixpack
64
sprite   805 angoff    -256        // tile0052 sixpack
64
sprite   805 angoff    -256        // tile0052 sixpack
65
sprite   809 angoff     256        // tile0052 sixpack
65
sprite   809 angoff     256        // tile0052 sixpack
66
sprite   810 angoff    -256        // tile0052 sixpack
66
sprite   810 angoff    -256        // tile0052 sixpack
67
sprite   845 angoff    -256        // tile0052 sixpack
67
sprite   845 angoff    -256        // tile0052 sixpack
68
sprite   906 angoff     256        // tile0052 sixpack
68
sprite   906 angoff     256        // tile0052 sixpack
69
 
69
 
70
// HoloDuke
70
// HoloDuke
71
sprite   672 angoff    -512        // tile1348 holoduke
71
sprite   672 angoff    -512        // tile1348 holoduke
72
 
72
 
73
// Jetpack
73
// Jetpack
74
sprite   903 angoff    -768        // tile0150 jetpack
74
sprite   903 angoff    -768        // tile0057 jetpack
75
 
75
 
76
// Keycards (B)
76
// Keycards (B)
77
sprite   699 angoff     512        // tile0060 accesscard
77
sprite   699 angoff     512        // tile0060 accesscard
78
 
78
 
79
// MedKit
79
// MedKit
80
sprite   160 angoff    -512        // tile0053 firstaid
80
sprite   160 angoff    -512        // tile0053 firstaid
81
sprite   413 angoff     256        // tile0053 firstaid (multiplayer)
81
sprite   413 angoff     256        // tile0053 firstaid (multiplayer)
82
 
82
 
83
// Nightvision
83
// Nightvision
84
sprite   803 angoff    -512        // tile0059 heatsensor
84
sprite   803 angoff    -512        // tile0059 heatsensor
85
 
85
 
86
 
86
 
87
sprite   902 angoff     768        // tile0055 steroids
87
sprite   902 angoff     768        // tile0055 steroids
88
sprite   902 mdzoff     500000     // tile0055 steroids
88
sprite   902 mdzoff     500000     // tile0055 steroids
89
sprite   902 pitch      1          // tile0055 steroids
89
sprite   902 pitch      1          // tile0055 steroids
90
 
90
 
91
 
91
 
92
// WEAPONS/AMMO
92
// WEAPONS/AMMO
93
 
93
 
94
// Pistol & ammo
94
// Pistol & ammo
95
sprite    39 angoff    -512
95
sprite    39 angoff    -512
96
sprite   186 angoff     1024
96
sprite   186 angoff     1024
97
sprite   522 angoff     512
97
sprite   522 angoff     512
98
sprite   534 angoff    -256
98
sprite   534 angoff    -256
99
sprite   535 angoff    -256
99
sprite   535 angoff    -256
100
sprite   654 angoff    -512
100
sprite   654 angoff    -512
101
sprite   838 angoff     1024
101
sprite   838 angoff     1024
102
sprite   839 angoff     512
102
sprite   839 angoff     512
103
sprite   840 angoff    -512
103
sprite   840 angoff    -512
104
sprite   841 angoff    -512
104
sprite   841 angoff    -512
105
sprite   904 angoff     512
105
sprite   904 angoff     512
106
 
106
 
107
// Shotgun & ammo
107
// Shotgun & ammo
108
sprite    38 angoff     256
108
sprite    38 angoff     256
109
sprite    51 angoff    -512
109
sprite    51 angoff    -512
110
sprite   236 angoff     256
110
sprite   236 angoff     256
111
sprite   279 angoff     512
111
sprite   279 angoff     512
112
sprite   281 angoff     256
112
sprite   281 angoff     256
113
sprite   283 angoff    -768
113
sprite   283 angoff    -768
114
sprite   284 angoff     1024
114
sprite   284 angoff     1024
115
sprite   285 angoff    -256
115
sprite   285 angoff    -256
116
sprite   852 angoff     896
116
sprite   852 angoff     896
117
sprite   857 angoff    -768
117
sprite   857 angoff    -768
118
 
118
 
119
// Chaingun & ammo
119
// Chaingun & ammo
120
sprite    41 angoff     256
120
sprite    41 angoff     256
121
sprite   256 angoff     512 // Dukematch only
121
sprite   256 angoff     512 // Dukematch only
122
sprite   282 angoff     512
122
sprite   282 angoff     512
123
sprite   412 angoff     256
123
sprite   412 angoff     256
124
sprite   564 angoff    -768
124
sprite   564 angoff    -768
125
sprite   812 angoff     256
125
sprite   812 angoff     256
126
 
126
 
127
// RPG & ammo
127
// RPG & ammo
128
sprite    78 mdzoff     150000     // tile0044 rpgammo
128
sprite    78 mdzoff     150000     // tile0044 rpgammo
129
sprite    78 roll      -1          // tile0044 rpgammo
129
sprite    78 roll      -1          // tile0044 rpgammo
130
sprite   411 angoff     768
130
sprite   411 angoff     768
131
sprite   844 angoff     1024
131
sprite   844 angoff     1024
132
sprite   856 angoff     768
132
sprite   856 angoff     768
133
 
133
 
134
// Pipebombs
134
// Pipebombs
135
sprite    29 angoff     512
135
sprite    29 angoff     512
136
sprite   269 angoff     768
136
sprite   269 angoff     768
137
sprite   528 angoff     256 // Dukematch only
137
sprite   528 angoff     256 // Dukematch only
138
sprite   529 angoff    -768 // Dukematch only
138
sprite   529 angoff    -768 // Dukematch only
139
sprite   531 angoff    -768 // Dukematch only
139
sprite   531 angoff    -768 // Dukematch only
140
sprite   847 angoff    -256
140
sprite   847 angoff    -256
141
sprite   848 angoff     384
141
sprite   848 angoff     384
142
sprite   862 angoff     256
142
sprite   862 angoff     256
143
sprite   869 angoff    -512
143
sprite   869 angoff    -512
144
 
144
 
145
 
145
 
146
 
146
 
147
// OVERRIDE
147
// OVERRIDE
148
 
148
 
149
// Fixes for badly aligned sprites
149
// Fixes for badly aligned sprites
150
sprite   421 mdxoff     12500 // babe poster
150
sprite   421 mdxoff     12500 // babe poster
151
sprite   421 pitch      1
151
sprite   421 pitch      1
152
 
152
 
153
// Forcing any floor aligned model to be rendered as sprite
153
// Forcing any floor aligned model to be rendered as sprite
154
sprite    75 notmd
154
sprite    75 notmd
155
sprite   114 notmd
155
sprite   114 notmd
156
sprite   115 notmd
156
sprite   115 notmd
157
sprite   319 notmd
157
sprite   319 notmd
158
sprite   323 notmd
158
sprite   323 notmd
159
sprite   428 notmd
159
sprite   428 notmd
160
sprite   429 notmd
160
sprite   429 notmd
161
sprite   514 notmd
161
sprite   514 notmd
162
sprite   515 notmd
162
sprite   515 notmd
163
sprite   521 notmd
163
sprite   521 notmd
164
sprite   647 notmd
164
sprite   647 notmd
165
sprite   648 notmd
165
sprite   648 notmd
166
sprite   649 notmd
166
sprite   649 notmd
167
sprite   710 notmd
167
sprite   710 notmd
168
 
168
 
169
// Switches to be hidden
169
// Switches to be hidden
170
sprite   596 notmd  // Altar
170
sprite   596 notmd  // Altar
171
sprite   715 notmd  // Map reveal
171
sprite   715 notmd  // Map reveal
172
sprite   749 notmd  // (unknown)
172
sprite   749 notmd  // (unknown)
173
 
173
 
174
 
174
 
175
 
175
 
176
// LIGHTS 
176
// LIGHTS 
177
 
177