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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : ARGH!Shrine!04.map - "DM maps pack : Antic Places - Shrine"
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// Title    : DM maps pack : Antic Places - Shrine
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// Filename : ARGH!Shrine!04.map
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// Author   : Arghantyl Aryostaz
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// Author   : Arghantyl Aryostaz
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// Map Date : 2013-07-14
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// mapmd4   : ee17f888791465ee2db82e9afd4059fc
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// mapmd4   : ee17f888791465ee2db82e9afd4059fc // 2013-07-14
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// Curr. HRP: r5.2.539
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// Curr. HRP: r5.2.539
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sprite    33 angoff    -768        // tile0028 shotgunsprite
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sprite    33 angoff    -768        // tile0028 shotgunsprite
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sprite    33 mdzoff     900000     // tile0028 shotgunsprite
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sprite    33 mdzoff     900000     // tile0028 shotgunsprite
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sprite    33 pitch      1          // tile0028 shotgunsprite
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sprite    33 pitch      1          // tile0028 shotgunsprite
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sprite    33 roll       1          // tile0028 shotgunsprite
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sprite    33 roll       1          // tile0028 shotgunsprite
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sprite    34 angoff     512        // tile0049 shotgunammo
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sprite    34 angoff     512        // tile0049 shotgunammo
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sprite    35 angoff     512        // tile0049 shotgunammo
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sprite    35 angoff     512        // tile0049 shotgunammo
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sprite    36 angoff     512        // tile0049 shotgunammo
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sprite    36 angoff     512        // tile0049 shotgunammo
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sprite    41 angoff     768        // tile0023 rpgsprite
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sprite    41 angoff     768        // tile0023 rpgsprite
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sprite    42 angoff    -768        // tile0023 rpgsprite
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sprite    42 angoff    -768        // tile0023 rpgsprite
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sprite    31 angoff     512        // tile0051 cola
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sprite    31 angoff     512        // tile0051 cola
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sprite    28 angoff     512        // tile0054 shield
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sprite    28 angoff     512        // tile0054 shield
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sprite    32 angoff     512        // tile0051 cola
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sprite    32 angoff     512        // tile0051 cola
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sprite    43 angoff    -256        // tile0023 rpgsprite
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sprite    43 angoff    -256        // tile0023 rpgsprite
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sprite    40 angoff     256        // tile0023 rpgsprite
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sprite    40 angoff     256        // tile0023 rpgsprite
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sprite    39 angoff     512        // tile0049 shotgunammo
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sprite    39 angoff     512        // tile0049 shotgunammo
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sprite    38 angoff     512        // tile0049 shotgunammo
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sprite    38 angoff     512        // tile0049 shotgunammo
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sprite    37 angoff     512        // tile0049 shotgunammo
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sprite    37 angoff     512        // tile0049 shotgunammo
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sprite    30 angoff    -256        // tile0028 shotgunsprite
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sprite    30 angoff    -256        // tile0028 shotgunsprite
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sprite    30 mdzoff     900000     // tile0028 shotgunsprite
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sprite    30 mdzoff     900000     // tile0028 shotgunsprite
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sprite    30 pitch      1          // tile0028 shotgunsprite
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sprite    30 pitch      1          // tile0028 shotgunsprite
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sprite    30 roll      -1          // tile0028 shotgunsprite
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sprite    30 roll      -1          // tile0028 shotgunsprite
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sprite     3 angoff    -256        // tile0028 shotgunsprite
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sprite     3 angoff    -256        // tile0028 shotgunsprite
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sprite    14 angoff    -512        // tile0049 shotgunammo
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sprite    14 angoff    -512        // tile0049 shotgunammo
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sprite    11 angoff    -512        // tile0049 shotgunammo
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sprite    11 angoff    -512        // tile0049 shotgunammo
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sprite     9 angoff    -256        // tile0028 shotgunsprite
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sprite     9 angoff    -256        // tile0028 shotgunsprite
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sprite    12 angoff     0          // tile0049 shotgunammo
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sprite    12 angoff     0          // tile0049 shotgunammo
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sprite    13 angoff     0          // tile0049 shotgunammo
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sprite    13 angoff     0          // tile0049 shotgunammo
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//
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//
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sprite    49 angoff    -768        // tile0028 shotgunsprite
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sprite    49 angoff    -768        // tile0028 shotgunsprite
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sprite    49 mdzoff     900000     // tile0028 shotgunsprite
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sprite    49 mdzoff     900000     // tile0028 shotgunsprite
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sprite    49 pitch      1          // tile0028 shotgunsprite
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sprite    49 pitch      1          // tile0028 shotgunsprite
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sprite    49 roll       1          // tile0028 shotgunsprite
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sprite    49 roll       1          // tile0028 shotgunsprite
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sprite    50 angoff     512        // tile0049 shotgunammo
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sprite    50 angoff     512        // tile0049 shotgunammo
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sprite    51 angoff     512        // tile0049 shotgunammo
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sprite    51 angoff     512        // tile0049 shotgunammo
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sprite    52 angoff     512        // tile0049 shotgunammo
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sprite    52 angoff     512        // tile0049 shotgunammo
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sprite    57 angoff     768        // tile0023 rpgsprite
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sprite    57 angoff     768        // tile0023 rpgsprite
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sprite    58 angoff    -768        // tile0023 rpgsprite
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sprite    58 angoff    -768        // tile0023 rpgsprite
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sprite    47 angoff     512        // tile0051 cola
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sprite    47 angoff     512        // tile0051 cola
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sprite    44 angoff     512        // tile0054 shield
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sprite    44 angoff     512        // tile0054 shield
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sprite    48 angoff     512        // tile0051 cola
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sprite    48 angoff     512        // tile0051 cola
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sprite    59 angoff    -256        // tile0023 rpgsprite
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sprite    59 angoff    -256        // tile0023 rpgsprite
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sprite    56 angoff     256        // tile0023 rpgsprite
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sprite    56 angoff     256        // tile0023 rpgsprite
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sprite    55 angoff     512        // tile0049 shotgunammo
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sprite    55 angoff     512        // tile0049 shotgunammo
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sprite    54 angoff     512        // tile0049 shotgunammo
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sprite    54 angoff     512        // tile0049 shotgunammo
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sprite    53 angoff     512        // tile0049 shotgunammo
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sprite    53 angoff     512        // tile0049 shotgunammo
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sprite    46 angoff    -256        // tile0028 shotgunsprite
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sprite    46 angoff    -256        // tile0028 shotgunsprite
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sprite    46 mdzoff     900000     // tile0028 shotgunsprite
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sprite    46 mdzoff     900000     // tile0028 shotgunsprite
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sprite    46 pitch      1          // tile0028 shotgunsprite
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sprite    46 pitch      1          // tile0028 shotgunsprite
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sprite    46 roll      -1          // tile0028 shotgunsprite
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sprite    46 roll      -1          // tile0028 shotgunsprite
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sprite     7 angoff    -768        // tile0023 rpgsprite
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sprite     7 angoff    -768        // tile0023 rpgsprite
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sprite    25 angoff     0          // tile0044 rpgammo
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sprite    25 angoff     0          // tile0044 rpgammo
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sprite    24 angoff     0          // tile0044 rpgammo
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sprite    24 angoff     0          // tile0044 rpgammo
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sprite     8 angoff    -768        // tile0023 rpgsprite
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sprite     8 angoff    -768        // tile0023 rpgsprite
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sprite    26 angoff     512        // tile0044 rpgammo
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sprite    26 angoff     512        // tile0044 rpgammo
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sprite    27 angoff     512        // tile0044 rpgammo
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sprite    27 angoff     512        // tile0044 rpgammo
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//
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//
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sprite    66 angoff    -768        // tile0028 shotgunsprite
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sprite    66 angoff    -768        // tile0028 shotgunsprite
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sprite    66 mdzoff     900000     // tile0028 shotgunsprite
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sprite    66 mdzoff     900000     // tile0028 shotgunsprite
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sprite    66 pitch      1          // tile0028 shotgunsprite
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sprite    66 pitch      1          // tile0028 shotgunsprite
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sprite    66 roll       1          // tile0028 shotgunsprite
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sprite    66 roll       1          // tile0028 shotgunsprite
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sprite    67 angoff     512        // tile0049 shotgunammo
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sprite    67 angoff     512        // tile0049 shotgunammo
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sprite    68 angoff     512        // tile0049 shotgunammo
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sprite    68 angoff     512        // tile0049 shotgunammo
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sprite    69 angoff     512        // tile0049 shotgunammo
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sprite    69 angoff     512        // tile0049 shotgunammo
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sprite    74 angoff     768        // tile0023 rpgsprite
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sprite    74 angoff     768        // tile0023 rpgsprite
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sprite    75 angoff    -768        // tile0023 rpgsprite
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sprite    75 angoff    -768        // tile0023 rpgsprite
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sprite    64 angoff    -512        // tile0051 cola
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sprite    64 angoff    -512        // tile0051 cola
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sprite    61 angoff    -512        // tile0054 shield
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sprite    61 angoff    -512        // tile0054 shield
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sprite    65 angoff    -512        // tile0051 cola
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sprite    65 angoff    -512        // tile0051 cola
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sprite    76 angoff    -256        // tile0023 rpgsprite
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sprite    76 angoff    -256        // tile0023 rpgsprite
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sprite    73 angoff     256        // tile0023 rpgsprite
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sprite    73 angoff     256        // tile0023 rpgsprite
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sprite    72 angoff     512        // tile0049 shotgunammo
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sprite    72 angoff     512        // tile0049 shotgunammo
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sprite    71 angoff     512        // tile0049 shotgunammo
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sprite    71 angoff     512        // tile0049 shotgunammo
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sprite    70 angoff     512        // tile0049 shotgunammo
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sprite    70 angoff     512        // tile0049 shotgunammo
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sprite    63 angoff    -256        // tile0028 shotgunsprite
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sprite    63 angoff    -256        // tile0028 shotgunsprite
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sprite    63 mdzoff     900000     // tile0028 shotgunsprite
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sprite    63 mdzoff     900000     // tile0028 shotgunsprite
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sprite    63 pitch      1          // tile0028 shotgunsprite
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sprite    63 pitch      1          // tile0028 shotgunsprite
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sprite    63 roll      -1          // tile0028 shotgunsprite
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sprite    63 roll      -1          // tile0028 shotgunsprite
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sprite     6 angoff     768        // tile0028 shotgunsprite
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sprite     6 angoff     768        // tile0028 shotgunsprite
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sprite    15 angoff     512        // tile0049 shotgunammo
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sprite    15 angoff     512        // tile0049 shotgunammo
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sprite    16 angoff     512        // tile0049 shotgunammo
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sprite    16 angoff     512        // tile0049 shotgunammo
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sprite    19 angoff     768        // tile0028 shotgunsprite
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sprite    19 angoff     768        // tile0028 shotgunsprite
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sprite    18 angoff     1024       // tile0049 shotgunammo
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sprite    18 angoff     1024       // tile0049 shotgunammo
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sprite    17 angoff     1024       // tile0049 shotgunammo
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sprite    17 angoff     1024       // tile0049 shotgunammo
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//
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//
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sprite    83 angoff    -768        // tile0028 shotgunsprite
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sprite    83 angoff    -768        // tile0028 shotgunsprite
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sprite    83 mdzoff     900000     // tile0028 shotgunsprite
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sprite    83 mdzoff     900000     // tile0028 shotgunsprite
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sprite    83 pitch      1          // tile0028 shotgunsprite
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sprite    83 pitch      1          // tile0028 shotgunsprite
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sprite    83 roll       1          // tile0028 shotgunsprite
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sprite    83 roll       1          // tile0028 shotgunsprite
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sprite    84 angoff     512        // tile0049 shotgunammo
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sprite    84 angoff     512        // tile0049 shotgunammo
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sprite    85 angoff     512        // tile0049 shotgunammo
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sprite    85 angoff     512        // tile0049 shotgunammo
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sprite    86 angoff     512        // tile0049 shotgunammo
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sprite    86 angoff     512        // tile0049 shotgunammo
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sprite    91 angoff     768        // tile0023 rpgsprite
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sprite    91 angoff     768        // tile0023 rpgsprite
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sprite    92 angoff    -768        // tile0023 rpgsprite
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sprite    92 angoff    -768        // tile0023 rpgsprite
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sprite    81 angoff    -512        // tile0051 cola
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sprite    81 angoff    -512        // tile0051 cola
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sprite    78 angoff    -512        // tile0054 shield
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sprite    78 angoff    -512        // tile0054 shield
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sprite    82 angoff    -512        // tile0051 cola
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sprite    82 angoff    -512        // tile0051 cola
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sprite    93 angoff    -256        // tile0023 rpgsprite
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sprite    93 angoff    -256        // tile0023 rpgsprite
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sprite    90 angoff     256        // tile0023 rpgsprite
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sprite    90 angoff     256        // tile0023 rpgsprite
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sprite    89 angoff     512        // tile0049 shotgunammo
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sprite    89 angoff     512        // tile0049 shotgunammo
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sprite    88 angoff     512        // tile0049 shotgunammo
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sprite    88 angoff     512        // tile0049 shotgunammo
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sprite    87 angoff     512        // tile0049 shotgunammo
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sprite    87 angoff     512        // tile0049 shotgunammo
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sprite    80 angoff    -256        // tile0028 shotgunsprite
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sprite    80 angoff    -256        // tile0028 shotgunsprite
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sprite    80 mdzoff     900000     // tile0028 shotgunsprite
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sprite    80 mdzoff     900000     // tile0028 shotgunsprite
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sprite    80 pitch      1          // tile0028 shotgunsprite
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sprite    80 pitch      1          // tile0028 shotgunsprite
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sprite    80 roll      -1          // tile0028 shotgunsprite
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sprite    80 roll      -1          // tile0028 shotgunsprite
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sprite     5 angoff     256        // tile0023 rpgsprite
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sprite     5 angoff     256        // tile0023 rpgsprite
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sprite    21 angoff     1024       // tile0044 rpgammo
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sprite    21 angoff     1024       // tile0044 rpgammo
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sprite    20 angoff     1024       // tile0044 rpgammo
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sprite    20 angoff     1024       // tile0044 rpgammo
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sprite    10 angoff     256        // tile0023 rpgsprite
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sprite    10 angoff     256        // tile0023 rpgsprite
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sprite    22 angoff    -512        // tile0044 rpgammo
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sprite    22 angoff    -512        // tile0044 rpgammo
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sprite    23 angoff    -512        // tile0044 rpgammo
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sprite    23 angoff    -512        // tile0044 rpgammo
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