Subversion Repositories duke3d_hrp

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Rev 596 Rev 640
Line 128... Line 128...
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sprite   805 roll      -1          // tile0049 shotgunammo
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sprite   805 roll      -1          // tile0049 shotgunammo
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sprite   747 mdxoff     15000      // tile0621 camera1
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sprite   747 mdxoff     15000      // tile0621 camera1
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sprite   747 mdzoff     300000     // tile0621 camera1
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sprite   747 mdzoff     300000     // tile0621 camera1
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sprite   747 pitch      1          // tile0621 camera1
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sprite   747 pitch      1          // tile0621 camera1
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sprite   474 angoff    -768        // tile0009 respawn [accesscard blue]
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sprite   474 angoff    -768        // tile0009 respawn [accesscard blue]
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sprite  1873 angoff    -512        // tile2361 (tile2360 rotategun)
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sprite  1873 angoff    -512        // tile2361 (tile2360 (gunturret))
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sprite  1873 mdxoff     20000      // tile2361 (tile2360 rotategun)
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sprite  1873 mdxoff     20000      // tile2361 (tile2360 (gunturret))
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sprite  1873 pitch     -1          // tile2361 (tile2360 rotategun)
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sprite  1873 pitch     -1          // tile2361 (tile2360 (gunturret))
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sprite  2484 mdzoff     100000     // tile0958 (lights)
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sprite  2484 mdzoff     100000     // tile0958 (lights)
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sprite  2484 pitch      1          // tile0958 (lights)
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sprite  2484 pitch      1          // tile0958 (lights)
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sprite  1870 angoff    -512        // tile0049 shotgunammo
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sprite  1870 angoff    -512        // tile0049 shotgunammo
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sprite  1870 roll       64         // tile0049 shotgunammo
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sprite  1870 roll       64         // tile0049 shotgunammo
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sprite    87 angoff    -512        // tile0049 shotgunammo
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sprite    87 angoff    -512        // tile0049 shotgunammo