Subversion Repositories duke3d_hrp

Rev

Rev 680 | Rev 719 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 680 Rev 682
Line 1... Line 1...
1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
2
 
2
 
3
// Title    : The Rock
3
// Title    : The Rock
4
// Filename : TheRock.map
4
// Filename : TheRock.map
5
// Author   : Paul Bolduc
5
// Author   : Paul Bolduc
6
// mapmd4   : d7cdb967a2c74c578684a88c94d87ccd // 2015-07-01
6
// mapmd4   : d7cdb967a2c74c578684a88c94d87ccd // 2015-07-01 (CGS)
7
 
7
 
-
 
8
//         <-> TheRock-2015-05-26.mhk
8
//         <-> TheRock-2015-07-21.mhk
9
//         <-> TheRock-2015-07-21.mhk
-
 
10
//         <-> TheRock-2015-09-30.mhk
9
 
11
 
10
// Curr. HRP: r5.4.679
12
// Curr. HRP: r5.4.679
11
 
13
 
-
 
14
// 0-198 | 199-655 / 855-1549 / 1736-1884 / / 1916-2443 / / 2630 / 2733-3337
-
 
15
// 
12
sprite  1755 away1                 // tile0980 (private property sign)
16
sprite  1755 away1                 // tile0980 (private property sign)
13
sprite  1736 mdzoff     100000     // tile1048 (pipes)
17
sprite  1736 mdzoff     100000     // tile1048 (pipes)
14
sprite  1736 pitch     -1          // tile1048 (pipes)
18
sprite  1736 pitch     -1          // tile1048 (pipes)
15
sprite  1864 mdxoff    -5000       // tile1048 (pipes)
19
sprite  1864 mdxoff    -5000       // tile1048 (pipes)
16
sprite  1864 mdzoff     100000     // tile1048 (pipes)
20
sprite  1864 mdzoff     100000     // tile1048 (pipes)
Line 145... Line 149...
145
sprite  2615 angoff    -512        // tile4581 canwithsomething3
149
sprite  2615 angoff    -512        // tile4581 canwithsomething3
146
sprite  2613 angoff     512        // tile4581 canwithsomething3
150
sprite  2613 angoff     512        // tile4581 canwithsomething3
147
sprite   855 nomdanim              // tile1232 canwithsomething
151
sprite   855 nomdanim              // tile1232 canwithsomething
148
sprite   855 angoff     256        // tile1232 canwithsomething
152
sprite   855 angoff     256        // tile1232 canwithsomething
149
sprite   254 angoff     640        // tile1232 canwithsomething
153
sprite   254 angoff     640        // tile1232 canwithsomething
150
sprite   246 angoff    -768        // tile4582 canwithsomething4
154
sprite   246 angoff    -768        // tile4580 canwithsomething2
151
sprite   243 angoff     1024       // tile4582 canwithsomething4
155
sprite   243 angoff     1024       // tile4580 canwithsomething2
152
sprite  2575 angoff    -768        // tile1227 nukebarrel
156
sprite  2575 angoff    -768        // tile1227 nukebarrel
153
sprite  2581 angoff     768        // tile4582 canwithsomething4
157
sprite  2581 angoff     768        // tile4580 canwithsomething2
154
sprite  2577 angoff     768        // tile1227 nukebarrel
158
sprite  2577 angoff     768        // tile1227 nukebarrel
155
sprite   244 angoff    -512        // tile4581 canwithsomething3
159
sprite   244 angoff    -512        // tile4581 canwithsomething3
156
sprite   537 mdzoff     300000     // tile0955 bottle2
160
sprite   537 mdzoff     300000     // tile0955 bottle2
157
sprite   537 roll      -1          // tile0955 bottle2
161
sprite   537 roll      -1          // tile0955 bottle2
158
sprite   261 mdzoff     60000      // tile0977 genericpole
162
sprite   261 mdzoff     60000      // tile0977 genericpole
Line 183... Line 187...
183
sprite   234 pitch     -1          // tile0977 genericpole
187
sprite   234 pitch     -1          // tile0977 genericpole
184
sprite  4459 angoff     896        // tile0047 hbombammo
188
sprite  4459 angoff     896        // tile0047 hbombammo
185
sprite  4459 mdzoff     300000     // tile0047 hbombammo
189
sprite  4459 mdzoff     300000     // tile0047 hbombammo
186
sprite  4459 pitch      1          // tile0047 hbombammo
190
sprite  4459 pitch      1          // tile0047 hbombammo
187
sprite  4318 angoff     768        // tile0059 heatsensor
191
sprite  4318 angoff     768        // tile0059 heatsensor
-
 
192
 
188
sprite   302 mdzoff     30000      // tile0914 maskwall3 (fence)
193
sprite   302 mdzoff     30000      // tile0914 maskwall3 (fence)
189
sprite   302 roll       1          // tile0914 maskwall3 (fence)
194
sprite   302 roll       1          // tile0914 maskwall3 (fence)
190
sprite   307 mdzoff     15000      // tile0977 genericpole
195
sprite   307 mdzoff     15000      // tile0977 genericpole
191
sprite   307 roll       1          // tile0977 genericpole
196
sprite   307 roll       1          // tile0977 genericpole
192
sprite   308 mdzoff     30000      // tile0914 maskwall3 (fence)
197
sprite   308 mdzoff     30000      // tile0914 maskwall3 (fence)