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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : CBP8.map "Metropolitan Starlight" by the Duke3D mapping community
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// Level    : CBP8.map "Metropolitan Starlight" by the Duke3D mapping community
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// Map Date : 2012-07-27
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// Map Date : 2012-07-27
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// mapmd4   : e7df16c5d27533207fcafc953ba9a42b
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// mapmd4   : e7df16c5d27533207fcafc953ba9a42b
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// Curr. HRP: r5.2.415
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// Curr. HRP: r5.2.418
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// Scent-88 Building (bar)
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// Scent-88 Building (bar)
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sprite  1380 angoff    -256        // tile1321 fem3 hooker
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sprite  1380 angoff    -256        // tile1321 fem3 hooker
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sprite   743 mdzoff     1000000    // tile1322 (tile1321 fem3) hooker
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sprite   743 mdzoff     1000000    // tile1322 (tile1321 fem3) hooker
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sprite  3015 angoff    -512        // tile0049 shotgunammo
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sprite  3015 angoff    -512        // tile0049 shotgunammo
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// Maarten's Metro
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// Maarten's Metro
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sprite  3559 angoff    -512        // tile0049 shotgunammo
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sprite  3559 angoff    -512        // tile0049 shotgunammo
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sprite  3206 mdxoff     110000     // tile0958 lights
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sprite  3206 mdxoff     110000     // tile0958 (lights)
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sprite  3206 pitch      1          // tile0958 lights
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sprite  3206 pitch      1          // tile0958 (lights)
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sprite  3204 mdxoff     110000     // tile0958 lights
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sprite  3204 mdxoff     110000     // tile0958 (lights)
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sprite  3204 pitch      1          // tile0958 lights
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sprite  3204 pitch      1          // tile0958 (lights)
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sprite  3264 mdxoff     110000     // tile0958 lights
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sprite  3264 mdxoff     110000     // tile0958 (lights)
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sprite  3264 pitch      1          // tile0958 lights
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sprite  3264 pitch      1          // tile0958 (lights)
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sprite  3214 mdxoff     110000     // tile0958 lights
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sprite  3214 mdxoff     110000     // tile0958 (lights)
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sprite  3214 pitch      1          // tile0958 lights
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sprite  3214 pitch      1          // tile0958 (lights)
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sprite  3227 mdxoff     110000     // tile0958 lights
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sprite  3227 mdxoff     110000     // tile0958 (lights)
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sprite  3227 pitch      1          // tile0958 lights
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sprite  3227 pitch      1          // tile0958 (lights)
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sprite  3228 mdxoff     110000     // tile0958 lights
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sprite  3228 mdxoff     110000     // tile0958 (lights)
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sprite  3228 pitch      1          // tile0958 lights
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sprite  3228 pitch      1          // tile0958 (lights)
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sprite  3224 mdxoff     110000     // tile0958 lights
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sprite  3224 mdxoff     110000     // tile0958 (lights)
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sprite  3224 pitch      1          // tile0958 lights
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sprite  3224 pitch      1          // tile0958 (lights)
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sprite  3221 mdxoff     110000     // tile0958 lights
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sprite  3221 mdxoff     110000     // tile0958 (lights)
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sprite  3221 pitch      1          // tile0958 lights
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sprite  3221 pitch      1          // tile0958 (lights)
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sprite  3565 angoff     1024       // tile0049 shotgunammo
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sprite  3565 angoff     1024       // tile0049 shotgunammo
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sprite  3566 angoff     1024       // tile0041 batteryammo
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sprite  3566 angoff     1024       // tile0041 batteryammo
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sprite  3567 angoff     1024       // tile0041 batteryammo
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sprite  3567 angoff     1024       // tile0041 batteryammo
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sprite  3544 angoff     256        // tile0869 statueflash (geisha)
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sprite  3544 angoff     256        // tile0869 statueflash (geisha)
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sprite  3568 angoff     768        // tile0049 shotgunammo
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sprite  3568 angoff     768        // tile0049 shotgunammo