Subversion Repositories duke3d_hrp

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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 24... Line 24...
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sprite     0 notmd                 // tile0544 (iron bar)
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sprite     0 notmd                 // tile0544 (iron bar)
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sprite     4 notmd                 // tile0544 (iron bar)
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sprite     4 notmd                 // tile0544 (iron bar)
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sprite     8 notmd                 // tile0544 (iron bar)
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sprite     8 notmd                 // tile0544 (iron bar)
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sprite   494 angoff     1024       // tile0022 chaingunsprite
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sprite   494 angoff     1024       // tile0022 chaingunsprite
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sprite   534 angoff    -768        // tile0052 sixpack
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sprite   534 angoff    -768        // tile0052 sixpack
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sprite   496 angoff    -512        // tile0060 accesscard blue
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sprite   496 angoff    -512        // tile0060 accesscard [blue]
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sprite  1273 angoff    -768        // tile0052 sixpack
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sprite  1273 angoff    -768        // tile0052 sixpack
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sprite  1277 angoff    -512        // tile0049 shotgunammo
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sprite  1277 angoff    -512        // tile0049 shotgunammo
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sprite  1266 angoff     512        // tile0028 shotgunsprite
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sprite  1266 angoff     512        // tile0028 shotgunsprite
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sprite  1168 angoff    -640        // tile0556 chair1
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sprite  1168 angoff    -640        // tile0556 chair1
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sprite  1179 angoff     1024       // tile0060 accesscard red
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sprite  1179 angoff     1024       // tile0060 accesscard [red]
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sprite  1287 pitch     -1          // tile1048 (pipes)
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sprite  1287 pitch     -1          // tile1048 (pipes)
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sprite  1287 mdzoff     130000     // tile1048 (pipes)
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sprite  1287 mdzoff     130000     // tile1048 (pipes)
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sprite   854 angoff    -704        // tile0040 ammo
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sprite   854 angoff    -704        // tile0040 ammo
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sprite   852 angoff     320        // tile0021 firstgunsprite
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sprite   852 angoff     320        // tile0021 firstgunsprite
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sprite   855 angoff    -192        // tile0040 ammo
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sprite   855 angoff    -192        // tile0040 ammo
Line 88... Line 88...
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sprite  1299 mdzoff     100000     // tile1048 (pipes)
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sprite  1299 mdzoff     100000     // tile1048 (pipes)
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sprite  1292 pitch      1          // tile1060 clock
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sprite  1292 pitch      1          // tile1060 clock
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sprite  1292 mdxoff     25000      // tile1060 clock
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sprite  1292 mdxoff     25000      // tile1060 clock
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sprite  1289 angoff     640        // tile0556 chair1
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sprite  1289 angoff     640        // tile0556 chair1
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sprite  1171 angoff     1024       // tile0557 chair2
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sprite  1171 angoff     1024       // tile0557 chair2
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sprite   841 angoff     0          // tile0060 accesscard yellow
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sprite   841 angoff     0          // tile0060 accesscard [yellow]