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// Author   : Paul Bolduc
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// Author   : Paul Bolduc
5
// Filename : dh13.map
5
// Filename : dh13.map
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// Filename : Showcase.map
6
// Filename : Showcase.map
7
// mapmd4   : 08d63a74baf71c89e0466aac331dee9a // 2014-06-18
7
// mapmd4   : 08d63a74baf71c89e0466aac331dee9a // 2014-06-18
8
 
8
 
9
// Curr. HRP: r5.3.642
9
// Curr. HRP: r5.4.722
10
 
10
 
11
// *** Polymost HRP recommended ***
11
// *** Polymost HRP recommended ***
12
 
12
 
13
sprite  1488 notmd                 // tile0544 (iron bar)
13
sprite  1488 notmd                 // tile0544 (iron bar)
14
sprite  1484 notmd                 // tile0544 (iron bar)
14
sprite  1484 notmd                 // tile0544 (iron bar)
15
sprite  1480 notmd                 // tile0544 (iron bar)
-
 
16
//
15
//
-
 
16
sprite  1480 notmd                 // tile0544 (iron bar)
17
sprite  1487 notmd                 // tile0544 (iron bar)
17
sprite  1487 notmd                 // tile0544 (iron bar)
18
sprite  1491 notmd                 // tile0544 (iron bar)
18
sprite  1491 notmd                 // tile0544 (iron bar)
19
sprite  1502 notmd                 // tile0544 (iron bar)
19
sprite  1502 notmd                 // tile0544 (iron bar)
20
sprite  1498 notmd                 // tile0544 (iron bar)
20
sprite  1498 notmd                 // tile0544 (iron bar)
21
sprite  1494 notmd                 // tile0544 (iron bar)
21
sprite  1494 notmd                 // tile0544 (iron bar)
22
sprite  1493 notmd                 // tile0544 (iron bar)
22
sprite  1493 notmd                 // tile0544 (iron bar)
23
sprite  1496 notmd                 // tile0544 (iron bar)
23
sprite  1496 notmd                 // tile0544 (iron bar)
24
sprite  1501 notmd                 // tile0544 (iron bar)
24
sprite  1501 notmd                 // tile0544 (iron bar)
25
sprite  2401 notmd                 // tile0977 genericpole
25
sprite  2401 notmd                 // tile0977 genericpole
26
sprite  2651 mdxoff     4000       // tile0130 accessswitch red
-
 
27
sprite  2651 pitch     -1          // tile0130 accessswitch red
26
sprite  2651 pitch     -1          // tile0130 accessswitch red
28
sprite  2655 mdzoff     1800       // tile0977 genericpole
27
sprite  2651 mdxoff     4000       // tile0130 accessswitch red
29
sprite  2655 pitch      1          // tile0977 genericpole
28
sprite  2655 pitch      1          // tile0977 genericpole
30
sprite  2656 mdzoff     2300       // tile0977 genericpole
29
sprite  2655 mdzoff     1800       // tile0977 genericpole
31
sprite  2656 pitch      1          // tile0977 genericpole
30
sprite  2656 pitch      1          // tile0977 genericpole
-
 
31
sprite  2656 mdzoff     2300       // tile0977 genericpole
32
sprite  1512 notmd                 // tile0544 (iron bar)
32
sprite  1512 notmd                 // tile0544 (iron bar)
33
sprite  1517 notmd                 // tile0544 (iron bar)
33
sprite  1517 notmd                 // tile0544 (iron bar)
34
sprite  1520 notmd                 // tile0544 (iron bar)
34
sprite  1520 notmd                 // tile0544 (iron bar)
35
sprite  1601 notmd                 // tile0544 (iron bar)
35
sprite  1601 notmd                 // tile0544 (iron bar)
36
sprite  1598 notmd                 // tile0544 (iron bar)
36
sprite  1598 notmd                 // tile0544 (iron bar)
37
sprite  2400 notmd                 // tile0977 genericpole
37
sprite  2400 notmd                 // tile0977 genericpole
38
sprite  2018 angoff     1024       // tile0028 shotgunsprite
38
sprite  2018 angoff     1024       // tile0028 shotgunsprite
39
sprite  2525 angoff     512        // tile0049 shotgunammo (multiplayer)
39
sprite  2525 angoff     512        // tile0049 shotgunammo (multiplayer)
40
sprite  2525 mdzoff     300000     // tile0049 shotgunammo (multiplayer)
-
 
41
sprite  2525 roll       1          // tile0049 shotgunammo (multiplayer)
40
sprite  2525 roll       1          // tile0049 shotgunammo (multiplayer)
-
 
41
sprite  2525 mdzoff     300000     // tile0049 shotgunammo (multiplayer)
42
sprite  1567 notmd                 // tile0544 (iron bar)
42
sprite  1567 notmd                 // tile0544 (iron bar)
43
sprite  1563 notmd                 // tile0544 (iron bar)
43
sprite  1563 notmd                 // tile0544 (iron bar)
44
sprite  1559 notmd                 // tile0544 (iron bar)
44
sprite  1559 notmd                 // tile0544 (iron bar)
45
sprite  2649 notmd                 // tile0977 genericpole
45
sprite  2649 notmd                 // tile0977 genericpole
46
sprite  2650 notmd                 // tile0977 genericpole
46
sprite  2650 notmd                 // tile0977 genericpole
47
sprite  2719 angoff     0          // tile0060 accesscard red
47
sprite  2719 angoff     0          // tile0060 accesscard red
48
sprite  2652 mdxoff     4000       // tile0130 accessswitch red
-
 
49
sprite  2652 pitch      1          // tile0130 accessswitch red
48
sprite  2652 pitch      1          // tile0130 accessswitch red
50
sprite   838 mdzoff     100000     // tile0916 fireext
49
sprite  2652 mdxoff     4000       // tile0130 accessswitch red
51
sprite   838 pitch      1          // tile0916 fireext
50
sprite   838 pitch      1          // tile0916 fireext
52
sprite  2444 mdzoff     50000      // tile1048 (pipes)
51
sprite   838 mdzoff     100000     // tile0916 fireext
53
sprite  2444 pitch     -1          // tile1048 (pipes)
52
sprite  2444 pitch     -1          // tile1048 (pipes)
-
 
53
sprite  2444 mdzoff     50000      // tile1048 (pipes)
54
sprite  2451 notmd                 // tile1048 (pipes)
54
sprite  2451 notmd                 // tile1048 (pipes)
55
sprite  1113 angoff     1024       // tile0025 shrinkersprite
55
sprite  1113 angoff     1024       // tile0025 shrinkersprite
56
sprite  1108 mdzoff     300000     // tile0621 camera1
-
 
57
sprite  1108 pitch      1          // tile0621 camera1
56
sprite  1108 pitch      1          // tile0621 camera1
58
sprite  1108 roll       1          // tile0621 camera1
57
sprite  1108 roll       1          // tile0621 camera1
59
sprite   831 mdzoff     100000     // tile0916 fireext
58
sprite  1108 mdzoff     300000     // tile0621 camera1
60
sprite   831 pitch      1          // tile0916 fireext
59
sprite   831 pitch      1          // tile0916 fireext
61
sprite  1176 mdzoff     100000     // tile4496 broom
60
sprite   831 mdzoff     100000     // tile0916 fireext
62
sprite  1176 pitch     -1          // tile4496 broom
61
sprite  1176 pitch     -1          // tile4496 broom
-
 
62
sprite  1176 mdzoff     100000     // tile4496 broom
63
sprite  2020 pitch      64         // tile0045 growammo
63
sprite  2020 pitch      64         // tile0045 growammo
64
sprite  2031 mdzoff     800000     // tile0053 firstaid
-
 
65
sprite  2031 roll      -1          // tile0053 firstaid
64
sprite  2031 roll      -1          // tile0053 firstaid
66
sprite  1107 mdzoff     100000     // tile0621 camera1
65
sprite  2031 mdzoff     800000     // tile0053 firstaid
67
sprite  1107 pitch      1          // tile0621 camera1
66
sprite  1107 pitch      1          // tile0621 camera1
68
sprite  1107 roll       1          // tile0621 camera1
67
sprite  1107 roll       1          // tile0621 camera1
69
sprite  1237 mdzoff     50000      // tile4386 (power line)
68
sprite  1107 mdzoff     100000     // tile0621 camera1
70
sprite  1237 roll       1          // tile4386 (power line)
69
sprite  1237 roll       1          // tile4386 (power line)
71
sprite  2404 mdzoff     50000      // tile1048 (pipes)
70
sprite  1237 mdzoff     50000      // tile4386 (power line)
72
sprite  2404 pitch     -1          // tile1048 (pipes)
71
sprite  2404 pitch     -1          // tile1048 (pipes)
-
 
72
sprite  2404 mdzoff     50000      // tile1048 (pipes)
73
sprite  2429 notmd                 // tile1048 (pipes)
73
sprite  2429 notmd                 // tile1048 (pipes)
74
sprite   666 mdzoff     400000     // tile0569 toilet
-
 
75
sprite   666 pitch     -1          // tile0569 toilet
74
sprite   666 pitch     -1          // tile0569 toilet
76
sprite  2026 mdzoff     300000     // tile0047 hbombammo
75
sprite   666 mdzoff     400000     // tile0569 toilet
77
sprite  2026 pitch     -1          // tile0047 hbombammo
76
sprite  2026 pitch     -1          // tile0047 hbombammo
78
sprite   667 mdzoff     400000     // tile0569 toilet
77
sprite  2026 mdzoff     300000     // tile0047 hbombammo
79
sprite   667 pitch     -1          // tile0569 toilet
78
sprite   667 pitch     -1          // tile0569 toilet
80
sprite  1750 mdzoff     800000     // tile0029 devistatorsprite
79
sprite   667 mdzoff     400000     // tile0569 toilet
81
sprite  1750 pitch      1          // tile0029 devistatorsprite
80
sprite  1750 pitch      1          // tile0029 devistatorsprite
-
 
81
sprite  1750 mdzoff     800000     // tile0029 devistatorsprite
82
sprite  1745 angoff     128        // tile0557 chair2
82
sprite  1745 angoff     128        // tile0557 chair2
83
sprite  1761 mdzoff     400000     // tile1062 rubbercan
-
 
84
sprite  1761 pitch      1          // tile1062 rubbercan
83
sprite  1761 pitch      1          // tile1062 rubbercan
-
 
84
sprite  1761 mdzoff     400000     // tile1062 rubbercan
85
sprite  1752 angoff     1024       // tile0028 shotgunsprite
85
sprite  1752 angoff     1024       // tile0028 shotgunsprite
86
sprite  2635 angoff     1024       // tile0037 freezeammo (multiplayer)
86
sprite  2635 angoff     1024       // tile0037 freezeammo (multiplayer)
87
sprite  1342 angoff     1024       // tile0022 chaingunsprite
87
sprite  1342 angoff     1024       // tile0022 chaingunsprite
88
sprite  2277 angoff     1024       // tile0046 crystalammo
88
sprite  2277 angoff     1024       // tile0046 crystalammo
89
sprite  2336 mdzoff     40000      // tile1048 (pipes)
-
 
90
sprite  2336 pitch     -1          // tile1048 (pipes)
89
sprite  2336 pitch     -1          // tile1048 (pipes)
91
sprite  2335 mdzoff     40000      // tile1048 (pipes)
90
sprite  2336 mdzoff     40000      // tile1048 (pipes)
92
sprite  2335 pitch     -1          // tile1048 (pipes)
91
sprite  2335 pitch     -1          // tile1048 (pipes)
-
 
92
sprite  2335 mdzoff     40000      // tile1048 (pipes)
93
sprite  2437 angoff     1024       // tile0046 crystalammo (multiplayer)
93
sprite  2437 angoff     1024       // tile0046 crystalammo (multiplayer)
94
sprite  1013 angoff     1024       // tile0023 rpgsprite
94
sprite  1013 angoff     1024       // tile0023 rpgsprite
95
sprite  2428 angoff     512        // tile0047 hbombammo (multiplayer)
95
sprite  2428 angoff     512        // tile0047 hbombammo (multiplayer)
96
sprite  1328 mdzoff     150000     // tile1062 rubbercan
-
 
97
sprite  1328 pitch      1          // tile1062 rubbercan
96
sprite  1328 pitch      1          // tile1062 rubbercan
98
sprite  1594 mdzoff     300000     // tile0621 camera1
97
sprite  1328 mdzoff     150000     // tile1062 rubbercan
99
sprite  1594 pitch      1          // tile0621 camera1
98
sprite  1594 pitch      1          // tile0621 camera1
100
sprite  1594 roll       1          // tile0621 camera1
99
sprite  1594 roll       1          // tile0621 camera1
101
sprite  2411 mdzoff     50000      // tile1048 (pipes)
100
sprite  1594 mdzoff     300000     // tile0621 camera1
102
sprite  2411 pitch     -1          // tile1048 (pipes)
101
sprite  2411 pitch     -1          // tile1048 (pipes)
-
 
102
sprite  2411 mdzoff     50000      // tile1048 (pipes)
103
sprite  2430 notmd                 // tile1048 (pipes)
103
sprite  2430 notmd                 // tile1048 (pipes)
104
sprite  1426 angoff    -512        // tile1348 holoduke
104
sprite  1426 angoff    -512        // tile1348 holoduke
105
sprite  1422 angoff     512        // tile4453 meter
105
sprite  1422 angoff     512        // tile4453 meter
106
sprite  1422 mdxoff     8000       // tile4453 meter
-
 
107
sprite  1422 pitch     -1          // tile4453 meter
106
sprite  1422 pitch     -1          // tile4453 meter
-
 
107
sprite  1422 mdxoff     8000       // tile4453 meter
108
sprite  1550 angoff     1024       // tile0024 freezesprite
108
sprite  1550 angoff     1024       // tile0024 freezesprite
109
sprite  1551 angoff     1024       // tile0037 freezeammo
109
sprite  1551 angoff     1024       // tile0037 freezeammo
110
sprite  1552 angoff     1024       // tile0037 freezeammo
110
sprite  1552 angoff     1024       // tile0037 freezeammo
111
sprite  1413 mdzoff     50000      // tile0712 lightswitch2
-
 
112
sprite  1413 roll       1          // tile0712 lightswitch2
111
sprite  1413 roll       1          // tile0712 lightswitch2
113
sprite  2452 mdzoff     200000     // tile0041 batteryammo
112
sprite  1413 mdzoff     50000      // tile0712 lightswitch2
114
sprite  2452 pitch      1          // tile0041 batteryammo
113
sprite  2452 pitch      1          // tile0041 batteryammo
115
sprite  2452 roll       1          // tile0041 batteryammo
114
sprite  2452 roll       1          // tile0041 batteryammo
116
sprite  2504 mdzoff     200000     // tile0022 chaingunsprite (multiplayer)
115
sprite  2452 mdzoff     200000     // tile0041 batteryammo
117
sprite  2504 pitch     -1          // tile0022 chaingunsprite (multiplayer)
116
sprite  2504 pitch     -1          // tile0022 chaingunsprite (multiplayer)
-
 
117
sprite  2504 mdzoff     200000     // tile0022 chaingunsprite (multiplayer)
118
sprite  2214 angoff     256        // tile0041 batteryammo
118
sprite  2214 angoff     256        // tile0041 batteryammo
119
sprite  2214 mdzoff     200000     // tile0041 batteryammo
-
 
120
sprite  2214 pitch      1          // tile0041 batteryammo
119
sprite  2214 pitch      1          // tile0041 batteryammo
121
sprite  2214 roll       4          // tile0041 batteryammo
120
sprite  2214 roll       4          // tile0041 batteryammo
-
 
121
sprite  2214 mdzoff     200000     // tile0041 batteryammo
122
sprite   647 notmd                 // tile2040 (tile2045 pigcopdive)
122
sprite   647 notmd                 // tile2040 (tile2045 pigcopdive)
123
sprite   638 notmd                 // tile1398 (tile1395 fem7 dancer)
123
sprite   638 notmd                 // tile1398 (tile1395 fem7 dancer)
124
sprite   648 notmd                 // tile1440 (tile1405 duke)
124
sprite   648 notmd                 // tile1440 (tile1405 duke)
125
sprite   637 notmd                 // tile1398 (tile1395 fem7 dancer)
125
sprite   637 notmd                 // tile1398 (tile1395 fem7 dancer)
126
sprite   652 notmd                 // tile1356 (terminator)
126
sprite   652 notmd                 // tile1356 (terminator)
127
sprite   653 notmd                 // tile4363 (combat knife)
127
sprite   653 notmd                 // tile4363 (combat knife)
128
sprite   636 notmd                 // tile2197 (tile2190 (lizman firing))
128
sprite   636 notmd                 // tile2197 (tile2190 (lizman firing))
129
sprite   646 notmd                 // tile1327 (tile1325 fem4 cavedancer)
129
sprite   646 notmd                 // tile1327 (tile1325 fem4 cavedancer)
130
sprite   645 notmd                 // tile1327 (tile1325 fem4 cavedancer)
130
sprite   645 notmd                 // tile1327 (tile1325 fem4 cavedancer)
131
sprite   644 notmd                 // tile1327 (tile1325 fem4 cavedancer)
131
sprite   644 notmd                 // tile1327 (tile1325 fem4 cavedancer)
132
sprite  1105 mdxoff     7000       // tile4453 meter
-
 
133
sprite  1105 pitch     -1          // tile4453 meter
132
sprite  1105 pitch     -1          // tile4453 meter
-
 
133
sprite  1105 mdxoff     7000       // tile4453 meter
134
sprite  1359 angoff     576        // tile4454 deskphone
134
sprite  1359 angoff     576        // tile4454 deskphone
135
sprite  1064 angoff     512        // tile4887 pleasewait
135
sprite  1064 angoff     512        // tile4887 pleasewait
136
sprite  1145 mdzoff     50000      // tile4386 (power line)
-
 
137
sprite  1145 roll       1          // tile4386 (power line)
136
sprite  1145 roll       1          // tile4386 (power line)
138
sprite  1146 mdzoff     50000      // tile4386 (power line)
137
sprite  1145 mdzoff     50000      // tile4386 (power line)
139
sprite  1146 roll      -1          // tile4386 (power line)
138
sprite  1146 roll      -1          // tile4386 (power line)
140
sprite  1147 mdzoff     50000      // tile4386 (power line)
139
sprite  1146 mdzoff     50000      // tile4386 (power line)
141
sprite  1147 roll       1          // tile4386 (power line)
140
sprite  1147 roll       1          // tile4386 (power line)
-
 
141
sprite  1147 mdzoff     50000      // tile4386 (power line)
142
sprite  1472 angoff     1024       // tile0059 heatsensor
142
sprite  1472 angoff     1024       // tile0059 heatsensor
143
sprite  2632 angoff     1024       // tile0044 rpgammo (multiplayer)
143
sprite  2632 angoff     1024       // tile0044 rpgammo (multiplayer)
-
 
144
sprite  1473 roll      -336        // tile1357 (terminator arm)
144
sprite  1473 mdyoff    -50         // tile1357 (terminator arm)
145
sprite  1473 mdyoff    -50         // tile1357 (terminator arm)
145
sprite  1473 mdzoff    -3000       // tile1357 (terminator arm)
146
sprite  1473 mdzoff    -3000       // tile1357 (terminator arm)
146
sprite  1473 roll      -336        // tile1357 (terminator arm)
-
 
147
sprite  1301 angoff    -256        // tile4495 wetfloor
147
sprite  1301 angoff    -256        // tile4495 wetfloor
148
sprite  1273 mdzoff     750000     // tile0920 (chain)
-
 
149
sprite  1273 pitch      1          // tile0920 (chain)
148
sprite  1273 pitch      1          // tile0920 (chain)
150
sprite  1273 roll       1          // tile0920 (chain)
149
sprite  1273 roll       1          // tile0920 (chain)
151
sprite  1274 mdzoff     450000     // tile0920 (chain)
150
sprite  1273 mdzoff     750000     // tile0920 (chain)
152
sprite  1274 pitch      1          // tile0920 (chain)
151
sprite  1274 pitch      1          // tile0920 (chain)
153
sprite  1274 roll       1          // tile0920 (chain)
152
sprite  1274 roll       1          // tile0920 (chain)
154
sprite  1275 mdzoff     450000     // tile0920 (chain)
153
sprite  1274 mdzoff     450000     // tile0920 (chain)
155
sprite  1275 pitch      1          // tile0920 (chain)
154
sprite  1275 pitch      1          // tile0920 (chain)
156
sprite  1275 roll       1          // tile0920 (chain)
155
sprite  1275 roll       1          // tile0920 (chain)
157
sprite  1276 mdzoff     450000     // tile0920 (chain)
156
sprite  1275 mdzoff     450000     // tile0920 (chain)
158
sprite  1276 pitch      1          // tile0920 (chain)
157
sprite  1276 pitch      1          // tile0920 (chain)
159
sprite  1276 roll       1          // tile0920 (chain)
158
sprite  1276 roll       1          // tile0920 (chain)
160
sprite  1277 mdzoff     450000     // tile0920 (chain)
159
sprite  1276 mdzoff     450000     // tile0920 (chain)
161
sprite  1277 pitch      1          // tile0920 (chain)
160
sprite  1277 pitch      1          // tile0920 (chain)
162
sprite  1277 roll       1          // tile0920 (chain)
161
sprite  1277 roll       1          // tile0920 (chain)
163
sprite  1278 mdzoff     450000     // tile0920 (chain)
162
sprite  1277 mdzoff     450000     // tile0920 (chain)
164
sprite  1278 pitch      1          // tile0920 (chain)
163
sprite  1278 pitch      1          // tile0920 (chain)
165
sprite  1278 roll       1          // tile0920 (chain)
164
sprite  1278 roll       1          // tile0920 (chain)
166
sprite  1279 mdzoff     450000     // tile0920 (chain)
165
sprite  1278 mdzoff     450000     // tile0920 (chain)
167
sprite  1279 pitch      1          // tile0920 (chain)
166
sprite  1279 pitch      1          // tile0920 (chain)
168
sprite  1279 roll       1          // tile0920 (chain)
167
sprite  1279 roll       1          // tile0920 (chain)
169
sprite  1282 mdzoff     150000     // tile0914 maskwall3 (fence)
168
sprite  1279 mdzoff     450000     // tile0920 (chain)
170
sprite  1282 pitch     -1          // tile0914 maskwall3 (fence)
169
sprite  1282 pitch     -1          // tile0914 maskwall3 (fence)
171
sprite  1282 roll      -1          // tile0914 maskwall3 (fence)
170
sprite  1282 roll      -1          // tile0914 maskwall3 (fence)
172
sprite  1291 mdzoff     50000      // tile0914 maskwall3 (fence)
171
sprite  1282 mdzoff     150000     // tile0914 maskwall3 (fence)
173
sprite  1291 pitch     -4          // tile0914 maskwall3 (fence)
172
sprite  1291 pitch     -4          // tile0914 maskwall3 (fence)
174
sprite  1291 roll       3          // tile0914 maskwall3 (fence)
173
sprite  1291 roll       3          // tile0914 maskwall3 (fence)
175
sprite  1281 mdzoff     50000      // tile0914 maskwall3 (fence)
174
sprite  1291 mdzoff     50000      // tile0914 maskwall3 (fence)
176
sprite  1281 pitch     -4          // tile0914 maskwall3 (fence)
175
sprite  1281 pitch     -4          // tile0914 maskwall3 (fence)
177
sprite  1281 roll      -3          // tile0914 maskwall3 (fence)
176
sprite  1281 roll      -3          // tile0914 maskwall3 (fence)
178
sprite  1280 mdzoff     150000     // tile0914 maskwall3 (fence)
177
sprite  1281 mdzoff     50000      // tile0914 maskwall3 (fence)
179
sprite  1280 pitch     -1          // tile0914 maskwall3 (fence)
178
sprite  1280 pitch     -1          // tile0914 maskwall3 (fence)
180
sprite  1280 roll       1          // tile0914 maskwall3 (fence)
179
sprite  1280 roll       1          // tile0914 maskwall3 (fence)
181
sprite  1272 mdzoff     450000     // tile0920 (chain)
180
sprite  1280 mdzoff     150000     // tile0914 maskwall3 (fence)
182
sprite  1272 pitch     -1          // tile0920 (chain)
181
sprite  1272 pitch     -1          // tile0920 (chain)
183
sprite  1272 roll       1          // tile0920 (chain)
182
sprite  1272 roll       1          // tile0920 (chain)
184
sprite  1271 mdzoff     450000     // tile0920 (chain)
183
sprite  1272 mdzoff     450000     // tile0920 (chain)
185
sprite  1271 pitch     -1          // tile0920 (chain)
184
sprite  1271 pitch     -1          // tile0920 (chain)
186
sprite  1271 roll       1          // tile0920 (chain)
185
sprite  1271 roll       1          // tile0920 (chain)
187
sprite  1270 mdzoff     450000     // tile0920 (chain)
186
sprite  1271 mdzoff     450000     // tile0920 (chain)
188
sprite  1270 pitch     -1          // tile0920 (chain)
187
sprite  1270 pitch     -1          // tile0920 (chain)
189
sprite  1270 roll       1          // tile0920 (chain)
188
sprite  1270 roll       1          // tile0920 (chain)
190
sprite  1269 mdzoff     450000     // tile0920 (chain)
189
sprite  1270 mdzoff     450000     // tile0920 (chain)
191
sprite  1269 pitch     -1          // tile0920 (chain)
190
sprite  1269 pitch     -1          // tile0920 (chain)
192
sprite  1269 roll       1          // tile0920 (chain)
191
sprite  1269 roll       1          // tile0920 (chain)
193
sprite  1268 mdzoff     450000     // tile0920 (chain)
192
sprite  1269 mdzoff     450000     // tile0920 (chain)
194
sprite  1268 pitch     -1          // tile0920 (chain)
193
sprite  1268 pitch     -1          // tile0920 (chain)
195
sprite  1268 roll       1          // tile0920 (chain)
194
sprite  1268 roll       1          // tile0920 (chain)
196
sprite  1267 mdzoff     450000     // tile0920 (chain)
195
sprite  1268 mdzoff     450000     // tile0920 (chain)
197
sprite  1267 pitch     -1          // tile0920 (chain)
196
sprite  1267 pitch     -1          // tile0920 (chain)
198
sprite  1267 roll       1          // tile0920 (chain)
197
sprite  1267 roll       1          // tile0920 (chain)
199
sprite  1266 mdzoff     750000     // tile0920 (chain)
198
sprite  1267 mdzoff     450000     // tile0920 (chain)
200
sprite  1266 pitch     -1          // tile0920 (chain)
199
sprite  1266 pitch     -1          // tile0920 (chain)
201
sprite  1266 roll       1          // tile0920 (chain)
200
sprite  1266 roll       1          // tile0920 (chain)
-
 
201
sprite  1266 mdzoff     750000     // tile0920 (chain)
202
sprite  1290 angoff     512        // tile4497 mop
202
sprite  1290 angoff     512        // tile4497 mop
203
sprite  1302 angoff     1024       // tile0055 steroids
203
sprite  1302 angoff     1024       // tile0055 steroids
204
sprite  1106 mdxoff     7000       // tile4453 meter
-
 
205
sprite  1106 pitch     -1          // tile4453 meter
204
sprite  1106 pitch     -1          // tile4453 meter
-
 
205
sprite  1106 mdxoff     7000       // tile4453 meter
206
sprite  1360 angoff     448        // tile4454 deskphone
206
sprite  1360 angoff     448        // tile4454 deskphone
207
sprite  2022 angoff     896        // tile0028 shotgunsprite
207
sprite  2022 angoff     896        // tile0028 shotgunsprite
208
sprite   641 notmd                 // tile4630 (tile4610 newbeast)
208
sprite   641 notmd                 // tile4630 (tile4610 newbeast)
209
sprite   639 notmd                 // tile1322 (tile1321 fem3 hooker)
209
sprite   639 notmd                 // tile1322 (tile1321 fem3 hooker)
210
sprite   640 notmd                 // tile4631 (tile4610 newbeast)
210
sprite   640 notmd                 // tile4631 (tile4610 newbeast)
Line 213... Line 213...
213
sprite   649 notmd                 // tile1871 (tile1870 (scorpion tank))
213
sprite   649 notmd                 // tile1871 (tile1870 (scorpion tank))
214
sprite   650 notmd                 // tile1983 (tile1975 tank)
214
sprite   650 notmd                 // tile1983 (tile1975 tank)
215
sprite   642 notmd                 // tile4517 (tile4516 pirate half)
215
sprite   642 notmd                 // tile4517 (tile4516 pirate half)
216
sprite   643 notmd                 // tile1333 (tile1312 fem1) (stripper flash)
216
sprite   643 notmd                 // tile1333 (tile1312 fem1) (stripper flash)
217
sprite   631 notmd                 // tile4408 (tile4407 robotmouse)
217
sprite   631 notmd                 // tile4408 (tile4407 robotmouse)
218
sprite  1246 mdzoff     50000      // tile4386 (power line)
-
 
219
sprite  1246 roll       1          // tile4386 (power line)
218
sprite  1246 roll       1          // tile4386 (power line)
220
sprite  1243 mdzoff     50000      // tile4386 (power line)
219
sprite  1246 mdzoff     50000      // tile4386 (power line)
221
sprite  1243 roll       1          // tile4386 (power line)
220
sprite  1243 roll       1          // tile4386 (power line)
222
sprite  1239 mdzoff     50000      // tile4386 (power line)
221
sprite  1243 mdzoff     50000      // tile4386 (power line)
223
sprite  1239 roll       1          // tile4386 (power line)
222
sprite  1239 roll       1          // tile4386 (power line)
224
sprite  1241 mdzoff     50000      // tile4386 (power line)
223
sprite  1239 mdzoff     50000      // tile4386 (power line)
225
sprite  1241 roll       1          // tile4386 (power line)
224
sprite  1241 roll       1          // tile4386 (power line)
-
 
225
sprite  1241 mdzoff     50000      // tile4386 (power line)
226
sprite   633 notmd                 // tile21912(tile2190 (lizman firing))
226
sprite   633 notmd                 // tile21912(tile2190 (lizman firing))
227
sprite   632 notmd                 // tile4405 (tile4404 robotpirate)
227
sprite   632 notmd                 // tile4405 (tile4404 robotpirate)
228
sprite   630 notmd                 // tile4403 (tile4402 robotdog)
228
sprite   630 notmd                 // tile4403 (tile4402 robotdog)
229
sprite  2507 angoff     0          // tile0100 atomichealth
229
sprite  2507 angoff     0          // tile0100 atomichealth
230
sprite  1790 mdzoff     100000     // tile4443 (flag)
-
 
231
sprite  1790 pitch      5          // tile4443 (flag)
230
sprite  1790 pitch      5          // tile4443 (flag)
232
sprite  1790 roll       2          // tile4443 (flag)
231
sprite  1790 roll       2          // tile4443 (flag)
-
 
232
sprite  1790 mdzoff     100000     // tile4443 (flag)
233
sprite  2208 angoff    -768        // tile0052 sixpack
233
sprite  2208 angoff    -768        // tile0052 sixpack
234
sprite  2419 mdzoff     50000      // tile1048 (pipes)
-
 
235
sprite  2419 pitch     -1          // tile1048 (pipes)
234
sprite  2419 pitch     -1          // tile1048 (pipes)
-
 
235
sprite  2419 mdzoff     50000      // tile1048 (pipes)
236
sprite  2431 notmd                 // tile1048 (pipes)
236
sprite  2431 notmd                 // tile1048 (pipes)
237
sprite  2004 mdzoff     250000     // tile0621 camera1
-
 
238
sprite  2004 pitch      1          // tile0621 camera1
237
sprite  2004 pitch      1          // tile0621 camera1
239
sprite  2004 roll       1          // tile0621 camera1
238
sprite  2004 roll       1          // tile0621 camera1
240
//sprite  2800 mdzoff     250000     // tile0621 camera1
239
sprite  2004 mdzoff     250000     // tile0621 camera1
241
//sprite  2800 pitch      1          // tile0621 camera1
240
//sprite  2800 pitch      1          // tile0621 camera1
242
//sprite  2800 roll       1          // tile0621 camera1
241
//sprite  2800 roll       1          // tile0621 camera1
243
sprite  2396 mdzoff     100000     // tile0621 camera1
242
//sprite  2800 mdzoff     250000     // tile0621 camera1
244
sprite  2396 pitch      3          // tile0621 camera1
243
sprite  2396 pitch      3          // tile0621 camera1
245
sprite  2396 roll      -1          // tile0621 camera1
244
sprite  2396 roll      -1          // tile0621 camera1
-
 
245
sprite  2396 mdzoff     100000     // tile0621 camera1
246
sprite  2721 angoff     1024       // tile0041 batteryammo (multiplayer)
246
sprite  2721 angoff     1024       // tile0041 batteryammo (multiplayer)
247
sprite  2721 mdzoff     250000     // tile0041 batteryammo (multiplayer)
-
 
248
sprite  2721 pitch     -1          // tile0041 batteryammo (multiplayer)
247
sprite  2721 pitch     -1          // tile0041 batteryammo (multiplayer)
249
sprite  2636 mdzoff     400000     // tile0046 crystalammo (multiplayer)
248
sprite  2721 mdzoff     250000     // tile0041 batteryammo (multiplayer)
250
sprite  2636 pitch     -1          // tile0046 crystalammo (multiplayer)
249
sprite  2636 pitch     -1          // tile0046 crystalammo (multiplayer)
251
sprite  2636 roll      -1          // tile0046 crystalammo (multiplayer)
250
sprite  2636 roll      -1          // tile0046 crystalammo (multiplayer)
252
sprite  1654 mdzoff     100000     // tile0916 fireext
251
sprite  2636 mdzoff     400000     // tile0046 crystalammo (multiplayer)
253
sprite  1654 pitch      1          // tile0916 fireext
252
sprite  1654 pitch      1          // tile0916 fireext
254
sprite   845 mdzoff     100000     // tile0916 fireext
253
sprite  1654 mdzoff     100000     // tile0916 fireext
255
sprite   845 pitch      1          // tile0916 fireext
254
sprite   845 pitch      1          // tile0916 fireext
-
 
255
sprite   845 mdzoff     100000     // tile0916 fireext
256
sprite  1873 angoff     1024       // tile4370 desklamp
256
sprite  1873 angoff     1024       // tile4370 desklamp
257
sprite  1881 angoff    -64         // tile0047 hbombammo
257
sprite  1881 angoff    -64         // tile0047 hbombammo
258
sprite  1881 mdzoff     150000     // tile0047 hbombammo
-
 
259
sprite  1881 pitch      1          // tile0047 hbombammo
258
sprite  1881 pitch      1          // tile0047 hbombammo
260
sprite  2341 mdzoff     350000     // tile0059 heatsensor
259
sprite  1881 mdzoff     150000     // tile0047 hbombammo
261
sprite  2341 pitch      1          // tile0059 heatsensor
260
sprite  2341 pitch      1          // tile0059 heatsensor
262
sprite  2035 mdzoff     200000     // tile0022 chaingunsprite
261
sprite  2341 mdzoff     350000     // tile0059 heatsensor
263
sprite  2035 pitch     -1          // tile0022 chaingunsprite
262
sprite  2035 pitch     -1          // tile0022 chaingunsprite
-
 
263
sprite  2035 mdzoff     200000     // tile0022 chaingunsprite
264
sprite  2034 angoff     1024       // tile0041 batteryammo
264
sprite  2034 angoff     1024       // tile0041 batteryammo
265
sprite  2223 angoff     0          // tile0060 accesscard blue
265
sprite  2223 angoff     0          // tile0060 accesscard blue