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Rev 724 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 724 Rev 726
Line 174... Line 174...
174
sprite  3354 pitch      1          // tile0981 hydrent
174
sprite  3354 pitch      1          // tile0981 hydrent
175
sprite  3354 roll      -1          // tile0981 hydrent
175
sprite  3354 roll      -1          // tile0981 hydrent
176
sprite  3354 mdzoff     700000     // tile0981 hydrent
176
sprite  3354 mdzoff     700000     // tile0981 hydrent
177
sprite   852 angoff    -512        // tile0044 rpgammo
177
sprite   852 angoff    -512        // tile0044 rpgammo
178
sprite  4485 angoff    -256        // tile0044 rpgammo
178
sprite  4485 angoff    -256        // tile0044 rpgammo
179
sprite  3871 angoff     0          // tile0060 accesscard yellow
179
sprite  3871 angoff     0          // tile0060 accesscard [yellow]
180
sprite   964 angoff    -512        // tile0041 batteryammo
180
sprite   964 angoff    -512        // tile0041 batteryammo
181
sprite  4493 pitch     -64         // tile0049 shotgunammo
181
sprite  4493 pitch     -64         // tile0049 shotgunammo
182
sprite  4493 mdzoff     15000      // tile0049 shotgunammo
182
sprite  4493 mdzoff     15000      // tile0049 shotgunammo
183
sprite  4495 pitch     -64         // tile0049 shotgunammo
183
sprite  4495 pitch     -64         // tile0049 shotgunammo
184
sprite  4494 pitch     -64         // tile0049 shotgunammo
184
sprite  4494 pitch     -64         // tile0049 shotgunammo
Line 264... Line 264...
264
sprite  1207 roll       1          // tile4454 deskphone
264
sprite  1207 roll       1          // tile4454 deskphone
265
sprite  1207 mdzoff     500000     // tile4454 deskphone
265
sprite  1207 mdzoff     500000     // tile4454 deskphone
266
sprite  1208 pitch     -1          // tile4370 desklamp
266
sprite  1208 pitch     -1          // tile4370 desklamp
267
sprite  1208 roll      -1          // tile4370 desklamp
267
sprite  1208 roll      -1          // tile4370 desklamp
268
sprite  1208 mdzoff     500000     // tile4370 desklamp
268
sprite  1208 mdzoff     500000     // tile4370 desklamp
269
sprite   992 angoff     1024       // tile0060 accesscard yellow
269
sprite   992 angoff     1024       // tile0060 accesscard [yellow]
270
sprite   994 notmd                 // tile0130 accessswitch yellow
270
sprite   994 notmd                 // tile0130 accessswitch [yellow]
271
sprite  1969 notmd                 // tile4386 (power line)
271
sprite  1969 notmd                 // tile4386 (power line)
272
sprite  1920 angoff    -768        // tile4587 (pipe)
272
sprite  1920 angoff    -768        // tile4587 (pipe)
273
sprite  1868 angoff    -512        // tile0046 crystalammo
273
sprite  1868 angoff    -512        // tile0046 crystalammo
274
sprite  1855 notmd                 // tile0130 accessswitch yellow
274
sprite  1855 notmd                 // tile0130 accessswitch [yellow]
275
sprite  1869 angoff     512        // tile0026 heavyhbomb
275
sprite  1869 angoff     512        // tile0026 heavyhbomb
276
sprite  1870 angoff    -256        // tile4419 (openbomb)
276
sprite  1870 angoff    -256        // tile4419 (openbomb)
277
sprite  1938 angoff     1024       // tile4587 (pipe)
277
sprite  1938 angoff     1024       // tile4587 (pipe)
278
sprite  1875 angoff     256        // tile4367 hatrack
278
sprite  1875 angoff     256        // tile4367 hatrack
279
sprite  1921 angoff     1024       // tile4587 (pipe)
279
sprite  1921 angoff     1024       // tile4587 (pipe)
Line 306... Line 306...
306
sprite  1741 mdxoff     10000      // tile1234 (tile1233 money)
306
sprite  1741 mdxoff     10000      // tile1234 (tile1233 money)
307
sprite  1736 pitch     -1          // tile4453 meter
307
sprite  1736 pitch     -1          // tile4453 meter
308
sprite  1736 mdxoff     5000       // tile4453 meter
308
sprite  1736 mdxoff     5000       // tile4453 meter
309
sprite  1737 pitch     -1          // tile4453 meter
309
sprite  1737 pitch     -1          // tile4453 meter
310
sprite  1737 mdxoff     5000       // tile4453 meter
310
sprite  1737 mdxoff     5000       // tile4453 meter
311
sprite  1738 angoff     1024       // tile0060 accesscard red
311
sprite  1738 angoff     1024       // tile0060 accesscard [red]
312
// mhk diff sync 2
312
// mhk diff sync 2
313
sprite  3588 pitch      1          // tile0908 tree1
313
sprite  3588 pitch      1          // tile0908 tree1
314
sprite  3588 roll       1          // tile0908 tree1
314
sprite  3588 roll       1          // tile0908 tree1
315
sprite  3588 mdzoff     400000     // tile0908 tree1
315
sprite  3588 mdzoff     400000     // tile0908 tree1
316
sprite  3589 pitch      1          // tile0908 tree1
316
sprite  3589 pitch      1          // tile0908 tree1
Line 420... Line 420...
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sprite  4663 roll      -1          // tile0049 shotgunammo
420
sprite  4663 roll      -1          // tile0049 shotgunammo
421
sprite  4663 mdzoff     500000     // tile0049 shotgunammo
421
sprite  4663 mdzoff     500000     // tile0049 shotgunammo
422
sprite  4662 roll      -1          // tile0041 batteryammo
422
sprite  4662 roll      -1          // tile0041 batteryammo
423
sprite  4662 mdzoff     700000     // tile0041 batteryammo
423
sprite  4662 mdzoff     700000     // tile0041 batteryammo
424
sprite   123 angoff     512        // tile0044 rpgammo
424
sprite   123 angoff     512        // tile0044 rpgammo
425
sprite  3720 angoff     1024       // tile0060 accesscard blue
425
sprite  3720 angoff     1024       // tile0060 accesscard [blue]
426
sprite  2613 pitch      1          // tile4367 hatrack
426
sprite  2613 pitch      1          // tile4367 hatrack
427
sprite  2613 roll       1          // tile4367 hatrack
427
sprite  2613 roll       1          // tile4367 hatrack
428
sprite  2613 mdzoff     500000     // tile4367 hatrack
428
sprite  2613 mdzoff     500000     // tile4367 hatrack
429
sprite   860 angoff    -256        // tile0049 shotgunammo
429
sprite   860 angoff    -256        // tile0049 shotgunammo
430
sprite   862 pitch     -1          // tile0053 firstaid
430
sprite   862 pitch     -1          // tile0053 firstaid
Line 468... Line 468...
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sprite  2540 notmd                 // tile3428 (tile3426 (pirate flag))
468
sprite  2540 notmd                 // tile3428 (tile3426 (pirate flag))
469
sprite  1325 notmd                 // tile1223 (tile1222 crane)
469
sprite  1325 notmd                 // tile1223 (tile1222 crane)
470
sprite  4162 notmd                 // tile2355 (tile2360 (gunturret))
470
sprite  4162 notmd                 // tile2355 (tile2360 (gunturret))
471
sprite  2541 notmd                 // tile3428 (tile3426 (pirate flag))
471
sprite  2541 notmd                 // tile3428 (tile3426 (pirate flag))
472
sprite   739 angoff     1024       // tile0053 firstaid
472
sprite   739 angoff     1024       // tile0053 firstaid
473
sprite   740 angoff     512        // tile0060 accesscard blue
473
sprite   740 angoff     512        // tile0060 accesscard [blue]
474
sprite   485 angoff     1024       // tile0042 devistatorammo
474
sprite   485 angoff     1024       // tile0042 devistatorammo
475
sprite  4687 angoff    -512        // tile0052 sixpack
475
sprite  4687 angoff    -512        // tile0052 sixpack
476
sprite  4688 angoff    -512        // tile0054 shield
476
sprite  4688 angoff    -512        // tile0054 shield
477
sprite  2558 angoff     896        // tile0681 (tile0680 chair3)
477
sprite  2558 angoff     896        // tile0681 (tile0680 chair3)
478
sprite  4564 angoff    -512        // tile0060 accesscard red
478
sprite  4564 angoff    -512        // tile0060 accesscard [red]
479
sprite   606 angoff    -512        // tile0049 shotgunammo
479
sprite   606 angoff    -512        // tile0049 shotgunammo
480
sprite   606 roll      -96         // tile0049 shotgunammo
480
sprite   606 roll      -96         // tile0049 shotgunammo
481
sprite   605 angoff    -512        // tile0041 batteryammo
481
sprite   605 angoff    -512        // tile0041 batteryammo
482
sprite   605 roll      -96         // tile0041 batteryammo
482
sprite   605 roll      -96         // tile0041 batteryammo
483
sprite  4676 angoff     512        // tile0041 batteryammo
483
sprite  4676 angoff     512        // tile0041 batteryammo
484
sprite  4677 angoff    -768        // tile0049 shotgunammo
484
sprite  4677 angoff    -768        // tile0049 shotgunammo
485
sprite   664 angoff     1024       // tile0060 accesscard yellow
485
sprite   664 angoff     1024       // tile0060 accesscard [yellow]
486
sprite  4603 notmd                 // tile0490 (cycloid holo)
486
sprite  4603 notmd                 // tile0490 (cycloid holo)
487
sprite   573 angoff    -512        // tile0045 growammo
487
sprite   573 angoff    -512        // tile0045 growammo
488
sprite   574 angoff    -512        // tile0054 shield
488
sprite   574 angoff    -512        // tile0054 shield
489
sprite   593 angoff     512        // tile0053 firstaid
489
sprite   593 angoff     512        // tile0053 firstaid
490
sprite   571 angoff     384        // tile0044 rpgammo
490
sprite   571 angoff     384        // tile0044 rpgammo