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// Title    : Say Your Prayers
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// Title    : Say Your Prayers
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// Author   : Mark.
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// Author   : Mark.
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// Filename : graveyardtest2.map
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// Filename : graveyardtest2.map
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// mapmd4   : d6640635166380ca614712d7c34e81dc // 2015-12-17
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// mapmd4   : d6640635166380ca614712d7c34e81dc // 2015-12-17
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7
 
8
sprite   270 mdzoff     100000     // tile1232 canwithsomething
-
 
9
sprite   270 roll       1          // tile1232 canwithsomething
8
sprite   270 roll       1          // tile1232 canwithsomething
-
 
9
sprite   270 mdzoff     100000     // tile1232 canwithsomething
10
sprite   269 angoff     896        // tile1232 canwithsomething
10
sprite   269 angoff     896        // tile1232 canwithsomething
11
sprite   801 angoff     1024       // tile4264 (decay dumpster)
11
sprite   801 angoff     1024       // tile4264 (decay dumpster)
12
sprite   801 mdzoff     500000     // tile4264 (decay dumpster)
-
 
13
sprite   801 pitch     -1          // tile4264 (decay dumpster)
12
sprite   801 pitch     -1          // tile4264 (decay dumpster)
14
sprite   826 mdzoff     50000      // tile0913 maskwall2 (fence)
13
sprite   801 mdzoff     500000     // tile4264 (decay dumpster)
15
sprite   826 pitch     -1          // tile0913 maskwall2 (fence)
14
sprite   826 pitch     -1          // tile0913 maskwall2 (fence)
16
sprite   682 mdzoff     30000      // tile0913 maskwall2 (fence)
15
sprite   826 mdzoff     50000      // tile0913 maskwall2 (fence)
17
sprite   682 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   682 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   689 mdzoff     30000      // tile0913 maskwall2 (fence)
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sprite   682 mdzoff     30000      // tile0913 maskwall2 (fence)
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sprite   689 pitch      1          // tile0913 maskwall2 (fence)
18
sprite   689 pitch      1          // tile0913 maskwall2 (fence)
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sprite   688 mdzoff     30000      // tile0913 maskwall2 (fence)
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sprite   689 mdzoff     30000      // tile0913 maskwall2 (fence)
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sprite   688 pitch     -1          // tile0913 maskwall2 (fence)
20
sprite   688 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   683 mdzoff     30000      // tile0913 maskwall2 (fence)
21
sprite   688 mdzoff     30000      // tile0913 maskwall2 (fence)
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sprite   683 pitch      1          // tile0913 maskwall2 (fence)
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sprite   683 pitch      1          // tile0913 maskwall2 (fence)
-
 
23
sprite   683 mdzoff     30000      // tile0913 maskwall2 (fence)
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/*
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/*
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sprite   826 mdzoff     100000     // tile0913 maskwall2 (fence_new)
-
 
26
sprite   826 pitch     -1          // tile0913 maskwall2 (fence_new)
25
sprite   826 pitch     -1          // tile0913 maskwall2 (fence_new)
27
sprite   682 mdzoff     60000      // tile0913 maskwall2 (fence_new)
26
sprite   826 mdzoff     100000     // tile0913 maskwall2 (fence_new)
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sprite   682 pitch     -1          // tile0913 maskwall2 (fence_new)
27
sprite   682 pitch     -1          // tile0913 maskwall2 (fence_new)
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sprite   689 mdzoff     60000      // tile0913 maskwall2 (fence_new)
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sprite   682 mdzoff     60000      // tile0913 maskwall2 (fence_new)
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sprite   689 pitch      1          // tile0913 maskwall2 (fence_new)
29
sprite   689 pitch      1          // tile0913 maskwall2 (fence_new)
31
sprite   688 mdzoff     60000      // tile0913 maskwall2 (fence_new)
30
sprite   689 mdzoff     60000      // tile0913 maskwall2 (fence_new)
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sprite   688 pitch     -1          // tile0913 maskwall2 (fence_new)
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sprite   688 pitch     -1          // tile0913 maskwall2 (fence_new)
33
sprite   683 mdzoff     60000      // tile0913 maskwall2 (fence_new)
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sprite   688 mdzoff     60000      // tile0913 maskwall2 (fence_new)
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sprite   683 pitch      1          // tile0913 maskwall2 (fence_new)
33
sprite   683 pitch      1          // tile0913 maskwall2 (fence_new)
-
 
34
sprite   683 mdzoff     60000      // tile0913 maskwall2 (fence_new)
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*/
35
*/
36
sprite   785 angoff    -768        // tile4841 (decay box flat)
36
sprite   785 angoff    -768        // tile4841 (decay box flat)
37
sprite   564 angoff     1024       // tile4264 (decay dumpster)
37
sprite   564 angoff     1024       // tile4264 (decay dumpster)
38
sprite   653 mdzoff     90000      // tile0544 (iron bar)
-
 
39
sprite   653 pitch     -1          // tile0544 (iron bar)
38
sprite   653 pitch     -1          // tile0544 (iron bar)
40
sprite   653 roll      -1          // tile0544 (iron bar)
39
sprite   653 roll      -1          // tile0544 (iron bar)
41
sprite   654 mdzoff     90000      // tile0544 (iron bar)
40
sprite   653 mdzoff     90000      // tile0544 (iron bar)
42
sprite   654 pitch     -5          // tile0544 (iron bar)
41
sprite   654 pitch     -5          // tile0544 (iron bar)
43
sprite   654 roll      -1          // tile0544 (iron bar)
42
sprite   654 roll      -1          // tile0544 (iron bar)
44
sprite   659 mdzoff     90000      // tile0544 (iron bar)
43
sprite   654 mdzoff     90000      // tile0544 (iron bar)
45
sprite   659 pitch     -7          // tile0544 (iron bar)
44
sprite   659 pitch     -7          // tile0544 (iron bar)
46
sprite   659 roll      -1          // tile0544 (iron bar)
45
sprite   659 roll      -1          // tile0544 (iron bar)
-
 
46
sprite   659 mdzoff     90000      // tile0544 (iron bar)
47
sprite   651 angoff     1024       // tile0913 maskwall2 (fence)
47
sprite   651 angoff     1024       // tile0913 maskwall2 (fence)
48
sprite   651 mdzoff     50000      // tile0913 maskwall2 (fence)
-
 
49
sprite   651 pitch     -1          // tile0913 maskwall2 (fence)
48
sprite   651 pitch     -1          // tile0913 maskwall2 (fence)
50
sprite   651 roll      -1          // tile0913 maskwall2 (fence)
49
sprite   651 roll      -1          // tile0913 maskwall2 (fence)
-
 
50
sprite   651 mdzoff     50000      // tile0913 maskwall2 (fence)
51
sprite   647 angoff     1024       // tile0913 maskwall2 (fence)
51
sprite   647 angoff     1024       // tile0913 maskwall2 (fence)
52
sprite   647 mdzoff     100000     // tile0913 maskwall2 (fence)
-
 
53
sprite   647 pitch     -1          // tile0913 maskwall2 (fence)
52
sprite   647 pitch     -1          // tile0913 maskwall2 (fence)
54
sprite   647 roll      -1          // tile0913 maskwall2 (fence)
53
sprite   647 roll      -1          // tile0913 maskwall2 (fence)
-
 
54
sprite   647 mdzoff     100000     // tile0913 maskwall2 (fence)
55
sprite   648 angoff     1024       // tile0913 maskwall2 (fence)
55
sprite   648 angoff     1024       // tile0913 maskwall2 (fence)
56
sprite   648 mdzoff     100000     // tile0913 maskwall2 (fence)
-
 
57
sprite   648 pitch     -1          // tile0913 maskwall2 (fence)
56
sprite   648 pitch     -1          // tile0913 maskwall2 (fence)
58
sprite   648 roll      -1          // tile0913 maskwall2 (fence)
57
sprite   648 roll      -1          // tile0913 maskwall2 (fence)
-
 
58
sprite   648 mdzoff     100000     // tile0913 maskwall2 (fence)
59
sprite   649 angoff     1024       // tile0913 maskwall2 (fence)
59
sprite   649 angoff     1024       // tile0913 maskwall2 (fence)
60
sprite   649 mdxoff    -10000      // tile0913 maskwall2 (fence)
-
 
61
sprite   649 mdzoff     100000     // tile0913 maskwall2 (fence)
-
 
62
sprite   649 pitch     -1          // tile0913 maskwall2 (fence)
60
sprite   649 pitch     -1          // tile0913 maskwall2 (fence)
63
sprite   649 roll      -1          // tile0913 maskwall2 (fence)
61
sprite   649 roll      -1          // tile0913 maskwall2 (fence)
-
 
62
sprite   649 mdxoff    -10000      // tile0913 maskwall2 (fence)
-
 
63
sprite   649 mdzoff     100000     // tile0913 maskwall2 (fence)
64
sprite   668 angoff     1024       // tile0913 maskwall2 (fence)
64
sprite   668 angoff     1024       // tile0913 maskwall2 (fence)
65
sprite   668 mdxoff    -10000      // tile0913 maskwall2 (fence)
-
 
66
sprite   668 mdzoff     100000     // tile0913 maskwall2 (fence)
-
 
67
sprite   668 pitch     -1          // tile0913 maskwall2 (fence)
65
sprite   668 pitch     -1          // tile0913 maskwall2 (fence)
68
sprite   668 roll      -1          // tile0913 maskwall2 (fence)
66
sprite   668 roll      -1          // tile0913 maskwall2 (fence)
-
 
67
sprite   668 mdxoff    -10000      // tile0913 maskwall2 (fence)
-
 
68
sprite   668 mdzoff     100000     // tile0913 maskwall2 (fence)
69
sprite   669 angoff     1024       // tile0913 maskwall2 (fence)
69
sprite   669 angoff     1024       // tile0913 maskwall2 (fence)
70
sprite   669 mdxoff    -10000      // tile0913 maskwall2 (fence)
-
 
71
sprite   669 mdzoff     100000     // tile0913 maskwall2 (fence)
-
 
72
sprite   669 pitch     -1          // tile0913 maskwall2 (fence)
70
sprite   669 pitch     -1          // tile0913 maskwall2 (fence)
73
sprite   669 roll      -1          // tile0913 maskwall2 (fence)
71
sprite   669 roll      -1          // tile0913 maskwall2 (fence)
-
 
72
sprite   669 mdxoff    -10000      // tile0913 maskwall2 (fence)
-
 
73
sprite   669 mdzoff     100000     // tile0913 maskwall2 (fence)
74
sprite   670 angoff     1024       // tile0913 maskwall2 (fence)
74
sprite   670 angoff     1024       // tile0913 maskwall2 (fence)
75
sprite   670 mdxoff    -10000      // tile0913 maskwall2 (fence)
-
 
76
sprite   670 mdzoff     100000     // tile0913 maskwall2 (fence)
-
 
77
sprite   670 pitch     -1          // tile0913 maskwall2 (fence)
75
sprite   670 pitch     -1          // tile0913 maskwall2 (fence)
78
sprite   670 roll      -1          // tile0913 maskwall2 (fence)
76
sprite   670 roll      -1          // tile0913 maskwall2 (fence)
-
 
77
sprite   670 mdxoff    -10000      // tile0913 maskwall2 (fence)
-
 
78
sprite   670 mdzoff     100000     // tile0913 maskwall2 (fence)
79
sprite   671 angoff     1024       // tile0913 maskwall2 (fence)
79
sprite   671 angoff     1024       // tile0913 maskwall2 (fence)
80
sprite   671 mdxoff    -5000       // tile0913 maskwall2 (fence)
-
 
81
sprite   671 mdzoff     50000      // tile0913 maskwall2 (fence)
-
 
82
sprite   671 pitch     -2          // tile0913 maskwall2 (fence)
80
sprite   671 pitch     -2          // tile0913 maskwall2 (fence)
83
//sprite   671 roll      -1          // tile0913 maskwall2 (fence)
81
//sprite   671 roll      -1          // tile0913 maskwall2 (fence)
-
 
82
sprite   671 mdxoff    -5000       // tile0913 maskwall2 (fence)
-
 
83
sprite   671 mdzoff     50000      // tile0913 maskwall2 (fence)
84
/*
84
/*
85
sprite   651 angoff     1024       // tile0913 maskwall2 (fence_new)
85
sprite   651 angoff     1024       // tile0913 maskwall2 (fence_new)
86
sprite   651 mdzoff     100000     // tile0913 maskwall2 (fence_new)
-
 
87
sprite   651 pitch     -1          // tile0913 maskwall2 (fence_new)
86
sprite   651 pitch     -1          // tile0913 maskwall2 (fence_new)
88
sprite   651 roll      -1          // tile0913 maskwall2 (fence_new)
87
sprite   651 roll      -1          // tile0913 maskwall2 (fence_new)
-
 
88
sprite   651 mdzoff     100000     // tile0913 maskwall2 (fence_new)
89
sprite   647 angoff     1024       // tile0913 maskwall2 (fence_new)
89
sprite   647 angoff     1024       // tile0913 maskwall2 (fence_new)
90
sprite   647 mdzoff     200000     // tile0913 maskwall2 (fence_new)
-
 
91
sprite   647 pitch     -1          // tile0913 maskwall2 (fence_new)
90
sprite   647 pitch     -1          // tile0913 maskwall2 (fence_new)
92
sprite   647 roll      -1          // tile0913 maskwall2 (fence_new)
91
sprite   647 roll      -1          // tile0913 maskwall2 (fence_new)
-
 
92
sprite   647 mdzoff     200000     // tile0913 maskwall2 (fence_new)
93
sprite   648 angoff     1024       // tile0913 maskwall2 (fence_new)
93
sprite   648 angoff     1024       // tile0913 maskwall2 (fence_new)
94
sprite   648 mdzoff     200000     // tile0913 maskwall2 (fence_new)
-
 
95
sprite   648 pitch     -1          // tile0913 maskwall2 (fence_new)
94
sprite   648 pitch     -1          // tile0913 maskwall2 (fence_new)
96
sprite   648 roll      -1          // tile0913 maskwall2 (fence_new)
95
sprite   648 roll      -1          // tile0913 maskwall2 (fence_new)
-
 
96
sprite   648 mdzoff     200000     // tile0913 maskwall2 (fence_new)
97
sprite   649 angoff     1024       // tile0913 maskwall2 (fence_new)
97
sprite   649 angoff     1024       // tile0913 maskwall2 (fence_new)
98
sprite   649 mdxoff    -10000      // tile0913 maskwall2 (fence_new)
-
 
99
sprite   649 mdzoff     200000     // tile0913 maskwall2 (fence_new)
-
 
100
sprite   649 pitch     -1          // tile0913 maskwall2 (fence_new)
98
sprite   649 pitch     -1          // tile0913 maskwall2 (fence_new)
101
sprite   649 roll      -1          // tile0913 maskwall2 (fence_new)
99
sprite   649 roll      -1          // tile0913 maskwall2 (fence_new)
-
 
100
sprite   649 mdxoff    -10000      // tile0913 maskwall2 (fence_new)
-
 
101
sprite   649 mdzoff     200000     // tile0913 maskwall2 (fence_new)
102
sprite   668 angoff     1024       // tile0913 maskwall2 (fence_new)
102
sprite   668 angoff     1024       // tile0913 maskwall2 (fence_new)
103
sprite   668 mdxoff    -10000      // tile0913 maskwall2 (fence_new)
-
 
104
sprite   668 mdzoff     200000     // tile0913 maskwall2 (fence_new)
-
 
105
sprite   668 pitch     -1          // tile0913 maskwall2 (fence_new)
103
sprite   668 pitch     -1          // tile0913 maskwall2 (fence_new)
106
sprite   668 roll      -1          // tile0913 maskwall2 (fence_new)
104
sprite   668 roll      -1          // tile0913 maskwall2 (fence_new)
-
 
105
sprite   668 mdxoff    -10000      // tile0913 maskwall2 (fence_new)
-
 
106
sprite   668 mdzoff     200000     // tile0913 maskwall2 (fence_new)
107
sprite   669 angoff     1024       // tile0913 maskwall2 (fence_new)
107
sprite   669 angoff     1024       // tile0913 maskwall2 (fence_new)
108
sprite   669 mdxoff    -10000      // tile0913 maskwall2 (fence_new)
-
 
109
sprite   669 mdzoff     200000     // tile0913 maskwall2 (fence_new)
-
 
110
sprite   669 pitch     -1          // tile0913 maskwall2 (fence_new)
108
sprite   669 pitch     -1          // tile0913 maskwall2 (fence_new)
111
sprite   669 roll      -1          // tile0913 maskwall2 (fence_new)
109
sprite   669 roll      -1          // tile0913 maskwall2 (fence_new)
-
 
110
sprite   669 mdxoff    -10000      // tile0913 maskwall2 (fence_new)
-
 
111
sprite   669 mdzoff     200000     // tile0913 maskwall2 (fence_new)
112
sprite   670 angoff     1024       // tile0913 maskwall2 (fence_new)
112
sprite   670 angoff     1024       // tile0913 maskwall2 (fence_new)
113
sprite   670 mdxoff    -10000      // tile0913 maskwall2 (fence_new)
-
 
114
sprite   670 mdzoff     200000     // tile0913 maskwall2 (fence_new)
-
 
115
sprite   670 pitch     -1          // tile0913 maskwall2 (fence_new)
113
sprite   670 pitch     -1          // tile0913 maskwall2 (fence_new)
116
sprite   670 roll      -1          // tile0913 maskwall2 (fence_new)
114
sprite   670 roll      -1          // tile0913 maskwall2 (fence_new)
-
 
115
sprite   670 mdxoff    -10000      // tile0913 maskwall2 (fence_new)
-
 
116
sprite   670 mdzoff     200000     // tile0913 maskwall2 (fence_new)
117
sprite   671 angoff     1024       // tile0913 maskwall2 (fence_new)
117
sprite   671 angoff     1024       // tile0913 maskwall2 (fence_new)
118
sprite   671 mdxoff    -2000       // tile0913 maskwall2 (fence_new)
-
 
119
sprite   671 mdzoff     100000     // tile0913 maskwall2 (fence_new)
-
 
120
sprite   671 pitch     -2          // tile0913 maskwall2 (fence_new)
118
sprite   671 pitch     -2          // tile0913 maskwall2 (fence_new)
121
sprite   671 roll      -1          // tile0913 maskwall2 (fence_new)
119
sprite   671 roll      -1          // tile0913 maskwall2 (fence_new)
-
 
120
sprite   671 mdxoff    -2000       // tile0913 maskwall2 (fence_new)
-
 
121
sprite   671 mdzoff     100000     // tile0913 maskwall2 (fence_new)
122
*/
122
*/
123
sprite   664 mdzoff     500000     // tile4264 (decay dumpster)
-
 
124
sprite   664 pitch      1          // tile4264 (decay dumpster)
123
sprite   664 pitch      1          // tile4264 (decay dumpster)
125
sprite   664 roll      -1          // tile4264 (decay dumpster)
124
sprite   664 roll      -1          // tile4264 (decay dumpster)
126
sprite   629 mdzoff     100000     // tile3816 (decay keyboard)
125
sprite   664 mdzoff     500000     // tile4264 (decay dumpster)
127
sprite   629 roll      -1          // tile3816 (decay keyboard)
126
sprite   629 roll      -1          // tile3816 (decay keyboard)
128
sprite   628 mdzoff     150000     // tile3817 (decay monitor)
127
sprite   629 mdzoff     100000     // tile3816 (decay keyboard)
129
sprite   628 pitch      1          // tile3817 (decay monitor)
128
sprite   628 pitch      1          // tile3817 (decay monitor)
130
sprite  1156 mdzoff     50000      // tile6361 (decay deskphone)
129
sprite   628 mdzoff     150000     // tile3817 (decay monitor)
131
sprite  1156 roll       1          // tile6361 (decay deskphone)
130
sprite  1156 roll       1          // tile6361 (decay deskphone)
-
 
131
sprite  1156 mdzoff     50000      // tile6361 (decay deskphone)
132
sprite   633 away1                 // tile6237 (decay notes)
132
sprite   633 away1                 // tile6237 (decay notes)
133
sprite   632 away1                 // tile6237 (decay wooden panel)
133
sprite   632 away1                 // tile6237 (decay wooden panel)